w(&)e play games

w(&)e play games

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Howdy! We Play Games is a channel dedicated *primarily* to crunchier games like Age of Wonders 4, Humankind, Victoria 3 and the like, with combinations of let's plays and tutorial videos and live streams making up the bulk of what we do here on the channel. That said, I also have a soft spot in my heart for roleplaying and Crusader Kings 3: After the End is easily the most fun I've had doing "roleplaying" with a video game in a *long* time, so we're covering that + lore videos on AtE as well. As the channel grows and evolves (and my ADHD draws me into another hole) expect the coverage of those games to fluctuate, but hopefully no matter what you are here for you learn something and maybe have some fun along the way. I know I am!

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  • @pramadanaagsha3943
    @pramadanaagsha394322 сағат бұрын

    i dont understand what is the mind mechanism behind your placement of outpost. Maybe I'm just too ingrained with finding clusters of resource that most of your outpost placement with city founding in mind so out of expectation for me.

  • @painfactory548
    @painfactory548Күн бұрын

    about the Dragon scales. Dragon scales level 2 give you a resistence of 5 agsinst something. What is absolutely ok, together with your general resistence you reach like over 70% resistence to that damage type. Dragon scales level 3 gives you the same resistence. At this point you get something you have absolutely eneugh from. I think it would be good to change level 3 Dragon scales.

  • @painfactory548
    @painfactory548Күн бұрын

    The reason why stone spirits are weak to spirit damage is becouse they are from stone, so like physical and spirit is the opposite of physical. I think that was there thoughts.

  • @painfactory548
    @painfactory548Күн бұрын

    I like to have a shielded Hero with holy revenge and maybe even more tetaliation damage on the shield.

  • @crazyelf1
    @crazyelf12 күн бұрын

    Has anything changed with the rise of Eldritch Realms (apart from the new content)? Will there be an update of this at some point (I assume after 1.3 exits beta)?

  • @angelbelichenov3393
    @angelbelichenov33932 күн бұрын

    Thanks for the great videos. If we want to play PVP competitively with my friends - which tomes, abilities, tactics would recommend that we ban to make for a more balanced experience?

  • @ivilivo
    @ivilivo3 күн бұрын

    Love the format. But I believe this type of video have most value to noobs like me. And as such, bit overwhelming amount of information. Maybe split it up in parts, type 1-2-3. And I guess this is also very valuable for singleplayers.

  • @painfactory548
    @painfactory5484 күн бұрын

    What i like on arcane focus is that it is percentage damage. I dont like to have so much attack damage upgrades for my battlemages. In some cases battlemages dont attacck at all, expacialy since exisat the dragon bomb.

  • @yawanoc
    @yawanoc4 күн бұрын

    I know this series is a little dated now, but thank you for putting this together! This series helped me get back into the game after a long break, and I've been relearning what I used to love about it.

  • @okonkwojones
    @okonkwojones6 күн бұрын

    If you’d preemptively cast mark of invulnerability would that have saved the wolf? I haven’t used it in forever, so I don’t remember how it triggers.

  • @nickwalton2267
    @nickwalton22676 күн бұрын

    I love the in-depth information in your videos, I feel like i learn a lot for each one i watch, but I wish you wouldn't constantly move the camera around even when nothing is happening because it makes me feel a little nauseous :P

  • @matthewstorm4135
    @matthewstorm41358 күн бұрын

    Granted this vid came out before it was available, but I’ve had a lot of fun with the Constrictors with the Reaver faction. They do such a good job at slowing down the enemies charge and controlling the board that I’ve kept using them in late game. They are also pretty nice at bringing enemy ranged units to your melee units.

  • @voswouter87
    @voswouter878 күн бұрын

    "if you're not building outposts almost every turn" But the city limit is very restrictive, so is the idea to turn these cities into vassals?

  • @Whoisthis911
    @Whoisthis9119 күн бұрын

    Thank you very much for this video! If i can suggest one thing that would help beginners like me, it is to talk a bit more about the bad choices/options in the empire tree and why they are bad. I know the video is already 32 minutes long but there are a lot of choices/options in the empire tree that you skipped over because (i assume) you know they are bad, but we beginners dont know why. Thanks again!

  • @pRIderzaur
    @pRIderzaur10 күн бұрын

    I'd be curious about the ranking now that Reaver has been buffed and Mystic got updated (alongside other balance changes of course). Because, imo, vs AI at least, a Magelock hero with Killing Momentum and some setup/support will just be overpowered and generally guarantee 2 kills per turn (or at least 1 and a half); I may be bad but Crossbows seem useless now.

