Why The BeamNG Devs Are Unique
Ойындар
The developer team behind BeamNG is known for listening to the community and being special overall. But what truly sets them apart? To find out, I reached out to Chuck, a former BeamNG developer and delved into the depths of the internet. Enjoy! :D
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Links 🔗
Join my Discord! - / discord
Host you own BeamMP server with Assetto Hosting - assettohosting.com/en/games/b...
More info on BeamNG.tech - • BeamNG.tech - The Futu...
Interview from TraxionGG - • The Inspiration Behind...
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Mods 🧩
Airbags mod - • Beamng Airbag mod impr...
Tire thermals mod - • Tire Thermals/Wear & D...
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Music 🎵
• Dave Tequila JRSMUSIC ...
/ gabester
• Arcade Mode (High qual...
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Credits 🤝
Icon next to a name in the upper left corner refers to platform where the content was originally posted.
Footage -
@TraxionGG , @pixelformula , @nadeox1 , @beamng, @bobzed-rigsofrods6595, @TheTHEPrs, @BeamDriver, @LukeFaichney, @NeedforSpeed, @xbox, @KatzenwagenTV, @venzo3516, @ArcticMayhem, @klubdialog
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Chapters 📖
00:00 - Intro
00:49 - Overview & Backstory
04:23 - Workflow
09:59 - Role of the Community
13:48 - Conclusion
15:50 - Fun Facts & Future
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#beamng
Пікірлер: 640
Those beamng devs surely must be feeling fortunate having this enthusiastic community! I too wonder if they watch videos and take note of the feedback from people... So anyway, your video got linked by nadeox in our internal dev chat \o/ The video has definitely brightened this sunday night for me; positive feedback is always a welcome boost in morale, and it pushes us to continue trying our best. So from one of those remote devs (saludos from spain), and on behalf of the whole dev team, thanks everyone, even you weirdos who hate the wydra, for your constant amazing support!
@SkyFall4839
16 күн бұрын
The entire outsourcing thing actually makes much more sense now, thanks for the correction! Glad you enjoyed the mini documentary :)
@IndoClaudioGT
16 күн бұрын
Grammar error in Wydra. Literally Unplayable™
@Ferrari255GTO
16 күн бұрын
Seguid con el gran trabajo que estais haciendo! Mientras no suceda nada raro jamas perdereis la apreciacion de la comunidad :D
@user-wu1zp8nf9x
15 күн бұрын
@@IndoClaudioGTGrammatical error in "grammar error". Literally Unreadable
@extremeencounter7458
14 күн бұрын
To be fair, that Theo Wilkinson guy, the author of that CCF mod seemed to nail absolutely everything, even beat you guys to the punch on the functional windows, collapsible top, parking sensors and blind spot monitoring, I’d wonder if you guys would try to hire that beast heh. Glad to see you being vocal with the community, always wondered who the mysterious wizards behind my favorite game of over ten years were, you guys are the reason I begged my parents for a computer a over decade ago
I swear, The BeamNG devs do not sleep. They pump out massive updates 2-3 months after another big update.
@stalinzd2580
17 күн бұрын
Cap. Last update was wasted sleeping
@TheStupidRuski
17 күн бұрын
@@stalinzd2580they need their sleep once and a while
@Blaze_Gamez
17 күн бұрын
@stalinzd2580 last update definitely wasn't a big one but it was still a good update. Do you not like when they update cars that need updated? Sure the update is missing some stuff but I'm sure they will fix it just give them bit of time
@sl4y3r
17 күн бұрын
@@stalinzd2580 last update was more a QOL update more than anything, which all games need
@Ryan69z
16 күн бұрын
@@stalinzd25800.32 or 0.31?
The fact that instead of trying to stop piracy, they just say "hey, do you like our game?" "Why not pay for it to get the best experience"
@Zhawn7
16 күн бұрын
I think the devs of Just Shapes & Beats does the same thing
@IndoClaudioGT
16 күн бұрын
So i personally pirated the game. Why? I had money, my parents simply didn't wanted to spend money on games. I would have payed every single cent, hence one day when i can i will uninstall the game and buy it legally.
