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  • @BurningPuddingPrincess
    @BurningPuddingPrincess9 сағат бұрын

    I love Link to the Past, Link Between Worlds, Minish Cap, Twilight Princess, and all the old Zelda games. We'll always have those games, and I see Echoes of Wisdom as a chance to experience something totally new that would never be possible if they weren't willing to do something weird. If ALL we had was echoes, that would still be an interesting game, but I have a feeling we've only seen the tip of the iceberg of what they are doing with this title. Either way, It'll be slotted in my Switch in September

  • @NoHandle44
    @NoHandle44Күн бұрын

    A channel named Masked Majora, with a Midna inspired pfp. There could not be a more dedicated Zelda fan. 😂 Also, is it just me, or does her avatar look somewhat like a Danganronpa design?

  • @NoHandle44
    @NoHandle44Күн бұрын

    A channel named Masked Majora, with a Midna inspired pfp. There could not be a more dedicated Zelda fan. 😂 Also, is it just me, or does her avatar look somewhat like a Danganronpa design?

  • @SerpentBornOfficial
    @SerpentBornOfficial5 күн бұрын

    I want a bow Wielding mage with a fairy. Not animal crossing with luma….. well, I wouldn’t mind shiek… I would love shiek… even though that’s basically 3d castlevania

  • @777Rowen
    @777Rowen5 күн бұрын

    So I saw on another video that Malice, the substance we see in Breath of the Wild represents Demise’s undying hatred and need for vengeance even after death transcending across time. Gloom is like a miasma causing physical illness. So it seems like two distinct aspects of evil energy.

  • @geosen114
    @geosen1149 күн бұрын

    Im pretty sure breath of the wild and tears of the kingdom is a new timeline that is totally not connected to the previous timelines and the developers didn’t think through about the words that would later impact the timelines of future Zelda games.

  • @thelavinator6343
    @thelavinator63439 күн бұрын

    Im tired of the theory that Rauru and Sonia founded a NEW version of Hyrule. It feels like a copout, especially since it is specifically stated that Rauru was the first king of Hyrule

  • @SivalinPuthery
    @SivalinPuthery9 күн бұрын

    If you don't like creativity in games, then go back and play dos emulated games

  • @rockowlgamer631
    @rockowlgamer63110 күн бұрын

    As long as the game has good puzzles like the older ones, I won't mind as much. Besides I feel like they'll definitely lean into the puzzle based situation considering it's Zelda and her triforce of Wisdom (if the triforce is even a thing at this point considering the last two games). Hopefully the story is decent too. Other than that I try to expect nothing so I'm never disappointed.........kind of like how the pokemon games have trained me to think so as of late. Area Zero was awesome.

  • @OurHeroXero
    @OurHeroXero10 күн бұрын

    The HUD shows the Tri Rod mapped to the right D-pad button, so it seems reasonable other items could be mapped to the remaining buttons as well.

  • @FJB2020LGB
    @FJB2020LGB11 күн бұрын

    0:44 it’s not the first time, you could play as Zelda in CDI

  • @Degdreams
    @Degdreams7 күн бұрын

    Those don't exist.

  • @romano-britishmedli7407
    @romano-britishmedli740711 күн бұрын

    I'll just spam Deku-Babas and ReDeads and fucking enjoy it - and obliterate Zelda's enemies with this mechanical Octorok-thingy. Honestly, I never minded the waiting against Stalfos in OoT, because the rest of the game was so good - and I have absolute faith that EoW will be the same. Also, I think that the bosses are (hopefully) just too strong to be defeated by summoning 1 or 2 monsters. So we at least will have to dodge their attacks, which in itself is sort of an active action. Also also, getting the Bow of Light would be absolutely amazing!

  • @BonnieTheGuitaristButBad
    @BonnieTheGuitaristButBad11 күн бұрын

    I find it a bit weird since it’s not link for once… but tbh it is kinda exciting to be seeing Zelda as the main character for once!

  • @Giggles_iJest
    @Giggles_iJest12 күн бұрын

    Dope intro

  • @MaskedMajoraYT
    @MaskedMajoraYT12 күн бұрын

    @@Giggles_iJest thank you!

  • @noweec
    @noweec12 күн бұрын

    Im more concerned they'll just make the same dungeons as in totk in botw. When you just have to reach 5 yellow dots. I miss old dungeons

  • @ketzerapathetic1414
    @ketzerapathetic141412 күн бұрын

    Summoning monsters to fight for you can be a little boring if you just stand and watch the fight like an automated Pokémon battle. But then players will learn how to move and think while their echo fights for them. There's also the excitement of combining echos and items in unique ways. What if you can put the metal octorock on the sliding blade trap thing!?

