I make Blender 3d visuals for relaxation, animation learning, how to videos, free tutorials, digital artists, 3d modeling, and more...
Like and Subscribe for more videos!❤️
I teach personalized lessons in:
- 3D Art / Animation
- Creator / Inventor / Dreamer
- To sign up for lessons, DM on Instagram or send to the email below!
Пікірлер
how did you add rotation. mine cannot rotate fully, it got stuck half way but still hovering
best tutorial so so so useful and simple thanks!
I just wish we could get somewhat accurate wind tunnel testing with Blender, where the smoke effects itself.
Try to play around with the settings a bit! You can also look into Ember-Gen as an alternative!
‘Free’ shader for $1?
Price has since changed!
Well then stop advertising it as free then.
@@ChrisStevens-vv8jq This is an old video! Things change! Sorry for this inconvenience!
Things change? Apart from your misleading vid description? Get a grip on yourself dude
@@ChrisStevens-vv8jq Changed the video to reflect the accuracy of the shader for you! If you're in a situation where you would like to try the shader for free, I can provide it to you if you send me your email. After that I will be sure to get a grip on myself! Thanks for the advice!
Super Cool!!! Thanks for another Great Tutorial!!! 👍😁
This is so cool
How is the glass background blurring anything if it's behind everything?
The roughness is high!
@@KennyPhases I'm asking how is the glass able to blur anything if it's behind all other objects? Wouldn't the glass have to be in front of an object to blur it? In the video, the glass is in the background.
@@sidekick3rida The background is the HDRI, so naturally the HDRi is behind the glass, and that's what gets blurred!
@@KennyPhases BINGO! That was the confusing part. The background was so blurry, I though it was just a gradient. Thank you for clarifying.
Amazing idea! I'll definitely try. Maybe it would look a little bit cleaner if you blurred the video a bit.
Great info. Thanks, Kenny. This will help me a lot going forward, prepping a couple of products for Gumroad and BM right now and now I don't have to worry about how it works too much anymore.
Good tutorial, but the goal is very specific and I don't think its useful in most cases.
Not really sure in which scenario, can this be useful.
Presentation of your work I'd say?
i was about to try to plot a circle with points like some kind of moron. thank you for saving me two hours of being stupid
You can also use the smooth corrective modifier in combination with displacement and subdiv.. It will clear out the noice.
😍😍😍😍😃😃😃😃
👍🏼
thank u so much for this vid! thats the most useful trick in blender!
it's overdone with too many lines. clients would never want their product, or visualized space with that many lines. If anything, show an example of a stripped down version of the house which is invisible but the draft lines are still there. It's the same technique as doing wireframe renders where you need to modify to get a good looking wireframe then comp it over the hero asset. Again, too many lines for good readability on the product you are trying to render. I know you're one of those people on IG who hates any sort of critique as I've seen you attack people. Oh well.. grow as an artist by ingesting feedback.
Thank you for the feedback! What's fantastic about this shader is the ability to adjust the line-density and randomness, which fixed this potential issue! I am so sorry you feel I have "attacked" people! Please let me know where you feel I did that and I would be more than happy to apologize and fix the issue. I'm sure it was never my intention to do any harm. Thank you!
What an unnecessary comment. I never actually comment myself but such a negative attitude triggers me. The author has created a plugin and made an effort. Whether you like it or not, whether it's too expensive or not... who cares? Don't buy it but your comment is just subjective and stupid. Stop putting people down. The result of this plugin looks great. Personally, I wonder if there is a significant difference to Blender's freestyle feature. I mean you can achieve lines like that with it too. But even that wouldn't make your plugin useless if it would save time. Please don't give a shit about these negative minds and keep on doing stuff.
This is a badass and the price is also cool, BUT if you were the creator of 3d blender you would want to charge like a million dollars for your 3d program that is capable of making shit lots that only cool lines, in this context the creator of 3d blender is the ultimate mutherfucker visionary! good luck with your badass plug.
Thank you!
Please send project file.😢
hahahahah
@@misanthrope_01 why ?
Project file is available for purchase on Gumroad and BlenderMarket.
Blendermarket, please
hahahahah
Currently available on Blendermarket! blendermarket.com/products/draft-lines-
@@KennyPhases Thank you
how i can import own model?
File > Import (select your file type) > Select the file, import file. And then with your object selected, you can apply my shader in the material slot!
what is the pickture u used for the "background??? i would like to know because using a blue photo doesn't seem to add the same effect
Great presentation! Thanks! In case you want to render several cameras at the same time from the 3D View, you may be interested by this add-on called StoryLiner...
nostalgic :(
Excellent explanation with complete transparency. I just want to know if Gumroad is better than Blender Market.
look at that topology, also what if I want other shape? I found this video very lacking, for being recomended by the algo.
I wasn't ready gor this a year ago. Lol Beautiful work, man. Loving your channel.🎉
Very cool. Many thanks .
The v2 version you showed is not in the file on blender market, is there any way you could share that?
Thanks!!!
Question can this be done on a noise texture
Yes with mapping and texture coordinate, same exact way in the shader editor!
@@KennyPhases thanks
STOP YAPPING
I will keep this in mind for the next tutorial! Thank you for the feedback!
Thank you very much!
Many thanks IT WORKS !
I was wondering, i was using a mineral water bottle as seen on supermarket. I experience the fluid is not filling up the sides of the bottle. there are still gaps. I have the surface thickness to 0.6, but still even lowering it still causing gaps. do you know the fix?
What resolution? Sometimes you have to keep raising the resolution!
@@KennyPhases i have set it to 100. also i have set the flow off at frame 1 but start at frame 42. i have bake it. but when the water is not flowing the domain becomes solid. but after reaching frame 42 onwards the domain is not solid anymore. how to get rid of this?
@@terrytjandra You will have to send me a screenshot on Instagram, I would have to visually see a recording of what is happening to help solve this issue. Thank you! In the meantime, you can also check the Blender Discord server and ask your question there too!
The explanation is very clear, however when I parent an object to an empty cube the original object seems to go away but then I find it shows up somewhere and it is super small compared to the rest, any ideas why this could be happening? (it's a third party model and I just want to group some of its objects)
I got it I got it. These objects already had another parent which were applying a transform. I needed to first clear the parent keeping the transform, then it's all good.
@@German___ Awesome! Yes you have to KEEP TRANSFORM, or else things can get mixed up!
Holy man, thank you so much for the tutorial... You helped me overcome my fear on getting to do this man...
So glad to hear that!
Holy shit this is good
Thank you!
it dosent work for me it just works on the viewer composting but not on 3d viewport and when I render, you know why ?
bro the video just started no walk through of the setting or nothing im fairly new to blender
All settings are default!
pls help me when i click bake all at frame 80 particles dont accur ( it should start at frame 80 and end on frame 215, everzthing is in domain, im using nurbscurve)
Please message me on instagram! It sounds like it may be a cache issue or your frames on timeline aren't set properly? Send a screenshot so I can help more!
Where are the links to the resorces?
They should be in the description of most of my KZread videos! Anything specific you're looking for that you couldn't find?
super useful
Thank you!
Bro how the emmision is working without compositing ????
Emission is the type of shader (default built into Blender), in evee it has a glow called "bloom", but in cycles to add this glow-effect, you have to add the compositor nodes. Normally all emissive objects have brightness, but no outer-glow effect.
04:20 How to unparent ??
Right click, parent, clear parent and keep transform!
What if I don't want a black background?
You can change the world-color!
Life gave him a lemon, and he multiplied it.
oh fuck, it's finally happening.