Welcome to Blender 3D Architect-your ultimate destination for mastering design tools and software in architecture, design, and engineering. Hosted by Allan Brito, a seasoned architect, this channel is dedicated to teaching and demonstrating the practical uses of Blender, SketchUp, AutoCAD, Revit, and Rhino 3D in a professional environment.
Whether you're a student eager to learn, a professional looking to refine your skills, or simply curious about architectural design tools, Blender 3D Architect offers detailed tutorials, tips, and insider knowledge to help you thrive in the industry. Join Allan as he guides you through complex concepts with ease and shows you how these tools can bring your creative visions to life.
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great
useful stuff, thanks
Already waiting for the cad Extension video in Blender. is there a good addon doing all these objects snap like in autocad?
Please make a video about the camera sensors presets.
Thank you for your great tutorials, but unfortunately, your voice is not loud in all your videos. Thanks again.
Stored Views is exactly why I came looking and found your video ;) Thank you!
Glad I could help!
That add-on cannot run on Blender 4.0.2, so i must reinstall Blender 3.6 LTS to use it. Blender 4 edition series are too bad. Thanks for your video, its great!!!
In the video he uses 4.2.0. Have you tried with that version?
@@FernandoFigaroli sorry, i means 4.2.0
@@FernandoFigaroli The add-on is installed, but blender won't let you import it. Keeps giving error
Amazing. Love to see Blender getting more feasible for architecture and landscape design
What great news! I almost had a heart attack when I heard it. Thank you so much!❤
thank you but damn your intro gave me a heart attack
😬
I clicked continue off line and now I have not Allow Online, I reinstalled 4.2 and it didn't bring back the work on line selection.
Open the System tab. You have the overall control to allow or block internet access.
This helped me a ton. Thanks!
Glad it helped!
Thank you Sir - learned a lot althought using Blender since 6 years in design. 😅
Happy to help!
Espectacular soy nueva en blender y estoy aprendiendo me parecia raro que todos los videos ya tenian activado la barra de intallacion y ellos agregaban desde ahi. Tu video es el unico que consegui que esta asi por default. It only shows the search bar and all add ons and the Little Tag icon. I didn't know that i had to go to the get extension tab to add them. 😅
Glad to help! - Encantado de ayudar! 😁
@@blender3darchitect voy a checar tu canal para ver más tutorials. Seria cools si pudiera hacer objects del día a día, animals plantas fruits y cosas para beginners to follow along
I casually found this on my own, quite the surprise!
This is bonkers!
Thanks a lot... Didn't really download 4.2 yet... But you just gave me a reason to do so.
thanks you!!
I can’t find the add on. If I type dxf in search bar nothing shows up
it's not a big deal
the command line is the same?
Almost the same. 90% of what you do in AutoCAD you can replicate in QCAD.
well u dont need to know that anymore but its snaps to the nearest vertices not the nearest to the mouse so u just g without snapping near the position so now the nearest vertices is the one u want to snap so g again with control for the snap n it will snap
Thank you so much!
Looking for more video tutorials based on your book. It's better you can make it into a workshop by using blender 4.0 cause I see you already have a workshop but it's in an older version.
Possibly the only Blender 4 video I have seen that uses the Light theme! Cool.
Its not working, i cant import my dfx-files, there is no error and the file is not even showing up in the scene collection?
same here
@@olgademidova3644 same. Binary DXFs will throw some console errors, ASCII ones won't do anything.
Not support 3D files...
Hello Allan, I would like to know how you deal with the units in both programs. I work in AutoCAD in metric mm (1 meter are 1000 units) and so on. When I import to Blender (exporting from AutoCAD to DXF 2000) I see that I need to scale my drawing to make it fit the camera in blender otherwise the geometry tends to disappear from ACAD to Blender! what could be the best practice and how could the setup be in Blender in order to import or if I need to scale to .0001 so my meter is 1 (unit) instead of 1000 (units) or millimeters. Thanks in advance and Great Video.
What I usually do is to change the Blender units to match the source file. If you keep it in the default settings, it will stay in meters. If you design in AutoCAD using millimeters (mm) and draw 1 meter with 1000 units. Importing that project to Blender will convert those 1000 units to 1000 meters or 1km. Update the units in Blender before importing.
