Will Clash of Clans Ever Run Out Of Space?

Weaponized Walls WHEN??
Chapters:
0:00 - Intro
0:24 - Where The Space Problem Begins
0:55 - Considering This Issue (Under 100 Buildings)
1:36 - It Gets Too Complicated
2:20 - Barrack Removal
2:45 - Weponized Town Hall
3:09 - Exterior Buildings
3:37 - Merged Defenses
4:09 - Seasonal Obstacles/Decorations
4:40 - Base Expansion?
5:50 - The Future?
6:35 - Concusion
🍪

Пікірлер: 487

  • @brandonconway4593
    @brandonconway45934 ай бұрын

    Merging collectors should be part of next town hall, helps reduce space, acts as another upgrade for them too, just an idea

  • @realsrnsh

    @realsrnsh

    4 ай бұрын

    Yeh having 18,19 in total to havin 3 one for each is better giving so much space

  • @nosauce8127

    @nosauce8127

    4 ай бұрын

    its gonna ruin overall economy of clash of clans since player raiding base when the collectors is in outside of the base,imagine if we merge them together and simply put them inside of our base that guards by tons of defense building

  • @Unerty

    @Unerty

    4 ай бұрын

    ​@@nosauce8127it will slightly affect, not ruin

  • @RandOmdudeon

    @RandOmdudeon

    4 ай бұрын

    @@nosauce8127 okay but honestly if you are town hall 16 I would be disappointed if they couldnt reach 50% 2 star AND couldnt even get 9 collectors in total, and "economy" in later town halls we also have 5 star attack rewards, clan war rewards, campaign rewards that i still havent even touched half of them. So merging collectors shouldnt be that big of a problem but I still think we are a couple town halls away from needing to do that like maybe 2

  • @mannyman3778

    @mannyman3778

    4 ай бұрын

    That’s smart instead of just collectors you can merge them and make an elixir factory and gold factory

  • @WilsonKullmann
    @WilsonKullmann4 ай бұрын

    The main thing that I don't like is that once you reach TH12 you never get any more army camps, cannons, archer towers, or any other building from previous townhalls. The best thing about the early game is watching your village grow, but TH 11 is basically the last town hall, where you get more stuff from previous THs, so Your village doesn't really grow anymore. This could be a space problem, but I do not think they will increase the size because then they would have to change all of the sceneries. I just wish our village continued to grow.

  • @thomaspritchard2449

    @thomaspritchard2449

    4 ай бұрын

    idk personally i like to not have to worry about upgrading a new defense from level 1-21 and playing catch up

  • @MdSans-pm5bl

    @MdSans-pm5bl

    4 ай бұрын

    Idk I personally like to not have to upgrade 10 archers towers twice for 8 days each and having to deal with the stress I get after knowing it has another level with 10 days upgrade time And knowing I can't progress to the next townhall level cuz I have 15 canons to upgrade also twice

  • @MdSans-pm5bl

    @MdSans-pm5bl

    4 ай бұрын

    Idk I personally don't like to upgrade my defenses

  • @blackangel1582

    @blackangel1582

    4 ай бұрын

    Idk I personally don't like to use my builders for anything

  • @slurp3194

    @slurp3194

    4 ай бұрын

    @@MdSans-pm5blwell they created that problem they can easily reduce upgrade timers and give us more builders. It’s a game they can change anything.

  • @pipysnipy5929
    @pipysnipy59294 ай бұрын

    Reminds me of the time they expanded the actual base layout by a couple tiles and they just moved the obstacles that were touching the grass outward

  • @ghost_ship_supreme

    @ghost_ship_supreme

    4 ай бұрын

    Wait, what? I never noticed

  • @DeathhhStarrr

    @DeathhhStarrr

    4 ай бұрын

    @@ghost_ship_supremeyeah in 2016 i think when th 11 came out

  • @kingshukbhattcharya123
    @kingshukbhattcharya1234 ай бұрын

    That's why they gave merged defences in th16, to reduce the space

  • @dezemble264

    @dezemble264

    4 ай бұрын

    no shit sherlock

  • @MohammadAliKhalil

    @MohammadAliKhalil

    4 ай бұрын

    Yeah, this video was pointless AF lol That’s what they’re literally doing. Merging bases and they can increase the square footage if they wanted to as well lol.

  • @fren4851

    @fren4851

    4 ай бұрын

    I want supercell to add like other land like the monster legend.

  • @FaTeDiamond
    @FaTeDiamond4 ай бұрын

    The reason that they removed the extra barracks was not just for space, it was also the percent damage, they (Supercell) wants to keep the damage percent from going below one percent per building. if they had more than 100 buildings (excluding walls) then they would have to add 0.1-9 percent's into the damage. It could have also been for space, but it was a two way update.

