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  • @Dr.Hamad90
    @Dr.Hamad90Күн бұрын

    There is one problem with ( burn ward patient ) that is if your using ( extra trait effects ) mod it makes this trait even more punishing by making you unable to use any fire hazard weapon like Molotov or making campfire to burn a horde and if I was a member correctly it also gives you stress when you near a fire ( I don’t know last time I played this game was 2 months ago)

  • @brosghost
    @brosghostКүн бұрын

    150 hours in and this is new to me haha

  • @PRODKASUMI
    @PRODKASUMIКүн бұрын

    They still scare me, but I go Rick grimes and just axe a whole hoard of 200+. But I use mods so using drugs like “speed” and “cocaine” brings my endurance back up so I can keep fighting. I’ve once had a character fight a hoard for 4 in game days straight. If overdosing was a feature, I’d would’ve been dead But no for real, hoards at first glance are very intimidating. But when you have 7+ strength and 7+ on any weapon class, it’s too easy, I just one tap them, and I play on max zombie toughness

  • @dormitando
    @dormitandoКүн бұрын

    Nope thats not howbit works, thats a setting that is disabled by default.

  • @steaksoymilk3195
    @steaksoymilk3195Күн бұрын

    Can they crawl under multiple cars? Like if I lined up 3 could they crawl under 1 and continue under 2 more? Or they gonna get stuck? Haha

  • @kirenkotobuki1376
    @kirenkotobuki1376Күн бұрын

    It’s still beneficial to do that. Easier to finish off crawling ones and never let them group to drag ya down

  • @lorenzojongste6766
    @lorenzojongste6766Күн бұрын

    its never the horde that gets you. Its that one zombie you didn't notice in the corner who you didn't see when looking through a room. And didn't make any goddamn noise either. Like god can thsi stop happening.

  • @majesty10xu15
    @majesty10xu15Күн бұрын

    Zed corpses delete themselves after a while. Just don't kill zeds near where you're based so you don't get sick. No need to put all that work into burning or burying them.

  • @PartyWolf36790
    @PartyWolf36790Күн бұрын

    I love the suburban in the game I miss mine so much. 1980s suburban

  • @ofirbenezra1915
    @ofirbenezra1915Күн бұрын

    But my dear friend. Make a huge car wall around the base. And then LEAVE a small gap. That will create an ez chock point.

  • @dannygreens5112
    @dannygreens5112Күн бұрын

    Yeah use stairs

  • @majesty10xu15
    @majesty10xu15Күн бұрын

    IMO, barricading windows/doors with anything is pointless. Zeds are drawn to any structure that a player builds, so it's only a matter of time before it gets destroyed. Parking a vehicle in front may be the only solution, but that won't stop crawlers.

  • @DefNotARaccoon-bf3jp
    @DefNotARaccoon-bf3jpКүн бұрын

    This is going to sound dumb and I have less than 10 hours playtime at max, but couldn't you build a fence or something where your character was to prevent crawling? With the cars in the outside of the fence, they might not even be able to damage the fence because of the cars, too.

  • @trueblindman647
    @trueblindman647Күн бұрын

    So many new people to the game in the comments that are just coping, the only way you actually die in this game is when you get bored and try to look for fun by putting yourself in dangerous situations.

  • @angeemmanuelassassindri8090
    @angeemmanuelassassindri8090Күн бұрын

    It caught me off guard fr

  • @primoguerrero7928
    @primoguerrero7928Күн бұрын

    no need to fake content, mate

  • @Eriengaal
    @EriengaalКүн бұрын

    If I may add something about the tall fences: metal tall fences also allow you to attack zombies through them with a Spear or a knife with basically ZERO risk. Trust me, I'm a coward.

