Xenoblade Chronicles 3 - Class Guide - Flash Fencer
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I have a dream that in the next patch Monolith will buff Keves arts.
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Flash Fencer for me is excellent as a first unlock-able class. It immediately feels powerful and fun to use, and it’s skills are still really useful into endgame despite not being as strong.
Dang seeing Ethel's character art makes me just realize how stinken good the character art it. The eyes on the physical 3D models have the eyebrows show through and even the eyes themselves have a hand painted design on them where at certain angles you can actually see the brush strokes in the irises and it's so cool!!!!
@Azurald55
Жыл бұрын
It's quite sad that some characters don't get that kinda art like Cammuravi and Isurd.
@mcfluly7441
Жыл бұрын
Dont forget her big personality 🤭
@kingdanett4043
Жыл бұрын
@@Azurald55 bro it don't matter, nobody compares to ye ye pirate himself!! With such luscious character art!! (Jk that sucks I didn't realize that)
@kingdanett4043
Жыл бұрын
@@mcfluly7441 I know what you're talking about but she does also have a large personality too which I find incredible. Also the big buhunga hungas annoy me a little because the class jacket looks so cool on the guys but also makes them look like they have large chests which I think is an error with the bump map.
@mpo48
Жыл бұрын
@@kingdanett4043 thats why you use the jacket on eunie, sena, and mio, for a charisma boost.
Dual swords are the coolest weapon type. If only dual gun could've been an agnus class so we could truly be full metal jaguar.
@mrbubbles6468
Жыл бұрын
Honestly surprised it wasn’t.
@navelwarfare3247
Жыл бұрын
Since every other City character gives an Agnus class
@jomaq9233
Жыл бұрын
Didn’t X still use the timed cooldown system, so maybe that’s why it would be made into a Keves class in gameplay?
@Azurald55
Жыл бұрын
@@jomaq9233 Yes but Minoth, a character from 2, also uses dual guns. They could made it an agnus class referencing both 2 and x because it also lets you use dual guns and swords at the same time.
@kingdanett4043
Жыл бұрын
I'd be awesome but I believe full metal jaguar would be so unbelievably overpowered if it was an agnus class because of the mega heckin lasers
Fitting that the first hero class, whom your party idolizes and is a verifiable legend, is used as a building block with many powerful/useful skills throughout the game.
Flash Fencer and FMJ are probably my two favorite Keves classes. Having such short cooldowns compared to some of the other classes makes them feel pretty good to play in my opinion.
@Azurald55
Жыл бұрын
These classes being one of the most fun Keves classes is very nice considering they reference Xenoblade X which in my opinion has better gameplay than 1.
@conorb.1901
Жыл бұрын
@@Azurald55 I completely agree with you that X has better gameplay that XC1. I personally think X has the objectively better combat system compared to 1.
@Azurald55
Жыл бұрын
@@conorb.1901 Xenoblade 1 felt was a simpler and set the foundation of the combat system that Xenoblade x just improved on. It added a lot more things that made players focus on a lot more things during battles. Eventhough regular combat is pretty good overdrive is what really brings it a step further. It's such a shame that skell battles took a step back and made battles feel even more simpler than 1. I usually just spam every art when they are off cooldown. I prefer ground combat a lot more.
@conorb.1901
Жыл бұрын
@@Azurald55 yeah, ground combat beats skell combat any day. Such a shame too, as mechs are really cool so of course I want to drive one. To be honest, I think the steps X took for more mechanical complexity were a great thing for the series as a whole, since every games past XC1 have some of the most fun and engaging combat systems Over ever played with. Gives me a bit of Bravely Default vibes with how you can set pretty much anyone up to do whatever you want.
@Azurald55
Жыл бұрын
@@conorb.1901 I do love how every game after 1 had combat be so much more customisable to the point where you can play the game multiple times and still not get bored because of how varied combat can be each playthrough. X was the first step and I'm glad Monolith soft haven't actually forgotten them eventhough people like to say they do. When they inevitable make an X port or sequel I hope they rework the skills so they're just as fun as ground combat.
