Video Games Are Bad

Video Games Are Bad

i make video about game

not just balance

not just balance

contextualizing play

contextualizing play

sable is a game about you

sable is a game about you

tunic is really good

tunic is really good

i missed today's wordle

i missed today's wordle

a short video on sable

a short video on sable

Chime of the Obra Dinn

Chime of the Obra Dinn

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  • @silverstar4505
    @silverstar45053 күн бұрын

    I LOVE LOVE LOVE Tunic. It brought me to an age that I never experienced and took me on greater journeys than any other game, and that sudden shift is such an important part of it. I put together the Holy Cross. I translated the language. Sometime, I hope soon, I'll gather my bravery patience and wisdom and tackle the voice of the Far Shore. Tunic is a game that ends when you're satisfied. I think there's something incredibly beatiful and fullfilling about it. Almost as if it's how things SHOULD be.

  • @nullpoint3346
    @nullpoint334611 күн бұрын

    [Shadows of Doubt] (whether intentionally or accidentally) exploits RNG and player imperfection to simulate the _real world struggle_ of tracking down killers. *Not* the drama of televised mystery programs.

  • @aaaaaahhh9537
    @aaaaaahhh953711 күн бұрын

    100 spatial IQ...

  • @flemtone
    @flemtone11 күн бұрын

    Sable is such an interesting and relaxing game with a great backstory when you start exploring abandoned ships and finding out what happened in that world.

  • @noahgilbertson7530
    @noahgilbertson753012 күн бұрын

    If you’re the kind of person who enjoys an intellectual challenge, it’s quite fun to play the game without external tools

  • @GlivGluv
    @GlivGluv15 күн бұрын

    "TERF stick". Get a grip, Christ.

  • @trashman966
    @trashman96618 күн бұрын

    15:43 (SPOILER ALERT!!!!! click/tap on read more if you don't care/have beaten the game) note: you only need most of the fairies to be able to solve the Golden Path puzzle. i know this because i solved the Golden Path puzzle before 100%ing the fairies. they give you the final page you need after you get most of them (check back at the secret fairy place behind the waterfall after getting a couple of fairies)

  • @TheAlderFalder
    @TheAlderFalder21 күн бұрын

    So the „he/him“ and subscribed, just to unsubscribe. You wierdo-nazis.

  • @pickyphysicsstudent201
    @pickyphysicsstudent20125 күн бұрын

    I also never figured out "This Guy" until the epilogue chapter that directly explained it. I might have missed a line but the twist missed me completely. Even during the final chapter in which we've been building up that "This Guy" wants X and has spent years working towards it as his endgoal, it is revealed that is now going after Y, as well. In trying to get Y, everything falls apart in an incredibly anti-climatic way. This Y thing was never brought up nor was it integral to his character or goals. He just wanted Y because........ IDK. I guess a lot of poeple want Y in life but were there no alternatives to Y? Could it not have waited? He would've surely won if he just stuck to the plan. It bugs me because it felt like such a copout.

  • @bigfrankalbigguy789
    @bigfrankalbigguy78925 күн бұрын

    Sounds like you didn't get it :/ It's also weird to assume that because you wanted to use outside tools that the game intends you to do it. "I cheated because the game wanted me cheat."???? A bizarro take.

  • @michaelnelson2976
    @michaelnelson297626 күн бұрын

    I don't th9ink I agree with all the need for resource management

  • @zanderdov5901
    @zanderdov5901Ай бұрын

    my only complaint with Jusant was that I dint have a photo mode to take pictures of the beautiful surroundings

  • @rexxxx1984
    @rexxxx1984Ай бұрын

    Hi, Nice Video, thank you. Today we know a bit more about Tunic, just a some knowledge we have to day. - Tunic has a Spoken Language. The Written Language you can learn is also spoken. All ferry speak to you, the even break the 4th Wall and make jokes about the game devs. The Main Menu sound when you lad or start a new message tells you something. I think that is incredible, how deep it is. - Than we have hidden Messages in the Sounds, When you put some sounds into a spectrograph, you can see hidden messages. - The world building is also even deeper as we saw at the first look, one of the main characters was the boss from the library that tried to break the cycle. I think Tunic is a unique experience and I love to see what the people will find out during the coming years.