@stenyak
15 күн бұрын
Yeah in the end, some amount of piracy is going to happen no matter what. We prefer to attack that through effort and results, rather than using antipiracy systems. Those are often useless anyway, or straight problematic for legit players. That said... we do wish pirates didn't reach out with their pirate issues to our busy Support team. Because just like the game itself, it can only continue existing thanks to all you legit users🥲
@brzo.
15 күн бұрын
@@IndoClaudioGT exactly what i did. first game i bought when i got a job
@lsswappedcessna
14 күн бұрын
not to mention the sick ass background screen they give you for pirating. Now I hope they add boats eventually.
And it all started with a little game called Rigs of Rods. We now have a shit ton of mods for it, talking from experience since i'm in one of the modding servers.
@krem4900
17 күн бұрын
h a h a you cant guess how i got 3 like'a 1 edit : f*** now it 2 2 edit : yes it back H a h A
@jwalster9412
16 күн бұрын
RoR was effectively (but not literally) the tech demo for beamng.
@notalive001
16 күн бұрын
AYYYY VOID HYD
@notalive001
16 күн бұрын
From rorreborn yeah?
@asphaltum3467
15 күн бұрын
Didn't expect to see you here voidsegeros/v0ids3geros
BeamNG drive is slowly becoming more realistic, until it becomes just so realistic that will look same as real life (also i started watching this video under half minutes) edit: i see, alot of likes
@Zafor-ium
16 күн бұрын
Which wheel do you use
@Unknownhacker603
16 күн бұрын
@@Zafor-ium i dont use a steering wheel
@banditluis
16 күн бұрын
@@Zafor-iumG932 w/ shifter, solid wheel.
@smileyguyz
16 күн бұрын
@@Zafor-ium I run a Moza R5 but usually just play on controller. The force feedback isn't quite there yet on direct drive wheels IMO. Too much noise and vibration.
@Deicture
16 күн бұрын
@@smileyguyzI agree, do you also have the 350% ffb bug when spawning / entering a vehicle?
After playing Beamng other car game feels boring and lifeless. It is really hard to give a game its unique character and make it livid. Hats off to the BeamNG devs for giving us such a masterpiece of a game. No matter what happens. This game will always be my Number 1.
@jwalster9412
16 күн бұрын
I played both Forza H5, and the crew 2 a lot, and the beamng career just plays so much better than both of those. I don't know what exactly it is about beamngs career but it's so much fun.
@SkyFall4839
13 күн бұрын
Very true, BeamNG kinda ruined car games for me… I’m not complaining though!
My favorite part of BeamNG is how supportive the community is. I've been in a handful of gaming communities and was always disappointed by how toxic players could be towards devs. But the bulk of BeamNG players are open to the direction the developers are taking the game and rarely complain; Knowing the developers can't please everyone at once :D
@evandaymon8303
16 күн бұрын
I do agree with that. I was harassed by two nfs fanboys for liking unbound despite it being flawed and that they made the point of their hatred of the game and it was time to move on. Needless to say i muted both of them and moved on as it was no point in trying to talk and one of them made me the reason the game in their opinion terrible like they aren't even doing the same for harassing fans and devs
@Offical_LadaRiva_1982
16 күн бұрын
Beamng devs will always implement what we want in the game, as long as it's reasonable. Just, some updates come earlier, and some later. -still waiting for the miramar remaster-
@johnxina2140
16 күн бұрын
Fr, I've never seen a playerbase more appreciateive and supportive of the dev team, and I feel like that's reciprocated by the devs to the player base too, we all listen to and respect eachother, and it makes the game incredible to enjoy
One thing the BeamNG devs did better than triple A games; Hiring the people who's passionate about the game. As stated in the video, the great example is Agent_Y getting hired because he knows and passionate about messing with Jbeams. Incredible video and incredible devs.
