Kozmo

Kozmo

Hi everyone, I am Kozmo, just a video game explorer

well, there goes the ship

well, there goes the ship

Пікірлер

  • @crazyjaybe
    @crazyjaybe16 күн бұрын

    4:45 Oh come on! You absolute noob, you!

  • @jamjar1726
    @jamjar172625 күн бұрын

    NOMAI HATE THIS ONE SIMPLE TRICK! (NUMBER 5 WILL SURPRISE YOU)

  • @meow-px6kk
    @meow-px6kkАй бұрын

    The loops have been functioning for millions of loops, the only reason they're active now is because the eye has been found on this loop. So the project and the statues were activated and our memories were returned because we were close to a statue at the moment of information recall. So of course we can do anything we want without being aware that there ever has been a time loop in the first place, including entering the eye😊

  • @MisterPikol
    @MisterPikolАй бұрын

    have you tried searching on the quantum moon ?

  • @crozmo25
    @crozmo25Ай бұрын

    Yes, for me it wasn't there.

  • @neikosar
    @neikosarАй бұрын

    lol wtf with the final part, why u went to giant's deep?

  • @eliassideris2037
    @eliassideris20372 ай бұрын

    Can anyone explain what was the goal of this video and what actually happened? I didn't understand a thing. Were there 2 scouts after they shot one in the black hole? And why destroying one would make anything happen?

  • @whelperw
    @whelperw2 ай бұрын

    If you shoot your scout through ATM, it will appear in the next loop as a duplicate. Normally, upon shooting a scout in next loop, you can't recall it back, since there are two of them, so scout launcher doesn't know what to do and does nothing. However, scout, by itself, has automatic recall system, which will force recall him back to the launcher, if scout is in danger (being engulfed in lava). Destroying the non-duplicate scout in the next loop will cause a destruction of space-time, because you have no scout to shoot through ATM and therefore, no way for you to have a duplicate in this loop, but you have it, so here goes game over.

  • @eliassideris2037
    @eliassideris20372 ай бұрын

    @@whelperw I guess I'm too dumb to understand. xD

  • @peytonsawyer562
    @peytonsawyer562Ай бұрын

    He sends a scout back in time, so there are two scouts in the next loop. (The second scout is not visible due to a bug, I think.) If he does not send the scout back again in the next loop, it is a paradox and the spacetime will break. He is testing if it is enough to destroy one of the scouts before the loop ends, instead of sending it back in time again. But he fails to destroy the scout.

  • @eliassideris2037
    @eliassideris2037Ай бұрын

    @@peytonsawyer562 Gotcha

  • @friendlyfinn2363
    @friendlyfinn23632 ай бұрын

    the voices, the ending room, and neer: subnautica + subnautica below zero = outer wilds origins

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_3 ай бұрын

    It's actually him... Johnny Tessearct

  • @ack7
    @ack73 ай бұрын

    I think you got confused between the ATP and high energy lab in the title

  • @crozmo25
    @crozmo253 ай бұрын

    Nah, what I was trying to see is what happens when you duplicate scout in ATP and in next loop while having that duplicated scout, duplicate it in High Energy Lab, hope that makes sense :D

  • @galaxxy_foxx2583
    @galaxxy_foxx25833 ай бұрын

    You should try this, but only breaking spacetime at the very end of the loop, right before the supernova hits you, that way you get two overalying you broke spacetime endings

  • @magus104
    @magus1044 ай бұрын

    Might have already been asked or answered but what about disabling the ATP before pairing? I'm guessing the sand doesn't start draining before so you would have to cheat an no clip to it

  • @mforce3102
    @mforce31024 ай бұрын

    I appreciate that people are willing to put together mods to this amazing game. But this one, along with The Vision, really just miss the mark for me entirely. They don't feel like Outer Wilds. The other 2 mods I've tried so far (Outsider and Fret's Quest) are much more in line with base game. Here's hoping the rest I try fare better.