  • @swolemoth
    @swolemothАй бұрын

    Thank you for articulating this. I couldn't put into words for myself what was bothering me about this game. Tedious and obfuscated rather than an actual increase in challenge, or actually fun. It is like therapy to realise that this is why I couldn't get on with it. Playing this game has been like a peek into the mind of a madman.

  • @gardengnome3745
    @gardengnome3745Ай бұрын

    theres a reason the water moves that slow, sorry you didnt find it

  • @JackCarver_Reporting_in
    @JackCarver_Reporting_inАй бұрын

    Wow your humour dude is underrated! 22:05 was gold.

  • @RonyPlayer
    @RonyPlayerАй бұрын

    I understand the allure, really. Humans are problem solvers by nature, but everyone has a different patience on how much time and brainpower they are willing to invest in solving a puzzle. Saying that, this game is not for me. I just got bored halfway through, because once you understand the mechanics, is just remixes of the same puzzles again and again.

  • @thatswinelord9155
    @thatswinelord9155Ай бұрын

    I'm going to be honest I don't care about non binary stuff I just want to know about the gameplay

  • @titlo3646
    @titlo3646Ай бұрын

    This is a terrible fucking take. The witness is a masterclass in good game design and teaching principles lol

  • @ilikeshiba
    @ilikeshibaАй бұрын

    I had a moment playing Braid many years back where I thought “these puzzles are really easy but I don’t have the energy / attention to input the solution”. It was no longer a puzzle game, it was a tedious data entry task. It sounds like the witness doesn’t respect your time either.

  • @josephr.6081
    @josephr.6081Ай бұрын

    Well thank you sir. It's not every day I learn a new word. Diegesis is a narrative storytelling style wherein the narrator describes an interior world including actions of its inhabitants

  • @claptrappington5895
    @claptrappington58952 ай бұрын

    So correct me if I'm wrong, but the main Problem with the game(s description) is semantics? Because I get the point. I just think most people don't think of it that strict and might get thrown of by the title.

  • @KatieAndCatburger
    @KatieAndCatburger2 ай бұрын

    This brought up some new perspectives on a favorite genre, thank you!

  • @ishchuk_
    @ishchuk_2 ай бұрын

    i don't think this video is very good

  • @maxwellsaponara1140
    @maxwellsaponara11402 ай бұрын

    If your point was that the obra dinn and the golden idol was different, sure, I could get behind that. But if your point is that “you’re not a detective in case of the golden idol, so it’s not a detective game” then like… what? That’s like saying Nintendogs isn’t a pet game because you aren’t playing as a pet.

  • @Kav_Games
    @Kav_Games2 ай бұрын

    This video is great!

  • @SeenAGreatLight
    @SeenAGreatLight2 ай бұрын

    The ARG has been solved. Spoilers below... The runes are not the only language of TUNIC. _There is a second language embedded in the sounds and music of the game._ It's *breathtaking.* To me, WAY more awesome than a secret boss. You've gotta look into this, man.

  • @NeilTruick
    @NeilTruick2 ай бұрын

    You can hate it for its lack of a satisfying ending. That being said, with all of the energy and patience required to get through to the game's ending, would _any_ ending be satisfactory? This game is the definitive manifestation of "It's not about the destination; it's about the journey."

  • @Anuj_Z
    @Anuj_Z2 ай бұрын

    So, i buy this game i mean get free by epic games.....but i tried this tommorow and share my experience after 2 days 😄

  • @User_PC_Loadletter
    @User_PC_Loadletter2 ай бұрын

    The fact that you had to use Paint to solve most of the most basic puzzles… 🤦🏻‍♂️

  • @User_PC_Loadletter
    @User_PC_Loadletter2 ай бұрын

    Lemme say this slowly and clearly. This game isn’t for you. Stop shitting on something that you don’t connect with. I personally find this game extremely compelling, and brilliant. Many of the puzzles in this game are straight up genius. Again, this game was not for you. That’s ok. One more time. This game was NOT made for you.

  • @VideoGamesAreBad
    @VideoGamesAreBad2 ай бұрын

    You're wrong. I love puzzle games.