@SkyFall4839
15 күн бұрын
very true!
the game REALLY deserves better sounds: burbles, pops, bangs, engine damage sounds, tire squeals, engine sounds based on the exhaust status (sound ray-tracing maybe?? idk) cockpit sounds and so on. beautiful game
@huntersmith4153
16 күн бұрын
I believe they are working with engine simulator to get better engine sounds.
@Bruhnaccia
15 күн бұрын
@@huntersmith4153 hell yes!!! that would actually be amazing!
@AirBRUH
15 күн бұрын
@@huntersmith4153 yeah they've been donating to angethegreat for a while, that always gave me hope they'd implement it.
@douglascruickshank6650
15 күн бұрын
“Hellraiser 99” does really good stuff on the repo if you want some better sounds
@MarchuxProductions
14 күн бұрын
There actually is some sound raytracing already in BeamNG
I'm so glad bein part of the BeamNG Community for over 8 years. It's been a crazy ride and every year the game makes me more and more happy. Can't wait for another 8 years. This will be the TOP game on the market. The Rigs Of Rods, everytime you talk about it, all of my moments comes back haha. I have a very old channel on YT with few crash compilations from that game 😃
@SkyFall4839
16 күн бұрын
BeamNG is honestly carrying car games for me; not sure if I would’ve gotten a full sim setup if it wasn’t for this game. And other than that, BeamNG is probably the only game that is versatile enough to keep coming up with new video ideas that entertain your audience, but no one knows that better than you :D
Probably the best developer teams ever
@justmechanicthings
5 күн бұрын
Sure if you think the best developers never fully release a game
The thing about offroad vehicles is that they typically have more niche types of suspension and drive systems, which gives the opportunity dev team to add underlying systems that can be used for other things later. For example, the Wydra being amphibious or a skid-steer.
Also a big thanks to the devs for not charging dlc. The game has gotten so much better over the years it's INSANE!
@volcano.mitchell
15 күн бұрын
Oh yeah this is such and underated comment yeah YeaH
@Madpiggaming
15 күн бұрын
Man, even if they did, I'd pay for it in a heart beat. I almost want to pay for the game again, just because I feel like I didn't pay enough 8 years ago.
@AirBRUH
15 күн бұрын
@@Madpiggaming honestly same, I feel like I'm ripping them off every single update
@Yavore346
10 күн бұрын
It's because they make BeamNG out of passion, not greed. They could've easily made big maps that were later added like Italy a paid DLC and in today's gaming economy that would seem quite logical. They however, seem like people who find money as a cool litte bonus from making the game. BeamNG is really like an old school game in the way that you buy the game and that's it. You literally get the whole game. And that's why we love the devs so much, because at this point everything they add in the game feels like a gift from them to us. Just look at the game's price. It costs less than most half-assed projects in Unity that constantly pop up on Steam.
if they make the multiplayer easier to access this game will absolutely explode
even though the game is pretty big, it deserves to be even more popular
Haha, I found it ironic that you were talking about how we read the comments, as I was reading the comments lol. Anyways super cool video! Made me smile :D!
@Sithhy
15 күн бұрын
Yoo, it's the Jared guy
@SkyFall4839
13 күн бұрын
Ayy Jared! Thanks for stopping by :D
@morgfarm1
12 күн бұрын
We appreciate that you guys do. I think the only thing Beam really lacks for being a perfect All-in-one simulation happens to be dynamic weather. Even iRacing of all Sims got it this year. We know it's a dog to get done, but I strongly think it should be along the lines to get done; even if it's very late. iRacing took almost 15 years to finally implement, after 2 or 3 years of development. (and they got it pretty close). I also know that there is A LOT more for the Beam dev team to consider for dynamic weather, especially given that Beam overall has far more terrain types than iRacing has. Okay and this is just me wishful thinking: Beam NG's node system for crash physics to iRacing, when? 😁😁
i am BEGGING the devs for a miramar remaster
@yaboianz
16 күн бұрын
They gave it a refreshed drift config in 0.32, so I reckon it might get some love soon
@DriverError27
16 күн бұрын
The 2 og muscle cars need one desperately..
