SoldieR

SoldieR

Competitive and informative Age Of Empires 3 gaming with some goofiness sprinkled in.

[AOE3] All Aboard The Uhlan Train!

[AOE3] All Aboard The Uhlan Train!

[AOE3] Good Old New England Madness

[AOE3] Good Old New England Madness

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  • @asifcra7839
    @asifcra78392 сағат бұрын

    Soldiers, getting hard counter by cavs, meanwhile soldiers: i dont need to make anything except abus gun. I Was dying to see some azaps. Azap would made those cavs melt. I dont get why peeps dont make jans or azaps with mosque Build.

  • @SoldieRaoe
    @SoldieRaoeСағат бұрын

    Abus are just so much cooler :D

  • @asifcra7839
    @asifcra7839Сағат бұрын

    @@SoldieRaoe yep, most satisfying gunshot in the game.

  • @schadowizationproductions6205
    @schadowizationproductions62054 сағат бұрын

    On the one hand the strat needs to be nerfed. On the other hand we still want to see that Kerimb content!!

  • @SoldieRaoe
    @SoldieRaoeСағат бұрын

    Lol, he'll find a new way to make things work

  • @Moti0nGFX
    @Moti0nGFX5 сағат бұрын

    And whats about Inca? They have not even the range with hurracs to counter Bombards and Bows are so low HP with bad animation😢

  • @iamdanyboy1
    @iamdanyboy15 сағат бұрын

    Why don't china players go cav cards against Otto? Cav cards counter Abus and Bombards hard. Meteors also avoid splash of Spahi in melee

  • @asifcra7839
    @asifcra78392 сағат бұрын

    Yep, China could go harder on cavs but azaps could deal with them.

  • @iamdanyboy1
    @iamdanyboy12 сағат бұрын

    @@asifcra7839 they could just spam the army that makes steppes with Archers. And the army that makes the two other melee cavs. They are both Good and Gold as well.

  • @asifcra7839
    @asifcra7839Сағат бұрын

    @@iamdanyboy1 azaps deal well with light infantry but hard counter both types of cavs. Cheaper than abus and takes only 1 pop.

  • @H4NGM4NDVD
    @H4NGM4NDVD5 сағат бұрын

    perfect explanation of the build. 500 food age up is worth a mention and building a spy against china can be good especially since otto's pretty much always have their church. age 3 artillery combat card makes great bombards unkillable

