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Why switch from SketchUp to Blender
DESIGNERS: Check out Blender design addons at chippwalters.com
UPDATE: SketchUp users, check out my new courseware specifically for moving your rendering and animation workflows to the new photoreal EEVEE renderer in the FREE Blender 2.8. You can learn more about it at https:/gum.co/EEVEE
And now another good reason to switch. An amazing kitbashing tool for Blender! Now working in Blender 2.8 • KIT OPS Kitbashing Ble...
I'm switching my main polygon modeler and I've collected the 20 best reasons to convert from SketchUp to Blender.
Пікірлер: 1 100
Having a good connection to several levels of the art departments 2D, 3D, games and movies alike I have also seen a dramatic shift of artists switching from Autodesk products over to Blender, be it for blockouts, high poly modelling, retopology, rigging and animation. Especially EEVEE seems to draw even more people in. Great to see open source flourish.
@TheKevphil
5 жыл бұрын
One very serious limitation with Blender is that it is not often used in pro 3D pipelines (games and movies and TV). So Art Directors and Production Managers don't regard Blender very highly, however unfair that may be.
@ChippWalters
5 жыл бұрын
@@TheKevphil the same can surely be said for SketchUp. Even so, more professionals will become more impressed with Blender when 2.8 is released.
@brendanc2585
5 жыл бұрын
Kevin Phillips I agree, I hear this trend is changing and I hear 2.8 was thoroughly put through its paces with the new Netflix full length animated feature film about a girl and her robot, the name escapes me at this moment, done for the most part in Blender, very impressive evolution of blender about to become mainstream.
@norvyphill6342
5 жыл бұрын
@@brendanc2585 next gen is the name i think
@silversrayleigh8980
5 жыл бұрын
Fusion 360 is extremely powerful ... However I use both ... Blender has the ability to be used quickly and repair quickly. Fusion is much more thorough and powerful though.
One big problem with Blender is that you start off wanting to draw a table and you get sidetracked into making an animation in which the table gets set on fire and then gets water splashed all over it
@ChristinaMcKay
5 жыл бұрын
LOL. I know that so well. But let us be honest: That is not a problem with Blender but with us. It is not Blender's fault if we let us getting sidetracked. :-)
@terryd8692
5 жыл бұрын
@@ChristinaMcKay Too true. Too much to do and not enough time
@kennyt1m403
5 жыл бұрын
I'm gonna go to blender doing the exact same thing
@tubularap
5 жыл бұрын
Terry D - Haha. You hit the problem on the head. It is a nice problem though ;-)
@feelinghealing3890
5 жыл бұрын
I constantly start getting lost in the modifiers and then have the table switch from Nintento64 to high end computer model in the same animation, just to see how I would do a LOD. For a 3d print.
There is SO MUCH MORE to know when building models in Blender. Textures, materials, UV mapping, rigging, collisions, baking, painting, exporting, particles, rendering, vertices, topology... I used SketchUp for 8 years before getting into Blender and believe me if u don't recognize those terms you can spend weeks just getting the hang of EACH one! But the truth is I won't go back to SketchUp now I finally have the hang of Blender. You can make stuff with incredible detail and photorealism.
@bestdani
6 жыл бұрын
But the thing is, you don't even have to. You can also do very basic stuff in blender with about the ease of Sketchup. Especially 2.8 will have a strong focus on being more friendly for basic entry level users. But unlinke in Sketchup you have the possibility to use and learn about all the available tools.
@tennicktenstyl
6 жыл бұрын
If you didn't need uv mapping, physics, painting and rigging in sketchup, no one forces you to use them in Blender
@dutchdykefinger
6 жыл бұрын
UV mapping is torture, i prefer just marking faces with different materials and create my own procedural materials instead lol. also: what bartosz said blender is extremely feature-filled and complex, even encompasses simulations that aren't standard in even the big 3d suites... they're usually paid addons that go at a hefty price... trying to see 100% of what blender is about is almost impossible in a human lifetime, as it keeps updating and adding features. stick to what you know for work, but dare to experiment in your off hours ;)
@SlyNine
6 жыл бұрын
These skills are with you for life tho. That's the great thing about spending that time learning Blender.
@valentinosfamurri8118
6 жыл бұрын
Y
Been using sketchup for 11 years, finally making the switch to blender. So far it's a world of difference for the better.