@randomcamera746
16 күн бұрын
yes, especially a lhd version
@avreve
16 күн бұрын
burnside special and sunburst need some love too
@qu4rkz
16 күн бұрын
@@randomcamera746 there is a reason for it being rhd though, since it was made in japan, but, maybe if you guys are lucky (im in australia so its no different if its rhd) you could possibly get a USDM config for lhd
Most anticipated update in Beamng -Graphics mod -Online -split screen
@generic787
16 күн бұрын
what about scratches and dirt on vehicles
@memorimusic420
16 күн бұрын
Pre war cars are my number 1 tbh! Online is already a thing (kinda) :)
@Sergio-ip3jd
16 күн бұрын
i would like better tyre physics ngl
@neeeroo
16 күн бұрын
graphics would kill the game performance even more, if you make a split screen it would mean you would have to render everything both players see all the time, which means if both were to look on opposite sides, your computer would die, so i prefer a performance update first
@Zipppyart
16 күн бұрын
I believe split screen already exists in game. Very demanding to run though
Thank BeamNG devs! Your game is amazing and i absolutely love playing this game! Thanks again for all of your time you guys put into this beautiful game! :)
Another thing you could have mentioned: Rigs of Rods is still having user made content pumped out nearly weekly and still has an sctive user base
I remember back when BeamNG look like a PS3 game when i was very young, but now i think it's about to changed and improved... thanks to BeamNG Devs (& Rigs of Rods Devs) for this awesomeness and brings many youtubers.. 👍👍
@TelaGamer
13 күн бұрын
as a ps3 owner it indeed looked like a ps3 game
i remember that at some point last year one the updates for beamng made the camera not move to the side to better see the vehicle when in the vehicle configurator. i then reached out to one of the devs on twitter and reported the issue, which was fixed in the next update.
Oh yes, the god send that made my childhood and distracts me from my classwork.
one thing I really appreciate is that the devs have always focused on function over form (ie. new mechanics over new cars)
Main thing I'm waiting on is the aerodynamics update
been playing Beam for almost 10 years and i swear i love the devs so much and i’ve had the opportunity to talk to them on a few occasions great people great game autobeam forever 🔥
I have a really big respect for Beamng Devs to ignore their sleep schedule to make us happy
Two things that I'd love in beamng are 1. being able to select materials for single parts and colouring them 2. adding an armored car
HAH, did a double take when i watched this video and suddenly saw myself in the old group photo 😁 Awesome video, Skyfall, that brought back memories. Never worked with a group of people so passionate about creating something special.
What really got me was learning that Ryan Anderson (Son-Uva-Digger) uses the MT mods to practice driving his actual truck in a full sim rig
This approach to community feedback and taking good suggestions is so nice. It's one of the best things that I think can happen between a studio and the community that plays its games. I think it also speaks to the quality of the community when they can come up with really good ideas and make real, substantive critiques and not just dogpile that the game sucks or whatever. As for myself, I don't really interact with the community much as I mostly keep to myself and play beam once every few updates. What I can say though is that every time I come back to the game I find so much new and interesting stuff. Often in places I would normally not be excited about. Like the offroad van, I don't do offroading ever, but I spend a few hours driving that thing around the desert trails having a great time. The only thing that I think this game needs is for the dev team to keep going as they have been so far. Clearly this is a very good way to keep the game fresh and to keep the community enthusiastic engaged. There aren't many games with as good a community, or as good a Dev team as Beam has, it's kinda the opposite of EA or Ubisoft. In a great way of course! PS to the devs: I think beam has the best motion blur implementation in any modern game, it's actually fantastic. Only game where I leave it turned on.
