100,000 Revenants - A Doom 2 Map

Ойындар

Disappointed by the disappointing lack of Revenants in Doom 4, I decided to rectify this disappointment by constructing my own Doom 2 map that would satisfy the public's desired Revenant demand.
This video is my ITYTD Tyson 5:28 TAS speedrun of the level. Spoiler alert!
Download this map at the exciting release thread here:
www.doomworld.com/vb/wads-mod...
See the exciting Doom 4 sequel here:
• 100,000 Revenants - A ...
See the exciting Doom 2 sequel "Infinite Revenants" here:
• Infinite Revenants (or...

Пікірлер: 2 000

  • @MarphitimusBlackimus
    @MarphitimusBlackimus3 жыл бұрын

    Happy 5 years of 100,000 Revenants! And to this very day, the WAD remains undefeated in any UV Max speedrun: dsdarchive.com/wads/100krevs Zero-Master? Looper? And the rest of Doom's speedrunners? All cower before the might of 100k Revs! How's _that_ for a Doom challenge deemed impossible!

  • @trslim6032

    @trslim6032

    3 жыл бұрын

    maybe decino...

  • @douglasthompson1724

    @douglasthompson1724

    2 жыл бұрын

    Truly, there is no greater glory than beating 100,000 Revenants.

  • @psyxypher3881

    @psyxypher3881

    2 жыл бұрын

    @@cobriobri2139 ...Loses?

  • @RealNovgorod

    @RealNovgorod

    Жыл бұрын

    They're not immune to infighting, that's lame.

  • @MDLuffy1234YT

    @MDLuffy1234YT

    Жыл бұрын

    All you have to do is start the WAD in second gear and all of the revenants simultaneously do that weird bug in early versions of Doom that essentially makes an enemy target and infight with themselves.

  • @pikebishop_jamesbond
    @pikebishop_jamesbond6 жыл бұрын

    I love how elaborate the design of the opening room is. It hints at a really sophisticated techbase, a masterpiece of Doom mapping with sound enemy placement, an elegant layout and intuitive level progression. Then you get FIREBLU1 skies and a sh*t-ton of Revenants.

  • @ujustgotpwned2008
    @ujustgotpwned20084 жыл бұрын

    "Our missiles will blot out the sun" "Then we will punch in the shade".

  • @andybabb2410

    @andybabb2410

    4 жыл бұрын

    ujustgotpwned2008 😂😂😂

  • @michaelmartin9022

    @michaelmartin9022

    4 жыл бұрын

    *rip and tear your guts in the shade

  • @demogorgonzola

    @demogorgonzola

    3 жыл бұрын

    Nothing can block the mighty FIREBLU!

  • @bilalyamin

    @bilalyamin

    3 жыл бұрын

    THIS IS SPARTAAAA!!!

  • @andripipols2147

    @andripipols2147

    3 жыл бұрын

    So poetic, i Wish that all these spooky Boys are poetic in the game too

  • @comicallylargesheep8350
    @comicallylargesheep83504 жыл бұрын

    “AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA” Music to my ears

  • @bokbliner

    @bokbliner

    3 ай бұрын

    Serious sam player are already Familliar with AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @somerandomguyontheinternet4935
    @somerandomguyontheinternet49356 жыл бұрын

    4:38 that's an arch ville, I want a refund

  • @Justtecblitz

    @Justtecblitz

    3 жыл бұрын

    Same

  • @MisterJohnDoe

    @MisterJohnDoe

    3 жыл бұрын

    He’s just doing his job, let him be.

  • @samuelrodrigues9071

    @samuelrodrigues9071

    3 жыл бұрын

    If you pause at 4:18, there are 2 OF THE DMN THINGS!

  • @grandpadoomslayeralsomars2264

    @grandpadoomslayeralsomars2264

    3 жыл бұрын

    A revenant with flesh

  • @invalid_user_handle

    @invalid_user_handle

    3 жыл бұрын

    @@samuelrodrigues9071 There's a whole _lot_ more than just 2 of them over there, at least 10.

  • @H4mmerfall
    @H4mmerfall8 жыл бұрын

    Did you hear that? It was as if a thousand revnants suddenly cried out in terror and were suddenly silenced...

  • @alpkaandabanloglu5669

    @alpkaandabanloglu5669

    5 жыл бұрын

    🤔🤔🤔

  • @alpkaandabanloglu5669

    @alpkaandabanloglu5669

    5 жыл бұрын

    Lol

  • @medexamtoolsdotcom

    @medexamtoolsdotcom

    4 жыл бұрын

    Just 1000? It sounded more like about 100 thousand to me.

  • @Takeshi357
    @Takeshi3578 жыл бұрын

    *sips coffee* *nods sagely* That's a lot of revenants.