Flasher fencer Noah with unlimited sword would kill everything in seconds during the late game normal encounters by the time I got to origin he would just shred everything like cheese before It could even pose a threat. Definitely the best combo for just plain old grinding no super bosses
@lued123
Жыл бұрын
I really like Seraph Noah with Capable Hands, because he can self-damage until he gets awakening, then become invincible for a little while with Unlimited Sword.
@Allen_the_Fallen
Жыл бұрын
The fact that every attack in unlimited sword mode has a chance to instantly kill anything that’s elite or lower, and that every single art is an aoe, makes it very nice to instantly finish annoying large group fights.
@lued123
Жыл бұрын
@@Allen_the_Fallen Only the attacker version does that, but yeah. It's a great way to train classes on everyone but Noah (who can still train the attacker classes at least), since it works a good amount of the time even if you're severely underleveled (the invincibility keeps you alive long enough, and you can use the accessory where canceled arts can't miss). For Noah's other classes, you'll have to do superboss chain attacks or the elites in that high level Cadensia cave or something.
@SilverDreamweaver
Жыл бұрын
@@lued123 I use it with Incursor so his Unlimited Blade arts crit and do tons of damage.
@lued123
Жыл бұрын
@@SilverDreamweaver I'm pretty sure Lucky Seven has its own fixed crit rate and a built-in skill that ramps it. And it benefits from accessories (and I think gems), but not the skills you had before you used it, since it's a unique class.
7:59 I didn't know that Unlimited Sword has its own skills and ignores the class build's skills. I just learned that Unlimited Sword has a chance to inflict Doom (instant kill) on normal and elite enemies, so it sounds like we need a guide for Unlimited Sword.
@darkstorm2579
Жыл бұрын
I was noticing that I was inflicting Doom on my enemies whenever I used Unlimited Sword. Ngl, it was pretty awesome and made it easier to clear enemies, especially the elite ones so that I could focus on exploring.
@jonathanh.2483
Жыл бұрын
That crap carried me all the way through Origin with those Enpedias guarding the defense towers. I only had to survive long enough to doom them, not actually win lol
The best thing about this class is the outfit. I don’t think it’s possible to look bad in that silver coat
@CRAgamer
Жыл бұрын
Sometimes I put the whole squad in either this or lanz's outfit.
@kain1799
Жыл бұрын
Oh really? I always thought it was kind of super ugly on everyone other then Ethel. Only marginally better then lanz's coat which also like imo only looks good on Sena too.
@Itsukazutrap
Жыл бұрын
The only outfits I find good are Ghondor's and Teach's
@verdethestarwarrior1088
Жыл бұрын
@@Itsukazutrap Teach’s Kung Fu attire is pretty badass too
@-lord1754
Жыл бұрын
I think it looks cool theoretically but for some reason it makes it look like Noah has feminine womanly boobs idk maybe im crazy
Using capable hands to draw lucky 7 at the start of battle and tear everything in the final dungeon was the most fun I’ve had in the game
For future classes where the character may be a spoiler, you could always do one or more party members in that classes outfit for the thumbnail? Maybe the character who inherits the class first?
@Kromeleon1
Жыл бұрын
Why was Ethel a spoiler? Was she in previous games or something?
@inoob26
Жыл бұрын
@@Kromeleon1 spoilers below so only click "read more" if you don't plan on watching the game or playing it Ethel dies
@lued123
Жыл бұрын
@@Kromeleon1 Probably just that you get her/her class. It'd be easy to come away from trailers thinking she might just be a recurring boss or something.
@edd2004
Жыл бұрын
@@Kromeleon1 When they showed off the hero menu in the XC3 direct, they censored Ethel.
@Kromeleon1
Жыл бұрын
@@inoob26 OK, I am playing the game and in chapter 3, but I'm one of those people that skips all cutscenes and I don't care about spoilers. So my question is why does that matter? That occurs after you recruit her and inherit her class, right? So why is it a spoiler that specifically Ethel is the Flash Fencer when you recruit her the same way you recruit others?
Most of us who watch your content are die hard Xeno fans so I’d wager a majority has beaten the game let alone got the first hero lol. Another great guide
@dinotaco4651
Жыл бұрын
I straight up no-lifed the game and have over 150 hrs in it XD
@kohltalbot
Жыл бұрын
@@dinotaco4651 I got 136 homie. I ain’t to far behind 😂
Ethel is awesome; her class is fun for what it is. Honestly; the story alone has made me just want to use it for the love of the hero.