  • @gedu7653
    @gedu76532 ай бұрын

    All the people talking about The Witness when talking about Tunic have not played FEZ If you played FEZ and 100%ed it, the Witness is a fucking joke FEZ as much as Tunic has an in-world language (and numbers-/counting-system) that you need to translate (as much as you can translate the script in Tunic) and you need to heavily think outside the box for it. I wrote so many fucking pages of paper full of codes and stuff for FEZ It was fucking rad. And what I loved about Tunic is that it's a Zelda-Darksouls with a good dose of that.

  • @sherky7207
    @sherky72072 ай бұрын

    I gotta say, the atmosphere is one of the best parts of this game. I've grown really fond of the life sim aspects and I can't wait for future updates!

  • @moorish-mellow9285
    @moorish-mellow92852 ай бұрын

    i just finished my first playthrough and what an amazing game. I didn't do everything, but I did everything i wanted to do. I ended up choosing the atomic/whale mask because in my time exploring the world i, or rather sable, became very connected with the past and I wanted to represent my ancestors wherever I went. I like how the mask you choose or identify most with can sort of add a bit of narrative to your journey.

  • @olon1993
    @olon19932 ай бұрын

    "I like Zelda but Ocarina of Time wasn't for me" 🤔How do you not like the best one?😆

  • @Dahras1
    @Dahras12 ай бұрын

    I know this is a very old video, but I do think that one part that often gets overlooked in the difficulty debate is how not having difficulty options can be a *feature* for players who want a difficult experience but have trouble with the willpower associated with sticking to it. For instance, I *know* that I enjoy CRPGs more when I don't save-scum, but when I make a catastrophic dialogue decision or roll, I find it incredibly difficult if not impossible to keep myself from save-scumming and ruining the experience for myself. The same issue is the reason I find Nuzlockes in Pokemon almost impossible to complete. I know that Pokemon is too easy, and I can feel for myself that the tension of a Nuzlocke improves my experience. But when my favorite Pokemon gets knocked out to a random crit, I can almost never summon the willpower to actually box it like I'm supposed to. That being said, I think there are ways to incorporate accessibility options while providing accessibility options that the strawman "Gamers" ignore. I think Etrian Odyssey Nexus' "Heroic" difficulty option is a great example. It is the highest difficulty but also the intended difficulty. The difficulty "below" it (Expert) is literally identical. The only difference between the two is that Heroic a) marks your save as Heroic and b) you can switch off of Heroic at any time but you can never switch *to* Heroic after starting your save file. That might seem stupid, but even that amount of friction is enough to make a system that discourages impulsive difficulty changes. That's why I personally also like when difficulty-related accessibility options can only be changed in the main menu, especially in games with permissive saving. I understand that it is a level of friction, but it is also a level of friction which prevents impulsively lowering the game speed when it isn't really about accessibility but impatience.

  • @SupremeDP
    @SupremeDP2 ай бұрын

    I, actually, really loved this game. A few puzzles were aggravating, but the frustration is a part of games like this, just like it's a part of Sekiro. Thing's this: This game is like a fantastic, interactive, huge sudoku puzzle booklet. But if you don't like sudokus, well... Don't force yourself to solve the whole booklet and then complain to people who actually do like sudokus about how boring it all was. The game never tricks you, it's not like you didn't KNOW it was about line puzzles from the very start. At the same time, we love to have something to hate sometimes, so hey.

  • @mateusrodovalho
    @mateusrodovalho2 ай бұрын

    I was just there to see it

  • @zelun_
    @zelun_2 ай бұрын

    I liked the puzzles. The end game gives you a randomized challenge witch is really fun also and yu can't stop the game and do it on mspaint unless youre using other computer. But the puzzles I find to be fun And I don't agree with your points at all. This is just a kind of puzzle you don't like. Rule discovering games can be fun and after you understand the rule it's just like playing a sudoku game and trying to fit every piece together. Also, how do you make a puzzle about hearing to be able to be beatable without hearing? Or a puzzle about colour without colour? At the moment you add symbols or text the puzzle stops being about the thing they very are.

  • @kaygirl10101
    @kaygirl101012 ай бұрын

    I mean, you're not really a detective in the narrative of Obra Dinn either, you're an insurance auditor.

  • @Starclap92
    @Starclap922 ай бұрын

    You die ALL.THE.FRICKIN.TIME in this game.