  • @aannurag

    @aannurag

    2 жыл бұрын

    The precise feeling and emotion of playing plutonia for the first time

  • @wtfsalommy3250

    @wtfsalommy3250

    2 жыл бұрын

    I cackle cause im brewing me coffee on the stove rn and watch Decino while uploading that liquid gold 💪

  • @geweldigaum
    @geweldigaum6 жыл бұрын

    0:40 this is what I want to do at concerts when my favorite band comes on and I want to get close to the stage

  • @sansundertale4383

    @sansundertale4383

    3 жыл бұрын

    They all say AAAAAA

  • @szymon6207

    @szymon6207

    3 ай бұрын

    Par 13:37

  • @randomenvelope
    @randomenvelope8 жыл бұрын

    You know what would have made this map much better? More revenants

  • @TARINunit9

    @TARINunit9

    8 жыл бұрын

    Not too many though, maybe about two cubic tons

  • @randomenvelope

    @randomenvelope

    8 жыл бұрын

    ***** Still not quite the desired revenant amount.

  • @isawadelapradera6490

    @isawadelapradera6490

    6 жыл бұрын

    There is not such thing as enough revenants

  • @Elchupanibres

    @Elchupanibres

    6 жыл бұрын

    Very true :D

  • @danielboyd1186

    @danielboyd1186

    5 жыл бұрын

    Needs more cowbell

  • @RioGascar
    @RioGascar8 жыл бұрын

    To be fair, any modern game with cutting edge graphics would have a meltdown trying to process all this. Luckily sprites are low usage...but 3d models would kill any console.

  • @luciano9755

    @luciano9755

    8 жыл бұрын

    And people bash Snapmap for not making this possible. Ridiculous expectations are ridiculous. Maybe in 15 years.

  • @MrChitakifsy

    @MrChitakifsy

    8 жыл бұрын

    Well 100K Revenants is a bit overkill for new doom but the 12 monster on screen limit is pretty ridiculous.

  • @Hunne2303

    @Hunne2303

    8 жыл бұрын

    the issue is "12 visible spawns at one time/64 spawns total" not counting in any triggered spawns...no one demands 100k midpoly chars to be running around smoothly, but even that could be done with some black coding wizardry, hence you´ll never be able to see them all at once and such... it´s just...c´mon...12/64 is so last millenium

  • @ikagura

    @ikagura

    7 жыл бұрын

    Doom 4 sourceport when?

  • @SoldierOfFate

    @SoldierOfFate

    5 жыл бұрын

    Serious Sam 3 would like to object to that. The Serious engine, even in its modern day incarnation, is designed to handle hundreds of enemies at once.

  • @sernoddicusthegallant6986
    @sernoddicusthegallant69864 жыл бұрын

    You: "100,000 Revenants" Me (an intellectual): "No thanks, one plutonia is enough"

  • @garrettk7166

    @garrettk7166

    4 жыл бұрын

    Ah yes, Plutonia. The land of Revenants and Revenants.

  • @noneoftheabove4571

    @noneoftheabove4571

    4 жыл бұрын

    Revetonia.

  • @Danielwarlock1

    @Danielwarlock1

    3 жыл бұрын

    Scythe 2 also... "Hey a monster trap!" "Let me guess" "AAAAAAAAAAAAAAAAAAAAAAA"

  • @andripipols2147

    @andripipols2147

    3 жыл бұрын

    No thanks, One sunlust Is enough

  • @nopasaran3561

    @nopasaran3561

    3 жыл бұрын

    @@noneoftheabove4571 Why did I even laugh out loud, literally, at this.

  • @undead.rising
    @undead.rising3 жыл бұрын

    Friends: "What do you watch on KZread?" Me: "It's complicated."

  • @thefallenknight2354

    @thefallenknight2354

    3 жыл бұрын

    Not really. It’s a gaming video and it’s as simple as that.

  • @getsufuma2597
    @getsufuma25978 жыл бұрын

    0:42 Jesus Christ how horrifying

  • @Kaijudomage

    @Kaijudomage

    8 жыл бұрын

    +John Butch 5:22

  • @ryanolsen8595

    @ryanolsen8595

    6 жыл бұрын

    Getsuu Fuma Dende?

  • @juanokug4

    @juanokug4

    6 жыл бұрын

    Kaijudomage the revenge

  • @ura3254

    @ura3254

    4 жыл бұрын

    *_AAAAAH_*

  • @leoneldiaz78

    @leoneldiaz78

    3 жыл бұрын

    @@Kaijudomage tomb of giants be like

  • @Monkeyking777as
    @Monkeyking777as8 жыл бұрын

    Why did Leonardo DiCaprio win an oscar for this?

