Martian do you maybe have some wild highlander palladin games recorded to post here or on vod chanell? It seems fun and Im wondering if its worth crafting and i want to see how it copes in recent meta
@ryanj042120 сағат бұрын
is there any world where including Tae’thalan would be good? I always liked using him with one sorc and Antonidas lol
@BegeruКүн бұрын
8:00 You should have made a 2nd Tony
@lancelee338Күн бұрын
I don't think beast hunter has that much burn damage. You're lying. Edit: 4:54 holy shit Edit: 15:18 no way Edit: 25:43 my god
@SeanH80Күн бұрын
Wait Into the AM has tank tops? Martian Gun Show incoming? Prayge
@SeanH80Күн бұрын
I am actually retracting all of my judgy comments about Marshies Fireball Fun and think it’s not BM at all. If this was played on paper across from a human opponent, Marshie would play his sorcs, take his extra turn, play Antonidas and say “and now I have infinite fireballs, GG.” It’s not Marshies fault that the game client makes him lethal the opponent, and the opponent can certainly concede at any time. It’s not like there are any outs for them. Keep up the great work, Marshie! ❤
@MYPEEFКүн бұрын
I had a croissant while watching this
@user-yp8dz6pf8zКүн бұрын
-10 игр.....
@trixmtll1393Күн бұрын
Fun and interactive hearthstone >< Hope to draw a one of by turn five and hope it gives you the 1 out of 3 out of 7 and hope that it destroys a specific card in 6 out of 30! No other cards matter ><
@diedeko2232Күн бұрын
I found this version always better to be honest. This are just two turns and opponent is death. The other version was like shudderwock, the same turn over and over again which is totally annoying. I still miss the good old days where this combo was something special and not easy to pull off. You also weren’t able to play this before t10. But as you can see opponents won‘t let you play till t10 and below nowadays. So no wonder this deck has to be extremely fast, too.
@eamonmulholland3159Күн бұрын
Just wanted to comment and say I 100% agree with the BM discussion at the end. Another example of this is when I've shown my opponent lethal, but I pass and give them a turn because I have something super flashy for next turn and I'd rather risk a small chance of losing to win with that for the payoff of the cool thing rather than just hitting them with some minions. I'm thinking especially of Rainbow DK, where often by the time I had CNE I could already kill them on board, but I passed the turn because I just want to see and hear the cool animation for CNE.
@locogato3488Күн бұрын
Sorcerer's Apprentice should have "But not less than (1)" especially now that there are more way to copy her.
@OzufebaКүн бұрын
You guys remember the OTK quest mage that used violet illusionist, archmage vargoth, drakkari enchanter, and research project to kill the opponent with fatigue damage?
@MartianBuuКүн бұрын
Good times
@vitormelo3295Күн бұрын
Keep up the good work, Martian
@lucaslorencini34532 күн бұрын
Antonidas the best legendary ever
@qwerty111111222 күн бұрын
2 things. 1) can you fill an etc in your non-etc deck on the chance you generate an etc? 2) im gonna put yhat 6/6/6 in my meme charge priest deck. Its like big priest, but charge minions like charged devilsaur since the essence and rezzed copies didnt start in my deck
@DillonChichester2 күн бұрын
Alternate title: “Martian BMs his opponents for 27 minutes”
@draconic7872 күн бұрын
tbh I love to watch you play quest mage
@one_deadpixel2 күн бұрын
Someday, I’ll be just like… HE-HA-WHO-HE-HA WHO-HEY-HO!!!
@tarkkaplan45012 күн бұрын
I can't quite explain it but out of all the mage decks antonidas exodia definitely feels the most "mage"
@Glacielhaze2 күн бұрын
marshy what do you think of the nauseating new mage aoe?
@MartianBuuКүн бұрын
The heads in the sand one? It seems okay, probably not great in Wild.
@thecheezeiestofmen23552 күн бұрын
Yet another marshterpiece
@essurio2 күн бұрын
Classic Quest Mage is the best feeling one. I loved playing it when it came out. Simulacrum...Molten clone..I love them!
