Zero Budget VIDEO GAME MARKETING // Marketing for Indie Game Developers

Money is not needed to do marketing as an indie game developer - You CAN do video game marketing with a zero dollar budget. I used $60 and my game sold almost $130k in 1 year. In this video, I'll give my opinion on what are the best game marketing methods to do as an indie game developer.
⚔️ Mortal Glory 2: store.steampowered.com/app/22...
⚔️ Chambers of Devious Design: store.steampowered.com/app/16...
⚔️ Mortal Glory: store.steampowered.com/app/10...
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➤5 Useful Tips For KZread Marketing: • Zero Budget VIDEO GAME...
➤Can I get Rich with Video Games?: • Can I get RICH WITH VI...
➤Now Is The Best Time to Start Making Games: • Now Is the Best Time t...
➤How to Get a Game on Steam: • How to Get a Game on S...
0:00 Intro
1:49 Contacting KZreadrs & Streamers
Send a free key to a video creator and hope they like the game enough to make a video about it. These can be review videos, commentary videos, gameplay videos or some other types of videos. I consider this to be the best way of doing marketing for indie game developers. If I could only choose one type of marketing activity to do, it would be this one. 100%. You can do it either manually or through different services like Woovit, Keymailer and Indieboost
Verdict: Highly recommended
3:18 Contacting Journalists
This used to be THE dream for indie game developers, but with decreasing readership numbers and the rise of alternative sources for news and entertainment, the influence of both print and digital media has declined. Getting your game featured on one of the top sites will still give you a visibility boost, but the actual effect on sales might be disappointing if your expectations are not kept in check.
Verdict: Recommended, but not the highest priority.
4:55 Setting up a Steam page
When you have created a Steam page, Steam will occasionally show it to people who might be interested in your game. Those people might then wishlist your game. This is a passive boost on top of your other marketing efforts. You’ll need to create a Steam page anyway to sell your game there so you get this extra marketing bonus without any additional effort. Having a Steam page also allows you to have a place you can direct potential customers to and where they can express their interest towards your game through wishlisting. So you should get your Steam page up ASAP to start utilizing these benefits. You might even consider this one of the best game marketing tricks.
Verdict: Highly recommended. This should be your top priority.
5:46 Press Release Distribution Sites
After I released my game, I sent a press release through prlog.org and gamespress.com. From what I can tell, it’s a waste of time. At least if you are an unknown indie game.
Verdict: Not recommended.
6:22 Mailing List
This is more for enabling future marketing. Setting up a mailing list with services like mailchimp is easy and free. But if you are just making your first game, I wouldn’t stress about creating a mailing list. Aside from a few die-hard fans, you won’t get many people to join your list unless you have something to offer them. Google for Lead Magnet if you want to get ideas for this.
Verdict: Recommended, but not a priority.
Let's move on to social media!
7:52 Twitter
Twitter is best suited for quick-to-consume content like gifs. You can use tools like ezgif to quickly churn out gifs of your game and then keep dropping them on Twitter from time to time. But honestly, I feel like Twitter is better at reaching your current customers than new customers. Also, most of the people liking your tweets are usually fellow developers instead of your target audience, the players. But still, using twitter is so easy that there’s no reason not to give it a try.
Verdict: Recommended.
8:45 Reddit
Reddit is the best at turning hobbies into careers. Posting on Reddit can be a bit tricky though. You will need to maneuver varying subreddit rules, over-zealous automoderators and idealistic guidelines on self-promotion. After all this, many times your posts will get zero traction. To get the most out of Reddit, you should become a part of a community there and not use it just to advertise.
Verdict: Recommended.
9:58 Imgur
Imgur is like a visual, more light-hearted version of Reddit. If your game has good gif potential, you’ll probably do fairly well on Imgur.
Verdict: Recommended
11:01 Tumblr
11:39 Outro

Пікірлер: 150

  • @AndrzejGieraltCreative
    @AndrzejGieraltCreative3 жыл бұрын

    This video is incredibly underrated and answered more of my questions than watching numerous GDC talks. Thank you for your incredible and detailed description too.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Awesome! Really happy to hear you got a lot out of it :)

  • @nyanaudio

    @nyanaudio

    Жыл бұрын

    100%

  • @Kuroten01
    @Kuroten013 жыл бұрын

    Reddit is very tricky because it's a text-based website. The title is everything. Most of the post that are upvoted needs a storyline attached to it. "Me after quitting my job and losing my home", "The first game I started in middle school" The title says everything. Because of this Reddit is not a good place to market. Rarely does these post directly lead to any sales. They're not focused on liking the product, but rather the creator (which is fine, but the opposite of what steam/itch cares about)

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    That's a good point. I have also noticed that the posts that emphasize emotions or have a story will more likely rise to the top.