@Mario123007
Жыл бұрын
Yeah, but speaking of story, that's probably the only disappointing part with Ethel. Like you can't recruit her after chp 3 for spoiler reasons until you met her asension condition, and the fact she has no side quests that's exclusive for her is a bummer imo.
@KarlSturmgewher
Жыл бұрын
It's too bad she doesn't get to fight alongside us for too long. That's been for other Heroes including Ino, Alexandria, Zeon, Valdi, Gray... How early they show up depends on your actions..
Can't wait for Martial Artist class to be covered! One of my favorite classes for how fast it is!
Yeah i saw the contemplation on spoilers and was like "wouldn't the other classes be the same though?". Like I get Ethel has a bigger story impact than say Fiona or Valdi, but i mean, it seemed pretty obvious she'd join (plus outside of main 6 she's the first anyways so most people watching would already likely have her). The only 2 classes I think should have some form of "spoiler censorship" are the obvious 2 classes, the rest are probably fair game to everyone. Maybe seraph/troubador could have spoiler protection as well since they're pretty late game class unlocks with their heroes. I'm also aware of Ethel's special case in this game, but i don't think showing her really ruins THAT surprise for anyone. Still though nice to see you really considering what can be upsetting to new players for spoiler content, unlike some asshats who literally shove postgame classes in thumbnails/titles with no hesitation.
@crystalcove99
Жыл бұрын
With regards to Seraph, yeah the Class menu really spoiled that for me. Like, the silhouette is obviously Cammuravi, coupled with the weapon icon being a spear. I really wish that Monolith didn't show any information about a class in the class menu until you unlocked that hero.
@PenguinSage
Жыл бұрын
@@crystalcove99 The hero roster menu shows a bit too much at times. It doesn't help that Cammuravi is pretty distinct looking, unlike Troubador, who just wears the Agnian off-seer outfit dozens of npcs wear (Plus Mio's military uniform). Soulhacker is pretty distinct too and made me think for a bit before I got to the unlock quest, but that type of silhouette just makes you think questions rather than ruin any surprises.
@kingdanett4043
Жыл бұрын
Maybe next time if he wanted to avoid spoilers he could either have a photo of a character using the class or have them be a silhouette with the class logo in the middle of it.
@darcidious99
Жыл бұрын
@@crystalcove99 yeah I agree 100% I remember just gazing through the classes, getting to seraph and just going "oh shit... Well they didn't even try hiding that one"😂. I feel like the rest were actually pretty well hidden/vague enough, seraph was the only major issue I recall. Tbh I'm still impressed they even blocked postgame classes from showing up all game, I figured they would have just made those visible and ruined them too😂.
@LuigiLonLon
Жыл бұрын
My main problem is that SPOILER . . . . . . . Getting Ethel back should've been a post game/Ng+ feature, cuz it kinda muddies both her story and last hurrah. Specially considering how... Unceremoniously easy she returns AND the class breaking is just randomly given to you.
Something worth noting about Flash Fencer is that it is the only class other than Signifer and maybe Soulhacker (IDK if it has a Power Charge art) with access to the combination of Cross Impact + Resonant Flag, which is quite useful utility to have and is useful as a get-out-of-jail card in chain attacks if you lose the power charge on a Signifer chain order. Definitely feels like a mid-game class in its primary intended role and faces a lot of competition from especially Incursor as a crit class. That said, I think it's one of the more versatile classes (really comparable to Seven in a lot of ways) and one that I think I'm probably going to experiment with a lot in the off-meta department. I would not be surprised if it becomes more common to make classes imitate other classes for sorta hybrid utility in rather specific challenge mode fast kill strategies down the line, given just how many arts you can inherit with master arts and the fact that not even talent arts are safe from inheritance, and I think that out of those classes this is one with the most potential to act as a hybrid attack/support for Signifer thanks to Cross Impact alone.