@henrique-3d
5 жыл бұрын
I used sketchup only for a couple months and it was hard for me the transition, I'm only confortable with the new workflow now 5 months later lol
@annakat03
4 жыл бұрын
Doing this right now. Archviz from SketchUp/Lumion to Blender
@jacksonlaframboise6257
3 жыл бұрын
Been using sketch up for the pro trial duration and I figured, notes the time....prolly for the better because, I feel like there’s no chance of me switching once I actually get completely competent with sketch up so, time to acquire all sorts of headaches.
Man, you have just made my day! I was pondering whether or not I should part from few hundred bucks of my hard earned money to buy Sketchup pro...I could not justify it, in the sense that I'd not be making any income from its use, it's just for my architectural hobby. Your video has given me enough reasons to spend the money in red wine and start learning Blender. Kudos to you dude!
@Praxis4RageBaiting
6 жыл бұрын
the fun thing is he didn't even touch on half of the functions blender has to offer. and I can guarantee there are plenty of native functions he is unaware of. blender is a powerhouse.
@HBSuccess
6 жыл бұрын
If you're doing building design - SketchUp is still the better choice *at the moment*. Blender lacks the associative dimensioning and 2D drafting features (Layout) in SU Pro. SU was originally developed by Architects and architecture is still its strength. That said, a few clever developers could add those capabilities to Blender, and I'm betting it will happen as Trimble continues to jack up the price of SU. Because of what I do for a living, I was lucky to have an NFR (Not for Resale) copy of SU Pro for years when @Last and then Google owned it. Trimble was not as generous and so I decided to stop begging and buy a copy... which I thought was still around $400. Sticker shock when I had to lay out $700 plus another endless $10/mo ($120/yr) for updates. I bet it'll be $995 before much longer, or a subscription of $149/mo or more. Time will tell.
@cekuhnen
5 жыл бұрын
Robert Pollock you point makes me think if You know blender. You can model and structure your work there equally using groups and components. While I know sketchup I only teach it - for work I don’t touch this inferior drafting based 3D modeling application that over the past 10 years hardly evolved. In addition everything in sketchup is final - with better modeling apps like in blender you can work parametric
@cekuhnen
5 жыл бұрын
Fernando Pizzani yeah forget sketchup pro. It is not worth the money. You can do the same and better with more options in blender. I am the chair of interior design and teach in industrial design. Sketchup is an overhyped bad application - people love it because it is easy to learn - but easy means it cannot do much. You will hit the limits quite quickly.
@peterslegers6121
5 жыл бұрын
You might redirect some bucks to enter the Blender Cloud ^^ enjoy drawing!
I have heard wonderful things about Blender, specially from game modders. But as a woodworker, sketchup is a god send. Simple enough for an old guy like me, and powerful enough to get my furniture plans done.
@cekuhnen
5 жыл бұрын
Mikhail Galatinov yeah for basic box modeling sketchup is fine
@michaos1
5 жыл бұрын
Indeed, this is where Sketchup shines!
@cekuhnen
5 жыл бұрын
michaos1 yeah also how adding basic dimensions for readouts is well solved
@jogoe2865
5 жыл бұрын
Blender has also for the baisc things some basic keys. I use it for making 3d models for 3d prints, what are mostly more technical objects, and after you get the basics keys for that, you can do basically everything in an exact way with exact measurements. Once if you get the system of the points (vertices), lines, surfaces, where you can switch between easy with an click, found the (e)xtrude, (r)otate, lock axis ie at extruding (ctrl-shift x,y or z) or y, x,z to lock it to one axis, you can make almost anything from the cube in a flexibal but exact way. kzread.info/dash/bejne/e3d2so9wqJqpmMY.html
@Gabifuertes
5 жыл бұрын
And let’s not forget about dynamic components!
I used to do everything in Sketchup, creating artwork for documentation, advertising, and illustrations. Then I changed jobs and didn't use it for a few years, imagine my dismay when I decided to go back to it for a project, and found that all I could get for free was their sucky little web based app that didn't support any of the plugins I'd become used to. Learning Blender now.
@BudoReflex
4 жыл бұрын
Yeah, Trimble have killed it. The web app is a total joke. Lucky i had already gone pro back 2015.
@ryanhammer6116
4 жыл бұрын
I just downloaded Sketchup make 2017 for free on a new machine this afternoon. Depending on the type of modeling you do, its often plenty adequate. I am researching Blender now considering trying it out as well. All the talk of the learning curve has me a little apprehensive.