  • @inhostemomnialicita1535
    @inhostemomnialicita153512 күн бұрын

    New builds when? 🥺🥺🥺

  • @edwardarnett9815
    @edwardarnett981512 күн бұрын

    Hey man love the videos, any chance we can get an update on some of them now that ER is out? I haven't played in a while and there is a lot new with the game and like in most 4x games there is a pretty steep learning curve if you want to actually do well 😆😆😅 Like I said I really enjoyed the video and I totally agree that dark (of all the cultures) needing farms for their specialty bldg always struck me as real weird too.... Literally a case of well yeah they're evil but they're not THAT evil 😆😆

  • @schatten..3363
    @schatten..336312 күн бұрын

    They actually made skellys great, mystic summoner eldritch spamming armies of racial skeletons on demand made yet a funniest single player experience for me, t5 shadow tome feels actually half decent now. And u can support it with all the other magic origin summons.

  • @DaltCity
    @DaltCity12 күн бұрын

    Can you please do a video on ascension traits in the pantheon? Nobody has put any content out that I can find, but it seems like you can get some cool perks from it

  • @sunsfury6488
    @sunsfury648813 күн бұрын

    Super nice to see the Beta branch come through, has been fun playing around with it so far

  • @richard1493
    @richard149316 күн бұрын

    Can you do an updated version for 1.7.4? Argentina had a lot of potential for unopposed aggressive expansion in 1.7, but 1.7.4 dropped and it feels like a kick in the balls. In 1.7 you could conquer Piratini almost immediately and use a Return State sway to coax Brazil to help you take out Bolivia. Paraguay, Uruguay, and Chile wouldn’t stand a chance against the player, especially since you could just cycle conquering states that Brazil has a claim on and using those claims to bring them into future wars. The UK never intervened in my experience. In 1.7.4, Argentina and Brazil now start the game with poor relations and a rivalry between them, and the US now starts with an interest in Brazil and neutral relations, really crippling any chance of swiping Piratini or Uruguay early on. You pretty much have to just wait for relations to improve with Brazil now before you can conquer anything because they’ll take every chance to puppet you. I went from dominating country in South America from Ecuador down by the mid 1840s to not even being able to start a steamroll strat anymore. Kind of a bummer tbh.

  • @crazyelf1
    @crazyelf118 күн бұрын

    Will all of the tier lists have to be updated for Eldritch Realms?

  • @finna1002
    @finna100218 күн бұрын

    Timestamps needed

  • @duskworker8469
    @duskworker846920 күн бұрын

    i think national militia better for if youre playing small and tall. mass conscription you dont have enough manpower to take advantage of anway?

  • @norandomnumbers
    @norandomnumbers22 күн бұрын

    I often see people say to not get gold buildings but I'm often running out of gold due to unit maintenance. So how do I keep developing my cities while also maintaining and building new armies just from the map?

  • @wepg
    @wepg22 күн бұрын

    @@norandomnumbers The first and most important thing is to get comfortable scouting - splitting up stacks to spread your vision out to see gold is *really* important. You also want to check for Free Cities you can pillage, as this is also a giant chunk of change you can get early on. Some Bronze Ancient Wonders are also clearable early on and can payout enormous sums of gold if you are on Fabled Hunters.

  • @norandomnumbers
    @norandomnumbers22 күн бұрын

    @@wepg I do scout a lot and I often plop outposts on mana or gold nodes, but I also play on brutal so node and wonder clearing is more difficult and slower. (I still auto resolve very often, though not every fight, and definitely not wonders). I'm often paying off my grievances to the AI I want to declare war on for the imperium bonus though, that's a huge gold sink. I pillage when I can and I feel it doesn't make my armies vulnerable, but I'd often also like to capture cities quickly rather than pillage within reinforcement range. A lone unit close to the city center pillaging by itself will be killed and the enemy army will retreat back to the city, but lone pillagers on the outskirts are fine.

  • @AndreLuis-gw5ox
    @AndreLuis-gw5ox22 күн бұрын

    Stopped watching when you yapped about auto-resolve. I want to play the game, not let it play itself

  • @wepg
    @wepg22 күн бұрын

    @@AndreLuis-gw5ox once you start to play the game and understand the rules, you'll learn that manual fighting the AI effectively breaks the game due to the tactical AI not understanding combat very well. If you want to play casually and enjoy the game and have fun, do so! If you want a challenge that encourages you to actually learn the game's mechanics, though, you need to play on autoresolve mostly or autoresolve only to get a good balanced game right now.

  • @lonesurvivor8828
    @lonesurvivor882823 күн бұрын

    Im curious on your thought of undergorund adaptation now that the world generation to count all players has been fixed. Care to share?