@albertfriedrich33672 күн бұрын
at this point just delete mage activision blizzard, it´s so dumb 😅 (this class)
@NeedForMotivationn2 күн бұрын
This deck is indeed *HAH HA!*
@painfulelegy8122 күн бұрын
The issue it has for the reasoning at the end feels like it could be applied to taking all your actions and roping not to tilt your opponent, but because you want to maximize your gametime for XP, or time to handle tasks. Theres an argument that it could force a concede you wouldnt have gotten otherwise, but you dont know if it's a distracted player. And thats what it feels is the big thing. It is valid to say 'i shouldnt tweak my play experience just to account if my opponent is getting tilted by this', but its also valid to say 'the reasons you do these things dont matter when they are on the receiving end, because they cant read your mind. In a similar corollary, the person choosing to let you combo off and take your win hit is being courteous to respect your effort, and theres an argument would be mutually respecting their time with that. But really its all a delicate balance, too much BM adjacent stuff, and the people willing to let you do your fun might go down.
@MartianBuu2 күн бұрын
Well the xp argument would require ignorance, thats not efficient. If youre roping to think about future turns, sure, take that time. If youre roping to run to the bathroom, sure, people do that. If youre roping to irritate your opponent into playing worse I think that sucks. If someone is being courteous to let me have my fun, thats their choice and Im gonna have my fun. I am in control of one persons experience, and Im not going to make that persons experience worse just because my opponent could maybe possibly be bothered by it, especially when they have an instant out whenever they want. Doing silly things in video games is part of the joy of playing. This is a pvp game, so anything I do is at my opponents expense, they opt into that when they choose to play. Im not gonna play this goofy, random game like a stale robot for arbitrary, hypothetical reasons.
@Nexusv32 күн бұрын
Still team Circle Cam 🎉
@RanduinStorngard2 күн бұрын
theres another version of this w/o antonidas, but run the dude who deals 3 dmg everytime u cast spell still antonidas is the stronger version 4me
@ZolidarPwns2 күн бұрын
My hot take is this deck shouldn't exist as it is. I don't like infinite loops into win the game. At least with Exodia in yugioh you have to sort of build draw to get to it and are punished for doing so becuase the game is wildly fast; or you CAN get absurdly lucky and draw all 5 pieces on turn 1 but at that point you won because you gambled not because an "Extra Turn" card exists. This needs to be way, way harder to pull off.
@MartianBuu2 күн бұрын
You build draw to get into this, I dont think the Yugioh comparison makes much sense tbh. Sure, fast combos are more acceptable in fast games, but Wild Hearthstone is pretty fast and this deck is vulnerable to lots of strategies. Not as fast as Yugioh, but this deck doesnt play at Yugioh speeds. If theres an issue with this deck its not the Quest at this point. The better version of it that plays Ignite doesnt actually need the quest for anything. I dont disagree that this should be harder, but Wild has much bigger problems than Quest Mage now, and it would take a concerted effort to improve it that is not coming. So… Im just trying to take it for what it is at this point.
@JinFreeks2 күн бұрын
I mean, it's just combo. First of, Exodia was never good. Like, in YuGiOh, of you would show up to anything, ever, with an Exodia list, people would laugh you out the shop. Even at the time of no expansion base game. As you said, it's just a gamble. And YuGiOh is an absurdly fast game. If you don't setup your win on turn 1 you loose on turn 2. It's fascinating but also crazy. Secondly: As I said. It's combo. That's how it works. I get that the whole "your opponent played solitare and suddenly the game is over." vibe can feel kinda stinky. And if you don't like it, fair enough. It's there to counter control tho. Without combo control would win every game. It's a healthy part of the meta-game. And this combo is no different to, say a Uther Paladin summoning all 4 horesman on the same turn. Or a miracle rouge going off. It's all the same thing. They gather all the cards they need to end the game, and then they end the game. You have a short amount of time, usually 3-5 turns in HS, to kill a deck that has *very* limited options to stop you. And if you can't, they win. Thems the breaks. How is it fair that an agroo deck can vomit all their cards out in two turns and flat-out kill you? How is it fair a control deck can kill every card you ever play and stall you to oblivion? Just all part of the greater whole. Have a good one.
@ZolidarPwns2 күн бұрын
@MartianBuu I just thought of the solution and it applies to most things. The universal change: But never less than (1). The fact you don't pay to do something in the card game is wild.
@spacebar66742 күн бұрын
My autocomplete deck has no pathetic cards Kaiba, but it does contain... The unstoppable Antonidas! Ha HAA!