  • @christianbrenner984
    @christianbrenner9843 жыл бұрын

    A guy called "Notch" had a blog on tumblr about some indie game he made.

  • @lemuero
    @lemuero2 жыл бұрын

    This was a super educational GUIDE on how to get things done... it's not just tips, but a guide .. people pay a lot of money for info like this .. THANK YOU !

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    You're welcome! :)

  • @IceCenders
    @IceCenders4 ай бұрын

    Me: Really tired of people saying 'smash that subscribe button' AuroDev: 'Lovingly caress that subscribe button' Me: Ok not that tired after all

  • @hplovecraftmacncheese
    @hplovecraftmacncheese2 жыл бұрын

    He sounds like Stephen Hawking's voice synthesizer

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    I'll take that as a compliment! :D

  • @paypercutts
    @paypercutts3 жыл бұрын

    Very informative mate!! I saved this vid for later for certain suggestions, that I'll need it in the future

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Happy to hear it was helpful! :)

  • @brightFlaskGames
    @brightFlaskGames3 ай бұрын

    Super informative! More videos like this!

  • @mehmedcavas3069
    @mehmedcavas30698 ай бұрын

    really helpful video thanks a lot. I do develop my indie game right now as a solo dev. I'm also okay to spend 1-2k dollars which should be okay that's why I'm looking for ways to spend 20-50-100 bucks on tools which help me to reach more players than spending all in one thing

  • @Shizufuzu
    @Shizufuzu2 жыл бұрын

    this came in my fav playlist. Awesome Content.

  • @RecOgMission
    @RecOgMission2 жыл бұрын

    Hi. Thanks for sharing your experience! I'm at the stage where I need to seriously ramp up marketing (which I have been doing all along as well), so this helped me be sure I'm spending my time where I should be!

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Happy to hear it was helpful! :)

  • @AdamRWilkins
    @AdamRWilkins10 ай бұрын

    Really great advice, thanks!

  • @CappicheGames
    @CappicheGamesАй бұрын

    Super helpful information for an area that seems pretty daunting. Would definitely be interested in a separate video around contacting youtubers and creators.

  • @AuroDev

    @AuroDev

    Ай бұрын

    You're in luck! I actually already have a separate video about that on the channel.

  • @CappicheGames

    @CappicheGames

    Ай бұрын

    @@AuroDev Oh I didn't realise I was 3 years late 😅 - Perfect, I'll go check that out. Your videos have helped me so much, especially the Steam setup stuff. Big fan 💚🐢

  • @sebastianoserafiniingiappone
    @sebastianoserafiniingiappone Жыл бұрын

    Another useful video! Thank you 🙏

  • @fredericc.6115
    @fredericc.61153 жыл бұрын

    Great video with valuable information. You seem to be a smart guy, thank you for sharing your experience with us, it's appreciated.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Thanks! Happy to share my experiences! :)

  • @adamantstudios4371
    @adamantstudios43713 жыл бұрын

    Great advice and also matches 100% my (limited) personal experience in marketing an indie game

  • @nyanaudio

    @nyanaudio

    Жыл бұрын

    Completely agree!

  • @kivihattu
    @kivihattu3 жыл бұрын

    Kiitos hyödyllisestä videosta! Niinkuin kaikista muistakin videoista! Paljon hyödyllistä tietoa jollekin joka haaveilee soolona pelien tekemisestä! Ja aina hienoa nähdä suomalaisen onnistuvan : D

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Eipä kestä! Mukava kuulla, että video(i)sta oli hyötyä :)

  • @horrorgames420
    @horrorgames420 Жыл бұрын

    Thanks for all the tips! Really helps me get wishlists before releasing my first game! Thanks a lot 👍🏽

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Great to hear! :)

  • @pfpf7835
    @pfpf7835 Жыл бұрын

    This was awesome, thank you very much!!!!

  • @RockyMulletGamedev
    @RockyMulletGamedev2 жыл бұрын

    Oh, I never though of Imgur as a "social media", I should try it. Thanks for the tip !

  • @zentamigsive3676
    @zentamigsive36762 жыл бұрын

    thank you very much for the advice, very useful. we try everything to emerge but in the end the important thing is the commitment, better if spent in the right direction :D See you soon!

