Ground texturing tutorial

In this tutorial, I showed a few methods, of how to work with ground texturing. Dedicated to Richard Burns Rally game files exporting process...
I used Blender v 3.6 (builder.blender.org/download/...)
RBR Track Addon 0.2.10 ( / discord Track building)
TexTools 1.6.1 (github.com/franMarz/TexTools-...)
keKit 3.1.4 (ke-code.xyz/scripts/kekit.html)
Finland vegetation assets pack you get there: / discord

Пікірлер: 6

  • @DavidDyball
    @DavidDyball3 ай бұрын

    Thank you so much for this video. Very helpful for someone like me who is just starting out 👍

  • @RamiroNunes
    @RamiroNunes3 ай бұрын

    Good job, thanks for the teachings.

  • @lab0004
    @lab00043 ай бұрын

    can you use vertex color as mask in RBR? or do you need to bake before exporting

  • @RBRallyLT

    @RBRallyLT

    3 ай бұрын

    Yes, RBR supports color masks, just need to export with RBR track exporter in Blender

  • @glowiever
    @glowiever3 ай бұрын

    have you ever shown what it's gonna look like in-game?

  • @RBRallyLT

    @RBRallyLT

    3 ай бұрын

    you can look into my latest realized tracks like Valstagna or Saalahti. It's will the same