@jingyulee962 күн бұрын
02:02 Missed an extra ah HA opportunity on Antonidas smh my head
@MartianBuu2 күн бұрын
Someone pointed that out to me after that game, then I did it for the rest of the stream 🫡
@jingyulee962 күн бұрын
@@MartianBuu o7 quality content, 10/10
@ZAYKONN2 күн бұрын
I had an idea with Antonidas back when Showdown in the Badlands came out. So, throw Antonidas in the E.T.C., get Tae'thelan, and by turn 8, maybe 7 go: Tae'thelan -> Antonidas -> Apprentice -> Ha HA! Apprentice you can either get off on Brann with E.T.C. or just Mana Biscuit... probably Mana Biscuit. In theory, if HS code doesn't go wet noodles, Tae'thelan should reduce Fireball to 1 and Apprentice to 0 due to play order. I never tested it since I'm not sure about crafting an Antonidas but it's been on my mind ever since I unpacked Tae'thelan (Which was literally useless since most Mage spells in Standart we're alredy low cost anyways).
@LukaLukonators2 күн бұрын
It was a meta strategy in badlands in duels for Reno deck, where you would get both antonidas and apprentice from etc by shadowstepping it after you run out of secrets :)
@tarkkaplan45012 күн бұрын
I made the deck below using your idea, won a game on my third try, the list probably could be improved (right now it's about generating as many ice blocks as you possibly can) but yeah the core idea works and it's pretty fun as far as the exodia stuff goes. It might also be more fun and maybe even straight up better to run this in a reno package as the core package is only 3 unique cards anyway (bloodwatcher, etc, brann). If you want to win more games though, I'm 100% sure the quest version is superior to this idea no matter how you build it. deck code: AAEBAdjhBgiFF8W4A9TqA+WwBISyBKneBP3EBfibBgvAAcsEn5sD9KsD0ewDrvcDyt4E4MMF7PYF1pgGhuYGAAED5gT9xAW4CP3EBYS7Av3EBQAA
@shocknawe2 күн бұрын
Isn’t he saying “Ah-HA!” instead of “Ha-HA!”? Also: any chance of making one of these with lightshow somehow?
@MartianBuu2 күн бұрын
He says HaHA in my headcannon. Above 0.
@shocknawe2 күн бұрын
@@MartianBuu Well, you just got my hopes up hahhaha Btw: what was that Priest deck from Schollomamcy people sorta bullied you outta playing?I didn't quite get why it was a triggering deck and which deck it was. I had stopped after Un'Goro and came back right before Sunken City.
@MartianBuu2 күн бұрын
@shocknawe raza priest. Polkelt made it so you found raza and anduin faster and more consistently, and Spawn of Shadows cost 4 back then so you drew it once combo was online. Turn 9 lethal was common/expected.
@shocknawe2 күн бұрын
@@MartianBuu oh, I see. Thank you for the response! I think I've told you this before, but people can be twats. Keep up playing whatever you like, regardless if it's Pirate Rogue or Reno Galakrong Renathal Odd Shadow Quest (Druid!? Nani!!!???).
@ev17832 күн бұрын
Archmage antonidas? This would slot PERFECTLY into martians fatigue frost lich jaina ignite mage! (No, I haven't given up)
@hommeburgersupreme2 күн бұрын
Ha HA!
@Humandefect2 күн бұрын
Why is sorcerer's apprentice 4 mana while radiant elemental is 2? Priest has better card draw, minion copy spell, minion or spell specific draw spell so you can copy/find your combo piece faster and insurance against dirty rat.
@MartianBuu2 күн бұрын
Cause Mage has ignite (as well as much better draw)
@Humandefect2 күн бұрын
@@MartianBuu do they? The cleric was it and many cheap heals and 1 mana draw while overhealing is better to me. Also that overheal deal 5 random damage is better or so I think especially if you happen to reduce its cost. Well if Buu says so, I guess I might be mistaken
@MartianBuu2 күн бұрын
Luna and Chandler specifically led to the nerf. Cleric banned in Wild. Edit: Sorry, Clergy is banned. Did you mean Northshire? Harder to draw with and stuff to draw into is weaker. Radiant is also a good card and lots of people want it to get the same treatment.