  • @INFERNO95
    @INFERNO9510 күн бұрын

    Everyone don't play pokemon.

  • @coreymiller6581
    @coreymiller658112 күн бұрын

    Women can carry swords... I've seen them do it...

  • @MaskedMajoraYT
    @MaskedMajoraYT12 күн бұрын

    @@coreymiller6581 facts

  • @INFERNO95
    @INFERNO9510 күн бұрын

    Zelda not a swordsman. Grow up.

  • @coreymiller6581
    @coreymiller658110 күн бұрын

    @@INFERNO95 Prior to this game, Zelda also wasn't wielding magical rods and layering beds on top of each other. And prior to the inciting events of OoT, WW, LttP, and the original game, Link wasn't a swordsman neither. I'm fine with Zelda not carrying a sword, but there's no reason she couldn't in-game.

  • @jaredekelman4229
    @jaredekelman422912 күн бұрын

    I'm Pretty Sure Nintendo was Just Showing Off Some of the New Main Features of this New Zelda Game and Didn't Bother Showing All the Familiar Zelda Tropes that We All Already Know About but will Still Play a Role in the Gameplay. So They Just Wanted to Get the New Stuff Out There to Get Us Interested in Whats New About the New Game, But That Doesn't Mean that Classic Stuff won't Be There.

  • @Leonkennedy19992
    @Leonkennedy1999212 күн бұрын

    I felt in love with the series that I named my daughter Zelda. Its just worrying that it looks like we wont get the classic formula that made Zelda games great because aounuma thinks its too "limited or nostalgic"

  • @INFERNO95
    @INFERNO9510 күн бұрын

    Or instead of doing the same thing over and over again try something new.

  • @jslaughter95
    @jslaughter9512 күн бұрын

    I understand the concern, but consider the one simple fact that all of the promotional material of TOTK exists in which they heavily featured the sky islands, and completely didn’t at all feature The Depths. Nintendo doesn’t want to just show us their entire hand, they want us to experience it for ourselves

  • @rockowlgamer631
    @rockowlgamer63110 күн бұрын

    While that is true there really wasn't much in the depths to begin with.

  • @braydenleaderofthetirkins1143
    @braydenleaderofthetirkins11433 күн бұрын

    And both sucked ass. Your point? They were empty barren chest collecting areas.

  • @patallison8137
    @patallison813712 күн бұрын

    I can't freaking wait for this game. I agree - I think she'll use more than just a magic wand

  • @thesmilyguyguy9799
    @thesmilyguyguy979912 күн бұрын

    :<}{ D😊

  • @RockerBoy20045
    @RockerBoy2004512 күн бұрын

    It's not the first time in 38 years - Zelda was a playable character in two of the CDI games and Hyrule Warriors :p

  • @CosmicGoku529
    @CosmicGoku52912 күн бұрын

    Those don't count. They are not canon. In fact, there are no canon games where you play as Zelda.

  • @PancakesTheDragoncat
    @PancakesTheDragoncat12 күн бұрын

    I'm not too worried. I've learned that when Nintendo pushes a weird idea, its because its a GOOD idea

  • @NoNameBoi9987
    @NoNameBoi998712 күн бұрын

    Counter argument: touchpad movement controls in Phantom Hourglass and Spirit Tracks. They really doubled down on that and it just wasn’t good.

  • @theshotgundog
    @theshotgundog12 күн бұрын

    Got 'em!

  • @cristiany140
    @cristiany14012 күн бұрын

    If you see the trailer in the left side you can see an interface where the staff is mapped to the right button of the d-pad. The other 3 are free. Why would they put that if Zelda is not using other weapons or items aside the staff?

  • @javiervasquez625
    @javiervasquez62512 күн бұрын

    Mind you we never see Zelda using a sword or any "classic" means of attack during the trailer meaning it's possible those other 3 slots are for specific puzzle-solving items very much like in both versions of Link's Awakening.

  • @cristiany140
    @cristiany14011 күн бұрын

    @@javiervasquez625 did you see the mechanic octorock that Zelda uses to defeat enemies? Also there is a scientific looking npc. Maybe you can bring some mats to him and he will craft some consumable weapons like that for you

  • @JD-xd4sy
    @JD-xd4sy10 күн бұрын

    @@javiervasquez625 True, but this was the first ever trailer, and Nintendo may not want to show us all their cards just yet, instead they introduce one (key) element first for us to digest. My hope for this game is that it will be mainly puzzle solving in combat, but that some type of item is introduced later on in the game so that the player has more of a choice if the puzzle solving gets tedious - like the light bow or some magic attack.