@daniel-zt6im
4 жыл бұрын
@@ryanhammer6116 i feel you man , i used sketchup for a time and liked the fact that i could do 3d models with ease , however as i got more into doing complex 3d models it soom became a nightmare and i had to find the right extentions and even then it didn't work as i wanted , but then i saw what people said about blender 2.8 about how easy it is and so on so i wanted to try and let me tell you it was worth it . The first thing that i would suggest to someone that is coming from sketchup to blender is to find the basic tools that you have in sketchup like the : - how to enter in edit mode - how to draw a line / add shapes like circle and so on .. ( also learn about simple curves and bezeir curves and how to convert from one another ) - push % pull ( in blender it's extrude ) - how to measure stuff - how to place geometries in the same line ( like the way you use the guide lines in sketchup ) - how to use the tool that is equivalent to the follow me on sketchup - how to model in different scales ( meters , km , inches and so on ... ) * i have some good videos if you want about how to do these things after you learn these basic things you can start making simple models like the ones that you can do in sketchup , and after you get used to it you can start adding a few things like booleans and so on ... also with the new update you don't need to remember that much key combinations .
@ryanhammer6116
4 жыл бұрын
@@daniel-zt6im Thanks for the extra push. I'm sold, I'll download it when I get a few minutes.
@daniel-zt6im
4 жыл бұрын
@@ryanhammer6116 no problem , good luck man .
SOLD on Blender as soon as you made & installed that motorcycle brake cable! That was real-time mind blowing! Great video, TYVM!!!
Sketchup, as its name implies, is for designing and modelling architectural models quickly, without having to undergo a steep learning curve. Blender is a fully fledged, general purpose 3D program. It's not really fair to compare them, just as you wouldn't compare a bike to a car. I'm a long time Blender user, and I use Sketchup every now and then, when it comes to make a quick "sketchup" of a building. Then, sometimes I would import it into the Blender working pipeline. So we are talking about 2 different tools here. You can, however compare Blender to Maya or 3D Max.
@ChippWalters
6 жыл бұрын
I disagree. It is fair to compare them as they both are used for many of the same things. Not everyone who uses SketchUp is an architect or designing buildings. There are plenty of concept artists, woodworkers, game design artists and others who use SketchUp. These videos are for them, not architects, and I state so in the first part of the video where I say Architects may want to stay with SketchUp.
@astalavisitor
6 жыл бұрын
Even then I would still take the car. THANKS
6 жыл бұрын
I also disagree. You can use Blender in every step of architectural design. From concept design to Modeling. From decision make to visualizing. Its only a question of how to use Blender.
@rendericeib4513
5 жыл бұрын
I use 3ds max combined with SketchUp.....the Best from both worlds. I feel a hidden hate for Google on this video.
@unswfbetafecet240
5 жыл бұрын
I agree Christoph mainly because Blender is soooo much harder to learn than Sketchup.
Blender is such a huge blessing for every creative mind to work with!!!
I'm a long term Maya user, hardsurface modeler, but around 2 months ago I started to play with B3d more seriously and now I'm doing my assets in Blender completly. Still not very strong, but everything is comming together realy fast
@josephbrandenburg4373
5 жыл бұрын
Awesome! Having any trouble figuring stuff out? I'm learning Maya now (school), but I've been using Blender for 6 years, watched it evolve from around the time Cycles was first introduced.
@MrAkurvaeletbe
5 жыл бұрын
Vojtech Lacina what is b3d?
@josephbrandenburg4373
5 жыл бұрын
@@MrAkurvaeletbe It's short for Blender 3D.
@henrique-3d
5 жыл бұрын
yeah, I model and unwrap in Blender then export it to max, not a fan of Cycles
Switched over a year ago as sketchup kept crashing with high polygon counts in my thirst for high quality modeling. Used to make low poly cars that crashed the program now can make photorealistic high quality models. Whoever made blender and kept it free I love you
I was totally new to 3d program,When I started learning blender, after first week I thought it's too difficult to figure out different modes shortcuts modifiers but I didn't give up and continue practicing watching tutorial on you tube, now It's fun for me to make models and enjoy shaping my imaginations in blender.
SketchUp for Architectural and construction documentation with layout and extensions. Blender for animation and organic modelling.
@Hijab_Diffusion
4 жыл бұрын
rhino or revit are far more superior compare to sketchup, sketchup still loses in every competitions.