  • @wepg
    @wepg23 күн бұрын

    Sure! Underground Adaptation is no longer a troll trait so taking it isn't offensive to the other players, but it still has some serious issues with generation for the underground *player*. It's sorta like Wonder Architects where it comes with a giant heaping scoop of RNG, but unfortunately most of the RNG is just downside risk, as the upside risk still isn't there and the lack of pastures to clear and easy access to bronze wonders really hurts. It's technically playable now and the proliferation of spirit weakness in underground fights means you *can* attempt to justify it if you are on High and/or Zeal. I think that it remains mostly not worth it as it is a 1 point trait that you have to do a lot of work to get it back to neutral value, but if you want it for RP reasons knock yourself out.

  • @lonesurvivor8828
    @lonesurvivor882822 күн бұрын

    @@wepg Thanks for sharing you thoughts!

  • @piojestsuper
    @piojestsuper24 күн бұрын

    Happy to see you're growing. I like your voice, the fact that I don't have to look at your face, and the fact that you talk to yourself very often which is rather cookie but relatable. Keep up the good work my man.

  • @wepg
    @wepg24 күн бұрын

    I love the fact that I don't have to look at my face and, more importantly, that none of you have to look at the avalanche of cat paraphernalia spilling out of the closet behind my desk.

  • @suchpower4780
    @suchpower478024 күн бұрын

    do the low tier unit changes affect tome of the horde or is it still crap?

  • @AssarStorm
    @AssarStorm24 күн бұрын

    Would be interesting to know what settings in your opinion make singleplayer game the most difficult, beside tuning handicap settings in AI's favor. What difficulty out of 5 default is the most hard to win on "out of the box", where I don't need to change any of advanced settings, and if I intend to change advanced settings, what can I do there to make game vs AI make the most difficult for me in general. I agree that playing on Brutal can feel slow and like a slog, but at the same time I still think Brutal is the most hard "out of the box" difficulty. But if you're right, I would be glad to make game more difficult for myself.

  • @wepg
    @wepg24 күн бұрын

    It actually scales based on player skill/experience. Brutal is a lot scarier when you don't know about/can't leverage all the extra heroes on the map, and a lot easier to handle if you bring something that has access to a strategic layer damage spell.

  • @jzjzjzj
    @jzjzjzj25 күн бұрын

    The belief isn't erroneous, many of the tribes of patagonia where borderline gigantic in stature, being over six foot, possibly even seven foot on average, which is gigantic compared to the european sailors who would've been 5-6ft tall.

  • @jzjzjzj
    @jzjzjzj25 күн бұрын

    Because the area was vast steppe, which seen in aboriginal australians, plains indians, mongols/pontic steppe people, before the advent of horses, lead to very tall people, so they could travel large distances across these plains.

  • @jzjzjzj
    @jzjzjzj25 күн бұрын

    So it's not just about nutrition, but rather the people of these plains are genetically selected to be genetically taller/have higher growth potential because it is advantageous for them.

  • @dj2875
    @dj287525 күн бұрын

    watching this for 10 min and i still did not see how do i actuallly form navy from begining

  • @wepg
    @wepg25 күн бұрын

    Ah, this is from a much older patch, to create a navy now you need to click create a navy in your military tab, add an admiral and some ships in that screen and you should be good to go.

  • @conradmills4977
    @conradmills497725 күн бұрын

    I love reavers. They've got problems, true, but those T1 polearms with a ranged physical hero just hits different.

  • @wepg
    @wepg25 күн бұрын

    We had some issues here but it's really mostly Champion-dependent; give them a shot with a reasonable ruler type and focus on Frontline durability and backline ranged heroes and the power of the new reavers really does reveal itself. I think we can still win it *if* we are lucky, but I'd love to see Champions get some more starting bonuses so they aren't *quite* so far behind from the beginning of the game.

  • @conradmills4977
    @conradmills497725 күн бұрын

    ​@@wepgWhy not just make their economic bonuses the non-magical aspects of an empire? So, food, gold, production, draft, and probably flat amounts in each city of their race. I could see something diplomatic working well with their flavor identity also. They are supposed to be the leaders who actually care about their subjects, after all.

  • @wepg
    @wepg25 күн бұрын

    @@conradmills4977 Yeah, I think there are a lot of levers that can be pulled to help Champions out, so I care less about the form the buff comes in and more that it happens at all. I think there are a lot of great options for making them better, but they do really need it.

  • @conradmills4977
    @conradmills497725 күн бұрын

    @@wepg True. From a design perspective, it is an interesting problem: there needs to be a generic leader type that doesn't capitalize on specific game systems, such as spells, items, and resource shuffling, but it also can't be the absolute best option in all cases. My previous flat bonus thought would be too strong, percentage might be fine.

  • @scottx1415
    @scottx141526 күн бұрын

    A ton of good insights, thanks

  • @wepg
    @wepg26 күн бұрын

    No problem!