  • @tapgames3465

    @tapgames3465

    3 ай бұрын

    Adding decimals was not the issue it's just that they don't want buildings to go up to 101 above

  • @luckycharms2021

    @luckycharms2021

    2 ай бұрын

    @@tapgames3465if there’s 101 buildings, breaking one of those buildings will give you less than 1%, imagine breaking the town hall at 49% and it stays at 49%

  • @daroldcarold3443

    @daroldcarold3443

    Ай бұрын

    @@luckycharms2021ok, but if theres 70 buildings, then breaking one still leaves you with a decimal percentage?

  • @Calderone5000

    @Calderone5000

    Ай бұрын

    ​@@daroldcarold3443 no? Lol

  • @daroldcarold3443

    @daroldcarold3443

    Ай бұрын

    @@Calderone5000 imagine not being able to do basic maths 💀💀

  • @thomasdevlin5825
    @thomasdevlin58254 ай бұрын

    As important as it will eventually be to start shrinking things to make expanding the game possible, it is kind of a shame. One of my favorite things about visiting the highest level bases as a lower level was seeing these enormous fortresses that took up the entire field, it always looked so crazy. It would be really cool if they found a way to increase the map size without making attacks too complex, maybe adding a second layer like in the builder base that would give you extra stars and loot

  • @niick.r
    @niick.r4 ай бұрын

    Hot take: don’t upgrade your walls after level 12, the reason being so is because there’s so many things such as battle machines, troops, spells, etc that just destroy your walls in a matter of seconds regardless of if they’re max or not. To me I see no point so just save your gold and elixir

  • @ElectricGlowSkull

    @ElectricGlowSkull

    4 ай бұрын

    12? I havent upgraded them past 9

  • @AnimeSnips_

    @AnimeSnips_

    4 ай бұрын

    I upgrade them for looks....lol

  • @0trystan0

    @0trystan0

    4 ай бұрын

    Gotta disagree here. Yes it is a pain to upgrade every wall and it is far from a priority, but it is also a great way to not waste gold / elixir when you are using all your builders and containers are full (ideally, you want your upgrades to be spaced out in time so you have a free builder every 2 days for example, enabling a few walls to be upgraded before a building). Also, it avoids battle machines like wall wrecker or log launcher to one shot your walls but having to 2 or 3 shot it, gaining a bit of time that can matter a lot in an attack.

  • @AnimeSnips_

    @AnimeSnips_

    4 ай бұрын

    @@0trystan0 what you are saying is basic about walls, everybody knows it. The question is, "But at what cost?"....they cost too much, but are useless in most of the attacks, supercell has added too many things which makes walls useless

  • @0trystan0

    @0trystan0

    4 ай бұрын

    @@AnimeSnips_ agreed on that, but I was simply answering the take, which imo isn't a good one. Not seeing walls as a priority and not bothering to even consider them are 2 different things. Now indeed, we can all agree that their insane cost at upper levels are simply there to slow down progression, specifically for maxed out villages, until a future upgrade, in the same way that there are way too many hero levels. In that regards, considering other effects for walls like other comments suggested (damage when destroyed, deflecting some attacks or else) would be a good way to make them more meaningful, but I don't think it's the purpose of walls for now in the eyes of Supercell (maybe one day tho, who knows).

  • @justinw6448
    @justinw64484 ай бұрын

    Honestly they could merge the de drills also to help save some space. Feel like they could do the same with the barracks in general and army camps

  • @TheGhost_In_the_Shell

    @TheGhost_In_the_Shell

    4 ай бұрын

    this creates a problem bro, as Darian said they don't want the entire base to be 100% defense filled. merging collectiors, drills and other things would make the base has more defensive components that can ruin the way pathing works, if this thing gets implemented then there is actually no use of any building tbh that can mess your attack due to improper funneling, As a legend league player myself I have seen attack fails when queen doesn't go the right way due to these extra non defensive structures, time fails due to trash buildings, etc. this is the reason why they are doing this

  • @knockedtfout5333

    @knockedtfout5333

    4 ай бұрын

    ⁠​⁠​⁠​⁠@@TheGhost_In_the_ShellNot every building you merge HAS to turn into a defense. They can provide other passive benefits or simply amplify what the resource collectors already do. There are plenty of ways to deal with these issues.