@CountFab2 күн бұрын
Drekthar was also the reason for the Sorcerer's Apprentice nerf
@noanimationexpert38432 күн бұрын
What the heck since when did the autocomplete feature give you real cards instead of violet wurms?
@jingyulee962 күн бұрын
Since quite a while back, when the autocomplete was updated to reference actual deck lists, I think
@neonoir__2 күн бұрын
yeah it gave the basic meta deck for ignite mage, with one ancient mysteries cut for antonidas
@qwerty111111222 күн бұрын
Since demon hunter, right?
@oliverklozov2 күн бұрын
Taz dingo yehhh
@guapopescado882 күн бұрын
Sorcerer Apprentice is in fact in this deck
@thiccnoodles67672 күн бұрын
Time Wrap strikes again
@Gematria0092 күн бұрын
Another riveting game of Chumbostone
@rotten77772 күн бұрын
Here before the copypasta... maybe?
@illtoxic62 күн бұрын
dont tell flare this deck has burst damage because he'll have to find something else about hunter to complain about
@reddeadcannoli26683 күн бұрын
Noobs and their suggestions for new modes 😂🤦🏻♂️
@Nexusv33 күн бұрын
Podcasts: Favorite of all time is "Stuff You Should Know" - general interest, chill vibes, multiple eps a week Space Related - been enjoying the limited series "Crash Course: The Universe"; if you like John Green and his vibe this is great Otherwise all I got for you is History, MTG, and DND. But those two might be up your alley.
@benjaminhurtado51193 күн бұрын
man that first game. The priest has an IQ unmatched by mankind. I can only hope to be intelligent enough one day to know to Stickyfingers a 3/1 Dredge weapon as the entirety of my turn 8 play.
@nathones3 күн бұрын
What do we play over Tavish?
@MartianBuu3 күн бұрын
I cant think of anything better in that slot. Maybe the colossal.
@dystopiandreamguy4 күн бұрын
"You all thought I was dumb just 'cause I'm stupid, but uh... I get there" - Marshy gold
@404schmoozernotfound4 күн бұрын
if you are looking for information dense, well explained and accessible but also well produced podcasts that dont wade into depressing politics I would suggest a number of these: 1.) Radiolab, very classic and fun podcast, the intro is a bop and the episode are built to explain things from the average person and are edited to be engaging with lots of great sound design and music. This is what I consider the standard from the golden age of podcasts. 2.)99% invisible, a shorter pod usually 15 mins or so, focuses on design and things that people don't normally notice about stuff like why do slot machines have arms for pulling when everything is digital and why do shoelaces have those plastic things; hence the name. Very fun and quick 3.) Reply all and the host's new pod Search Engine. The first is about all the kinds of internet and tech related things people might ask with a focus on telling an engaging story. The second is more focused on general questions that seem to have no real answer like why do people use political yard signs and do they do anything? 4.) Hidden Brain-podcast about psychology and sociology, with some intriguing series about how to be more compassionate, or motivated or critical. All of these have a very NPR feel and tend to start with a question that is answered by a series of professionals and experts. If you're looking for general entertainment pods that are less serious there are a few like Last Podcast on the left, which is more morbid pod about serial killers and true crime hosted by some friends/comedians but they do their research. If you like spooky pods that are produced like real dramas I would suggest Lime Town and Tanis. Both have this kind of lost footage feel with great actors and an eerie story. I listened to both while driving cross country with a bud and we couldn't stop listening despite how freaked out we got.
@Aexsion4 күн бұрын
Chilluminauti podcast is dope you should check them out
@ScarletSpartan_4 күн бұрын
After the war with Saturnians, how would you say your life has changed on Mars?
Пікірлер
30:47 what’s a Talor? 🤪
Martian do you maybe have some wild highlander palladin games recorded to post here or on vod chanell? It seems fun and Im wondering if its worth crafting and i want to see how it copes in recent meta
is there any world where including Tae’thalan would be good? I always liked using him with one sorc and Antonidas lol
8:00 You should have made a 2nd Tony
I don't think beast hunter has that much burn damage. You're lying. Edit: 4:54 holy shit Edit: 15:18 no way Edit: 25:43 my god
Wait Into the AM has tank tops? Martian Gun Show incoming? Prayge
I am actually retracting all of my judgy comments about Marshies Fireball Fun and think it’s not BM at all. If this was played on paper across from a human opponent, Marshie would play his sorcs, take his extra turn, play Antonidas and say “and now I have infinite fireballs, GG.” It’s not Marshies fault that the game client makes him lethal the opponent, and the opponent can certainly concede at any time. It’s not like there are any outs for them. Keep up the great work, Marshie! ❤
I had a croissant while watching this
-10 игр.....