  • @UniDocs_Mahapushpa_Cyavana
    @UniDocs_Mahapushpa_Cyavana5 сағат бұрын

    Ottomans are just strong because so many civs have their power focused so early. So turtling 🐢 with Ottomans counters that. If they were not so unbalanced over time, Ottomans would not be such a problem. I would try: USA starts with: -100 food 🥩, -100 wood 🪵, +1 Revolutionary. Pennsylvania Cavalry costs coin 🪙 instead of food 🥩. Non-Pennsylvania Commerce Age Federal States changed to give around +100 resources value/card (focused on the possible one if one is hard to change). USA gains access to Grenadiers (so it has a late game stalemate breaker unit). Italy (Italy is unbalanced to have its power in the late game instead) starts with: -1 villager, -300 food 🥩 and +2 Outpost Wagons. Freemasons gives +100% construction speed instead, but does not allow building of fortifications. Haudenosaunee starts with: -1 villager, -100 food 🥩. Haud Age ups researched at the Long House (for flavour reasons, as well as game balance). Long House costs +5 wood 🪵. Aztecs start with: -1 villager. Aztecs can train Xolotl Elite (reference to Aoe2 story) at Farms and Estates: expensive, 2 pop cavalry villagers, excels at gathering in risky locations. Effective versus light infantry and artillery. Lakota start with: -200 food 🥩. Lakota have all their Age up rewards reduced by 50% (except Wise Woman hunt bonus) and cost +200 food if not possible. Lakota can train the White Buffalo Calf Woman hero from Farms (Lakota were pretty vanilla in real life like the Goths, so a random religion reference), and 7 technologies referencing what she instructed to do. Germans start with: +1 Pikeman, +1 Estate Wagon, Estates can be built in any Age. Germans instead gain +1/+2/+3/+4/+5 Uhlans each shipment in the Exploration/Commerce/Fortress/Industrial/Imperial Age rather than it being tied to what Age the shipment is in the deck. Uhlans get +30 base hit points and +7 line of sight (putting them equal with a War Wagon). German Age ups and Revolts cost entirely coin 🪙 (e.g. Commerce Age costs 800 coin 🪙), and all Age up rewards overhauled to give around +300 resource value (still worse than normal, especially for tempo and build order). Germans lose Philosopher Prince and Inventor Commerce Age ups. Gain King’s Musketeer for 6 Musketeers and Governor for 2 Outpost Wagons and 200 coin 🪙. Germantown Farmers changed to a technology at the Mill: costs 300 food 🥩 and 300 coin 🪙, Commerce Age. Germans lose Advanced Estate (because it does not really have a point if Estates are already unlocked), Advanced Market, and infinite ♾ 300 coin 🪙. Spanish start with -200 wood 🪵, +1 Church Wagon. Spanish civ bonus changed to shipments cost -33% xp and have -33% maximum xp cost. Spanish Age ups take +33% time. Colonial Estancias, Medicine, and Viceroyalty of New Spain moved to the Exploration Age. Viceroyalty of New Spain made an infinite shipment (to replace lost Haciendas). Russians gain the civ bonus buildings have +50% attack and hit points. Russians have the Fur Market instead of the Market and Stable: 100 wood 🪵. Acts as a market and stable. Upgrades all the cavalry with the same unit upgrades. Guard costs the same as Dvoryane on its own. Cavalry unit upgrades give a coin trickle of 2 coin 🪙/second. Reformist Tsar (church card) unit upgrade granting technologies grant +1 shipment instead of upgrading cavalry. Westernisation costs +400 food 🥩. Russians can research the technology Holy Synod from the Town Center: 200 wood 🪵, 200 coin 🪙, 30 seconds, Commerce Age, Priests become villagers, who can build buildings and can only gather from agricultural buildings and trees, Church build limit +4. 700 coin 🪙, 600 coin 🪙 and 13 Strelet removed from Commerce Age Russian Home City. Poruchiks have a base cost of 90 food 🥩 and 30 🪙 coin instead of 50 food 🥩 and 70 🪙 and gain +10 hit points. Livestock Pens cost changed to 40 wood 🪵 and 40 food 🥩. Ranching/Llama Ranching, Stockyards, and Fulling Mills turned into technologies. Can train John the Reflective Ox: 80 food 🥩, pet, can build the buildings Settlers can, can tank effectively, build limit of 10. Can train house wagons (scaled to unique buildings) which cost food 🥩 instead of wood 🪵. Can tain Livestock Pen Wagons for 25 food 🥩 so there is a building to have the line of sight role. Can research Local Council: 600 food 🥩 (scales to unique buildings), ships 2 Church Wagons, ships 2 Tavern Wagons, Church build limit +2, Tavern built limit +2. Can research Animal Cadavers: 200 food 🥩 and 100 coin 🪙, Unlocks Surgeons and gives them +100% healing rate (replaces Master Surgeons) Can Research Donate Body to Science: 500 food 🥩 and 500 coin 🪙, Industrial Age, requires Animal Cadavers, Surgeons cost set to 150 food 🥩, base attack set to 20, Surgeons get +1.5 speed, and +4 multiplier versus villagers. Field Hospitals get +100% healing rate, +4 build limit, +5 line of sight, +400% build xp, and +300% hit points. Livestock gain a train and kill bounty of 20% (players using them get both). Livestock no longer decays. Fully fatted livestock get auto harvested by idle villagers like crates.

  • @H4NGM4NDVD
    @H4NGM4NDVD6 сағат бұрын

    welcome to the dark side

  • @emanuelmauch3541
    @emanuelmauch35416 сағат бұрын

    I know the high elo players gonna hate me for this, but the infinite spahi card could also come in handy, to keep the raids going later in the game

  • @sonjagatterer5272
    @sonjagatterer52723 сағат бұрын

    Idk if its worth because otto shipments are crazy...if you are going to raid delis are a really good unit in my opinion

  • @zachariastsampasidis8880
    @zachariastsampasidis8880Сағат бұрын

    It also costs 800f to send, it's a super late game card that's not really necessary in sup imo

  • @dookieman6818
    @dookieman68187 сағат бұрын

    Back at it again with another banger

  • @ajbomba9489
    @ajbomba94897 сағат бұрын

    Gotta love mass Bombards 😂

  • @slavicdude1016
    @slavicdude10167 сағат бұрын

    29:10 bombards just decided to quit the battle and shoot the treasure guardian hippo in the lake hahahahaha