  • @malhekai

    @malhekai

    8 жыл бұрын

    He won 100,000 Oscars

  • @rodrigopinto6799
    @rodrigopinto67994 жыл бұрын

    0:42 holy sh*t, i almost die of a heart attack

  • @evilspoons
    @evilspoons6 жыл бұрын

    I realized about two minutes in the music is a MIDI version of Chris de Burgh's "Don't Pay the Ferryman".

  • @thedoomnegotiator9693

    @thedoomnegotiator9693

    3 жыл бұрын

    I'm surprised you made that out through all the screaming

  • @Metal-Josh

    @Metal-Josh

    3 жыл бұрын

    I heard it right away, I'm thinking, "'don't pay the ferryman', ....why?"

  • @JamieBainbridge

    @JamieBainbridge

    3 жыл бұрын

    Don't even fix a price.

  • @danem2215

    @danem2215

    2 ай бұрын

    I kept getting hung up on that one part that sounds like ABBA's Does Your Mother Know and figured it was some kind of custom midi.

  • @wabbit234
    @wabbit2348 жыл бұрын

    These skeletons appear to be very agitated.

  • @lecobra418

    @lecobra418

    8 жыл бұрын

    +Nathan Fisher Take this cookie.

  • @UTubeSL

    @UTubeSL

    8 жыл бұрын

    +Nathan Fisher HA!! That made me laugh a lot. Thank you.

  • @ypoora1

    @ypoora1

    8 жыл бұрын

    thank mr skeltal

  • @TheBigDaddyPrototype

    @TheBigDaddyPrototype

    7 жыл бұрын

    The pizza is aggressive.

  • @BennyDYT1

    @BennyDYT1

    7 жыл бұрын

    I think anyone would be if some random space guy came to them and start fisting their anus with light speed.

  • @ricardoshillyshally3000
    @ricardoshillyshally30007 жыл бұрын

    Those things went apeshit as soon as they saw Doomguy.

  • @jess648

    @jess648

    3 жыл бұрын

    AAAAAAAAAAAAAAA

  • @KoruKinshi

    @KoruKinshi

    3 жыл бұрын

    Well, yeah. Wouldn't you?

  • @D0OMGUY

    @D0OMGUY

    3 жыл бұрын

    AAAAAAAAAAAAAAAAAAAAAAA

  • @yoboikamil525

    @yoboikamil525

    3 жыл бұрын

    *AAAAAAAAA*

  • @GranddukeofWales

    @GranddukeofWales

    3 жыл бұрын

    *AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*

  • @Mimerneos
    @Mimerneos4 жыл бұрын

    It makes you realize just how optimized this game was

  • @boden_staendig

    @boden_staendig

    4 жыл бұрын

    It's a source port, but not all source ports are equal. Some won't run this map at all or at 1 fps at best while others, like the port used here, will show no issues. EDIT: OK, so I've tried this in PrBoom+, and it was barely playable which, combined with the fact the author of this video has so far refused to answer any question regarding his setup, lets me think that he probably used some supercomputer he wasn't even allowed to use. Or something like that. Or he used a 64-core Threadripper with a multithreaded Doom port that's capable of using as many threads as possible.

  • @AParticularlyConcernedCitizen

    @AParticularlyConcernedCitizen

    3 жыл бұрын

    @@boden_staendig Runs fine in ZDoom

  • @AParticularlyConcernedCitizen

    @AParticularlyConcernedCitizen

    3 жыл бұрын

    @@L0RE853 I don't alter anything. Turn off dynamic lighting and any texture filtering cause you're playing Doom, and that's about it. If you really can't run it, turn down your resolution and set it to software rendering mode.

  • @isawadelapradera6490

    @isawadelapradera6490

    2 жыл бұрын

    @@AParticularlyConcernedCitizen not BAD advice, but I doubt texture filtering is the issue. Nuts.wad has historically been a framerate killer regardless of setup because of (very) inefficient actor logic.

  • @oddity1769

    @oddity1769

    Жыл бұрын

    @@isawadelapradera6490 it runs fine on prboom+

  • @garrettk7166
    @garrettk71664 жыл бұрын

    I never knew how much i needed this in my life. This spoke to me on a deep level.

  • @darcgibson5099
    @darcgibson50998 жыл бұрын

    So 99,000 killed each other then...

  • @jonahsoldier9736

    @jonahsoldier9736

    5 жыл бұрын

    They just couldn't handle the doom

  • @dezukan
    @dezukan8 жыл бұрын

    YOU ARE ABOUT TO ENTER THE B💀NE Z💀NE

  • @3OHT.

    @3OHT.

    8 жыл бұрын

    +Pain Doyte marry me

  • @jalanganje2532

    @jalanganje2532

    8 жыл бұрын

    +Pain Doyte the twilight zone?

  • @xerozero9741

    @xerozero9741

    8 жыл бұрын

    God damn it Joel.