I love this class. Another great video Enel.
looking forward to your Incursor guide whenever it happens. I had a lot of fun with Flash Fencer early in the game, so a lot of my characters had those master arts quick.
i used the accessory which raises dmg when attacking an enemy inflicted with bleed status by a huge amount if bleed lands it rly is a noticable difference
It’s a great first class because you get it and immediately think ooo this is really strong, and what you carry over from it is too. It’s nice from a story perspective that what you learn from Ethel you’ll carry over to so many different classes, always with you
Considering how Ultimate Qigong actually works, would you suggest using it instead of some of the skills you originally suggested on the first couple of classes you did guides for?
Thank you for the guide!
Ashera in these videos so much I almost thought she was ouroboros too, another great guide beautiful lad
I see you’ve embraced Miyabi, VERY GOOD Also obligatory you pronounced Qigong right, would’ve been hilarious to see you double down and pronounce it worse
Damn you took him from 50% HP to 0 instantly. Jesus, I didn't think much of this class at first but that changed my mind
@Bnoopy
Жыл бұрын
To be fair, that's more of a "smash is hilariously broken in this game" type of thing
I enjoyed my time with this class. It was fun instantly charging the talent art at the start of the battle.
Been loving the guides so far! And also just in-case you didn't know yet if you do a NG+ you can get multiple sets of the Legacy of the Founders accessories.... I mean it took me 100 more hours to get that information but hey, it may be good for people to know when trying to optimize classes without compromises.
while i was browsing the tips menu i found something that i missed on my initial playthrough, the force boost in chain attacks gives a free 5 tp if the character you select matches with the nation of the order being keves or agnus
I've been waiting for this, Ethel is my favorite.
Not even the Flash Fencer is flashier than Enel's dashingly handsome looks.
Loving the videos. Would really like to see a master skill and art tier list
Enel da goat Fr 🐐💯
Can’t wait to get this game!!!
A note on using raging force as a talent art is how it depletes your arts recharge. So you have to be wary of how/ when you use it. You cant do a cross impact into talent art at start because it will reset your already usable hidden thorn and null slash. You can unload all 3 arts at 1st then raging force but you can run into aggro issues at the start (and raging force damage will he not that high). I run some of the 3 recharge phys talent instead (either the smash one, the launch one or empyrean salvo) just so i wont have to run into this issue. But if you can manage your timings well (unlike me XD) then raging force will allow you faster maximazation of her skill (damage increase per talent art used).
Flash fencer is my favorite class so great video
Could’ve been an opportunity to make the city characters different mechanically from both keves and agnus.
Glad u figured it out, thank you Blunz. The god of Jiggle Physics
One of the best classes to play, short cooldowns so fun class
This is my personal favourite class even if it's outclassed by some other attackers. The auto-attack sequence and Arts animations is so clean
A note on Unlimited Sword. The effects of the arts are dependant on Noah's role, though I dont see the point of running it if you aren't in an attacker role.
@lued123
Жыл бұрын
Healer can be decent if the attacker version keeps getting aggro and dying, and defender can be good if you want to embrace the fact that you're going to get aggro and use the invincibility art to survive. But attacker is definitely the best one if you've got some combo support because the enemy won't be able to attack you anyway, and you can likely chain attack on a launch and kill anything.
@enel any chance we can get a video with your personal favorite party setup for dmg/combo setups? Id love to see what classes u use personally
i think this game could do with an increase from 3 skills and gems to 4 or even 5. 3 feels very limiting and makes a lot of more niche gems get ignored. skills suffer from the same problem most dps classes run critical strike and ultimate qigong. leading to along of the more niche or defensive skills to get ignored. tanks also suffer from this they can't afford defence skills or gems due to needing to invest in damage to keep aggro
@darkstorm2579
Жыл бұрын
Really? I just gave Mio an aggro increasing gem whenever I put her in a tank class and she worked just fine. Granted this is against regular mobs and story bosses, or is the problem you're talking about?
@Aa-dc2xu
Жыл бұрын
@@darkstorm2579 I think he means that although the other niche gems are good, there's some gems that are just way better than the others that you'll always want to have on. So this limits the amount of niche gems that you could be trying out
This class is clearly meant as a rushdown and very good at that, so very strong agains a lot of normal enemies and weaker elites, less against bosses
Appreciate that great guides! Out of curiosity havr you found an endgame build comp of teams you like to use? Do you 2/2/2 ? And what classes. Just trying to plan my team out so I was curious
Geez dude I just got it this afternoon
Will you dona guide on unlimited sword or talk about it at all or are you waiting for stats to be data mined
Aww I am learning so much from your videos. I was playing this as an auto attacking(auto attack accessory) bleeder(275%Bleed accessory) I really have no idea what am doing but I will give this a go. I need to look up how to get the Qigong skill too. Thanks dude.