@layoutarchitect
4 жыл бұрын
@@Hijab_Diffusion try me
@DxBlack
4 жыл бұрын
@@layoutarchitect No, he's right. The only area Sketch wins is ease of use, and the others are specialty software. He's wrong on the Blender bit tho, since Blender can render anything rhino or revit can inherently, when those programs cant render everything Blender can.
@layoutarchitect
4 жыл бұрын
Read again
@daniel-zt6im
4 жыл бұрын
You can also use sketchup to do 3d prints and 3d models with ease .
Ah, I just posted, but one more point as I'm watching this: the fact that SketchUp keeps getting passed from company to company - SO TRUE! I've only been with it as it crossed from Google to Trimble... but I always suspected they were going to nerf the free version of it into uselessness, and in 2018 it finally happened. This whole video is really helping me go from the denial phase to the grieving phase, and hopefully into a new realm of opportunity. Much appreciated!
I'm 2D/3D enviro artist for 20 years now. The whole time I was using 3DS Max, Maya or LW for 3D modeling. I always considered Blender as a some kind of toy without even trying it. Well... few months ago I tried the 2.8. And since then I'm having trouble to get back to Autodesk. Blender in combination with HardOps, DecalMachine etc is simply amazing!! :)
As a Sketchup Pro user, I found this video very interesting. Thanks for the effort.
I am a happy Blender user. I have been using Blender for well over 5 years.
@cepary
5 жыл бұрын
teach me plz
Great video, pinpoint explanations. In fact I did a similar transition to Blender with almost exact same reasons couple of months ago. I still can’t believe we have such a powerful free/open-source 3D software and it’s growing rapidly. Looking forward to see Blender 2.8 release later this year.
I would love to see more comparisons like this, particularly one between Rhino and Blender
A few very minor corrections/additions. 1) It's easy to model just about anything organically shaped (for instance, baroque decorations or iron work) in Blender. Ctrl+ click to extrude new faces, edges, or vertices from your current selection. You really can't get much easier than that. 2) BlendSwap also has lots of great models, though surely not nearly as much furniture and architecture. 3) Freestyle for Blender gives you line art rendering. It's built in. 4) You can actually start making good art really quickly if you already have a skill for sculpting. Load a cube or a sphere, go into sculpt mode, turn on dynamic topology, and go to town. Should take you much less than an hour to figure Blender's sculpting out. Conversely, if all you're doing is making furniture, that's mostly just cubes with bevels. Learn to add primitives, subdivide, translate, rotate, scale, and add modifiers and you're pretty much good to go. That shouldn't take long. Realistic materials and lighting take time, but frankly I've found that true in every single render engine/material system I've used, and I've played with at least 6. Basically, you need to understand direct and indirect light, diffuse/albedo shading, reflections, the Fresnel effect, refraction, the difference between metals and dielectrics (mostly colored reflections vs. white), and different types of scattering if you want to do any realistic rendering in 3D. But once you do understand those basic components of light and materials, it takes about a day or two to figure out any well documented rendering/material system, and about three or four days to figure out one that isn't well documented but has a community where you can get questions answered. The better the renderer, the easier the whole thing is. And most modern renderers are pretty good. Really, the tricky part of any renderer is figuring out the right settings for your scene, your machine, and that renderer. 5) and 6) Definitely true, to a point. SketchUp is obviously _way_ better at architectural design. That said, Blender does have 2D sketching tools which are currently being hugely expanded, and will get a whole tutorial series when the new tools are released. And you can convert your drawn lines to curves or surfaces. It's not that hard to be precise in Blender. Hence, for instance, the _free_ jewelry modeling add-on that can compute exactly how many carats are on your design. Also, there are a few different free architectural plugins, as well as GIS and city building ones. And let's not forget that it's _much_ easier to make or even download all the stuff that goes with architectural visualization (trees, bushes, bodies of water, grass, flowers, rocks, etc.) in Blender. Just to be clear, Cycles is _not_ unbiased. It's deliberately designed to balance realistic and artistic usage. It does not, for instance, support spectral dispersion (like a prism). So if you want diamonds that sparkle properly or prisms that make rainbows, well, you can make a special shader to fake the effect, but it's probably easier to switch renderers.
@ChippWalters
6 жыл бұрын
Thanks for sharing. I didn't know Cycles was a biased renderer, but should have figured it out because it is very fast!