  • @UrbanBricks

    @UrbanBricks

    4 ай бұрын

    Tf, that doesn't matter, if you merge normal buildings there are fewer normal buildings ie. a higher % of defensive buildings.@@knockedtfout5333

  • @smolbean2263

    @smolbean2263

    4 ай бұрын

    ​@@knockedtfout5333 The person doesn't say merging non-defensive buildings into defensive ones being a problem, the problem is having less buildings that can be used to distract

  • @knockedtfout5333

    @knockedtfout5333

    4 ай бұрын

    @@smolbean2263 It is exactly what he is saying. Please read the comment again.

  • @ikbeneendodo
    @ikbeneendodo2 ай бұрын

    Being able to move all obstacles between builder base and the normal base could save some space for now, since the BB has so much left over space it can be used as a temporarely storage until SC figures things out

  • @ClashDiscovered

    @ClashDiscovered

    2 ай бұрын

    I never even thought of that. That can definitely save some space!

  • @mohannad_139

    @mohannad_139

    13 күн бұрын

    I don't think players will love this solution, since they are showing the obstacles off; no one will casually visit BB. I think a better solution is to increase the size of the edges, it won't affect the actual game play but we will be able to have a space for the obstacles

  • @byeguyssry
    @byeguyssry4 ай бұрын

    The problem with merging other defenses is that it may actually harm your base. For examplez merging Wizard Towers might make a Bat attack easier because thats one less building to take down before your Bats swarm in

  • @RandOmdudeon

    @RandOmdudeon

    4 ай бұрын

    electro wizard tower, make the splash also attack bigger, make it attack faster, give it higher hp, give it a slow, plenty ways to do it just requires lots lots lots lots lots of testing probably

  • @gayatriadhikary6188

    @gayatriadhikary6188

    4 ай бұрын

    ​@@RandOmdudeonWhat about freeze spell?

  • @j4forever234

    @j4forever234

    4 ай бұрын

    ​@@gayatriadhikary6188the super wizard tower blow up like lightning spell, yknow.... When elektro dies?

  • @j4forever234

    @j4forever234

    4 ай бұрын

    ​@@gayatriadhikary6188so, when you attack with bat spell, the bat are gone even the wizard tower goes down

  • @emmanueltheorb

    @emmanueltheorb

    2 ай бұрын

    ​@@j4forever234super great idea

  • @jessetowner1518
    @jessetowner15182 ай бұрын

    Making the 4 army camps into 1 seems so free, they don’t drop loot when destroyed, they get pretty much 1 shot by any troop on attack so ur not sacrificing any defense, and they are 4x4 so it would free up so much space

  • @kylezdancewicz7346

    @kylezdancewicz7346

    Ай бұрын

    I mean just let you only have one and make the progression more consistent because it’s +10, +5; tiny increments then jumps by like 80-100 when you unlock an new one. They can just give 15-30 extra every level

  • @Gato-fi8tz
    @Gato-fi8tzАй бұрын

    It would be cool like once you reach Town hall 13 your villager says “chief this space doesn’t have any more dark elixir and It’s become polluted!” and animations of all your troops and villagers bringing your buildings and things on little carts and are transported to a much bigger area like when you visit a Town hall 13 you’ll see a bigger area and stuff like that it would be cool

  • @Kkk-cc1iy
    @Kkk-cc1iy4 ай бұрын

    Remove army camps and let the troops walk around your base

  • @darshnaik06

    @darshnaik06

    Ай бұрын

    Army can rest under th😂

  • @futureghost77
    @futureghost774 ай бұрын

    I love your content man, looking forward to where your channel will go.

  • @w1llyboi248
    @w1llyboi2484 ай бұрын

    I predict that they'll eventually do the same thing to army camps that they did to barracks. I don't know how exactly, but I think it'll happen

  • @RangarangNetwork
    @RangarangNetwork4 ай бұрын

    Wow dude 😮 This is a really beneficial and entertaining clash content you create!! Keep it up 💪

  • @Detony_264
    @Detony_2644 ай бұрын

    after townhall 14, every time you upgrade your townhall, it expands the building area by 1 square ring around the whole map

  • @Detony_264

    @Detony_264

    4 ай бұрын

    thats my idea atleast

  • @zahard4068

    @zahard4068

    4 ай бұрын

    so what about sceneries?

  • @teabags3920

    @teabags3920

    4 ай бұрын

    @@zahard4068just do the same😐

  • @Detony_264

    @Detony_264

    4 ай бұрын

    @@zahard4068 maybe expand the outer ring to be 4 grids wide instead of 3

  • @efirst7006

    @efirst7006

    4 ай бұрын

    i like the idea, but i feel like that goes along with the arguments such as the screen size, complexity, and time limit

  • @gamerpedia3772
    @gamerpedia37724 ай бұрын

    Quality content...keep it up 👍

  • @arth10
    @arth104 ай бұрын

    great video on a very important topic

  • @whitesmith5985
    @whitesmith59854 ай бұрын

    I hope they end up allowing you to merge things at lower town halls, feel like it could be interesting but not completely necessary. I wonder if they'd consider merging army camps, so instead of 4x4 they're 5x5. Maybe it'll be too big but it does reduce the total space used. The idea I want to see most is like what they did with builder huts and town Hall, give utility buildings offensive power, and multiple uses. I doubt people would like what I'm about to say but I think it'd be cool to have some customisation with merging. For example, you can merge a wizard tower with another tower of your choice, so all bases would be slightly different.