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    True that! :)

  • @Kitarp06
    @Kitarp065 ай бұрын

    This Information is so Valubale, Thank you so much

  • @GameDevWithAI
    @GameDevWithAI Жыл бұрын

    Thank you again Auro, awesome tips!

  • @nichegames9590
    @nichegames95903 жыл бұрын

    Thanks for sharing. Very cool.

  • @benlega4263
    @benlega42633 жыл бұрын

    This is cool ! I love your content man, keep it up :)

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Thanks! Happy to hear you like it! :)

  • @timkruger7365
    @timkruger73652 жыл бұрын

    Nice layout in the description.

  • @NinetyRalph
    @NinetyRalph Жыл бұрын

    Great video, most videos don't say anything at all on what to do, it's just explaining how there's an audience, what is an audience, what is marketing, what are charts, why do teeth don't regenerate and everything but what to do, this was really helpful, keep it up, I'm sure you'll be huge someday!

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Thanks, happy to hear the video was helpful! :)

  • @missingmiddlegames6742
    @missingmiddlegames6742 Жыл бұрын

    Great advice, it all aligns with the successes and failures I've found with marketing my own game, as well as advice I've heard from professional marketers. I think this is a really helpful video for anyone getting started and I wish I had seen it much earlier in development because then I might not have had to learn some of these lessons the hard way.

  • @SonicMrSumo
    @SonicMrSumo Жыл бұрын

    Thanks mate...such a very helpful vid!

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Great to hear! :)

  • @litgamesdev
    @litgamesdev3 жыл бұрын

    Great vid and advice!!

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Thanks! :)

  • @page0809
    @page0809 Жыл бұрын

    This sounds promising, I'm gonna try all the recommended ones and do my best..my 1st game was an absolute fail on android because of marketing. I'm running out of time but I think I still have enough time to do a steam game, thank you for all the info.

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Best of luck with the project!

  • @amirhkiri150
    @amirhkiri1503 жыл бұрын

    Thank you #Auro, that's what I was looking for. Keep it up

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Thanks! Happy to hear that :)

  • @momijistudios8387
    @momijistudios83873 жыл бұрын

    Thank you for this! I really need help with marketing.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Happy to share! Best of luck with marketing your own game :)

  • @HockGaming
    @HockGaming Жыл бұрын

    Very helpful!

  • @aksvan
    @aksvan Жыл бұрын

    Thank you for this great value content!

  • @jvdongames
    @jvdongames Жыл бұрын

    This is so informative, this type of insight is priceless.. 🎖️

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Great to hear! :)

  • @DigitalcommerceChannel
    @DigitalcommerceChannel Жыл бұрын

    Thanks for sharing your experience!! Greetings from Argentina!!!

  • @squali1930
    @squali19302 жыл бұрын

    Don't ever do paid ads even if you have the money.

  • @alexanderfrost1476
    @alexanderfrost147610 ай бұрын

    thanks for this

  • @thelostandthewicked977
    @thelostandthewicked9773 жыл бұрын

    This was great. Thank you for the insight on how to move forward with marketing. I have started on Imgur today finally from watching this.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Happy to hear it was helpful! :)

  • @TylerHaddad
    @TylerHaddad3 жыл бұрын

    I have a feeling that TikTok is the next big frontier for game marketing. Very little saturation relative to other platforms and it seems MUCH easier to "go viral" with TikTok's algorithm

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    I think you're on to something! I have also wondered about TikTok since it seems that any video could go viral there, regardless of who made it. Haven't had the chance to try it, but I agree that there could be great potential in it!

  • @nyanaudio

    @nyanaudio

    Жыл бұрын

    But with the attention spam being reduced by TikTok's algorithm maybe the users forget 20 seconds later about what they saw and you get lost in Tiktok's ocean

  • @JulienNix
    @JulienNix3 жыл бұрын

    At the beginning I was kind of annoyed by his accent, but now I chuckle every time I hear "indieh developer"

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Hah, good to hear there was a positive spin on that :D I didn't even realize I pronounced it funny!

  • @el_manu_el_

    @el_manu_el_

    2 жыл бұрын

    @@AuroDev I think you have a very relaxing and friendly demeanor! 🙂👏

  • @JannerBros
    @JannerBros3 жыл бұрын

    Hi Auro! Just a quick question. Is there a limit on sending free steam keys for KZreadrs for promoting our game?. If so how many FREE keys you normally giveaway during the launch day for KZreadrs to try your game.? Thanks!