@chessman0256
Жыл бұрын
The Quigong skill is from Thaumaturge (sorry for spelling)
Glad to see you changed your pfp to miyabi I just got her and cammuravi,
You could also do the smash damage boost and launched enemies boost accessory’s which I think would probably be better in chain attacks for the smash damage
Question, wouldn't the aggro gain from Mighty beat be a problem for your attackers? Could you maybe explain how Master arts actually works when use in combination with normal arts, for example if i use Demolition + Violent flurry(Master art), does both ignore defense stack? or does it only apply the effect from Demolition?
@EnelXC
Жыл бұрын
As far as i'm aware, the arts use their effects from their own art description and the stats of the weapon the art is used from and then a 50% damage bonus is applied to fused arts.
Thanks!
Do you have plans to make guides for the characters as well? I guess it would be mostly what class is best on the character but I still think it could be useful idk just an idea
@EnelXC
Жыл бұрын
probably not for characters specifically but may have some kind of advanced tip type video eventually.
how does fighting instict work with unlimted sword and ultimate lucky seven like does the buff get stored until you switch back to the flash fencer arts
Power Charge into Raging Force with all arts available is like a mini-nuke.
Question: The smash mastery art is from Lost Vanguard, which has poor attack. And using a master art by itself(not fusion) causes your character to momentarily take on the stats of another class. So if you want to smash a target with this setup (and keep your attack high) you have to use it as a fusion art and not solo, right? Otherwise he'll swap weapons for that one art, lowering his attack in the process?
@EnelXC
Жыл бұрын
Yeah you def want to use the fusion, the smash art by itself will barely do anything lol
I'm curious about the damage calculation for the extremely high smash damage. after checking on the formulas from xenoblade 2, I know that it can't crit, and the item that boosts smash damage would work. But wondering what are some multipliers that it takes in xb3. The base damage of smash art should be considered, but for fused arts, would the base multiplier be two art's base ratio combined? and how would other damage boosts works on it? Thanks if anyone knows
@yijiangliu1869
Жыл бұрын
hmm after testing, surprisingly, crit is impacting that smash damage,and all other multipliers seems to work as well
Hi, I have watched all the character guides you have presented. My feedback to you is as follows. - summary screenshot at the end. With the most important points - a Balance graphic with positiv and negativ aspects would be nice since your videos are really long and I don’t like sifting through videos later on to filter your very good and valid I formation. - instead of a tier list altogether, I would like to see a tier list for specific characters and the recommended class - as mentioned in another video - team composition would be a nice video topic too. -
I really like this class it feels like the other half of full metal jaguar from Xenoblade Chronicles X or Seven
Ahh i see, new profile picture, troubador class coming soon!
Are you gonna make an Ouroboros guide? I can't really figure out whether the smash/burst combo arts on interlink 3 are worth it, whether the status arts are worth it, or if max dps is all that matters. It's a little confusing, to say the least.
i rly love this class
Lady Morag 2.0, I am using this class on Mio and using the lonis ring and a level 5/6 gem for evasion, not fully kitted out, but had very decent results.
Something I've done with Flash Fencer is using Cross Impact wtih Resonant Flag. It sounds odd but here's the reason. For one it spreads Power Charge to the entire team like how Signifer does with it. And if you have a healer built with less attacks and has Resonant Flag themselves in a way they become a Pseudo Signifer and can spread it whenever. And it can also be pretty useful in chain attacks in my experience. Just an idea :P
Lucky Seven either has a inbuilt unblockable stat, or its one of its skills, cause I never see it bounce also, when using the debuff, Ive never seen it miss aplication
Just a quick question, will you go over in depth about Noah's Unlimited Sword talent art? I've had amazing success using Capable Hands Thaumagure Noah with it and Healer Unlimited Sword is actually insane, it even gives allies who faint invincibility whenever they get up! It also makes Tachyon Slash + Harmonic Wave practically a full heal when it hits, alongside getting a regen ring art!