  • @YaBoiBigNutz
    @YaBoiBigNutz2 ай бұрын

    Funny cause I thought Frets Quest was goofy. I liked the way it lead you to the new solar system instead of just plonking you right into space. But the magic banjo stuff was goofy, having to find lyrics for some other character (wasn't exactly Frets Quest was it?) then it just ending after a conversation? Maybe I missed something but it was very anticlimactic. Also the floating Banjos were so goofy, especially when they put a giant one in space and especially when it didnt have a hitbox and I just flew straight through it! I wanted to explore the dang banjo! Also none of the new planets had anything worth exploring, they were just blank spheres with texture and a house or two (if you're lucky, one is just nomai and anglerfish skeletons) Just didn't feel like it did anything at all tbh. My favourite mod so far has definitely been The Outsider. It almost just feels like a DLC. It incorporates knowledge from the base game, it gives similar "aha" moments, it gave Bramble some lore and a surface with buildings and things to explore and it was honestly done really well. Lorewise - don't know how I feel about a Nomai and a Stranger Inhabitant meeting, I didn't mind in the context of a fan mod. I also thought Astral Codec was quite interesting in how it used the current solar system and adds a cheeky thing hidden in plain sight and tries to explain an unexplained thing in the main game. I personally didn't care for the whole "cracking the code" part and it did feel a little obtuse in the information you're given and how you're supposed to use it, but I got there eventually. Does a lot of cool stuff that was a part of the base game but never utilised outside of a Easter egg type thing.

  • @tnt.724
    @tnt.7244 ай бұрын

    Thats a really good question

  • @PhantomWowfull
    @PhantomWowfull4 ай бұрын

    But the statue isnt bound to the activation of the time loop, its there anyways, you just dont realise you're living it because you didnt connect to the statue

  • @georgeok4582
    @georgeok45823 ай бұрын

    you're correct lorewise but in game the statue is what activates the mechanical timeloop and all the planetary simulations i.e. the ember twin sandfall, the expansion of the sun. So no statue = no timed events

  • @PhantomWowfull
    @PhantomWowfull3 ай бұрын

    @@georgeok4582 there isn't any evidence that the twins activate for that reason, the devs probably done this to make interesting things happen for the players. Expansion of the sun is explained by it dying, it's burning the last oxygen it has before collapsing in itself. Also it says that there was 9million+ time loops before you start yours in the tracking room of the eye of the universe

  • @georgeok4582
    @georgeok45823 ай бұрын

    @@PhantomWowfull i'm not speaking from a lore perspective. I mean that the statue is the literal coded trigger that starts the 22 minute supernova timer.

  • @PhantomWowfull
    @PhantomWowfull3 ай бұрын

    @@georgeok4582 I didn't know it was mb, that's weird but ig it's made up so players have time to explore the village etc..

  • @adaharrisonn
    @adaharrisonn4 ай бұрын

    I dont get it.

  • @peytonsawyer562
    @peytonsawyer562Ай бұрын

    He sends a scout back in time, so there are two scouts in the next loop. (The second scout is not visible due to a bug, I think.) If he does not send the scout back again in the next loop, it is a paradox and the spacetime will break. He is testing if it is enough to destroy one of the scouts before the loop ends, instead of sending it back in time again. But he fails to destroy the scout.

  • @Xahnel
    @Xahnel4 ай бұрын

    So, technically, if you never pair with the mask, and you're good enough not to die, could you 100% the game, besides any datapoints that _require_ death (such as getting in to the prisoner's cell)?

  • @LizardWizard444
    @LizardWizard4444 ай бұрын

    Yes because the coordinates being found is what initiated the masks in the first place. The loop has been running for a long while without anyone's input as the naomi intended

  • @Xahnel
    @Xahnel4 ай бұрын

    Wow, I know they wanted the ATP to tank the hit for a few seconds, but that thing is just _actually_ tanking a supernova.

  • @M3HTAJIUCT
    @M3HTAJIUCT4 ай бұрын

    What does the timer show on the island where the orbital probe cannon was built on the Giant's Deep?

  • @lamboking8able
    @lamboking8able4 ай бұрын

    Just imagine the hearthians know about the stranger before the sun reached the end and this was thev main characters first tripb when he received his launch codes but no statue caught him.