Fun and interactive hearthstone >< Hope to draw a one of by turn five and hope it gives you the 1 out of 3 out of 7 and hope that it destroys a specific card in 6 out of 30! No other cards matter ><
I found this version always better to be honest. This are just two turns and opponent is death. The other version was like shudderwock, the same turn over and over again which is totally annoying. I still miss the good old days where this combo was something special and not easy to pull off. You also weren’t able to play this before t10. But as you can see opponents won‘t let you play till t10 and below nowadays. So no wonder this deck has to be extremely fast, too.
Just wanted to comment and say I 100% agree with the BM discussion at the end. Another example of this is when I've shown my opponent lethal, but I pass and give them a turn because I have something super flashy for next turn and I'd rather risk a small chance of losing to win with that for the payoff of the cool thing rather than just hitting them with some minions. I'm thinking especially of Rainbow DK, where often by the time I had CNE I could already kill them on board, but I passed the turn because I just want to see and hear the cool animation for CNE.
Sorcerer's Apprentice should have "But not less than (1)" especially now that there are more way to copy her.
You guys remember the OTK quest mage that used violet illusionist, archmage vargoth, drakkari enchanter, and research project to kill the opponent with fatigue damage?
Good times
Keep up the good work, Martian
Antonidas the best legendary ever
2 things. 1) can you fill an etc in your non-etc deck on the chance you generate an etc? 2) im gonna put yhat 6/6/6 in my meme charge priest deck. Its like big priest, but charge minions like charged devilsaur since the essence and rezzed copies didnt start in my deck
Alternate title: “Martian BMs his opponents for 27 minutes”
tbh I love to watch you play quest mage
Someday, I’ll be just like… HE-HA-WHO-HE-HA WHO-HEY-HO!!!
I can't quite explain it but out of all the mage decks antonidas exodia definitely feels the most "mage"
marshy what do you think of the nauseating new mage aoe?
The heads in the sand one? It seems okay, probably not great in Wild.
Yet another marshterpiece
Classic Quest Mage is the best feeling one. I loved playing it when it came out. Simulacrum...Molten clone..I love them!
at this point just delete mage activision blizzard, it´s so dumb 😅 (this class)
This deck is indeed *HAH HA!*
The issue it has for the reasoning at the end feels like it could be applied to taking all your actions and roping not to tilt your opponent, but because you want to maximize your gametime for XP, or time to handle tasks. Theres an argument that it could force a concede you wouldnt have gotten otherwise, but you dont know if it's a distracted player. And thats what it feels is the big thing. It is valid to say 'i shouldnt tweak my play experience just to account if my opponent is getting tilted by this', but its also valid to say 'the reasons you do these things dont matter when they are on the receiving end, because they cant read your mind. In a similar corollary, the person choosing to let you combo off and take your win hit is being courteous to respect your effort, and theres an argument would be mutually respecting their time with that. But really its all a delicate balance, too much BM adjacent stuff, and the people willing to let you do your fun might go down.
Well the xp argument would require ignorance, thats not efficient. If youre roping to think about future turns, sure, take that time. If youre roping to run to the bathroom, sure, people do that. If youre roping to irritate your opponent into playing worse I think that sucks. If someone is being courteous to let me have my fun, thats their choice and Im gonna have my fun. I am in control of one persons experience, and Im not going to make that persons experience worse just because my opponent could maybe possibly be bothered by it, especially when they have an instant out whenever they want. Doing silly things in video games is part of the joy of playing. This is a pvp game, so anything I do is at my opponents expense, they opt into that when they choose to play. Im not gonna play this goofy, random game like a stale robot for arbitrary, hypothetical reasons.
Still team Circle Cam 🎉
theres another version of this w/o antonidas, but run the dude who deals 3 dmg everytime u cast spell still antonidas is the stronger version 4me
My hot take is this deck shouldn't exist as it is. I don't like infinite loops into win the game. At least with Exodia in yugioh you have to sort of build draw to get to it and are punished for doing so becuase the game is wildly fast; or you CAN get absurdly lucky and draw all 5 pieces on turn 1 but at that point you won because you gambled not because an "Extra Turn" card exists. This needs to be way, way harder to pull off.