  • @cinnamonflavord

    @cinnamonflavord

    7 жыл бұрын

    BONE SAW IS READY

  • @Firespectrum122

    @Firespectrum122

    7 жыл бұрын

    Pain Doyte I want to get off Mr. Skeltals wild ride.

  • @camfg8908
    @camfg89086 жыл бұрын

    Well, this just shows how big number 100,000 actually already is. When you get that much of something in front of you.

  • @matek1704
    @matek17044 жыл бұрын

    1:58 The fastest hand in the hell.

  • @OfficialXAF
    @OfficialXAF8 жыл бұрын

    4:17 i see an arch-vile. i demand this video be called "100,000 Revenants probably some Arch-Viles"

  • @MarphitimusBlackimus

    @MarphitimusBlackimus

    8 жыл бұрын

    +Crum D The Arch-Viles are being spawned by the 880 Pain Elementals which are barely visible in this video thanks to KZread's bit rate shenanigans. Hence, this map technically features infinite Arch-Viles.

  • @luckystardoomnjeraxivyurie5415

    @luckystardoomnjeraxivyurie5415

    8 жыл бұрын

    +MarphitimusBlackimus Pain Elementals that can spawn Arch-Viles....... my life couldn't get any worse.

  • @SkullSyker

    @SkullSyker

    8 жыл бұрын

    +luckystardoom fan That's literally the worst thing ever. I can't think of anything worse than that.

  • @luckystardoomnjeraxivyurie5415

    @luckystardoomnjeraxivyurie5415

    8 жыл бұрын

    +WOOTinator how about......... Pain Elementals that can spawn Arch-Viles and Cyberdemons (said Arch-Viles that can resurrect Cyberdemons)

  • @SkullSyker

    @SkullSyker

    8 жыл бұрын

    luckystardoom fan Pls. Stop. That'll just give me nightmares.

  • @ArrangedKarma
    @ArrangedKarma8 жыл бұрын

    I love the constant look of surprise on doom guys face at bottom there :P

  • @nathiopental

    @nathiopental

    8 жыл бұрын

    +ArrangedKarma he's got that O face

  • @ArrangedKarma

    @ArrangedKarma

    8 жыл бұрын

    +nathiopental Ye, and to be fair, its understandable. I mean, if was suddenly forced to into an arena with over 100,000 skeleton monsters with rocket launchers, and was only allowed to use my fists, which were somehow going faster than a fucking jackhammer, I'd probably make that face too :P

  • @herbderbler1585
    @herbderbler15856 жыл бұрын

    I hear Bender's voice coming from Doomguy after stepping through the teleporter: "Aw, I'm boned."

  • @arturkonstanciak6339
    @arturkonstanciak63396 жыл бұрын

    Look how smooth does it work!

  • @Zelousmarineinspace
    @Zelousmarineinspace8 жыл бұрын

    Sooooo.... Your thoughts on Doom 4?

  • @MarphitimusBlackimus

    @MarphitimusBlackimus

    8 жыл бұрын

    +Zelousmarineinspace Doom 4's got a fever, and the only prescription is more Revenants.

  • @usslibertyincident

    @usslibertyincident

    8 жыл бұрын

    +MarphitimusBlackimus and a better game (or at least a better beta)

  • @usslibertyincident

    @usslibertyincident

    8 жыл бұрын

    The Boss Stage1 fierce boners

  • @Zelousmarineinspace

    @Zelousmarineinspace

    8 жыл бұрын

    +MarphitimusBlackimus I need this prescription then: I need more Revenants in my life. On a more serious note, you can play as Revenants in the beta, and they are a lot more common than you think, but not THIS quite common

  • @matthewzakrzewski1797

    @matthewzakrzewski1797

    8 жыл бұрын

    not gud

  • @G0nzA10895
    @G0nzA108958 жыл бұрын

    Rest in peace bit-rate, you'll be missed

  • @phill80
    @phill806 жыл бұрын

    Never thought that in my 37 years on this planet, i'd hear 'Chris de Burgh - Don't pay the Ferryman' as Doom music.

  • @denstrap-9891
    @denstrap-98916 жыл бұрын

    0:45 Amazes by epicness.

  • @Felipemelazzi
    @Felipemelazzi8 жыл бұрын

    This is silly. This is stupid. I'm downloading it right now.

  • @Sandalssss
    @Sandalssss8 жыл бұрын

    That initial Revenant scream!

  • @boinamedrex_69
    @boinamedrex_692 жыл бұрын

    I don't think my Windows 7 could stand such a massive amount of spoopy, scary skeletons.

  • @Buttonmasher50
    @Buttonmasher506 жыл бұрын

    Going back and rewatching this after almost a year, I have to say it reminds me quite a lot of Space Harrier. In a good way. Nice choice for the textures.