  • @slavicdude1016
    @slavicdude10167 сағат бұрын

    keep it up man

  • @nicolasruizalt1993
    @nicolasruizalt199321 сағат бұрын

    wow crazy game thought you had it early on but he suddenly had such a big army

  • @SoldieRaoe
    @SoldieRaoe19 сағат бұрын

    Ya same. I didn't make skirm from the side rax for fear of getting caught, so I ended up behind in total units

  • @simonb8174
    @simonb817422 сағат бұрын

    there is a card that greatly reduces church tech costs. if you are going for all the techs, this is definitely worth sending.

  • @SoldieRaoe
    @SoldieRaoe19 сағат бұрын

    I've since learned this haha

  • @alexsuschevski4237
    @alexsuschevski4237Күн бұрын

    Imaging instead the estate he would have built 15 azaps

  • @asifcra7839
    @asifcra7839Күн бұрын

    Sad to see defending so well the initial China push but so bad macro. First rule of Otto mosque build is double mosque cards. Otto is a timing civ, it Does not scale well like brits, french Russia. Lastly, so many woods but no azaps. Azaps are way Better with mosque Build, 3 Bombardiers+ 10 Sipahi & and azap timing push is brutal.

  • @hymus1
    @hymus1Күн бұрын

    great game dude!

  • @bahadrbasdemirci328
    @bahadrbasdemirci3282 күн бұрын

    That explorer pull on age 1 was really close

  • @SoldieRaoe
    @SoldieRaoe19 сағат бұрын

    One shot!

  • @vivid_3429
    @vivid_34292 күн бұрын

    There’s just something about a ger mirror. I thought you had it early… dang.

  • @SoldieRaoe
    @SoldieRaoe19 сағат бұрын

    They are intense. Dops and uhlan raids keep you tense

  • @emanuelmauch3541
    @emanuelmauch35412 күн бұрын

    I like how you're always thinking out loud during game, makes it so much more enjoyable! Keep up the good work!

  • @slavicdude1016
    @slavicdude1016Күн бұрын

    totally agree, thats what makes his videos stand out. also you can learn a lot to improve your own game sense

  • @juliocerplays3913
    @juliocerplays39132 күн бұрын

    It was huge

  • @Dennis3623-nk4ib
    @Dennis3623-nk4ib2 күн бұрын

    Make my day watch Red Lose ❤

  • @slavicdude1016
    @slavicdude10163 күн бұрын

    damn good timing on that push, hope you make it to the final

  • @LaddRusso91
    @LaddRusso913 күн бұрын

    I'm surprised that Lukas wasted so many Uhlans, first into pikes then into halbs. Maybe he didn't notice the halbs?

  • @SoldieRaoe
    @SoldieRaoe3 күн бұрын

    I think age 2 he probably was thinking i wouldn't expect so many uhlan, which i didn't, but I was able to react properly, then I'm guessing he may not have seen the halls or felt that was the time to take the fight and win, not allow any more ruyter massing.

  • @seanwoodgate5335
    @seanwoodgate53354 күн бұрын

    Really great game and well played, I think you had him when the musks went under the tc though I think going 17 Ruyters there as a timing could have sealed that momentum.

  • @vivid_3429
    @vivid_34294 күн бұрын

    I’ve got no idea what the advanced market strat is. You think it’s good?

  • @Luca-vb3xo
    @Luca-vb3xo4 күн бұрын

    kzread.info/dash/bejne/d6qHl62Fdcbadbw.htmlsi=xM6Q_hkWFybZxR0m

  • @SoldieRaoe
    @SoldieRaoe3 күн бұрын

    I'm going to have to make a video for that, haha. I've seen it once and it seems viable.