It was cool to learn more about the game we have spent so many hours playing and will spend more. Thanks Sky for the super video!
@SkyFall4839
13 күн бұрын
Glad you enjoyed it!
Sir Skyfall, I am glad your channel is growing as fast as it has been. I too am a beam NG KZreadr who puts hundreds of editing hours into some of my videos, and understand how difficult it can be to edit. Then how frustrating it can be to post the videos only to see a yt short of some rainbow car crashing into a sign and getting millions of views. So I'm glad your growing and hope you continue to gain more subs, views, likes, etc as you definitely do deserve them as do the rest of us beam NG content creators do who pour hours of effort into videos.
@SkyFall4839
13 күн бұрын
It’s incredibly hard to build a channel in this niche, but hard works always pays off :)
880 hours in beamng and another 800 in automation and im still enjoying this game
I love your videos man, someone to appreciate and share the little details and history of BeamNG that YBR hooked me on back in 2013. While his channel is gone, yours is here!
@SkyFall4839
15 күн бұрын
Much appreciated! I’m very glad you like my channel :)
I had to do a presentation at school about the evolution of car safety back in I think 2015. The presentation was a flop but I lugged my PC to school and gave a live demo of BeamNG which impressed the teachers so much that they let me pass.
I have over 2000 hours in BeamNG and played the heck out of RoR when I was a kid, my PC could barely run it but that didnt stop me. I've loved every minute of it, I don't think there is a better Dev team out there.
@LooperEpic
12 күн бұрын
I played a ton of the BeamNG demo, an older version from probably 2014 where you could only drive the D-series. My computer could barely run it since I didn’t really have a GPU, so I had to take parts off the truck to get better performance. I probably played at 10-20 fps the whole time, but it was worth it for the physics. I’m so glad I actually bought the game years later, because the devs are the greatest. The game itself is revolutionary as well.
Was looking for help with recording/editing beamng recordings and happily found this video. Always wanted to learn the inner workings of the developers, and your video delivered. To note use of physics engine to use in movie/television, I do wonder which movie will be or maybe has been using beamng footage. Now back to the watching suspension work while I tackle those rally runs.
i remember paying rigs of rods on an hp laptop when i was younger, crazy to see how far they have come.
I’ve been playing this game since 2013. Now with over 3,000 hours. Simply one of the most amazing games ever. With an incredible team. Great video
Awesome video, would love to have a look around the dev team. Seems like a great workplace.
Gabester is my hero, did you know he makes music too?
@SkyFall4839
15 күн бұрын
Yes, I used some of his tracks in this video!
@simsimw
15 күн бұрын
I only use gabester music in my videos❤
Been playing Beam since 2013, it's been such a treat watching this game grow. It's barely even recognizeable from that first alpha release. I love the variety of cars, maps, racing disciplines, activities, and even the nods to other games and media. It's so good to have devs that are geeks. 10 years on and I still get hyped whenever there's a new update. Looking forward to the next decade!
I am so Proud to be an early member of the community, I started playing bmg drive in 2014 , back then it wasn’t even on steam and it cost 50 bucks
So happy that I've experienced the community of BeamNG in my life. I don't think I would be the same since not only is BeamNG fun but also taught me so much (and when I get a wheel, will teach me much more) about cars and how they work. First watching yt videos about it both the trailers and Ybr videos. I was instantly into it. Now the game has progressed so far with the determination and sheer will of the devs and the community. It's why BeamNG is getting so much more fame now, because of the community's involvement, while I am kind of sad that usually people know this as a car crashing game, I'm happy that the game is getting the fame it deserves. As well as the amazing devs.
@SkyFall4839
14 күн бұрын
Very very well said! Couldn’t agree more!
I never knew Rigs of rods went on to become Beam basically, I remember desert baja runs back in the day. Great video
19:00 Thats me on the chat!!