  • @shahangilani
    @shahangilani4 ай бұрын

    They can remove the barracks, dark barracks, spell factory, dark spell factory, workshop entirely coz its not necessary You can train everything from the training menu and for unlocking new troop or spell you just click on it and you will get the upgrade cost (same cost of barrack upgrade) and troops not unlocked at your th can be empty like it is now - this wouldn't affect the game at all Small change would be as you said merging army camps Big change would be merging mines and storages but that would change farming almost completely and they will have to make big changes to attacking and farming to not break the game completely

  • @ArcamNight

    @ArcamNight

    4 ай бұрын

    That’s a good idea!

  • @MdSans-pm5bl

    @MdSans-pm5bl

    4 ай бұрын

    When I first read it I thught u were joking But in a way it kinda makes sense like u got pets and hero equipment all used upgraded and unlocked thrugh one building Unlike troops and spell where they are 4 separate section 2 for each one of them and to unlock them u have to upgrade each of the 4 different things and to upgrade them u need to upgrade one thing (lab) and to use them and more of them u need to upgrade 4 different things doin the same purpose (army camp) (and only goes for troops) they could theoretically put all of this in one building but this kinda gonna brake the game In a way where u upgrade this building and u can't do anything while it's upgrading

  • @fadigaming5884

    @fadigaming5884

    4 ай бұрын

    Bro u guys stupid they can just expand the area by little more💀

  • @jws2008

    @jws2008

    4 ай бұрын

    yea but they already removed all of the extra barracks. it kinda defeats the purpose of you being the physical leader of your village

  • @shahangilani

    @shahangilani

    4 ай бұрын

    @@MdSans-pm5bl i didn't say put everything in one building I said if they need space in future they can remove barracks, dark barracks, spell factory, dark spell factory (even lab can be removed but its fine if it stays) Why remove this buildings ? Coz imo they serve no purpose other than unlocking the troop/spell You can do everything from the button above your attack button You can train your army, spells, seige, without once touching barracks or spell fac or workshop So why keep the building instead let's say if you want to unlock edrags, you go to army training click on edrag and you get the upgrade cost (same price of barracks) and the time and you don't need a building just to unlock a troop/spell and keep the spaces blank which cannot be unlocked at your th You can even upgrade troop/spells if you press i above the troop and you can upgrade its level so you don't even need lab but lab can stay or it might confuse some people barracks and spell facs can go Hope you understand what i mean to say

  • @kaiville552
    @kaiville5523 ай бұрын

    My idea is that they could do something like the two areas in the builder base for example the path on the right, next to the clan games and the merchant could go to that next area but it was spilt into to parts one is where the troops go to get sent to other members of your clan and the other goes on to the next area. ( and you can’t see the end of the first pathway like the one in the game right now)

  • @MattDoes_Stuffs
    @MattDoes_Stuffs4 ай бұрын

    i honestly hope they lower the army camp number, 1 more space which is great, they could just increase the cost of the camps to balance the progression. and another reason which you mentioned, especially on higher housing space troops like pekkas, electro dragons and golems, sometimes youll end up with a camp with maybe 1 wizard in it or nothing at all which couldve just been condensed into another camp, it makes sense that troops do take other camps because of housing space limits per camp but they could change it to overflow for 1 troop or something maybe.

  • @Moledy
    @Moledy4 күн бұрын

    Love your videos❤

  • @derp24lordz
    @derp24lordz4 ай бұрын

    Theres still plent of buildings that could be removed if need be, like they could combine all hero alters into one building and upgrade that with dark elixir to get more heroes, kind of like the pet house, and then assign where the heroes should defend by placing them somewhere around the map, of course theres also all the collectors and storages which would certainly make bases smaller hut might also cause some other issues, like a lack of regular buildings to use to protect defenses

  • @alessio9011

    @alessio9011

    4 ай бұрын

    Altars correspond to heroes and they're massive in defense, merging them would mean having weaker defense.