Help! What is your process for producing technical drawings using Blender 4+ ? (or do you export your views then annotate them in QCad/ACAD?). I need to work natively in Blender because I have a lot of MEP equipment that requires lots of tagging of Descriptions etc. so exporting to a CAD program is awkward for me. 1) Do you have your sheets in Blender or do you export them? 2) Do you use Scenes (one per drawing sheet), animating visibility to show/hide parts (as well as ViewLayers)? 3) Do you use the Compositor to combine camera views onto a single sheet? Perhaps with one Workspace per drawing? 4) What addon/s do you use for dimensioning (Measurable, TechSec, PRJ, MeasureitARCH etc?) 5) What are your views on BlenderBIM?
Blender alone won't help you to create and manage technical drawings. You will be able to export projects as SVG files with orthographic views. Once you have the SVG, you can import it in Inkscape to edit the sheet layout and save it as a PDF. Inkscape is also free and open source. From your list, you will definitively need MeasureIt_ARCH for dimension lines. That is what I use. Regarding BlenderBIM, it is a great solution. But, you need to be willing to learn about both BIM and IFC terminology to take full advantage of BlenderBIM. If that is your case, go for it. It will save you a lot of time. Keep in mind that BlenderBIM is still in alpha. It works, but things are still changing a lot in each version.
very helpful, thanks
ty ty ty ty this is cool lol
Hi, do you know if it works for AutoCAD 3D file? I mean, both converting and importing 3D furniture and building from dwg format to dxf format.
not works
The conversion doesn't work for 3D data :(
Thanks for nothing. Arguably the most useless video in your channel so far. I respect your effort to cover blender and I even watch your videos, but may I suggest if you have no idea for a new video maybe just wait until true inspiration comes?
Finally! :)
you dont have to even turn snapping on, just G then B and select vertex and move
For what was the "G" again?
@@user-cn3tt4sv3r move
Thanks! It is a great time saver tip!
@@user-cn3tt4sv3rgrab
What? Just change to snap to active vertex go into edit mode and make the corner you want the active element.
no need to set snapping on, just press G then press B choose source vertex and move done!
Everyone try "Speckle", it can read not just DWG files but any 2d and 3d files. It just free you from the hassle of file format. It just work on data. You will love it.
Alt + MMB
I just use Knife Project. Use one plane to cut the other and then reverse which one is the cutter. Merge objects together using Control J.
You can do that in Qcad in far fewer operations, after creating the enclosed dimensioned rectangle, use the poly line offset, input distance and click as you did inside the box, it will draw the full offset rectangle in one. Then from the left offset first break, then the second then use the breakout segment to create the gap.
Start some project in qcad and you will hit the bottleneck very soon, open-source is best for artist but it should atleast provide basic way to complete task just see blender, it start with basic poly modelling work and now it surpasses all major 3d player in the market. I hate Autodesk psychology, they want you to stick to their software only even more advanced software come into market. I used to work in 3ds max but with time i switched to blender for all my poly modelling work but i am unable to find any open alternative to AutoCAD. in today's era openness of any program is very important to utilize the power of AI and Autodesk is just opposite of open-source.
It is ok for such basic task but it is not as scalable and optimized as AutoCAD, lacks advance functions like Dynamic blocks and other tools. I also tried LibreCAD but that is also very basic as well, i mean you cant rely on them for any serious project. However, i use rhino for all my 2d and 3d work even it dont have dynamic blocks but i love the flexibility rhino provides at a very low cost for all 2d, 3d and parameteic modelling need. I use Rhino+Blender+D5+Inkscape+photoshop+Davinci resolve for my current architecture and visualization work.
This video is misleading, as you said use blender as autocad so you should cover all alternative of autocad in blender, either you make tittle saying "snap like cad in blender"
This process is much longer, blender has to read the dwg file as 3dsmax!
Thank you 👍
This is simple, yet fantastic.
it´s not necessary enable the snap...just press B after grab scale rotate..and voila!!!
Thank you! I design in autocad alot and this helped me understand blender better.
Thanks for sharing... it would be impossible, for most people, to know that there exists such a tool in Blender.
Great!