RBRallyLT

RBRallyLT

www.rbr-lt.com video kanalas

Pine tree assets preview

Pine tree assets preview

Ground texturing tutorial

Ground texturing tutorial

Saalahti in the rain

Saalahti in the rain

Saalahti cameras show

Saalahti cameras show

Saalahti progress Update

Saalahti progress Update

Saalahti preview

Saalahti preview

Saalahti v1 1

Saalahti v1 1

Valstagna Reverse

Valstagna Reverse

PS Valstagna FINAL v1.0

PS Valstagna FINAL v1.0

PS Valstagna Full preview

PS Valstagna Full preview

Low poly forest in Blender

Low poly forest in Blender

SSS Valstagna

SSS Valstagna

SSS Valstagna new section II

SSS Valstagna new section II

No war!

No war!

TORSBY sprint

TORSBY sprint

Torsby 2018 full preview

Torsby 2018 full preview

TORSBY 2018 19

TORSBY 2018 19

SAALAHTI virtual rally stage

SAALAHTI virtual rally stage

Torsby Shakedown preview

Torsby Shakedown preview

Torsby shakedown 2

Torsby shakedown 2

Torsby shakedown 1

Torsby shakedown 1

Пікірлер

  • @buteobcr7347
    @buteobcr734724 күн бұрын

    Congrats . this stage MUST be tested by an Audi A2 GrB. It will be awesome.

  • @user-pv8lu4tu1t
    @user-pv8lu4tu1t26 күн бұрын

    кайф! ух как ждем! со всей силы ждем!)) ну давай скорее уже! ааа)))))

  • @ji3200
    @ji320027 күн бұрын

    Thanks for your hard work

  • @user-pv8lu4tu1t
    @user-pv8lu4tu1tАй бұрын

    ЭТО ПРОСТО АКУЕННО!

  • @joaomartinez845
    @joaomartinez8452 ай бұрын

    why it seems like you can see the dust through the ground, and the dirt road is shinny

  • @RBRallyLT
    @RBRallyLT2 ай бұрын

    Well, I can control the dust effect it does not depend on track creation content. Shiny effect you can see if you have damp or wet surfaces. Also, the same on dry but in some road conditions - recommend more exploration in real life and you will see how shiny the dry tarmac is in hot weather like a mirror...

  • @Mint-Lynx
    @Mint-Lynx2 ай бұрын

    What a jump in visuals! This is easily up to Gabiria in terms of visual fidelity. Practically no trace of this being in a 20-year-old game.

  • @pbakai182
    @pbakai1822 ай бұрын

    Thank you RG! 😍

  • @ji3200
    @ji32002 ай бұрын

    Amazing job! Hope we have reverse stage version for this.

  • @RBRallyLT
    @RBRallyLT2 ай бұрын

    so far no

  • @user-yx5wd5yy6h
    @user-yx5wd5yy6h2 ай бұрын

    very nice!

  • @DarioBan
    @DarioBan2 ай бұрын

    Great. Show how u made those trees. Tnx

  • @RBRallyLT
    @RBRallyLT2 ай бұрын

    it's a long process of work, first, create a full 3D tree in a 3D program, and after bake it into the textures...

  • @JuanGuzman_17
    @JuanGuzman_172 ай бұрын

    👌

  • @oskarclavero1569
    @oskarclavero15693 ай бұрын

    Pretty!!! 🎉🎉🎉

  • @sas2dj
    @sas2dj3 ай бұрын

    One of my favorite tracks on gravel. Can't wait....Thanks for your great work

  • @JuanGuzman_17
    @JuanGuzman_173 ай бұрын

    👌

  • @ji3200
    @ji32003 ай бұрын

    Is this stage included in RSF?

  • @RBRallyLT
    @RBRallyLT3 ай бұрын

    Will be when I finish it

  • @ji3200
    @ji32003 ай бұрын

    ​@@RBRallyLT ohh so you are the one of the stage creator for RSF? Thank you so much for keep supporting RBR. I really appreciated. By th way, is there gonna be reverse stage for this? Down hill is always fun

  • @pbakai182
    @pbakai1823 ай бұрын

    🔥🔥🔥

  • @aleksip_rally
    @aleksip_rally3 ай бұрын

    this is great

  • @DavidDyball
    @DavidDyball3 ай бұрын

    Thank you so much for this video. Very helpful for someone like me who is just starting out 👍

  • @glowiever
    @glowiever3 ай бұрын

    have you ever shown what it's gonna look like in-game?

  • @RBRallyLT
    @RBRallyLT3 ай бұрын

    you can look into my latest realized tracks like Valstagna or Saalahti. It's will the same

  • @RamiroNunes
    @RamiroNunes3 ай бұрын

    Good job, thanks for the teachings.