@user-uu1yu9vh4g
16 күн бұрын
thats ccol
@user-uu1yu9vh4g
16 күн бұрын
but do you remember what map that is?
@SkyFall4839
13 күн бұрын
@@user-uu1yu9vh4g Tokyo's Shuto Expressway - www.beamng.com/threads/tokyos-shuto-expressway-metropolitan-expressway.61259/
remember that the devs have passions, just as much as the community wants something, the devs want to make things they like too. if they are passionate about offroading, don't get upset and think they've abandoned onroad driving, let them have fun, you can always suggest anything you want, but development takes much longer than ideating.
I 100% don’t regret getting beamng. I have hundreds of hours yet I’m still addicted, I do wish we could see a couple other features like cars getting dirty and similar features. 20/10 game though, would recommend.
I remember playing rigs of rods as a kid, it actually makes me very proud to see BeamNG today
I swear these are the only game devs on earth that actually love their job, and you cant tell that by how amazing their work is ❤
This video is a must watch
I remember watching that first CryEngine demo video, then downloading the first playable demo, and then Steam greenlight release, which I bought immediately. I remember you couldn't even stall in the earlier releases, engine sound was awful, the clutch was indestructible, but physics were awesome since day one. I played every update since, and I'm still hyped when new content released because I know it will get even more lifelike. The fact they added VR last year is awesome, thank you BeamNG developers!
The quality of the videos became better keep going 👏
i like to see old things not being thorwn away but redone like vr or as you said skyfall remote control
So happy they are getting the attention they deserve. I pirated a copy nearly a decade ago and it brought me many hours of entertainment. Finally bought a legit copy once I graduated university
Been playing BeamNG since 2006 can't wait till it goes to it's formal glory
New vid let's gooooo! Also I love this editing style and dramatization sky!
@SkyFall4839
13 күн бұрын
Glad you enjoy it!
The BeamNG devs are the best but lets not forget the community, it holds and is held by amazing content creators, modders, and even organizations that help the game grow and become accessible to a wider audience, there are stories like WhyBeAre which i grew up watching and the big creators like MuYe and Nielogical and others including the smaller creators like SkyFall, BeamDriver, TalksWithNoise, Bio, etc. The devs are great and they have a great community behind them! Great vid! :D
@SkyFall4839
16 күн бұрын
I fully agree! Thanks :)
I remember being around 12 or 13 and falling in love with this game, never stopped playing I'm 21 now. Still playing with thousands of hours. Its crazy cool studios want to use the engine for movie scenes as with a few mods ive recreated almost every action movie action set peice 😅 my favorite recently has been the opening of Mad Max 1 with the highway patrol and the huge trailer!
I would LOVE to see dynamic skins for example mud and dirt appearing after going through those materials or paint scratches if, you know, you scratch your paint
Yeah mad props to the devs
BeamNG updates are always a joy to open Steam to. After all, they simulate ENTIRE VEHICLES.
The devs are kicking ass. I’d be hella stoked to one day see actual, exploding tires ,moving factory machinery and textures in and around factories , infotainment /Lua radio script for cars realistic weather. This game out does all the others hands down!
As I approach 1250 hours in this game, I have to take my hat off to your excellent video. Also I giggled that we actually got a member of the devteam in the comments! My favorite games are the ones where the community and dev team are respectful to each other and both are interested in the same thing: Making an awesome game.
@SkyFall4839
14 күн бұрын
Thanks, I appreciate it! Yeah haha, we got some devs in the comments :)
Awesome video. Looking forward to what BeamNG holds for us in the future! 👀
@SkyFall4839
15 күн бұрын
Same here!
Value for value, BeamNG and the very talented and passionate team have made a very impressive simulation tool. We ❤ BeamNG and continue to use them in our projects.
2 ideas for a future update. Vibration on controllers (or wheel) for tire sliding. Noise for tire scrub or low levels of sliding. Some tire squeal early on but others don't make noise until you've already lost adhesion.