  • @visoth7791
    @visoth7791Күн бұрын

    Anyone have any recommendations for Rally Group Size and Rally Group Radius? I want stealth to still be viable. If Rally Group Size is low, then all zombies are spread out, making stealth nigh impossible (because of line of sight) If Rally Group Radius is too high, then same issue as above. Individual members of groups will be too spread out If those settings are vice versa, then you get very unorganic "clumps" of zombies all huddled together. Might be fun to fight, but very unimmersive. There is definitely a Goldilocks zone, so to speak. And I am sure its different for people with different playstyles. Some might rather fight giant groups of zombies. Others might enjoy a massive sea of zombies spread apart, making retreat very difficult.

  • @anonymousman34
    @anonymousman34Күн бұрын

    it use to work

  • @jensmarkgraf
    @jensmarkgraf2 күн бұрын

    niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice!

  • @jensmarkgraf
    @jensmarkgraf2 күн бұрын

    i would not recommend the fence :D I like to combine moaning salvation with the molotov mayhem. If firespread is on, I don´t think fire is easy to handle :D

  • @nikodemadamski9057
    @nikodemadamski90572 күн бұрын

    yo how to put a cigarette in a mouth in pz???

  • @Valcerv
    @Valcerv2 күн бұрын

    Fun fact:this USED to be true where cars were a unpassable barrier for zombies. At some point during b41's update cycle, they made a change for zombies to climb under cars if no other path could be found. Its still possible to revert zombies back to not crawling under cars in the sandbox settings but any zombie crawlers will still path under the cars

  • @Mitsurugi2424
    @Mitsurugi24242 күн бұрын

    Unless you have zombies set to sprinters, all you have to do is backpeddle and swing. For melee, that's it. If they get too close you'll push instead of swing, you can also use shove to often knock them down. Once you understand this concept, you just have to master leading them in a big circle while doing the backpeddle and swing, and you have now mastered hoard management as well.

  • @Leboobs22
    @Leboobs22Күн бұрын

    That only works if your environment has a pathway that you can feed them towards you. I can see some noob seeing this and trying it anywhere and getting swarmed and pushed to the ground themselves lol

  • @Ramelousy
    @Ramelousy2 күн бұрын

    The comment from the dev has the same feels as RimWorld comments about the Anomaly by their dev team, it's simply wrong to add something that doesnt add onto the core features of the game.

  • @Thestupidmonarch
    @Thestupidmonarch2 күн бұрын

    Thanks for the heads up

  • @bru9908
    @bru99082 күн бұрын

    you use fitness builds to run away from hordes and lure them to the woods, i use the to beat the shit out of my mouse fighting 234 zombies with a cricket bat, we are not the same

  • @whilstingdog
    @whilstingdog2 күн бұрын

    Have you tried removing the tires?So there's no space for them to crawl under

  • @BeigeEyesCroissantDragon
    @BeigeEyesCroissantDragon2 күн бұрын

    Use mods to make the zombies more zombie like. They would never figure out to crawl under. They would just topple over themselves until they can walk over the pile of bodies

  • @X-Kittle
    @X-Kittle2 күн бұрын

    introducing 🎉🎉🎉🎉🎉 the slammed honda civic

  • @antho6713
    @antho67132 күн бұрын

    I'm single but i don't want her to leave me with the kids!

  • @justaflare2912
    @justaflare29122 күн бұрын

    chain fence is the best imo

  • @thomasscott758
    @thomasscott7582 күн бұрын

    It did used to be safe. Until the creator patched it as they knew it was a little too op

  • @XxMADAXXFAKAxX
    @XxMADAXXFAKAxX2 күн бұрын

    Sup m8, i have a cool idea if you down with it, can you make a short/long video about my new modpack called "[Madax] melee weapon pack" it would benefit both sides, of course its up to you ^^

  • @Daniel_TheGreg
    @Daniel_TheGreg3 күн бұрын

    actually, zombies are attracted to players' constructions, so an effective way to defend your home is to barricade the windows from inside, cuz this way there's gonna be a "game constructed window" outside and they are not gonna be attracted to it, unless if you are spoted by them.