  • @viniso

    @viniso

    4 ай бұрын

    ​@@alessio9011"and then assign where the heroes should defend"

  • @AnimeSnips_

    @AnimeSnips_

    4 ай бұрын

    then can also put barracks and army camp outside the base(like loot cart, super sauna, etc) but I would hate that Idea

  • @isaacogunmuko3947

    @isaacogunmuko3947

    4 ай бұрын

    Supercell could create a Hero Hall that consist of everything to upgrade or change about a hero. The Hall could allow players to upgrade heroes, hero equipment, and pets. And Assign, Skins, Pets and Equipment to each hero.

  • @oladrolahola
    @oladrolahola4 ай бұрын

    Come to think of it, the shovel of obstacles made me start stashing obstacles thus freeing up more space

  • @Swiiiitchy
    @Swiiiitchy4 ай бұрын

    Really nice video with interesting ideas, I'm definitely subscribing 👍

  • @ClashDiscovered

    @ClashDiscovered

    4 ай бұрын

    Awesome, thank you!

  • @doppelkorn7694
    @doppelkorn76944 ай бұрын

    Very good video hope you have a good path on youtube

  • @box9283
    @box92834 ай бұрын

    I thought you had 100k subs from your video quality, but damn you're underrated!

  • @Turkeyswag47
    @Turkeyswag473 ай бұрын

    Im an obstacle horder th13 playing since release. I like all the new ways of saving and creating more space. But at th17 or somtime later on, i wouldnt mind seeing a base size increase when you upgrade to said townhall, only 1 or 2 squares, but 1 with eqch th would be good. I bet sceneries wouldnt be very hard to englare/scale up.

  • @gamerking6276
    @gamerking62764 ай бұрын

    This is good content great job well you did more reaserch

  • @lemonwho9895
    @lemonwho98954 ай бұрын

    Respect my brother

  • @flagsdops9878
    @flagsdops98784 ай бұрын

    5:23 one thing they forgot is the scenery's will be ruined by extra area

  • @ChrisNotFound_
    @ChrisNotFound_3 ай бұрын

    I guess I faintly remember during the introduction of new upgrade of Th13 or 14 coc increase the base layout by tiles which is barely noticeable

  • @TheLunkerHunt
    @TheLunkerHunt5 күн бұрын

    Great video 👍👍

  • @realtespa8956
    @realtespa89564 ай бұрын

    To put it short and sweet. No, the game will never run out of space, reason? They add an extra few lines of squares EVERY big update, or every other huge update. ^ From a Supercell employee.

  • @tapgames3465

    @tapgames3465

    3 ай бұрын

    The issue with adding few lines of square is that they have to change every scenery

  • @realtespa8956

    @realtespa8956

    Ай бұрын

    @@tapgames3465 That is entirely incorrect lol.

  • @helium999_

    @helium999_

    9 күн бұрын

    what about screen size and time failing in the future?

  • @camper2004
    @camper20049 күн бұрын

    the solution is very simple, technically you could just change all 4x4 tile buildings to 3x3, and change all 3x3 building to a 2x2 tile space and leaving builder huts 2x2 allowing for more space

  • @CatsAreAwesome146
    @CatsAreAwesome1464 ай бұрын

    really great vid!

  • @samuelgomes3150
    @samuelgomes31504 ай бұрын

    Possibly yes but, they could just add more merged defenses that are necessary to progess to another th, or they could just expand the base grid and call it a day

  • @crookshankmc3955
    @crookshankmc39552 ай бұрын

    Imagine being able to stack buildings on top of storages, it would buff the hp of the building, but reduce space at the same time, and it could be just a flat out +1000 hp to make it less complicated, maybe changing the storages to only give loot when completely destroyed, similar to the clan castle to reduce downsides

  • @crookshankmc3955

    @crookshankmc3955

    2 ай бұрын

    Or maybe it just gives a range increase and they have separate hp

  • @ToiletWolf12
    @ToiletWolf122 ай бұрын

    My first thought was make builder huts not give percent or combine them but i forgot they get weaponized later on lol

  • @ClashDiscovered

    @ClashDiscovered

    2 ай бұрын

    Lol Same Here

  • @weeatsushi9130
    @weeatsushi91303 ай бұрын

    I think it would be a good idea for clash to make another viillage, new the new village has new game play styles and is the same size as the old village, but trohpies and ressources in this new village will go hand in hand with your home village, but when raiding you wont be expected to raid the home village only the new village. Its like having the trophies you get in builder base added on to your home village stats and the loot would be the same.

  • @mathewtubb1237
    @mathewtubb12374 ай бұрын

    They can take the 4 army camps and combine them and chuck on the side still applying upgrades to them to expand the army which is why we upgrade it but its really just for aesthetic tbh and we can still see that but from the side, as an idea.