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    There isn't any specific limit. You request the keys from Steam and they can either accept or decline the request. But I don't think you will have any issues with this. IIRC I sent a key to around 60+ youtubers on launch, but you can definitely do much more (and it's probably good to send more).

  • @JannerBros

    @JannerBros

    3 жыл бұрын

    ​@@AuroDev Thanks for the Video again. Watched all of your videos on your channel. If possible share us some procedures for COLLECTING the email address and adding it to an excel file. Like formats and stuff like that.! And methods of sending those emails like Mailchimp or using our personal gmail id's to make it more effective without spaming them. Thanks again. Stay safe! :D ~JannerBros

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    @@JannerBros Sure, maybe I could talk a bit about that when I do it again with my next game! I recommend sending the emails manually so there's less chance of ending up in spam folder.

  • @misterrider19
    @misterrider192 жыл бұрын

    That was a good video with some nice advices, thanks ;) I'm at the point at which there is enough content in my game to share it online (30% of the game is done) but was stuck with the whole marketing part, I didn't grew with marketers so it's kinda hard to figure out what you gotta do. I've been thinking for a while about giving some keys to youtubers & streamers and I'm gonna do it once I'm done with my steam page. I think the main problem might be that I'm not well organized. To challenge myself, I will come back on this comment in exactly 1 year (if I can physically do that, obviously) and we will see how it went !

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Marketing a game is a big challenge, especially when you are going at it solo. As with other challenging things, it's usually best to just take one step and after that think how to take the next step. Best of luck with your game!

  • @joaco.

    @joaco.

    9 ай бұрын

    How is it going?

  • @misterrider19

    @misterrider19

    9 ай бұрын

    @@joaco. Well, I slowed down a lot due to health problems so I didn't focus on marketing. Thought I plan to release a big trailer soon and focus more on the marketing. During this year I talked to a few youtubers & streamers with big accounts. They are interested but I wouldn't bet all on that. I think I will now start posting a lot on tiktok as you can reach a lot of people quite fast when the algorithm decides it's time. Also, the game is now ~50% done, I'm trying to give it the best quality possible and I reworked on some gameplay elements that seemed not that good earlier.

  • @hugoh5221

    @hugoh5221

    4 ай бұрын

    ​@@misterrider19 good luck with your game, hope things are going better for you healthwise!

  • @TheFilmDigest
    @TheFilmDigest Жыл бұрын

    I have found that commenting useful things in other people's videos is also a way to promote yourself

  • @AuroDev

    @AuroDev

    Жыл бұрын

    That can be a good way to get noticed for sure!

  • @aleksey8405
    @aleksey84052 жыл бұрын

    Great!

  • @awesomeinmortal3499
    @awesomeinmortal34993 жыл бұрын

    Thank you and congrats

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Thanks! :)

  • @aksvan
    @aksvan Жыл бұрын

    60$ and sold 130$k? That is insane congratulations my man

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Thanks :)

  • @user-uv5dp9tz6v
    @user-uv5dp9tz6v2 жыл бұрын

    Nice video 👍🏻👌🏻

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Thanks! :)

  • @MrDevonParsons
    @MrDevonParsons3 жыл бұрын

    Thanks for sharing! Do you think it's best to find many youtubers and streamers who have in the 1000s of subscribers and follwers. Or did you find more popular ones?

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    I think it's best to target all channels regardless of size (well maybe not the smallest ones) if you think your game would fit their channel content. It's always better to have more channels to target.

  • @billmolloy2264
    @billmolloy22646 ай бұрын

    Thank you

  • @brainy3429
    @brainy34292 жыл бұрын

    Thanks!

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    You're welcome! :)

  • @aeolian951
    @aeolian9512 жыл бұрын

    Huge thanks. I'm one of these people who "have a brilliant game, but aside from a twitter post with 2 likes they didn't do any marketing". I got so desperate that I actually started considering mailing a game publisher.

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Hope the video was useful! :) Publishers can be a great help with marketing if you really don't want to do it yourself and you are confident in the publisher's capabilities.