  • @matsomo
    @matsomo8 жыл бұрын

    lol 90% of them died of friendly fire

  • @user-sp9om6ff3g

    @user-sp9om6ff3g

    7 жыл бұрын

    99,9 % you mean

  • @BrainSeepsOut

    @BrainSeepsOut

    6 жыл бұрын

    And that's glorious. The engine was simulating every single revenant reacting to each other's friendly fire and the player at the same time. When you have gigabytes of RAM and can stress the limits of an engine written for Intel 486 processors, that's when the magic happens.

  • @EnjoyCocaColaLight

    @EnjoyCocaColaLight

    6 жыл бұрын

    More like 99%

  • @000Krim

    @000Krim

    6 жыл бұрын

    milinm yes

  • @novaseer

    @novaseer

    6 жыл бұрын

    Doom was targeted to the 386, actually.

  • @ViGsT
    @ViGsT8 жыл бұрын

    Knee-deep in the dead...

  • @ErrorSans-uc3fm

    @ErrorSans-uc3fm

    8 жыл бұрын

    same

  • @DaRhyno

    @DaRhyno

    8 жыл бұрын

    +ViGsT More like balls-deep in the dead. Oh wait, that's impse.

  • @lonitewayfarer2235

    @lonitewayfarer2235

    8 жыл бұрын

    +DaRhyno hmmm

  • @Red_Kaiser

    @Red_Kaiser

    6 жыл бұрын

    Knee deep in *B O N E*

  • @EdBoi18

    @EdBoi18

    6 жыл бұрын

    Wonder how many of them had trumpets?

  • @JR28.
    @JR28.2 жыл бұрын

    The sound they made when he punched one of them jumpscared the crap out of me

  • @mikelima127l.1

    @mikelima127l.1

    2 жыл бұрын

    ye lol

  • @facundolarrubia4561
    @facundolarrubia45616 жыл бұрын

    Great work men

  • @dukenukem8381
    @dukenukem83818 жыл бұрын

    LOOKS EASY FOR ME

  • @cawo619

    @cawo619

    8 жыл бұрын

    +DUKE NUKEM what are you gonna use the mighty boot?

  • @xenobob2773

    @xenobob2773

    8 жыл бұрын

    +DUKE NUKEM Use a Serious Bomb!. No, wait...you're not.... nvm.

  • @Delibrium

    @Delibrium

    8 жыл бұрын

    +DUKE NUKEM but releasing a new game that's doesn't take ages to complete only to be a piling heap of pigcop shit does?

  • @jclocks2157

    @jclocks2157

    8 жыл бұрын

    One could say... it's easy as one two three.

  • @DouglasQuaid999

    @DouglasQuaid999

    7 жыл бұрын

    Wrong, Gearbox sissified you now. Get bent, Duke.

  • @imascatmanworld
    @imascatmanworld8 жыл бұрын

    I appreciate the Jackson 5. Good work.

  • @MarphitimusBlackimus

    @MarphitimusBlackimus

    8 жыл бұрын

    +CommentSection Barbarian I included that track as a tribute since I heard he had recently died. Rest in peace, Prince of Pop.

  • @PunishedVenomDrake

    @PunishedVenomDrake

    8 жыл бұрын

    +MarphitimusBlackimus what was the song name?

  • @ThatOneToucan

    @ThatOneToucan

    8 жыл бұрын

    +Kevin Acosta ABC

  • @pinklightninggaming7353

    @pinklightninggaming7353

    6 жыл бұрын

    The song is don't pay the ferryman by Chris de burgh

  • @tiporial
    @tiporial5 жыл бұрын

    i enjoy this map

  • @KOTYAR0
    @KOTYAR06 жыл бұрын

    That background is goddamn beatiful in its own right

  • @brunocar02
    @brunocar028 жыл бұрын

    The map everyone that played the DOOM beta wanted

  • @innsj6369

    @innsj6369

    6 жыл бұрын

    brunocar Probably would have set fire to 1993 PCs.

  • @djdexcat
    @djdexcat8 жыл бұрын

    Special thanks to Cray Incorporated for providing the computer used to run this map.

  • @damiendavenport8899
    @damiendavenport88997 жыл бұрын

    That sound will be ingrained into my memories forever

  • @dickkickem329
    @dickkickem3295 жыл бұрын

    Does fireflu not screw with video compression if used as a skybox as apposed to a wall texture or flat?

  • @glacier4286
    @glacier42868 жыл бұрын

    0:41 "Consecutive Normal Punches!"

  • @SoldierOfFate
    @SoldierOfFate8 жыл бұрын

    Hey, it's Plutonia 1 all over again!