  • @lab0004
    @lab00043 ай бұрын

    can you use vertex color as mask in RBR? or do you need to bake before exporting

  • @RBRallyLT
    @RBRallyLT3 ай бұрын

    Yes, RBR supports color masks, just need to export with RBR track exporter in Blender

  • @derekglison8256
    @derekglison82564 ай бұрын

    Excellent tutorial. I would like to know if there is a possibility of you doing something teaching how to map the track texture? How to make asphalt texture with damage, cracks, roughness? This would help a lot!!! Thank you and congratulations on the great work you do for the Richard Burns Rally!

  • @antanasjokubaitis2045
    @antanasjokubaitis20453 ай бұрын

    kzread.info/dash/bejne/q6Koz9GMoJq-e7A.html

  • @RamiroNunes
    @RamiroNunes4 ай бұрын

    Bom trabalho, parabéns

  • @pizarrorodrigo
    @pizarrorodrigo4 ай бұрын

    Gracias por tu trabajo!!

  • @pizarrorodrigo
    @pizarrorodrigo4 ай бұрын

    Un saludo desde España

  • @marcoviaggi6276
    @marcoviaggi62767 ай бұрын

    Congratulations on this new stage! But in the RSF version lacks the dust lifted by the wheels

  • @RBRallyLT
    @RBRallyLT7 ай бұрын

    Hi, thanks, yes I saw one one video. It's of course very strange, track must use standard GB particles system. As in my videos. I hope soon It's will fixed together with damp-wet surface physics

  • @cedricgermain7977
    @cedricgermain79777 ай бұрын

    Very nice!!!

  • @Yeplols
    @Yeplols7 ай бұрын

    damn track looks great, love those camera angles

  • @mrtravnikar
    @mrtravnikar7 ай бұрын

    Looks wonderful!!

  • @kellonkansi
    @kellonkansi7 ай бұрын

    Compare to ea wrc, these roads are like highways 😂

  • @Juusomo
    @Juusomo7 ай бұрын

    Wow,can wait when realese

  • @user-yx5wd5yy6h
    @user-yx5wd5yy6h7 ай бұрын

    дождь финке к лицу

  • @PsychicOg1
    @PsychicOg17 ай бұрын

    can't wait 🔥

  • @MrBanaanipommi
    @MrBanaanipommi7 ай бұрын

    holyshit that road looks amazing!

  • @dbwrc
    @dbwrc7 ай бұрын

    Really nice piece of work. The forest is really good.

  • @joshm197
    @joshm1977 ай бұрын

    Beautiful stretch, you should think about making a game with a cost, it's the least you deserve... Thank you!

  • @kittx3392
    @kittx33927 ай бұрын

    that guy is losing about 200k worth in the gear chilling under the rain :P Wait, is that a working cubemap for the puddles?

  • @RBRallyLT
    @RBRallyLT7 ай бұрын

    Yes, it's a cubemap for puddles. Only sadly, it's not working in all 100% in every place where it is necessary

  • @kittx3392
    @kittx33927 ай бұрын

    @@RBRallyLT so in theory it's possible to add cubemaps for water as well, maybe in combination with normal maps? not working sometimes - in regard getting the cube coords right?

  • @pbakai182
    @pbakai1827 ай бұрын

    ❤ Really great work..The splashes are such a nice little touch.

  • @Hulek69
    @Hulek697 ай бұрын

    🔥

  • @kaataakokukaan738
    @kaataakokukaan7387 ай бұрын

    Nice!

  • @wallpaper4237
    @wallpaper42377 ай бұрын

    What a beaut

  • @blackice996
    @blackice9968 ай бұрын

    Looks great!

  • @MiguelBernardo
    @MiguelBernardo8 ай бұрын

    💯

  • @Zeppelinpuppy
    @Zeppelinpuppy8 ай бұрын

    Good job on the map. But still, this game doesn´t look punishing enough. In real life those snowbank bites would suck you in. And the off road excursions would cause some spinning action. I wish there was the option to create more realism of this elements in this game. Because it is my favorite.

  • @kittx3392
    @kittx33928 ай бұрын

    One of the best stages i've seen mate, hope for more Finnish stages in the future.

  • @pbakai182
    @pbakai1828 ай бұрын

    Thank you RG!!

  • @dbwrc
    @dbwrc8 ай бұрын

    That's really nice, really got the right feel

  • @joshm197
    @joshm1978 ай бұрын

    Excellent work, the cameras are beautiful... Congratulations!

  • @user-yx5wd5yy6h
    @user-yx5wd5yy6h8 ай бұрын

    spectacular! =)

  • @categoryfive472
    @categoryfive4728 ай бұрын

    nice job!!!

  • 8 ай бұрын

    Ahh, those dirt spray textures are so beautiful