  • @BigGoronSword
    @BigGoronSword12 күн бұрын

    My only expectations are: 1. I haven't beaten the game after 24 hours of playing. 2. It's better than The Minish Cap. TMC is a good game, not knocking it, I just have standards.

  • @GagnesterLOL
    @GagnesterLOL13 күн бұрын

    In this case, one more reason to try the game! I'm just hoping they will be good puzzle in it!!!!

  • @B1ACKSHADOW
    @B1ACKSHADOW13 күн бұрын

    HAND IT OVER OLD MAN!

  • @BirdieSenpai
    @BirdieSenpai13 күн бұрын

    I'm worried that EoW could Breath of the Wildify 2D Zelda, effectively eliminating classic Zelda entirely and rendering the franchise effectively Dark Scrolls or Elder Souls permanently.

  • @megaman37456
    @megaman3745612 күн бұрын

    Or until Anouma is retired. Let's be real here, Open World Zelda with Dark Souls elements has already burnt out a LOT of people, open world games in general are starting to hit burnout. Anouma needs to realize while he may have good ideas he also needs to listen to the fanbase now and then even if it means shelving those ideas for a little while longer. There isn't a single NEW Zelda game on Switch that's a traditional Zelda game the only ones that are, are remakes.

  • @BirdieSenpai
    @BirdieSenpai12 күн бұрын

    @@megaman37456 Even if Aonuma retires, I worry that Fujibayashi will take the franchise even further from its traditions. While Aonuma may believe that any desire for traditional Zelda is fueled by cranky old guys like me hating anything new, he's still the same guy who demoted himself from producer to director in order to save Twilight Princess and make it into the last fully traditional 3D Zelda game. Fujibayashi is the guy who retconned the story of the Master Sword, what Ganondorf exactly is, the nature of the royal bloodline, how the spirit of the hero operates, and how Hyrule came to be settled and later established. He's the #2 guy working on Zelda, but I fear he's still the Capcom outsider he was in 2000 with regard to Zelda's traditions. He made some games most consider classic Zelda today, like the Oracles, Four Swords, and The Minish Cap, but, for their time, they broke many series conventions and steered Zelda in a new direction, especially after Twilight Princess, once we got to Skyward Sword, and he's broken series conventions on an unprecedented level these past eight years, with or without Aonuma. It's my sincerest hope that Aonuma's eventual retirement doesn't prove that he was the hand restraining Fujibayashi from completely transforming Zelda into something it's not. I just can't see the man who played perhaps the greatest role in solidifying what 3D Zelda was through OoT, MM, TWW, and TP turning 180 degrees and being the driving force between dismantling what all four of those games established. That's not to say that either man is a bad developer or that Aonuma fell off in any way; both are fantastic developers, but their present style just isn't what I want to become the norm for my former favorite franchise.

  • @NoNameBoi9987
    @NoNameBoi998712 күн бұрын

    My personal opinion, that would somewhat be for the better.

  • @javiervasquez625
    @javiervasquez62512 күн бұрын

    ​@@BirdieSenpai Not to be critical as i'm wholeheartedly in support of much of your points but i'm fairly certain none of the key Lore points regarding the Master Sword, Ganondorf and the Royal Family have been outright retconned by the events of both Breath of the Wild and Tears of the Kingdom as the two games are quite vehemently still canon to the previous games in the 3 timelines as proven by key plotpoints such as Fi still been inside the Master Sword since Skyward Sword, the new Ganondorf from TotK been a _reincarnation_ like in Four Swords Adventures and the Triforce been *inside* Zelda as her "Sealing Power" across games in the Wild duology. Just because you think Nintendo is explicitly changing the Lore to suit the supposed "new Lore" established in the Wild duology there's no evidence pointing at them doing so to suggest that's indeed what is happening.

  • @BirdieSenpai
    @BirdieSenpai12 күн бұрын

    @@javiervasquez625 Ganondorf went from a well-intentioned fallible man to the inevitable and cyclical result of the curse by an ancient demon. The royal family went from a fallible family of fallible people to a divine family who were established by Hylia. The Master Sword went from being forged by the Sages as a just in case to being made by Hylia in preparation for a specific and cyclical threat. The hero went from someone who rose up in response to a threat to someone who was put there on purpose in response to the cycle of evil each time it would swing back around. Do you see what I'm getting at? The element of chance and humanity and fallibility were all replaced by Hylia orchestrating everything and Demise causing an endless loop of the same thing happening over and over. The Sages are no longer the makers of the Master Sword. Ganondorf is no longer someone who let his desire to help his people drive him into an obsession with power. TWW Link is no longer just a kid who happened to be at the right place at the right time to end up going on a heroic journey. The royal family us no longer a secretive family with blood on their hands as a result of selfish decisions. Now it's all Hylia and Demise. It's no longer human but divine. No longer chance but orchestration. No longer decision but cycle.