@EnelXC
Жыл бұрын
I may but it'll be a bit if I do.
I would put maximum and cross impact on the same part so when you get power charge you will also get maximum for the best up time on the damage with your next two fusion arts
Hey enel, the classes you’re using for the characters your go-to-class? Or you switch some classes around?
@EnelXC
Жыл бұрын
I switch around occasionally but I like using soulhacker, FMJ, Sig, Zephyr, Troubadour, Lone Exile a lot
is there a place where we can see the unlimited sword’s art’s stats and skills? i’ve seen the arts have different effects depending on the role, but before now i didn’t know that there were different skills
@lued123
Жыл бұрын
I don't know of a place with all of them listed, but I know the healer version throws out tons of health on every attack, and the attacker version has a chance to inflict doom on non-unique monsters as well as crit recharge. Tachyon Slash isn't nearly as spammable on the defender and healer versions. I think all three get a huge increase to break chance. I've only seem it fail once or twice when I used it on big groups of enemies. Edit: The attacker version also boosts its own crit rate and damage on crits I think.
This video is a great example of how cracked Sena is as a character, not just because Ogre is busted but because Sena specifically has such little TP that you can pick her multiple times and she won't crack 100. Such an incredible "utility dps" character.
Not sure where to ask this, but im comparing flash fencer (power charge) to a swordfighter (shadow eye+150% dmg to bosses/UMs), both focused on smash. I wonder if Lunae rings affect smash damage? In theory it could since its part of the fusion art but im not sure. Plus if purely focused on smash the fiber wraps give a potential bigger boost (bigger number at 110). But i dont know how the formula works so Lunae rings might outperform in the end. I wonder if such info/theorycraft is available somewhere
Probably the best Attacker class to grind out moster matierals, Since it can quickly kill monsters in less than 30 seconds
Is the crit rate actually 90% after stacking up the skill or is it 75%? I thought that the “initial value” from the crit stacking skill was referring to the base critical value before any bonuses were applied. So in total the skills would be giving +150% crit chance rather than +200% crit chance.
@EnelXC
Жыл бұрын
I'm not exactly sure how eye for weak points work and what it considers the initial value. It could be either and I could probably just count crits over a long period of time to figure it out. Regardless, it's pretty high LOL
Flash Fencer is one of my favorite classes to use, which is kinda fitting given that Ethel is my favorite Hero character (aside from the two you get in post-game).
That's a fair point actually. You could probably have two tier lists based on what's worth mastering (making this S tier) and then what's worth USING (making it much lower).
2:50 you've got mail
Thumbnail is great and honestly not a spoiler great videos as always enel keep them up
Hey Enel, i would like to know. Did u like the story of xeno 3?
What I like about "First Move Wins" and how quick you get talent up with Flashy Flash is how quick you can power charge and let off an Infinity Blade. So early on when dealing with little trash groups you can just line it up and one shot the whole stack
Is it a setting you have that makes the talent art cutscenes not play? If so where it that, I've looked through the settings a few times but haven't seen anything that seemed like it would do that
@EnelXC
Жыл бұрын
It's in camera settings, very wack lol
Damn throwing Blunz under the bus lmao. Also are you planning on doing guides on the Ouroboros’s?
@EnelXC
Жыл бұрын
I may do a general video for ouroboros forms soon.
@N120Xeno
Жыл бұрын
@@EnelXC that’s good to know thanks.
I wonder what are the skills that Unlimited Sword grants and I'm kinda suprised (and annoyed/upset that) they change the entire skill set for the set. Tho I have noticed a few things, the most obvious is the Doom per each hit but I also noticed everytime you do an art you deal more damage so I assume that's a skill. Also his Keves arts are recharged partially upon a crit I wonder if he just has 3 like Soul Hacker, 4 like a normal class, or if they gave him 7 unique skills that you can't see.
Can you do trabadour next?
I really like the costume you get from flash fencer on eunie, for two big... reasons.