You build draw to get into this, I dont think the Yugioh comparison makes much sense tbh. Sure, fast combos are more acceptable in fast games, but Wild Hearthstone is pretty fast and this deck is vulnerable to lots of strategies. Not as fast as Yugioh, but this deck doesnt play at Yugioh speeds. If theres an issue with this deck its not the Quest at this point. The better version of it that plays Ignite doesnt actually need the quest for anything. I dont disagree that this should be harder, but Wild has much bigger problems than Quest Mage now, and it would take a concerted effort to improve it that is not coming. So… Im just trying to take it for what it is at this point.
I mean, it's just combo. First of, Exodia was never good. Like, in YuGiOh, of you would show up to anything, ever, with an Exodia list, people would laugh you out the shop. Even at the time of no expansion base game. As you said, it's just a gamble. And YuGiOh is an absurdly fast game. If you don't setup your win on turn 1 you loose on turn 2. It's fascinating but also crazy. Secondly: As I said. It's combo. That's how it works. I get that the whole "your opponent played solitare and suddenly the game is over." vibe can feel kinda stinky. And if you don't like it, fair enough. It's there to counter control tho. Without combo control would win every game. It's a healthy part of the meta-game. And this combo is no different to, say a Uther Paladin summoning all 4 horesman on the same turn. Or a miracle rouge going off. It's all the same thing. They gather all the cards they need to end the game, and then they end the game. You have a short amount of time, usually 3-5 turns in HS, to kill a deck that has *very* limited options to stop you. And if you can't, they win. Thems the breaks. How is it fair that an agroo deck can vomit all their cards out in two turns and flat-out kill you? How is it fair a control deck can kill every card you ever play and stall you to oblivion? Just all part of the greater whole. Have a good one.
@MartianBuu I just thought of the solution and it applies to most things. The universal change: But never less than (1). The fact you don't pay to do something in the card game is wild.
My autocomplete deck has no pathetic cards Kaiba, but it does contain... The unstoppable Antonidas! Ha HAA!
02:02 Missed an extra ah HA opportunity on Antonidas smh my head
Someone pointed that out to me after that game, then I did it for the rest of the stream 🫡
@@MartianBuu o7 quality content, 10/10
I had an idea with Antonidas back when Showdown in the Badlands came out. So, throw Antonidas in the E.T.C., get Tae'thelan, and by turn 8, maybe 7 go: Tae'thelan -> Antonidas -> Apprentice -> Ha HA! Apprentice you can either get off on Brann with E.T.C. or just Mana Biscuit... probably Mana Biscuit. In theory, if HS code doesn't go wet noodles, Tae'thelan should reduce Fireball to 1 and Apprentice to 0 due to play order. I never tested it since I'm not sure about crafting an Antonidas but it's been on my mind ever since I unpacked Tae'thelan (Which was literally useless since most Mage spells in Standart we're alredy low cost anyways).
It was a meta strategy in badlands in duels for Reno deck, where you would get both antonidas and apprentice from etc by shadowstepping it after you run out of secrets :)
I made the deck below using your idea, won a game on my third try, the list probably could be improved (right now it's about generating as many ice blocks as you possibly can) but yeah the core idea works and it's pretty fun as far as the exodia stuff goes. It might also be more fun and maybe even straight up better to run this in a reno package as the core package is only 3 unique cards anyway (bloodwatcher, etc, brann). If you want to win more games though, I'm 100% sure the quest version is superior to this idea no matter how you build it. deck code: AAEBAdjhBgiFF8W4A9TqA+WwBISyBKneBP3EBfibBgvAAcsEn5sD9KsD0ewDrvcDyt4E4MMF7PYF1pgGhuYGAAED5gT9xAW4CP3EBYS7Av3EBQAA
Isn’t he saying “Ah-HA!” instead of “Ha-HA!”? Also: any chance of making one of these with lightshow somehow?
He says HaHA in my headcannon. Above 0.
@@MartianBuu Well, you just got my hopes up hahhaha Btw: what was that Priest deck from Schollomamcy people sorta bullied you outta playing?I didn't quite get why it was a triggering deck and which deck it was. I had stopped after Un'Goro and came back right before Sunken City.