  • @AustinJFerret

    @AustinJFerret

    5 жыл бұрын

    Or archviles. Edit: I take that back, there's totally an archvile dying at 4:38

  • @Mothbean

    @Mothbean

    5 жыл бұрын

    @@AustinJFerret There's also a couple of them at 4:36

  • @egorence2149

    @egorence2149

    5 жыл бұрын

    also no archviles Edit:wait they exist

  • @jerrytucker857

    @jerrytucker857

    5 жыл бұрын

    @Manek Iridius lol

  • @SmokerFace12

    @SmokerFace12

    5 жыл бұрын

    Was about to type 'plutonia 3 looks nice' then saw your comment 😆

  • @SKAR__FOX
    @SKAR__FOX6 жыл бұрын

    Doom guys face when it starts kicking off though! Amazing haha

  • @medexamtoolsdotcom
    @medexamtoolsdotcom6 жыл бұрын

    What an amazing map. And you also turned the doomguy into the most terrifying boxer of all time. As if he wasn't already probably capable of defeating all the current militaries on Earth singlehandedly, now he can punch 10 times a second, each one with more energy than a bazooka missile. Getting into a fistfight with this version of the doomguy would be like being at ground zero of an exploding nuke.

  • @EmoryM
    @EmoryM8 жыл бұрын

    Amazing engine, no modern game could support 10k.

  • @Wooxie

    @Wooxie

    8 жыл бұрын

    +EmoryM Doom has no physics, no shadows, uses sprites as models and very basic hitboxes. processing shadows for 100k moving targets is more than any gfx card can handle so modern engines has no need for that many units.

  • @EmoryM

    @EmoryM

    8 жыл бұрын

    +Wooxie Can a modern engine handle 100k particles on the CPU?

  • @riks081

    @riks081

    6 жыл бұрын

    EmoryM try 100k

  • @orangestapler8729

    @orangestapler8729

    5 жыл бұрын

    +EmoryM With OpenGL I can draw around 2 million triangles per frame, and that's just on a GTX970 which is getting outdated now. A particle can be made out of two triangles (to form a rectangle/square), so my guess is it could handle at least a million particles at a reasonable frame rate.

  • @AgsmaJustAgsma
    @AgsmaJustAgsma8 жыл бұрын

    Why do the revenant growls overlapping sound like AOL dial-up?

  • @StephenBa91

    @StephenBa91

    8 жыл бұрын

    +Agsma, Just Agsma Dial-up worked by tunneling through Hell portals. If you cut a phone cable open back then and looked inside, it would look like you were teleporting in Doom 3.

  • @Inquisitor6321

    @Inquisitor6321

    8 жыл бұрын

    +Agsma, Just Agsma Basically what he did was make it so that the revenants can cause in-fighting with themselves. Every time one kills another it "activates" again. and what you are hearing is 100s of "activation" sounds happening nearly at the same time.

  • @DTSephiroth

    @DTSephiroth

    6 жыл бұрын

    They don't call it AOHell for nothing.

  • @Casino354
    @Casino354 Жыл бұрын

    the infighting just makes the experience so much better

  • @cashgrabgaming
    @cashgrabgaming3 жыл бұрын

    A thing of pure beauty.

  • @TunsaMcHaggis
    @TunsaMcHaggis8 жыл бұрын

    MAXIMUM DOOT

  • @masonnero9038

    @masonnero9038

    4 жыл бұрын

    Dootis maximus!

  • @SuperShotgun300
    @SuperShotgun3008 жыл бұрын

    Jesus Christ, how AGITATING

  • @G33kCulture
    @G33kCulture6 жыл бұрын

    I would love to see a top down view when all this starts. The wave of instantly dead would be a sight to see.

  • @Sicktoid
    @Sicktoid Жыл бұрын

    Not gonna lie, when I saw that punching speed, I laughed out loud. Also, gotta love that fire blue sky box 🤌

  • @JSTM2000
    @JSTM20008 жыл бұрын

    I'm impressed the engine supports this many enemies without slowdown, if only modern games could do that.

  • @Chinelin

    @Chinelin

    8 жыл бұрын

    +JSTM2000 prboom engine is awesome for that, best engine for slaughter wads

  • @johnathonbeaumont8643

    @johnathonbeaumont8643

    7 жыл бұрын

    JSTM2000 You might have to wait 20+ years for that. But then they woudn't be modern by then, right?

  • @EnjoyCocaColaLight

    @EnjoyCocaColaLight

    6 жыл бұрын

    Close but no cigar. They are dormant until 'awoken' (done by visual detection or audible detection. Once detected they always know where you are. If they hit one another, they may enrage and begin shooting back (at the guy who hit them).