  • @WilliamWilliamWilliamWill
    @WilliamWilliamWilliamWill4 ай бұрын

    I really love your voice your videos are so enjoyable so relaxing❤❤❤❤

  • @ClashDiscovered

    @ClashDiscovered

    4 ай бұрын

    Thanks, I'm Glad.... my voice is soothing 🤣!

  • @mytixi2926
    @mytixi29264 ай бұрын

    Very nice Video !

  • @fatpotatoes5054
    @fatpotatoes50544 ай бұрын

    i feel like they could make it so you can upgrade for more space if your townhall 15+

  • @BlatantOrion
    @BlatantOrion4 ай бұрын

    Quality clash content W keep up the good work

  • @ROBbYZ_Music
    @ROBbYZ_Music8 күн бұрын

    My main concern with merging Camps is...where tf do the troops go? Like, seeing all the troops there, counting them and realizing that there are actually that many troops, like the exact amount that you trained, this is such a beautiful aspect of the game. We cant get rid of it.

  • @Brick20193
    @Brick201934 ай бұрын

    I feel like moving buildings would be easier with high crowding if you could stash building like a decoration like when you used to be able to sell them

  • @cdex9288
    @cdex92884 ай бұрын

    Is this Disfunctional? but nah fr this is good content keep it up.

  • @fakepillow1
    @fakepillow12 ай бұрын

    What they could do is just add a 3rd villiage, the main villiage would still get built upon, but not as much since th16 takes a while to fully max. The third villiage could be a goblin-base, a sort of story from the goblins that first attacked you back in th1

  • @chadpredatorofchildren35

    @chadpredatorofchildren35

    Ай бұрын

    Honestly a goblin base sounds fun asf

  • @hayzersolar
    @hayzersolar4 ай бұрын

    the next smart move is to join the resource storage and collectors. have the collecting be added together stuff like that. hell have i building collect and store to save building space

  • @rice7063
    @rice70633 ай бұрын

    this type of quality and only 993 subscribers?? i found a gold mine

  • @ClashDiscovered

    @ClashDiscovered

    3 ай бұрын

    🧡

  • @christocream
    @christocream4 ай бұрын

    They should merge the gold mines and elixir pumps since theres 7 of each. If they make it so theres once of each that could produce both gold and elixir better than 7 individual buildings it would clear up alot of space. Dead bases will stay dead for farming low leagues, and these op mine pump merge things will be even more op for farming, and we will have 12 free spaces. Triple W

  • @endre960
    @endre9604 ай бұрын

    I think they’ll move barracks and army camp to the outside of the base with the shop and everything. Obviously you would still have to be able to upgrade them, and they would probably have to reduce the army camps to one.

  • @endre960

    @endre960

    4 ай бұрын

    If you move both barracks, remove three army camps and move the last plus the spell factories they get room for 8 more buildings. That’s probably enough for two more th lvls if they decide to merge more defences aswell.

  • @AnimeSnips_

    @AnimeSnips_

    4 ай бұрын

    this can very much happen, but I would hate that Idea

  • @endre960

    @endre960

    4 ай бұрын

    @@AnimeSnips_ Why?

  • @uranague7572
    @uranague7572Күн бұрын

    I think it’s fine to make big changes like changing map size and attack time as long as it is exclusive for very high townhall levels

  • @TheBluePhoenix008
    @TheBluePhoenix0084 ай бұрын

    Moving the army camps out to the wilderness would be a cool idea I'd say

  • @mangatanga.
    @mangatanga.4 ай бұрын

    they could combine gold mines into more powerfull ones or remove 2 and buff the stats, the same could be said for storages, they could combine the town hall and clan castle, combine traps cuz there useless now

  • @robica4193
    @robica41934 ай бұрын

    hear me out: one super elixir colector and super mine (a fusion) . You can upgrade 2 things on the building like capacity and production ( and health ofc is included with every upgrade) , one army camp or . Idk maybe supercell needs to merge building more and more to keep the base under 100 buildings. imagine combined barracks xd.

  • @delta-r1395
    @delta-r13954 ай бұрын

    hooked till the end

  • @TheBrokenBrawler
    @TheBrokenBrawler4 ай бұрын

    One day, some where in the future the barracks and army camps will be placed to the outside of the base just like Boom beach.

  • @gayatriadhikary6188

    @gayatriadhikary6188

    4 ай бұрын

    Then how will people attack it?

  • @self-proclaimedanimator

    @self-proclaimedanimator

    4 ай бұрын

    @@gayatriadhikary6188 They wont

  • @TheOneSoulMate_
    @TheOneSoulMate_4 ай бұрын

    Great content.