  • @TomMooreT2S
    @TomMooreT2S13 күн бұрын

    My biggest worry is that we’re starting the playable Princess Zelda approach with Zelda herself in “vanilla” status. Since Princess Peach: Showtime, fans have already been discussing about the potential approach of Princess Zelda as this bad@$$ magic-wielding femme fatale having her own game in a similar fashion to her Mushroom Kingdom counterpart. Now that’s not to say it should be “Princess Zelda: Showtime”, but rather having a similar direction of having a more fleshed-out Princess Zelda (some would argue that the Zelda in BOTW & TOTK is too overrated…) with the Triforce of Wisdom in full force. Hyrule Warriors and Super Smash Bros. were the closest to observing Zelda’s magic in action. In my vision of a Zelda-only title, it should have Zelda start out with limited magic and basic abilities, but as the game progresses, Zelda learns almost every aspect of the Triforce of Wisdom to the point of being Goddess-tier. And you’re no doubt wondering which Zelda would fit the role. I was hoping her Smash Ultimate iteration would play the part. Her appearance and personality in Smash Ultimate in both gameplay and cinematics just spell… SPELLS! That’s what she supposedly is, a kung-fu wizard-type spellcaster. That’s how I would’ve wanted the approach to be. Here… she’s in… Fortnite mode… Copying objects and stacking them to overcome obstacles and using chairs to beat up carnivorous pigs… That’s not what I thought of Princess Zelda. I’m not trying to downplay Echoes, but the fact that this is the first step into playable Zelda in a mainline entry… Sora Ltd. and Bandai Namco KNEW what they were doing with Princess Zelda in Smash… but now I guess it’s their burden with what to do with their Meteor Heel stomper…

  • @rufust33333333333333
    @rufust3333333333333313 күн бұрын

    It’s links awakening and the power of NyQuil 😂

  • @TheHyruleArchives
    @TheHyruleArchives13 күн бұрын

    Yeah I'm also slightly worried, but I still have some faith in the game. I'm also expecting combat to be a weaker point of the game, along with exploration.

  • @javiervasquez625
    @javiervasquez62512 күн бұрын

    If the Heart Piece lying on top of a pillar in the gamebox's cover plus the many "blocked caverns" shown in the trailer are anything to go by i'm sure Nintendo is taking the same approach to exploration as in past 2.0 top down games by filling the gameworld with optional locations and collectables to avoid giving players an extremely linear experience devoid of the gameplay inmersion which most games in the series as a whole have excelled at. Given their track record in regards to extra content i'm sure there's going to be a LOT for us to accomplish aside from the main storyline so i wouldn't be worried if i were you.

  • @Uniclowndaddy
    @Uniclowndaddy13 күн бұрын

    Seems to me like battle is gonna be similar to RPG games in a way and less action-adventure

  • @ICEYkiba
    @ICEYkiba13 күн бұрын

    I don't think the tri-rod will be zelda's only weapon since on the D-Pad, there are 3 more open slots along with the tri-rod. I'm excited to see what they are or how we'll get them

  • @javiervasquez625
    @javiervasquez62512 күн бұрын

    It is worth noting though that at no point during the trailer we ever see a sword _icon_ on either of the 3 slots leaving one wondering wether if Zelda will share any conventional means of attack from previous games or if she will have brand unique abilities which Link has never used before. If it's the latter this might only further point at Echoes of Wisdom taking a more original approach to top down gameplay never before seen in the series. All that said i'm still very much excited to find out what they are and how we'll be able to use them.

  • @INFERNO95
    @INFERNO9510 күн бұрын

    ​@javiervasquez625 Zelda not a swordsman.

  • @javiervasquez625
    @javiervasquez62510 күн бұрын

    @@INFERNO95 She definetly is in Twilight Princess during her last stand against Zant and when Ganondorf possessed her in the final battle using a long sword as her trademark weapon in both instances. Being a member of royalty it's impossible for her not to have enjoyed fencing lessons at least once in her whole life.

  • @KairiKey989
    @KairiKey9896 күн бұрын

    @@INFERNO95 This guy has no consistent views. He's a troll

  • @javiervasquez625
    @javiervasquez6255 күн бұрын

    ​@@KairiKey989 Says the salty troll spreading salt like usual.

