015 ZBrush Moving Objects to World Center

/ @michaelpavlovich
/ pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instruc...
www.artstation.com/artist/mic...
sketchfab.com/pavlovich

Пікірлер: 27

  • @salimmatta743
    @salimmatta7433 жыл бұрын

    thanks to you amazing straight forward tutorials, no bullshit, no ads, no unnecessary talk except the content itself.

  • @shizyninjarocks
    @shizyninjarocks2 жыл бұрын

    Thanks man, you always come through with the info SUPER fast.

  • @prateeknath79
    @prateeknath792 жыл бұрын

    Thank you so much for your contribution to the zbrush community.

  • @michaelahilbig4939
    @michaelahilbig49393 жыл бұрын

    Thank you I needed that now.😊🌸

  • @ilustradsn
    @ilustradsn4 жыл бұрын

    THANK YOU Michael! that's why I'm subscribed to your channel :)

  • @muffycz
    @muffycz4 жыл бұрын

    Thank you so much, simple short video about problem, without useless talk :) You've got new subscriber, please make more videos like this.

  • @lexithecalm9519
    @lexithecalm95194 жыл бұрын

    Thank you very much, plain and simple :D

  • @tirafriden
    @tirafriden Жыл бұрын

    Thank you!

  • @yaro.zaytsev
    @yaro.zaytsev6 ай бұрын

    thanks, video right to the point!

  • @karimdaouiji9146
    @karimdaouiji9146 Жыл бұрын

    Hey Michael, thanks for your great content. Do you know how I can move a set of subtools (transpose set) to world center, for example a character with multiple subtools? Somehow I can't find a quick way for this basic operation.

  • @Ahoy123
    @Ahoy1232 жыл бұрын

    thx

  • @Domzdream
    @Domzdream3 жыл бұрын

    But after moving the model, how do you re-centre the pivot so that you can keep using the symmetry X ?

  • @workmailart8285
    @workmailart82854 жыл бұрын

    Thanks

  • @maryavetisyan5053
    @maryavetisyan50533 жыл бұрын

    Thank youuuuu

  • @Plua3DArt
    @Plua3DArt4 жыл бұрын

    Hey, Michael! Could you tell me a way to align different subtools through their vertices? For example, placing one of the edges of a cube exactly in the center of a cylinder. This type of simple and essential functionality is present in other applications such as Maya, for example. Thanks.

  • @MichaelPavlovich

    @MichaelPavlovich

    4 жыл бұрын

    IMM is the simplest, easiest way; there are plugins that will align stuff, but I've never had much use for them doing ZBrush work www.zbrushcentral.com/t/is-it-possible-to-precisely-align-things-in-zbrush/327579

  • @vondelmahon9402
    @vondelmahon94025 жыл бұрын

    How do you move the whole tool as one, keeping the relative locations of each subtool, and not just move one subtool at a time?

  • @3dgrupodeestudos212

    @3dgrupodeestudos212

    3 жыл бұрын

    1- create a big box in the place you think should be the center of the world. All your model should be inside this box. 2- Zplugin->TransposeMaster-> T-poseMesh (Make sure you don't have any masks on your model.) 3- Use one of the video's solution. 4 - Zplugin->TransposeMaster-> T-pose subtool. 5-Done.

  • @chor3500

    @chor3500

    2 жыл бұрын

    @@3dgrupodeestudos212 Maybe a long time ago but your comment so useful for me, Thank you so much.

  • @lucasaguirre2024
    @lucasaguirre20243 жыл бұрын

    thanks. no bs pure data.

  • @My2Cents1
    @My2Cents13 жыл бұрын

    There is no position dropdown in my geometry tap. I'm a long time 3Ds max user, new to zBrush. This program fucks me up completely, and totally sets off my OCD. Why the FUCK are objects and meshes called tools? Why is nothing where it should be? Where the fuck did I go wrong in my life?? I just wanna center a fucking obj... I'm sorry, TOOL and make it not tilt at a skew angle in its native position, all straight, nice and neat! **frustration**

  • @MichaelPavlovich

    @MichaelPavlovich

    3 жыл бұрын

    There's a Geometry > Position submenu for polymeshes, primitives, and zspheres, so if you have one of those objects selected, and you're in edit mode, I'm not sure what's happening, unless you're in an ancient version of ZBrush. If none of the above makes any sense to you, I'd start with the basics playlist instead of a random livestream highlight so ZBrush makes a little more sense: kzread.info/head/PLkzopwqcFevbxxNfZtq1ae09h1dht4S6M

  • @My2Cents1

    @My2Cents1

    3 жыл бұрын

    @@MichaelPavlovich LOL thanks and sorry for my frustrated rant. As I said, I'm a 3ds Max guy, but I need to get comfortable with zBrush if I wanna keep my job. I found a work around a work-around for my problem but yeah... I have the student "Core" version. Maybe they skimped on a few features. Strange one to skimp on though because it's so important for usability. Thanks again for these great videos. Short and to the point for someone who is just starting and learning.

  • @genlee2354
    @genlee2354 Жыл бұрын

    ZBrush position system is to deffcult I want my model have same position in Zbrush and maya. But when I import a ZTL in Zbrush and use Scale master for Zwrap Oh. no. my model position cant be same ever...... Use Scale master export to maya position is right use maya export to ZB model will be very small and postion not same as before

  • @GA-uv4hy
    @GA-uv4hy4 жыл бұрын

    speak SLOWER

  • @GA-uv4hy
    @GA-uv4hy4 жыл бұрын

    DISLIKE

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