  • @Jamie-tt3eb
    @Jamie-tt3eb4 ай бұрын

    I think isn't a problem, they can still merge elixir collector & gold collectors, army camp and gold/elixir deposit.

  • @ClashDiscovered

    @ClashDiscovered

    4 ай бұрын

    I wish they could do that, but they probably won't due to farming issues, and loot capacity, during raids being and imbalance.

  • @Jamie-tt3eb

    @Jamie-tt3eb

    4 ай бұрын

    Well, maybe smaller deposit 2x2 and not 3x3 tiles. They should make them shrunk. It's a good alternative I guess @@ClashDiscovered

  • @kaitodelucky7652

    @kaitodelucky7652

    4 ай бұрын

    LMAO IMAGINE 300 troops in one army camp

  • @Jamie-tt3eb

    @Jamie-tt3eb

    4 ай бұрын

    Not really a big problem, just graphic issue @@kaitodelucky7652

  • @Yashdeoraa

    @Yashdeoraa

    4 ай бұрын

    Yaa 😂😂😂😂😂

  • @ruzcelbeltran
    @ruzcelbeltran4 ай бұрын

    149th subscriber here bro kept on going

  • @curtisgoode804
    @curtisgoode8044 ай бұрын

    i think if they start to run out of space, they can put the barracks, dark barracks, spell factories, and army camps on the outside of the base like the loot cart or the weekly deals building. these building are necessary in the game but arent totally necassary for defence and attacks.

  • @awppenheimer
    @awppenheimerАй бұрын

    I've always wondered this question lol

  • @typer2909
    @typer29094 ай бұрын

    it almost already has, you have to subgigate your decor for the new upgrade station

  • @keri_1234
    @keri_12344 ай бұрын

    Imagine we move to another forest after getting a certain town hall level

  • @j4forever234

    @j4forever234

    4 ай бұрын

    Builder Hall reference? LOL

  • @Issengan
    @Issengan4 ай бұрын

    theyre gonna need to expand the area the village is in by a decent bit with the stuff that comes with each update

  • @wagiqwq
    @wagiqwq4 ай бұрын

    It will become a Merge game ;) as you can already combine cannons... You will be able to combine a lot more.

  • @Junkyard-qi6ut
    @Junkyard-qi6ut9 күн бұрын

    They can definitely add joint base for more buildings like builder base

  • @cajoreturnz8351
    @cajoreturnz83514 ай бұрын

    How do you only have 244 subs? You're gonna get big, I'm telling you

  • @David-fq1yy
    @David-fq1yy7 күн бұрын

    Bro ur channel is underated i thought this channel was like 100k+ subs lol

  • @ClashDiscovered

    @ClashDiscovered

    3 күн бұрын

    Maybe one day!

  • @David-fq1yy

    @David-fq1yy

    3 күн бұрын

    @@ClashDiscovered not maybe.. for sure one day

  • @wizardzombie1545
    @wizardzombie15454 ай бұрын

    Coc trying to incorporate things in the village: 😊 The night village: 💀

  • @jaybro65
    @jaybro654 ай бұрын

    Well, in the latest update, they added merged defences, so I guess that covers the space issue for now

  • @ibrahimbaig1655
    @ibrahimbaig16554 ай бұрын

    bro i am you r 160th subscriber hope u remember me in the future

  • @Riddles_and_Rhymes
    @Riddles_and_Rhymes4 ай бұрын

    here's something I don't see anyone suggesting: what if you could merge walls? they're kind of already irrelevant anyways so it doesn't even matter but what if you could merge a bunch together and make em twice as strong or have them deflect dmg from melee troops

  • @ClashDiscovered

    @ClashDiscovered

    4 ай бұрын

    YES DO SOMETHING WITH THE WALLS, MERGE THEM OR WEPONIZE THEM.

  • @junxilin8308

    @junxilin8308

    4 ай бұрын

    Supercell should merge 5 walls into one space to make it have 50% immunity against anti wall troops and spells (not jump spell)

  • @self-proclaimedanimator

    @self-proclaimedanimator

    4 ай бұрын

    Better Merge walls so they becomes taller so Air units would need to fly past em might aswell make a Air bomber then problem would be Hog rider not being able to jump past em so prolly have a limit at start like idk 25, 50 or even 100 walls could be these anti air walls