  • @Pan_Z
    @Pan_Z8 жыл бұрын

    The face Doom guy has... I swear he's coming in his pants as he does this

  • @pock3ts137
    @pock3ts1374 жыл бұрын

    So uhh.. how do you get this to run with frames that aren’t in the negatives? Is there something I’m just missing here? It’s not like I got a weak little pc. It’s good enough to run most vr games.

  • @MultiBjG
    @MultiBjG2 жыл бұрын

    No Easy way out midi. Didn't know I needed this.

  • @CarolusMagnus2501
    @CarolusMagnus25018 жыл бұрын

    6/10 not enough revenants- IGN

  • @SlySuavity
    @SlySuavity8 жыл бұрын

    Who needs ears, anyway? Those are so overrated.

  • @jozinek876
    @jozinek8766 жыл бұрын

    I love how ABC by Jackson 5 in MIDI played at the end ;)

  • @blingusringus2429
    @blingusringus24294 жыл бұрын

    I love that doom guy face expressed existential shock during the first half of the fight

  • @viliussmproductions
    @viliussmproductions7 жыл бұрын

    Doom II: Bullet Hell on Earth

  • @McD_James
    @McD_James8 жыл бұрын

    Needs more Revenants.

  • @femdiablo2440

    @femdiablo2440

    8 жыл бұрын

    needs more cowbell

  • @Firespectrum122

    @Firespectrum122

    7 жыл бұрын

    James Stone t. IGN

  • @hunter111mmm
    @hunter111mmm5 жыл бұрын

    a work of art

  • @markus-hermannkoch1740
    @markus-hermannkoch17403 жыл бұрын

    '... and dancing bones that jabbered and a-moaned on the water!' Revenants: 'ROAR!!' 🤟

  • @MegaEvo
    @MegaEvo8 жыл бұрын

    Thanks, now i need a beast computer. 11/10 would crash my computer again.

  • @ArcturusMinsk
    @ArcturusMinsk8 жыл бұрын

    is this the true ending to dark souls 3?

  • @Darknessblade4me

    @Darknessblade4me

    8 жыл бұрын

    +incarnedine it´s bonetown. like the tomb of the giants bomb times 100000

  • @wildwest1832
    @wildwest18322 жыл бұрын

    What is the largest possible map and largest amount of monsters possible in one map? Does zdoom or ports increase the limit?

  • @glassofwater281
    @glassofwater2815 жыл бұрын

    This is strangely satisfying

  • @Kem1kal13
    @Kem1kal138 жыл бұрын

    This is beautiful. Like a nostalgic hellish choir screaming in my ears. Nice touch with the Chris De Burgh midi

  • @Quadraxis14
    @Quadraxis148 жыл бұрын

    Don't pay the ferryman! Don't even fix a priiiiiice!

  • @riks081

    @riks081

    6 жыл бұрын

    Quadraxis14 he never made it to the other side...

  • @phillipmele8533

    @phillipmele8533

    3 жыл бұрын

    There were even dancing bones that jabbered and ambled on the water! (Seriously the floor is a water texture, what a killer touch!)

  • @krunchiiee
    @krunchiiee5 жыл бұрын

    what was your inspiration to use a midi version of 'dont pay the ferryman' ? so much confusion for me.

  • @Salmonator2000
    @Salmonator20002 жыл бұрын

    The Fireblue skybox is just the icing on this bonemeal cake

  • @Optimus6128
    @Optimus61288 жыл бұрын

    It's only classic Doom that can display so many enemies at once. One would say, hey it's just billboards, but I am also thinking about game logic, AI, collision detection, it's amazing this runs well (yet try this with Brutal Doom and it's gonna crawl well below 1fps). I get it, modern games and Doom 4 for example have high detail polygon models, but I am kinda missing even 1/100th of those hordes of monsters in most FPS games. Maybe Serious Sam or Painkiller are closer to what Doom was in terms of enemy numbers.

  • @ShinoSarna

    @ShinoSarna

    8 жыл бұрын

    +Optimus6128 Also, without monster infighting that map would take too much time to complete in any other game.

  • @the_grand_secgend2134

    @the_grand_secgend2134

    8 жыл бұрын

    Yet Serious Sam games have a lot more enemies than DooM.

  • @ShinoSarna

    @ShinoSarna

    8 жыл бұрын

    The_Grand_Secgend I don't think Serious Sam could display 10,000 enemies at once. Plus, SS was strongly inspired by Doom in the first place.

  • @the_grand_secgend2134

    @the_grand_secgend2134

    8 жыл бұрын

    shinburner Well. SS games use 3D models, not the simple sprites. Yes, DooM was a major inspiration for SS - just like it was for many other shooters. Anyway, I was talking about the games themselves, not mods. Tobakilacion Grow up.

  • @ShinoSarna

    @ShinoSarna

    8 жыл бұрын

    The_Grand_Secgend Well, I'm sure that computers at the time weren't able to display too many of those enemies at once, those mods started getting popular as PC hardware got better.