  • @wanderingwisp4542
    @wanderingwisp454226 күн бұрын

    Starting the video off with my favorite track from the expansion, glad I subbed to ya. :)

  • @okonkwojones
    @okonkwojones26 күн бұрын

    50:47 Wait, are the pyromancers actually throwing bombs and not magic? If so, I kind of love that-it’s like the fire caster class from Grim Dawn with his AoE nuke being “I cast Molotov Cocktail, cast Shoot Gun and also summon an actual Mortar for my Pet” Speaking of, some kind of 1 use grenade misc item would be a nice hero item, they probably still have the code/animation stuff in there from Planetfall kicking around in the backend. But I guess an AoE wand basically serves that function. I just kind of love the theming of when you get that magic vs. early gunpowder mundane match up in a fantasy setting -a la “Arcanum: of Steamworks and Magick Obscura”-and when they added Reavers with their magelocks it really scratched that itch for me. I wish more fantasy games would play with that sort of world building.

  • @wepg
    @wepg26 күн бұрын

    Arcanum is the coolest Isometric RPG from that time period that I've played the least, but what I saw of it was pretty dope. Pyromancers are probably using Magic, but honestly it's probably like the Pyro-vision TF2 gif inside their heads.

  • @okonkwojones
    @okonkwojones26 күн бұрын

    @@wepg yeah Arcanum is a super fascinating game that I wish I could enjoy playing more-the world building (I love the concept of magic and science interfering with each other) and aesthetic but it’s really unfortunately hamstrung by consistent bugs, really terrible balancing, lack of polish, kinda jank stats/ leveling system (but I also don’t really jive with D&D based systems-I’m dumb and basic so to me the SPECIAL + perk system is the most complexity I can understand without looking up builds) that makes me bounce off of it shortly past the first big city-also the in-game visuals really let down its amazing art design it’s so muddy, dark and bland that really disappoints me-the concept artists had such a unique style and vision, that felt like it couldve been as iconic and distinctive as Fallout’s-I can vividly remember the “Wizards to the back of the train!” ad for it in old print copies of PC Gamer. And for me I feel like of all the games I can think of, it’s the number one that I wish would get a remaster/remake/reboot. It’s ideas and world just has so much potential.

  • @ryan1000011
    @ryan100001126 күн бұрын

    I had a stack with 2 magelocks and with good golam defences and those magelocks.....killed EVERYTHING and with take aim you never have to move out of cover as they always have good to hit, but that is using manual I guess

  • @wepg
    @wepg26 күн бұрын

    Most definitely, but Reavers appear to be a lot better on the new patch, so we're gonna try them out!

  • @okonkwojones
    @okonkwojones27 күн бұрын

    Hope Zombie is ok.

  • @wepg
    @wepg27 күн бұрын

    He showed up and wrecked face! We'll try to find an opportunity to finish that game against Garacian and Gian if we can, as it sounds like they can field another army for another big fight, but I'll pass along the well-wishes.

  • @alpturan7897
    @alpturan789727 күн бұрын

    I liked the old title better 😅

  • @wepg
    @wepg27 күн бұрын

    Maybe I'll leave the poll up indefinitely and change the title back and forth, KZread would go crazy.

  • @ivilivo
    @ivilivo27 күн бұрын

    I just went from easy to normal. A surprisingly big step up. The feudal kingdom went well. Few turns away from getting a good 4th city. Plus.. 1 free city ready for take over, and additional 2 free cities close to same point. But quit campaign. At turn 30 was nowhere near able to clear out bronse wonders.

  • @wepg
    @wepg27 күн бұрын

    Keep it up! The more you play and the more you learn the better you'll get.

  • @ciscoytube5352
    @ciscoytube535228 күн бұрын

    Great analysis and great content as always. Super surprised you're only at 4k subscribers. You really do great work.

  • @wepg
    @wepg28 күн бұрын

    KZread is a cable channel and I'm an unreliable worker; I think people who have subbed long enough have seen me disappear for weeks at a time without comment. I'm just happy with who we have, as I think the community we're building is great and has *lots* of excellent ideas for me to assimilate, which is ultimately my goal. I am the borg.

  • @ciscoytube5352
    @ciscoytube535228 күн бұрын

    @@wepg keeping it fun, I like that!

  • @alpturan7897
    @alpturan789728 күн бұрын

    This is remarkable! Super helpful to watch along and hear your thought process. I especially liked the “you play turn 1, then we’ll reload and i’ll show you how i’d play turn 1” approach

  • @wepg
    @wepg28 күн бұрын

    Yeah, I hope this video will be helpful to folks as it was super fun to record. Maybe we'll do something like it in the future.

  • @alpturan7897
    @alpturan789728 күн бұрын

    @@wepg we’ve established that i’m not your real dad, just your Tooth Fairy, but you should definitely do that Walker