  • @Potato-TheKing

    @Potato-TheKing

    3 ай бұрын

    No make it unjumpable unflieable and at corners there will be archers

  • @gungi4764
    @gungi47643 ай бұрын

    Nice vid

  • @bibekrana8321
    @bibekrana83214 ай бұрын

    Thats why they added new weapon stash feature

  • @yeetmasta400
    @yeetmasta400Ай бұрын

    i always used to think the th 11 had a eagle artilty bulit into it

  • @nusrattonny8719
    @nusrattonny871927 күн бұрын

    There is a road beside the clan banner ,maybe there could be a second village

  • @flowenolul
    @flowenolul4 ай бұрын

    this is probably a bad shout but imagine they add a new map like builder base, ofc attacking mechanism gotta be figured out but starting fresh on a new map would be sooo nostalgic without losing ur progress as to making a new account

  • @smashroyale661
    @smashroyale6614 ай бұрын

    3 army camps can go, dark barracks, dark spell factory ect ect

  • @FernandoJCruz-kt1zo
    @FernandoJCruz-kt1zo4 ай бұрын

    They are combining archer towers and cannons now so they are probably looking to solve the problem whilst also adding more towers

  • @RyanY6969
    @RyanY69694 ай бұрын

    Honestly the game should just make attack % into decimals

  • @MdSans-pm5bl

    @MdSans-pm5bl

    4 ай бұрын

    Yeah idk why they didn't do that yet

  • @Ubeclipz
    @Ubeclipz3 ай бұрын

    They might do something similar to the builder base and having a secondary base to attack

  • @alhuachi7614
    @alhuachi76143 ай бұрын

    Not a problem at all actually some time ago I believe around TH-11 update, the base map was expanded so they could actually do it as many times more as they wanted to.

  • @BritishRifleman
    @BritishRifleman2 күн бұрын

    I don't like getting rid of everything/merging. Eventually it will just turn into only have a town hall and one of each defense.... just expand the base slightly, we used to play this game on iphone 4's with half the display size to modern phones, just make the base 25% bigger and it will last a decade and allow for more creative designs

  • @FAKEGUGAL
    @FAKEGUGAL4 ай бұрын

    Maybe like in builder hall we could see a 2nd place where the atack continues

  • @cerberusamv8171
    @cerberusamv81714 ай бұрын

    you need more subs

  • @holosimp3282
    @holosimp32824 ай бұрын

    Bet we gonna merge collector and and everything else soon would be kindda sad to see Th17 is just all about merging but kindda cool too

  • @blaiddfumbler
    @blaiddfumbler4 ай бұрын

    just do what they did with the builder base and introduce you to a seperate base, kinda like "o.t.t.o's outpost"

  • @Learn_The_Cube
    @Learn_The_Cube4 ай бұрын

    Haha I was the guy who asked Darian about space in the village. Funny to see it come full circle

  • @DeadCoffe1902
    @DeadCoffe19023 ай бұрын

    I think my theory is the buildings like defenses and storage can be Moved into builder base but the builder base gonna become more complex because of those defenses are in the builder base and long attack

  • @kylezdancewicz7346

    @kylezdancewicz7346

    Ай бұрын

    But that makes the main base less relevant if your just farming you have no reason to not go to the main base because lots of loot was moved to the builder base which is significantly quicker to attack and has less defenses.

  • @beachchicken6268
    @beachchicken62683 ай бұрын

    Ngl as someone who wants to stay at th11 it makes me sad buildings are being removed like the barracks, one day my th11 now will be the size of a th9 if "not needed" buildings keep getting removed.

  • @tobias2042
    @tobias20424 ай бұрын

    Also remember when they reduced the size of the lab and army camps from 4*4 and 5*5 to 3*3 and 4*4

  • @FaTeDiamond

    @FaTeDiamond

    4 ай бұрын

    '4x4 and 5x5 to 3x3 and 4x4' lol

  • @vincenttraylor1696
    @vincenttraylor16964 ай бұрын

    They can reduce the number of gold and elixer mines and increase gold and elixer production per mine

  • @O52T

    @O52T

    4 ай бұрын

    That could be a cool idea, but i think they won't do it because that would change up farming through attacks too much.

  • @CruelUnknown
    @CruelUnknown4 ай бұрын

    I think merging all the troop camps might be a good idea, but not sure they would do that honestly And maybe merging some of the resource collectors at high town hall levels. Same idea as the canons/archer towers where they might collect more and have more health when merged.

  • @self-proclaimedanimator

    @self-proclaimedanimator

    4 ай бұрын

    merging all dark elixr collectors only to see Sneaky goblins with Haste and jump steal 7k dark elixr from one collector i dont think Merging collectors is good idea Collectors and Storages shouldnt be tbh others like Army Camps and other buildings can be merged

  • @luisduron2722
    @luisduron27226 күн бұрын

    We will see

  • @mariofire3940
    @mariofire394029 күн бұрын

    They might pull a home village 2.0 on us like they did with builder base (most likely not)