  • @FanBan_real
    @FanBan_real4 ай бұрын

    i love how instead of skipping the statue, he skipped the launch codes instead.

  • @Ringcaat
    @Ringcaat4 ай бұрын

    That was some impressive use of the scout to add loft to your jumps!

  • @happmacdonald
    @happmacdonald5 ай бұрын

    Everyone: "Oh this game does such a perfect job of replicating gravitational physics!" Game: You're floating in a 0G space (mass from surrounding planet roughly evenly distributed around you in all directions). Forms a kugelblitz with a Schwarzschild radius of several meters only a few meters distant from you. You feel zero gravitational pull from the beast. 🤦‍♂

  • @andrewseaman9913
    @andrewseaman99134 ай бұрын

    Thats Nomai engineering, baby!

  • @meikai2135
    @meikai21355 ай бұрын

    Hmm.. Can you still go to Eye of Universe if timeloop not started and just explore the solar system without time limit at all?

  • @rheokalyke367
    @rheokalyke3675 ай бұрын

    Thank you. Honestly screw that jetpack section with no checkpoints. It's unironically worse than the pakour section of brittle hollow

  • @RecentFuture
    @RecentFuture3 ай бұрын

    Almost lost my mind doing it in VR... had to look this video up to get a better idea for which jumps are makeable.

  • @bloky2747
    @bloky27476 ай бұрын

    We need a mod to make this possible But float values errors would make things crazy

  • @BigDudeSuperstar
    @BigDudeSuperstar6 ай бұрын

    Don't forget to activate your windows

  • @Aflibebou1989
    @Aflibebou19896 ай бұрын

    If you see the probe launch at the beginning, then the loop has already been activated ...

  • @rustyfisher2081
    @rustyfisher20816 ай бұрын

    I've always wanted to find out if somehow getting to the ship and chasing after the probe as soon as you begin the game will lead you to the eye of the universe since that's supposed to be the probe that found it

  • @violet_broregarde
    @violet_broregarde6 ай бұрын

    saving the solar system by taking a little nap

  • @danisbz3933
    @danisbz39336 ай бұрын

    If you launch the scout through the eye of the univers at the end of the game it will not return back.

  • @Xelaria
    @Xelaria6 ай бұрын

    The 3rd mask being active means a 3rd person walked though the museum, and activated the statue

  • @reflectingPastChoices
    @reflectingPastChoices5 ай бұрын

    probably Hal or Hornfels

  • @tylerturner9671
    @tylerturner96716 ай бұрын

    welp I had no idea about the stranger, now thats spoiled for me, you really cant watch any outerwilds content without something getting spoiled

  • @GeassEnabler
    @GeassEnabler7 ай бұрын

    Technically every time you go into the ATP without deactivating it you would break the fabric of space time considering there is air inside, and by existing within the space you would disrupt the gasses and cause different atoms to get sent back in time.

  • @codebracker
    @codebracker4 ай бұрын

    should be fine as long as an equal amount get sent back

  • @marcohueber5130
    @marcohueber51307 ай бұрын

    What if you doze of for like 1 full day, will the orbits eventually be messed up as they are when you go too far from the solar system?

  • @Lance_Drake
    @Lance_Drake7 ай бұрын

    Ah, I love that someone modded in a story about Dark Bramble! Perhaps it's best that forever remained a mystery, according to the main devs, but I really enjoy seeing someone do a take on what they think was the lore, and in a playable form!

  • @RazHalGuhl
    @RazHalGuhl8 ай бұрын

    It could be interresting to see the number of the probe at this moment...

  • @EvanG529
    @EvanG5298 ай бұрын

    You can't stop the time loop, it already started

  • @pinkfloppyass
    @pinkfloppyass9 ай бұрын

    Bruh you just blew my mind Hollow's lantern has stuff on it

  • @cameronharris5107
    @cameronharris51079 ай бұрын

    I don’t really understand what’s going on. I watched it twice & im still confused

  • @the10thdoctor84
    @the10thdoctor849 ай бұрын

    But what if you manage to die during the time that the three probes are present ? Does the ATP probe paradox override the High Energy Lab one ?