Now you're the Gabe Follower of Beamng.
Great info! I watched the referenced vodcast and hate how little Nataliia was able to say. Jared had lots of great things to talk about, but man did he dominate the convo. hahaha!
@SkyFall4839
14 күн бұрын
Yeah haha, most questions were quite technical so Nataliia let Jared speak…
A amazing video as always! I want to intern for them when I join uni so fingers crossed for that lol, BeamNG seems like a fun place to work at.
@SkyFall4839
13 күн бұрын
Fingers crossed! 🤞
crazy that just listening to the playerbase is unique
Great video as always, keep up the good work :) And as always, thank you BeamNG developers! Almost got 2,000 hours on this game now
@SkyFall4839
13 күн бұрын
Means a lot, thank you!
Hell yer Brotherr!! I havent fully watched this yet but man your Videos have been 🔥 lately 😎
@SkyFall4839
13 күн бұрын
I appreciate that!
Love this mini documentary! Just a question: How did you made these 2:36 Whiteboard like animations? I always see them in videos but never bothered to ask how they are made until now. THX!
After over 2,500 hours on the 'game' since 2015 and I keep on coming back. Thanks for the insight in the dev team through this video.🎉
@SkyFall4839
13 күн бұрын
You’re welcome! Glad even veterans like you learned something new :D
definitely my favorite dev team out there
This video super well made! I’ve always wanted to know what Tdev was talking about in his presentation! It’s cool to have a translation❤️
@SkyFall4839
13 күн бұрын
Glad you learned something new! I’m happy that my videos are even useful for people like you, who are part of the core of the community! :D
istg these devs lock themselves in a basement for how frequent and how amazing the updates to the game are.
@SkyFall4839
16 күн бұрын
Nah that would be literally unethical™️ Jokes aside, it does seem like it sometimes xD
I'm still excited to see what they would plan for rally content. I know they released three new challenges about it but I mean more in depth like pacenotes or tools to make it possible, it is still the most promissing part of beamng and I'm sure they already heard it enought about this topic
I bought beam NG back in 2016 right before they added Italy and since have logged 4k hours or so, I am in love with the game and play it nearly daily
seams like a good documentary about my favorite soft body physics sim however i cant understand and single word comeing out of my headphones.
The devs go crazy. Pumping out actually good updates consistently, listening to there community. They are what all game devs should be.
beamng drive devs never fail to amaze me. i pirated the game when i was 12 loved it. once i got my first job i bought the game to support the dev. i love this game so much. i owe the devs a beer
BeamNG is the BEST simulator for EVERYTHING. No other game has gave a "oh, yes, driving around is relaxing" vibe before this game. Not even ForzaHorizon. The absolute freedom and versatility BeamNG has is just beautiful.
listening to how happy tDev is amazing and how much he loves his work.
@SkyFall4839
13 күн бұрын
You can really tell he’s passionate about what he does :D
i wish there were things to do on the map. like a mix of snow runner, ETS2 etc. would be so great with the physics
Who thinks we need a more modern truck
@eliteleaf5305
16 күн бұрын
A modern pickup and large suv would be very cool
@br0ken_toast414
16 күн бұрын
I don’t think it worth it, the truck rn is fine
@eliteleaf5305
13 күн бұрын
@@br0ken_toast414 you don’t think a modern version of the d series and roamer would be cool?
@br0ken_toast414
13 күн бұрын
@@eliteleaf5305 I do think it would be cool it’s just that it isn’t really a priority rn
@eliteleaf5305
13 күн бұрын
@@br0ken_toast414 It feels to me like the game is missing something when there’s an old 90s-2000s truck and suv and there’s no modern versions of them, I mean a ton of new trailers where added why not make a new truck and suv to go along with them?