I use this class as my active character and my main dps . I use bracelet for 100% charge of fusion arts at start and the rings that give 100% fusion art dmg and attack%. Such a fun character to play but my only problem is I can’t draw aggro well enough to stop them from dying
@tripleB60
Жыл бұрын
Something you could do that I utilize a lot is to interlink right before you die. You can't die once you start interlinking and depending on the character you can do some support or damage arts while you wait for a tank to get more agro, then after a bit just cancel the interlink so if you get agro again you can quick switch into it. Of course this has the downside of making it harder to get a level 3 interlink but unless you're using sena/lanz in my opinion its not really a big issue. I like using this on attackers so I can burst off my arts at the start for good damage, then after gaining agro interink, use glorious wing or feather sanctuary for support, then cancel after a bit and you get out scot free with some buffs
@abombernation3254
Жыл бұрын
@@tripleB60 that sounds like a good strategy but it really sucks breaks the flow of battle if I’m being honest I don’t really like ourbourous outside of level 3 and chain attacks as it just feels very sluggish
Really hoping for an Unlimited Sword video soon!
How about uhh teaches class next? For some reason spacing on the name. Would be cool to see if it actually offers more then just quigong.
Hey Enel, when are you doing a best build for each char video?
@EnelXC
Жыл бұрын
Idk yet not entirely certain what other vids I'll be making
I'd love to see asheras class next
Sir, i followed your Flash Fencer build and it is wrecking those monsters hard. And i'm only on Chapter 5 still. Queen's muppet! Lol.
One thing to note about the spoiling on hero classes. Those silhouettes for the heroes are painfully obvious on who they are, so thumbnails to the specific hero isn't too bad I believe. (Curious what you're going to do on the hidden ones though.)
@dinotaco4651
Жыл бұрын
I imagine something like the Catalyst Scimitar blade guide or Seven guide from the other games would probably work fine. The class selection screen itself spoils class names, and anyone who hasn't played the game to see that is already spoiling themselves watching these videos
Have you tried making a build around Noah's late game Talent art using Capable Hands?
@EnelXC
Жыл бұрын
Yeah for a few specific setups definitely.
Mio long hair with flash fencer clothing is like ethel's gormotti twin.
I really like acceleration because the speed boost allows you to spam arts constantly, its pretty insane. More arts means more chances to crit. And more arts means faster talent arts means faster 200% dmg boost. What sucks is that with the ridiculous damage you end up getting aggro and that 25% increased damage taken means you basically die.
@celestialspark5697
Жыл бұрын
More than just "more arts means faster talent arts", everything in the game (Acceleration, Awakening, Ring o' Roses, "when aggro is not on defenders" skills/accessories, etc.) that speeds up art cooldowns also speeds up talent art cooldowns. So not only are you getting your positional arts back faster, your talent art will charge more from each use.
Capable Hands seems to me to be almost a necessity if you want to use Noah's unique talent art in an attacker role on hard mode because it's just so dang slow to build up. After a certain point in the game, I would just kill any enemy I was fighting long before I had the opportunity to fill up the talent art gauge on my attackers (even on talent arts with much faster cooldowns).
@darkstorm2579
Жыл бұрын
So true. Noah's base class, especially, sucks with trying to build up his Unique Art, mainly Unlimited Sword. There were times I literally couldn't use the Art because there was no way for me to fill it up.
Miyabi your new fav? Mine too she’s perfect in chain attack if you want to build up Mio’s tactical points.
@EnelXC
Жыл бұрын
idk if I'd call her new fav since Eunie prob still my fav character I just like changing pfp on whims lol
are you going to be doing thaumaturge next?
It's interesting how allowing players to swap characters mid battle has completely changed the flow of combat for me. Now I play the game like I would FF7R where I'm constantly swapping characters to make sure I'm getting out as many fusion arts and talent arts as efficiently as possible.
@ethanhancock462
Жыл бұрын
I just wish they had a menu similar to controlling the party's interlink in combat for switching characters, because it's annoying and time consuming to switch through every character to get to the one you want
Will you make a guide on how to use all the Ouroboros forms in depth?
@EnelXC
Жыл бұрын
I might since this has been pretty highly requested.
I hope for an incursor class one will be in the near future!
I feel like I almost always end up with at least one of flash fencers master arts equipped whenever I'm in an Agnus class lol. Some of the best general use arts for most classes
@bandi642
Жыл бұрын
yeah power charge is op and the bleed art does a lot of fricking damage
I think Flash fencer also works as support attacker during chain attacks as it can pass power charge whenever.