You can combine animations using animation layers |
You can target different parts of your character's body with multiple stacks of different animations! This can help create animation variants and add new states in the process!
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Пікірлер: 13
This is so easy yet so gamechanging. Literally
@iHeartGameDev
2 ай бұрын
Yes!
Have been using the animator for 4 years and 3,000+ hours and this is the first time i'm noticing Avatar masks. Didn't realize you can mask out separate body parts like that! So helpful!
@iHeartGameDev
2 ай бұрын
Love that! Happy to hear it helped!
Very underrated feature for animation. You can see with the animation packages being released in asset stores that even the publishers aren't segmenting animations that work well with and without layers.
@iHeartGameDev
2 ай бұрын
Totally :) It's a great feature!
Fun fact: this is used in TF2 in combination with inverse kidimatics to make all the basic player animations
@iHeartGameDev
2 ай бұрын
That is a fun fact!
You have no idea what a gigantic stone you removed from my path. Thanks
This is awesome
I want to learn it please create a full video 🙏🏻
@iHeartGameDev
2 ай бұрын
There's a full video linked in the short!
😂😂😂😂😂 uniti no tiene futuro