First at all. Thank you skyfall for this great video, also thank you to all of beamng devs. This game is mind blowing. They are making the best car game I ever played. I cleary see the intentions of the devs to give their best in every update, something not common in the game industry nowdays. As a person with clinical depression, this game helps me a lot dealing with that. It's so fun to swap parts and doing experiments in the game that I can't describe. Also I learned a lot about cars. If I can wish something for a future update it will be glow plugs for diesel engines and a newer dashboard for the covete.
@SkyFall4839
14 күн бұрын
I’m sorry to hear that you have to go through that… :( Glad to hear you liked the video and enjoy the game, it surely is one of a kind!
You didnt mention (or i missed it). but you can play Automation Car Company game and create your engine and the whole car with interiors and everything and directly from the game export it to Beamng drive where you can test it and drive it. It will have the engine sounds included and based on the specs. Only thing thats different is that it will have bit more simpler soft body physics and such. Its one of the greatest thing from two companies to combine their niche games to work together and i believe it has added a lot to both games sales
Much love to all the devs. This is probably the most community oriented game developer team in the world. ❤
@SkyFall4839
13 күн бұрын
Definitely!
The beam devs are truly awesome! keep it up guys!
Als ich in der 4. Klasse war hab ich beam ng auf KZread gefunden erstmal musst ich 2 mal gucken ob es ein Spiel ist oder echtes Leben direkt hab ich nur noch videos geguckt da ich noch keinen PC hatte Als ich meinen ersten PC bekommen habe zu Weihnachten hab ich als erstes Spiel beam ng gekauft und bin jedes mal überrascht wie gut sich das Spiel entwickelt ich bin jetzt 16 Jahre alt und spiele dieses Spiel fast jeden Tag da man machen kann was man will (tuning) hab stand jetzt bißchen was über 800 spielstunden Ich hoffe ein dev liest dies da ich mich bedanken wollte wie ihr das Spiel in meine Kindheit gebracht habt
@SkyFall4839
13 күн бұрын
Jaa die Entwicklung in den letzten Jahren ist echt beeindruckend!
I would argue that this is not a soft body Simulator but in fact it is now THE car simulator. Maybe driving physics are not on par with ac but it is the most advanced simulation of a car operating
If BeamNG adds the sound system from AngeTheGreat (WIP but very promising), the game will literally be the pinnacle of car simulation
Ever since I realized around 2020 that Minecraft just won't do I formed my opinion and have been keeping it to this day. Best game dev team ever: Wube Software, creators of Factorio. Second best game dev team ever: BeamNG. There's a reason both games are incredibly good, long-term in development, seemingly niche, but also incredibly popular and well made, loved by many. I'm sure that as time goes on more and more kids grow up with those two. Both are great for developing minds, Factorio teaches you high level concepts in software engineering without even trying, BeamNG teaches you physics. I love every detail in that game. From the oil starvation smoke to exhaust separation causing loudness of the engine. It's insane!
I do hope the devs manage to bring back light runner sometime, I absolutely love the neon liveries an challengin maps.
@SkyFall4839
14 күн бұрын
I hope so too!
BeamNG's devs are what we want from the big companies, but they rarely give us what we ask for and still price us ~$70 for them and when it's what we ask for, it's quality or content is often not to par. The Beam devs not only give us what we asked for but at a relatively low price and with such high a quality, it's worth the $20+ to get it. I sure as sh*t am thankful for the Beam devs for doing what they're doing
13:18 i love how casual he talks here. he doesnt use any "company slang" but talks like he is talking to a friend
@SkyFall4839
15 күн бұрын
Yep, that’s probably one of the main reasons why I love the devs. Casual, down to earth and transparent - the gaming world would be a better one if other game studios were already just half as good!
@inkling239
15 күн бұрын
@@SkyFall4839 i honestly really love this game and the developers. i am trying to become a game dev myself and the beamng devs are one of the people i aspire to be like
this is one of those games i'd happily pay again for. i paid around £15 in 2015 and now have at least 2000 hours. they've made so many updates and additions that it's essentially an entirely different game to the one I bought nearly 10 years ago