@shocknawe raza priest. Polkelt made it so you found raza and anduin faster and more consistently, and Spawn of Shadows cost 4 back then so you drew it once combo was online. Turn 9 lethal was common/expected.
@@MartianBuu oh, I see. Thank you for the response! I think I've told you this before, but people can be twats. Keep up playing whatever you like, regardless if it's Pirate Rogue or Reno Galakrong Renathal Odd Shadow Quest (Druid!? Nani!!!???).
Archmage antonidas? This would slot PERFECTLY into martians fatigue frost lich jaina ignite mage! (No, I haven't given up)
Ha HA!
Why is sorcerer's apprentice 4 mana while radiant elemental is 2? Priest has better card draw, minion copy spell, minion or spell specific draw spell so you can copy/find your combo piece faster and insurance against dirty rat.
Cause Mage has ignite (as well as much better draw)
@@MartianBuu do they? The cleric was it and many cheap heals and 1 mana draw while overhealing is better to me. Also that overheal deal 5 random damage is better or so I think especially if you happen to reduce its cost. Well if Buu says so, I guess I might be mistaken
Luna and Chandler specifically led to the nerf. Cleric banned in Wild. Edit: Sorry, Clergy is banned. Did you mean Northshire? Harder to draw with and stuff to draw into is weaker. Radiant is also a good card and lots of people want it to get the same treatment.
Drekthar was also the reason for the Sorcerer's Apprentice nerf
What the heck since when did the autocomplete feature give you real cards instead of violet wurms?
Since quite a while back, when the autocomplete was updated to reference actual deck lists, I think
yeah it gave the basic meta deck for ignite mage, with one ancient mysteries cut for antonidas
Since demon hunter, right?
Taz dingo yehhh
Sorcerer Apprentice is in fact in this deck
Time Wrap strikes again
Another riveting game of Chumbostone
Here before the copypasta... maybe?
dont tell flare this deck has burst damage because he'll have to find something else about hunter to complain about
Noobs and their suggestions for new modes 😂🤦🏻♂️
Podcasts: Favorite of all time is "Stuff You Should Know" - general interest, chill vibes, multiple eps a week Space Related - been enjoying the limited series "Crash Course: The Universe"; if you like John Green and his vibe this is great Otherwise all I got for you is History, MTG, and DND. But those two might be up your alley.
man that first game. The priest has an IQ unmatched by mankind. I can only hope to be intelligent enough one day to know to Stickyfingers a 3/1 Dredge weapon as the entirety of my turn 8 play.
What do we play over Tavish?
I cant think of anything better in that slot. Maybe the colossal.
"You all thought I was dumb just 'cause I'm stupid, but uh... I get there" - Marshy gold
if you are looking for information dense, well explained and accessible but also well produced podcasts that dont wade into depressing politics I would suggest a number of these: 1.) Radiolab, very classic and fun podcast, the intro is a bop and the episode are built to explain things from the average person and are edited to be engaging with lots of great sound design and music. This is what I consider the standard from the golden age of podcasts. 2.)99% invisible, a shorter pod usually 15 mins or so, focuses on design and things that people don't normally notice about stuff like why do slot machines have arms for pulling when everything is digital and why do shoelaces have those plastic things; hence the name. Very fun and quick 3.) Reply all and the host's new pod Search Engine. The first is about all the kinds of internet and tech related things people might ask with a focus on telling an engaging story. The second is more focused on general questions that seem to have no real answer like why do people use political yard signs and do they do anything? 4.) Hidden Brain-podcast about psychology and sociology, with some intriguing series about how to be more compassionate, or motivated or critical. All of these have a very NPR feel and tend to start with a question that is answered by a series of professionals and experts. If you're looking for general entertainment pods that are less serious there are a few like Last Podcast on the left, which is more morbid pod about serial killers and true crime hosted by some friends/comedians but they do their research. If you like spooky pods that are produced like real dramas I would suggest Lime Town and Tanis. Both have this kind of lost footage feel with great actors and an eerie story. I listened to both while driving cross country with a bud and we couldn't stop listening despite how freaked out we got.
Chilluminauti podcast is dope you should check them out
After the war with Saturnians, how would you say your life has changed on Mars?