  • @Kapa51Productions
    @Kapa51Productions3 күн бұрын

    Dude got me at "we don't crunch or team" Okay, no complains on the time it takes, as long as the workers are doing well, take the time it needs

  • @jerryandersson4873
    @jerryandersson48733 күн бұрын

    Can one have the Z crawl over a fire that way?

  • @garraxwither9341
    @garraxwither93413 күн бұрын

    But what if they dont see you at all? Assuming that they wont crawl under until they saw you, it is still a safe base to be in

  • @carlchapman4053
    @carlchapman40533 күн бұрын

    I would drop cats eyes and always use excellent hearing, the ability to 'see' behind you gives warning of that sneaky zed that would have ambushed you without it and essential in combat when you are walking backwards with a large horde chasing you.

  • @tasdingo88
    @tasdingo883 күн бұрын

    You also shoot guns with metal bars..

  • @bre_gamer9420
    @bre_gamer94203 күн бұрын

    Use tvs to use like a barrier. they cant pass

  • @hideshisface1886
    @hideshisface18863 күн бұрын

    I never saw the hordes as the biggest threat, outside of a sudden helicopter event. Normal hordes are largely static, and fairly predictable. That all changes when helicopter event arrives - even if you are undetected, it leaves massive groups travelling, chasing the sound - and if the heli spots you... well... you are in trouble. With that in mind, it is the single zombies I find the most dangerous - this one sneaky shambler you least expect, and your own lack of awareness. When you are dealing with a horde, you know what you are getting yourself into, no problem, you know to be on constant alert. But when you grow complacent... So in my longest run to date I survived for nearly a year - just passed my first winter. I had a decent, nearly self-sufficient base in Rosewood, at the Gated Community there. So, the time came that I decided to do a run for canned good and ammo. I jumped into my van drove off. I was well prepared, with water, food, heavily protected gear, several baseball bats, you name it. The run was a great success - got a ton of loot. On my way back I stumbled upon a group of zombies blocking the road, and I decided to dispatch them, I did not want them to bang on the van. A group was easy to deal with. So I go back to my van, I'm about to open the door and I hear "crunch". A cheeky bastard shambled right behind my van, out of view. I didn't see him nor hear him. Bit my hand. The only place, besides the neck that did not sport a full 100% bite protection. That is the biggest threat in my opinion - your own complacency.

  • @sageohpizza7100
    @sageohpizza71003 күн бұрын

    How many more hits with the handy trait?

  • @Justa_Guy_YT
    @Justa_Guy_YT3 күн бұрын

    It’s worth noting this is a setting you can change in the sandbox settings. So you can make it so they always crawl or never crawl.

  • @grammeland1
    @grammeland13 күн бұрын

    And then you will die of hunger.

  • @Kenalt-Dakfur-Zona-0
    @Kenalt-Dakfur-Zona-03 күн бұрын

    The guy who still thinks "gey" is an insult 😂

  • @ningxiazu6663
    @ningxiazu66633 күн бұрын

    So if its gay ? Its way easier think smarter not stupider

  • @garnas1003
    @garnas10033 күн бұрын

    but if u block it with cars along the wall?

  • @Dr.Hamad90
    @Dr.Hamad903 күн бұрын

    Would you rather :- - have build 42 release now and have a bunch of bugs potentially game breaking ones? - or wait a few ( months/a year ) and give the developers time to release build 42 with no bugs and maybe they add even more features? I don’t know about you guys but I would wait until 2025 if it must I don’t want a cod 2023 situation the game is still amazing and has a lot of mods to spice up the gameplay and if i got burnout I have other games to play until the update comes out

  • @Ramelousy
    @Ramelousy2 күн бұрын

    It's funny because Modders already added all the features the devs promised for free and made them way before B42 was even announced. Lets not forget that time it took an entire year to fix the sewing needle spawn rate.

  • @gllmatu9599
    @gllmatu95993 күн бұрын

    Okey, this is very valuable information