  • @blastvortex
    @blastvortex8 жыл бұрын

    one of the most ridiculous things i've ever seen. loved every second of it. xD

  • @_kishken_1595
    @_kishken_15953 жыл бұрын

    That is the most terrifying sound I’ve heard all week

  • @ebc658
    @ebc6587 жыл бұрын

    it's crazy!!! look at that punch speed :)

  • @ColoqueNombreAqui
    @ColoqueNombreAqui8 жыл бұрын

    100.000? too few, we demand 100.000.000.000.000 >:(

  • @daviddavidson6289

    @daviddavidson6289

    8 жыл бұрын

    +Josh Branann Hoho...

  • @glarchive7296

    @glarchive7296

    8 жыл бұрын

    Well doom maps have a limit

  • @Zelousmarineinspace

    @Zelousmarineinspace

    8 жыл бұрын

    Wish fucking granted!

  • @yusufdunphy5402

    @yusufdunphy5402

    7 жыл бұрын

    Woah! You demanded one trillion revenants.

  • @OrcishSlacker
    @OrcishSlacker8 жыл бұрын

    This is basically a remake of The Plutonia Experiment, distilling it into it's core concept: Revenants.

  • @nosiidda501
    @nosiidda5014 жыл бұрын

    The type of shit I decide to watch at 3 A.M. Priceless!

  • @ddoodm
    @ddoodm2 жыл бұрын

    Anyone know what the bg music is for this?

  • @DougVandegrift
    @DougVandegrift8 жыл бұрын

    Chris De Burgh music in Doom Lol! I love it

  • @riks081

    @riks081

    6 жыл бұрын

    Best choice of song for that map considering the end.

  • @oerothecookiemonster1519

    @oerothecookiemonster1519

    5 жыл бұрын

    Rik S what's the name of that song

  • @MannamedMiyuki

    @MannamedMiyuki

    5 жыл бұрын

    "Don't Pay The Ferry Man." While I agree that Chris De Burgh does make some good Doom songs, I woulda thought "Light A Fire" would have been a better choice.

  • @nullsmack
    @nullsmack8 жыл бұрын

    Probably most died to infighting.

  • @ST1TCH916

    @ST1TCH916

    6 жыл бұрын

    Andy Belarus look up "Nuts Doom 2

  • @csabour9
    @csabour96 жыл бұрын

    Looks like heaven!

  • @ogksknkrv6738
    @ogksknkrv67386 жыл бұрын

    SCREAMER/EARRAPE WARNING @ 0:42

  • @btf_flotsam478

    @btf_flotsam478

    3 жыл бұрын

    Dude, that's an invitation, thanks for the timestamp.

  • @WeirdVideoGames
    @WeirdVideoGames8 жыл бұрын

    Did you use a patch to enable friendly fire in same monsters? I thought revenant rockets don't hurt other revenants.

  • @yourunclemario8109

    @yourunclemario8109

    5 жыл бұрын

    +Weird video games I believe some monsters can hurt each other, mostly of it were a melee attack. Revenants(and zombieman and shotgunguys) are the only exception that can damage each other with their projectile. Since normally, revs wouldn't be firing at each other, there would be some setup like this map that allows the reve rockets to be fired, but them hit another Reve. Causing infighting.

  • @HairyHog77
    @HairyHog778 жыл бұрын

    Literal sea of corpses.

  • @Ballistic180
    @Ballistic1805 жыл бұрын

    Can't believe this got over a half mil views. So simple yet satisfying.

  • @LokisDivinity
    @LokisDivinity3 жыл бұрын

    So I basically just sat for 4 minutes straight watching you fist 100,000 revenants...... That's awesome. Best 4 minutes of my life would definitely recommend

  • @SeekerLancer
    @SeekerLancer8 жыл бұрын

    Thanks to this the 12 demon limit of SnapMap has just pissed me off more.

  • @pedrobelle5623
    @pedrobelle56238 жыл бұрын

    ORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORA!

  • @Calvin_Coolage

    @Calvin_Coolage

    8 жыл бұрын

    My thoughts exactly.

  • @dastalinstarblade4618

    @dastalinstarblade4618

    6 жыл бұрын

    Dammit, I knew someone would beat me to it...

  • @pix3lated68

    @pix3lated68

    5 жыл бұрын

    MUDA MUDAMUDAMUDAMUDA!

  • @djiqs
    @djiqs3 жыл бұрын

    Came for the revenants stayed for the chris deburgh

  • @MayaWu44
    @MayaWu446 жыл бұрын

    Nice level. I had something similar, but with cyberdemons. I ran it, but actually never try to beat;]. Anyway. Good moving i see on this gameplay!

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