  • @GreatGoldenchip
    @GreatGoldenchip9 ай бұрын

    I remember when I flew out of the solar system and far away, checking my map, I saw saw the interloper leaving the solar system as well. I think that’s where it went.

  • @jesszendrex2151
    @jesszendrex21519 ай бұрын

    Hmm. I know the timer doesn't start while you're doing tutorial bits on timber hearth. Is pairing with the mask the trigger? Or getting the codes? Or is it entering the ship? If it's entering the ship, could you loop skip with a shipless route, grabbing the suit from zero g cave?

  • @crozmo25
    @crozmo259 ай бұрын

    I think that pairing with the mask is the trigger for the loop to star

  • @Guapter
    @Guapter9 ай бұрын

    didn't even know giant tornado is moving

  • @Draco-1006
    @Draco-10069 ай бұрын

    What if you disable the atp before going to the coords?

  • @PlayRobson
    @PlayRobson9 ай бұрын

    In my head, the idea of ​​them not making the quantum moon of the eye at the same level is to prevent someone from somehow getting out of the moon and giving themselves a spoiler of what the Eye is

  • @user-kg9pi2hg6e
    @user-kg9pi2hg6e9 ай бұрын

    Why is there Subnautica music here?

  • @hearth1an
    @hearth1an9 ай бұрын

    because this mod was inspired by Subnautica

  • @leathmccaffrey1532
    @leathmccaffrey15324 ай бұрын

    Semi-on-topic. My first thought when he entered Dark Bramble was: "WHERE ARE THE FUCKING ANGLERFISH?!" There were three possibilities to me. 1. The Anglerfish somehow became intelligent enough to perform sneak attacks. 2. Something intelligent/powerful simply removed them. Or 3. There was suddenly a new Predator in Dark Bramble that was dangerous enough to either scare them away or kill them all. Mind you, those three possibilities formed in my mind in the timespan of about three seconds.

  • @pixelshiftinc7829
    @pixelshiftinc78299 ай бұрын

    holy crud is that what this mod looks like? Jeez I shouldnt have used the fog remover mod

  • @hearth1an
    @hearth1an9 ай бұрын

    lmao yes

  • @crozmo25
    @crozmo259 ай бұрын

    Yeah, looks better without that mod :D

  • @GeassEnabler
    @GeassEnabler9 ай бұрын

    Probably no 3D model is actually loaded in so you just phased through a sprite

  • @haltux
    @haltux9 ай бұрын

    Not sure what your point is. There would be absolutely no reason for not finding the coordinates. Also the only time loop you "start" is in your own mind and that's it. Nothing else. All "loops" are actually parallel universe, different branches happening at the same time on different timelines and ending with the supernova. All the branches gets the coordinate information from one of the futures, the one in which the probes reaches its destination.

  • @blade7y156
    @blade7y1565 ай бұрын

    Yes they would be one reason : the first probe you see is the one that finds the Eye, so if the game did not cheat with the tutorial timing and the location of the Eye, we could theorically get in the tracer module before the coordinate of the Eye are available.

  • @codebracker
    @codebracker4 ай бұрын

    @@blade7y156 then why do you still have 22 minutes after you pair with the statue? Why is the first loop longer then all others?

  • @blade7y156
    @blade7y1564 ай бұрын

    @@codebracker gameplay purpose, it's cheating to avoid the new players taking a supernova half-way through the tuto without even linking, that's not canon, the first loop can be 22 minutes if you are efficient

  • @codebracker
    @codebracker4 ай бұрын

    @@blade7y156 it literally can't be since the 22 min timeloop doesn't start before you link. Imo they should made them start from loop 2 (next loop after the probe finds the eye) and only fire the probe the moment when you link

  • @blade7y156
    @blade7y1564 ай бұрын

    @@codebracker "the 22 min timeloop doesn't start before you link" I didn't think it was the case. The time loop is not activated, but I thought it activates at like 18-16 mpinutes from the end. And no the probe can't be fired the moment you link, because you only link when the probe find the Eye.