  • @KyleoftheViridianForest
    @KyleoftheViridianForest13 күн бұрын

    I agree that it could make combat a slog to get through but I'm sure it'll be okay, idk I'm still excited to finally play as Zelda

  • @skullkid7989
    @skullkid798913 күн бұрын

    It would get really annoying if Zelda doesn’t get any weapon to use

  • @megaman37456
    @megaman3745612 күн бұрын

    That's literally all I ask for. I've done swordless randomizer of games like OoT, Wind Waker, both Oracles games, ALttP and Link's Awakening, and it does present a unique challenge but without other weapons it's boring as dirt.

  • @javiervasquez625
    @javiervasquez62512 күн бұрын

    If she does use conventional weapons in the game i'll expect them to be either bows and arrows as she's used in past games or magic-casting items such as wands and canes. Sadly i'm pretty sure they'll avoid granting her a sword to avoid turning Zelda into "Link 2.0".

  • @haileeraestout5567
    @haileeraestout556713 күн бұрын

    This Reminds Me Of Ratchet&Clank A Rift Apart Storyline Where In That Game The SAME THING Happens

  • @GagnesterLOL
    @GagnesterLOL13 күн бұрын

    Thank you the KZread algorithm for letting me discover this youtube channel!!!

  • @brandonbaggaley2317
    @brandonbaggaley231714 күн бұрын

    One simple answer: Triforce wish. The Triforce brought people back from the dead. It can definitely break Demise’s curse.

  • @wolfgod6443
    @wolfgod644315 күн бұрын

    This looks like everything I wanted out of loz right now, but it's hard to tell if there's dungeons. I think there is, but I can't be certain yet. Regardless, with Prime 4 a year off this is easily the game I'm most excited for.

  • @lediogamer5358
    @lediogamer535815 күн бұрын

    I doubt that Tri is an embodiment of the Triforce itself, in part because in some shots in the trailer they have more than three triangles, and because the triangles disappear when the player summoms something, but I do think that Tri is likely strongly connected to the Triforce, and not just by name. Maybe Zelda is using the Triforce to make echoes with the assistance of Tri? I dunno, just a theory of my own. Regardless, this is an amazing, well thought out theory and I'm glad KZread recommended it to me. Keep up the good work! I'm off to watch some of your older content now :)

  • @MaskedMajoraYT
    @MaskedMajoraYT15 күн бұрын

    Thank you

  • @Decapitationtrain
    @Decapitationtrain15 күн бұрын

    Literal pots live up to Midnas standard.

  • @thomashernandez6536
    @thomashernandez653615 күн бұрын

    I like the theory. I hope the story is a huge game changer in the best way possiblr

  • @SambergerTheories
    @SambergerTheories17 күн бұрын

    While I doubt Tri is an echo of the triforce itself, I do find Tri being connected to the triforce and the stange rifts being caused by the destruction or harming of the triforce plausable.

  • @chrislewerercalcapone9385
    @chrislewerercalcapone938517 күн бұрын

    the 4! triangles behind the fairy, don't actually disappear Thay just move above the echoes! The triangles are basically a “magic meter” . 4 triangles, so 4 echoes at one time! when we 1st see the fairy we only see 3 triangles and then later 4 indicating over the adventure of the game you can increase the # of triangles / echoes you can have! just like you can with hearts! So you could all so say the fairy is not creating matter out of nothing, but rather it is transforming part of its self in to things! And yes some echoes take more then one triangle to make!

  • @thesmilyguyguy9799
    @thesmilyguyguy979917 күн бұрын

    : ) D

  • @travisbaker3062
    @travisbaker306217 күн бұрын

    Good theory. You'll notice that Tri will occasionally have four triangles behind "her" but they will vanish when Zelda creates something like a table, or 2 triangles when creating a Moblin... possibly to limit so you don't spam building tables into the sky, haha! You'll also notice in the item menu, it shows how many triangles it uses to create a specific item. Perhaps, there are dungeons, and they are able to upgrade the amount of items you can spawn. Super excited to try this game out!

  • @WillLRK
    @WillLRK17 күн бұрын

    amazing theory! I can't wait for the game to release to see if it's right or not (i think it will be)

  • @seanrendall5495
    @seanrendall549517 күн бұрын

    I don't think so, from what I can tell, echoes are exact replicas of their subjects.

  • @XX-sp3tt
    @XX-sp3tt17 күн бұрын

    2:42 That was Localization BS. That was the goddesses themselves giving Link a job well done!