  • @aeolian951

    @aeolian951

    2 жыл бұрын

    @@AuroDev Yeah, I think it's a great idea. I was thinking about mailing tinyBuild or Devolver digital for quite a long time now, and trying marketing by myself only convinced me even more. Trying to provoke interest in people who don't give a shit about you seems like a nightmare to me. I'll try contacting let's players and doing some PR on twitter for now, but publishers is still a priority for me. Anyways, huge thanks for taking your time. Have a nice day! :3

  • @SaoirseDotCom
    @SaoirseDotCom3 жыл бұрын

    Can confirm, I found Mortal Glory through watching ZiggyD play it on stream

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Oh, that's cool to hear! I completely missed when ZiggyD was streaming it. Spotting videos about your game on KZread is easy, but twitch not so much. But ZiggyD was actually the reason chrono.gg approached me so I figured he must have played the game at some point :)

  • @SaoirseDotCom

    @SaoirseDotCom

    3 жыл бұрын

    @@AuroDev Yeah! He's a real sweet guy, I really love his content and he made the game look like so much fun, so I bought it the next day.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    @@SaoirseDotCom Oh, happy to hear that! I haven't seen his content before, but I guess I'll have to do that now :)

  • @SoggettoRava
    @SoggettoRava9 ай бұрын

    Hi Auro, thanks for this video, even if it's just about your personal experience it's useful to have at least one criterium to decide how to try and move in the marketing field. One question about contacting youtubers and streamers: do you write your messages already including Steam keys or do you first ask around who wants to try your game? I would go with the second option because spreading keys randomly doesn't seem safe, I was just wondering if these people actually answer back to a first contact, I imagine they get LOTS of similar messages...

  • @AuroDev

    @AuroDev

    9 ай бұрын

    I think sending the key right away is better because some creators won't bother sending an email back to you even if they might be willing to give the game a try. Maybe some keys will end up being resold, but I don't think it's a big amount and the potential upside is much bigger.

  • @SoggettoRava

    @SoggettoRava

    8 ай бұрын

    My main concern was exactly that creators may be receiving lots of similar messages and so (as you say) won't bother writing you back unless you have a VERY appealing offer... on the other hand, as much as I believe in my game, I don't think the risk for key reselling is THAT high in my case 😀 Thanks once again!

  • @DrakeRedWind01
    @DrakeRedWind013 жыл бұрын

    300th like. Will let you know after I save $300 to get the game out in the first place (+$60)

  • @Chris-km3ck
    @Chris-km3ck2 жыл бұрын

    Honestly I liked the video after listening for 30 seconds because his voice is sooooo cool....glad I listened to the end too☺️

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Oh wow, thank you! :)

  • @darenn-keller
    @darenn-keller Жыл бұрын

    Very interesting ! I've also looked at tumblr. Seems very hard to use. Celeste developers seems to have some success there. And some game reviewer like alpha beta gamer. But yeah, made a few posts and... nothing !

  • @ericlewis3444
    @ericlewis34442 жыл бұрын

    WOW this is the exact method we used to produce our game in 2017. We had much worse numbers than you did last year, but times change for sure. Our Newsletter did great and our number one source of new purchases? KZread! influencers on KZread did more for our games than anything else!

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Very interesting to hear! I also feel like my game's story would have been very different if it wasn't for KZread & Twitch.

  • @AlienFreak69
    @AlienFreak697 ай бұрын

    Do youtubers ever ask you for money? I heard some Streamers will ask for like 10k+ USD to play your game. It's way too much when you're on a zero budget.

  • @AuroDev

    @AuroDev

    7 ай бұрын

    A few have asked me, but I also haven't had the budget for it.

  • @SaoirseDotCom
    @SaoirseDotCom3 жыл бұрын

    Also me waving pom poms in the background cheering for mortal Glory by being the one non bot that retweets Mortal Glory posts: Not Recommend (I'm doing my best though)

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Haha, I really appreciate it though! :D

  • @MapletreePaper
    @MapletreePaper2 жыл бұрын

    One thing I'm surprised you didn't mention is the importance (or lack thereof) of operating a dedicated website for your game and/or company. Every serious indie dev seems have a website, including yourself, but the cost of domain names and web hosting can be quite steep. Your thoughts?

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    Ah yea, good note - I could have talked about that too in the video. I have a website, but I'm not pushing any traffic to it so it remains quite invisible. The reason I don't push any traffic to it is that I rather use my Steam page as the CTA, not the website. My thought process behind that basically boils down to "less clicks". By linking the Steam page, it's less clicks to buy/wishlist the game when compared to linking my own webpage. The more clicks there are between the end result, the higher the likelihood a customer will drop out before the end result. I'm sure someone might have a different opinion, but that's my thinking process and that's why I don't think my website has had any actual effect on my game.

  • @el_manu_el_

    @el_manu_el_

    2 жыл бұрын

    A .com domain is around $10 / year and hosting can be had for less than $100 / year if you just want an official company site. If you want to send heavy traffic to the site, etc. then yeah you’d need a dedicated server, VPS or similar, but otherwise I think its very cheap.