  • @DakkaDakkaDakkaWaagh
    @DakkaDakkaDakkaWaagh3 күн бұрын

    @@SoldieRaoeits very good. Especially because it synergies very well with two of their gather cards

  • @Akiha_Cherry
    @Akiha_Cherry4 күн бұрын

    Hi soldieR, love your contents! but if u can remove that annoying keyboard sound it could make a better watching experiences😊😊

  • @SoldieRaoe
    @SoldieRaoe3 күн бұрын

    Hi. I've tried adjusting my mic settings and positioning but have never found a way to reduce it any more than I have. I do wish I could remove it entirely, though some people have told me they enjoy it hah

  • @renzo189
    @renzo1895 күн бұрын

    Great micro. Those halabs, those falcs, on point against them Germanz

  • @patsy02
    @patsy025 күн бұрын

    How did you predict he'd come swamp you with 15 uhlans in age 2? Whenever I prepare for a push like that they just age up and I'm stuck in age 2 with useless pikes

  • @SoldieRaoe
    @SoldieRaoe5 күн бұрын

    I did not expect more than like 9 uhlan (4 from shipments and a batch of 5), but whenever in doubt, you can start sending the 8 pike shipment and cancel if you don't need it. It also helps to have the market to buy for wood and start a new batch of pike at the rax.

  • @patsy02
    @patsy025 күн бұрын

    @@SoldieRaoe skill issue I guess

  • @DakkaDakkaDakkaWaagh
    @DakkaDakkaDakkaWaagh4 күн бұрын

    @@patsy02part of it he also only starts with 1 pike in rax and rhen of need be cancel or queue up 5 pike. It's hard in low ELO because sometimes the thing people should do (like raid with 6-9 uhlan) they don't. 2 shipments with 2 uhlans and make a stables and build some makes sense to slow down dutch. If Lucas hadn't done this it would have been way to easy for soldier to get his 4 bank quick semi in then once dutch are rolling it's hard to come back from. In lower ELO though German players might not think about this and just naked ff without building any uhlans. It doesn't make sense so then if you are playing smart and build 5 pike it feels like you are the one being stupid not them. Bear in mind 5 pike are never useless. They are extremely effecient at raising buildings. So trading posts etc.

  • @nicolasruizalt1993
    @nicolasruizalt19935 күн бұрын

    top tier gameplay and very nice commentary you got another sub my friend

  • @SoldieRaoe
    @SoldieRaoe5 күн бұрын

    Thank you, I appreciate that.

  • @vivid_3429
    @vivid_34296 күн бұрын

    Am I the only one who thinks Japan is way too fast nowadays?

  • @DakkaDakkaDakkaWaagh
    @DakkaDakkaDakkaWaagh5 күн бұрын

    300 food meta. It's good. People really don't understand how good.

  • @vivid_3429
    @vivid_34295 күн бұрын

    @@DakkaDakkaDakkaWaagh even without that, they start with 700 res iirc . . . just insane

  • @sp1d3rm0nk3y33
    @sp1d3rm0nk3y335 күн бұрын

    @@vivid_3429 yeah. For woke reasons devs want asiatic and pre-american civs insanely strong.

  • @Mirimata
    @Mirimata6 күн бұрын

    Ah, New England. Because we all need a teleporting frigate/monitor/battleship in our lives, appearing in the one place that would be impossible for them to be.

  • @platypus_slayer1
    @platypus_slayer15 күн бұрын

    Ask the brits at Saratoga about pond frigates :p

  • @Mirimata
    @Mirimata5 күн бұрын

    Nah, you're pulling my leg mate.

  • @platypus_slayer1
    @platypus_slayer15 күн бұрын

    @Mirimata I might have it confused for lake Champlain (battle of platsburgh) but yes several important battles in the revolutionary war involved making ships in the northeast on lakes, ans in 1 battle the US surprised the brits by making several frigates to attack a fort

  • @Mirimata
    @Mirimata5 күн бұрын

    I don't seem to recall any of those battles involving frigates teleporting into land-locked ponds.

  • @The18thAnniversary
    @The18thAnniversary6 күн бұрын

    gg wp

  • @italianspiderman8500
    @italianspiderman85006 күн бұрын

    Is the 5 Hus shipment better then the 4 Lancer? Im thinking about the instant ubgrade for the lamcer in age 3

  • @SoldieRaoe
    @SoldieRaoe6 күн бұрын

    If you already have the lancer upgrade sent, I can see 4 being good, but in general, I prefer 5 huss because the hp and attack is better against all except skirm at that point.

  • @vivid_3429
    @vivid_34296 күн бұрын

    @@SoldieRaoeI think he meant since Lancers shadowtech and Huss don’t.

  • @mr.knoll-it-all1564
    @mr.knoll-it-all15647 күн бұрын

    The best buff Jaguar prowlers got was the speed buff in stealth. Made them so much more viable. Before they would always get kited to death by skirms