  • @MapletreePaper

    @MapletreePaper

    2 жыл бұрын

    @@el_manu_el_ I guess I meant expensive compared to all of the free options Auro proposed in the video. I already have a personal website and I'm not paying much more than that. It's worth noting that I also mentioned having a unique website for each game and the prices you quoted can add up once you begin making your third or fourth game.

  • @NoTime4Adventure
    @NoTime4Adventure2 жыл бұрын

    my game is on steam, called "His Journey" if you want you can go wishlist it ;)

  • @RodrigoSpacecpp
    @RodrigoSpacecpp Жыл бұрын

    Is it still worth sending keys to youtubers/streamers 1 year after the game launch?

  • @AuroDev

    @AuroDev

    Жыл бұрын

    It might be worth the try. If the creator hasn't played the game before and it fits well on their channel, there's always a chance.

  • @pixelstresd2971
    @pixelstresd29712 жыл бұрын

    But, and curators steam?

  • @roadtomillion9499
    @roadtomillion94993 жыл бұрын

    Hey i have a doubt Is steam discounts can be modified as our wish any time?

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Did you mean if the games can be discounted at any time you want? There are some rules for that, but generally, yeah, you can choose the discount% and the exact dates when your game is discounted.

  • @roadtomillion9499

    @roadtomillion9499

    3 жыл бұрын

    @@AuroDev oh ok 👍

  • @raidev_
    @raidev_2 жыл бұрын

    im surprised you didn't mention having a youtube channel

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    I didn't have a KZread channel back then :)

  • @raidev_

    @raidev_

    2 жыл бұрын

    @@AuroDev when you uploaded the video?

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    @@raidev_ This video was focused on what kind of marketing I did for my game before release. Back then I didn't have a KZread channel yet. But yes, having an active KZread channel can be a great source of marketing!

  • @Glu10Free_Waifu
    @Glu10Free_Waifu3 ай бұрын

    Whoa wait a min, what about KZread? ...or did I miss it...

  • @AuroDev

    @AuroDev

    3 ай бұрын

    This video was made based on my own experiences and back then during the first game I didn't have a youtube channel.

  • @BartMamzer
    @BartMamzer2 жыл бұрын

    You should totally get some affiliate link for woovit ;d

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    I'll have to see at some point if they want to sponsor me :D

  • @BartMamzer

    @BartMamzer

    2 жыл бұрын

    @@AuroDev Well, I've never heard of it, but I totally consider using it some day after watching your videos.

  • @chiranjibparida3831
    @chiranjibparida3831 Жыл бұрын

    when you say Indie i hear INDIA

  • @AuroDev

    @AuroDev

    Жыл бұрын

    Close enough :D

  • @revelations7289
    @revelations72892 жыл бұрын

    Hi, I want to promote my game. Do you know what KZreadrs I could contact that would be interested in playing a new indie game?

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    The best way to find these KZreadrs is to just manually browse who is playing new indie games regularly. Alternatively you could use creator contacting services like Woovit or Keymailer.

  • @revelations7289

    @revelations7289

    2 жыл бұрын

    @@AuroDev Which ones did you use for your game?

  • @AuroDev

    @AuroDev

    2 жыл бұрын

    @@revelations7289 I did the majority of work manually myself and then on top of that I used 1 month of Woovit premium, which I think was worth the money. I also tried Keymailer and Indieboost, but they weren't that effective for me. I actually have a video on this subject with some additional details: kzread.info/dash/bejne/p5-rwdiNds25dNI.html

  • @rush-fifartg4788
    @rush-fifartg47883 жыл бұрын

    Btw. u look like Elon.

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    I have heard that a few times before :) got the looks, now I just need to get the money!

  • @user-tr4ej8mw4s
    @user-tr4ej8mw4s3 жыл бұрын

    Are you Finnish?

  • @AuroDev

    @AuroDev

    3 жыл бұрын

    Yep!

  • @vick3554
    @vick35543 жыл бұрын

    Elon Musk

  • @supapaw
    @supapaw7 ай бұрын

    Twitter and Reddit are a complete waste of time, in my experience.

  • @RecraftedS

    @RecraftedS

    7 ай бұрын

    What are some good alternatives then?

  • @supapaw

    @supapaw

    7 ай бұрын

    @@RecraftedS allegedly, have streamers/influencers cover your game.

  • @user-gg8yy2yf4p
    @user-gg8yy2yf4p3 ай бұрын

    Elon Musk