@lawrencedoliveiro9104
6 жыл бұрын
Cycles is unbiased by default, but has options for introducing various kinds of bias: blenderartists.org/t/will-cycles-ever-be-a-biased-render-engine/559774
@kobaltkween
6 жыл бұрын
It's just really not. Even at default, it has caustics of all kinds turned off, controlled number of bounces, etc. It's not spectral, and does not model light in a realistic manner, so for instance you can't get diamonds to sparkle without a major hack that still fakes the funk and is not at all on par with unbiased renders of diamonds (I've tried both). It's just a raytracer. Being a raytracer does _not_ make it unbiased. Modeling real world physical phenomena does not make it unbiased, it just makes it a renderer. That's what all renderers do, and the unbiased part is about the _type_ of model the renderer uses. I remember when Brecht posted about it before it was even added to Blender, and he explicitly said it was _not_ unbiased because he wanted to balance its ability to create realistic and stylized renders.
@lawrencedoliveiro9104
6 жыл бұрын
Ummm .. caustics are on by default. Also, this: www.chaosgroup.com/blog/the-truth-about-unbiased-rendering
Blender does have layout for 3D architect, you can either archipack and archimech add-ons that come with blender and you can create walls grease pencil lines.
@trowawayacc
5 жыл бұрын
How much if this is true blender has a new custumer.
@aandre311
5 жыл бұрын
@@trowawayacc archimech and archipack both are free, and come with Blender, you just have to activate them on your user preferences. You can download the most up-to-date version of archipack from GitHub
@aandre311
5 жыл бұрын
@@trowawayacc that feature is pretty old you can see it in action here: kzread.info/dash/bejne/k2iFpbSGfMfKibg.html, I'm sure you will find more useful features with the addon today. of course you can use blueprint IMG as guides in the background, by using the N-panel.im sure you can Google it to figure it out.
@ChippWalters
5 жыл бұрын
Layout is the 2D drafting product for Blender. It is a full and different application for creating architectural documentation for print. Blender has no such equal.
Very nice comparisons! Thank you!!
Thanks for this. Subscribed. I have been using Sketchup for years but the recent changes are making my switch decision easier. I work offline a lot because of remote work. I need the program and the models resident on my computer. I do not like thinking my creativity is dependent on internet connectivity at my end or an issue at their end. I also have a fundamental dislike for having my creations held ransom by a company by having them resident on that company's servers where they hold the key to the vault my work is in.
This is amazing. I wish I learned blender instead of 3ds max, and if I ever return to 3d, this video has convinced me the Blender is the right software to switch to
My recommendation: Don’t switch to anyone, just learn new software as tool for every and each needs.
I put off the switch for far too long. I've been using Blender for 5 years now and LOVE IT.
And an additional comment. I've used 3DS for a long time. But picking up blender for the first time it only took a week or two and I was comfortable enough to use it for structure layout presentation purposes. I personally love it.
Thanks for the overview. I downloaded Blender based on your video. It may take some doing for me to learn though, being a retired engineer and working from an old version of ACad (version 2002). I opened Blender after downloading and didn't recognize much, so it looks like it may be a long road ahead before I start getting comfortable with it.
@ChippWalters
6 жыл бұрын
You might want to check out some of my getting started in Blender videos. They could help.
@ChippWalters
6 жыл бұрын
Especially if you don't need photoreal renders of your furniture. SketchUp is particularly good at furniture modeling, though it can be done in Blender. The issue is what happens when SketchUp is no longer supported except inside a browser? It seems that's where Trimble is headed.
@DowneastThunderCreations
6 жыл бұрын
Thanks Chipp. Will do.
I'm "sold" - that looks great, I had no idea this was available. I love sci-fi and it would be fun to use this to create ships, gadgets, etc.
An excellent overview of the reasons why Blender is the way to go. I started with 3DStudio for DOS way back in 96, then onto 3dsMax, Softimage and then taught myself Maya. I started to seriously use Blender in 2008 and have never looked back since. Blender is beginning to be taken seriously in the industry and that points well for its future. So for you new guys out there, learn Blender and get a head start! Learn and use Blender today!
Platform stability is the most important feature for those of us working on never ending dream projects. Trimble have done their free user base proud, and I respect and admire them for it.
Alright, I’m dumping SketchUp. I always feel like I’m doing tons of work the software should be doing for me
Ever since the free version of Sketchup became exclusively online, I ditched it completely.
Although I'm afraid of new things, I absolutely LOVE the rendering of Blender. I'm gonna say my goodbyes to Sketchup over the next few months, and slowly convert to this new program. Thanks for sharing!
Great video Chipp. I was on autodesk because of octane, now octane is available for blender and i already made the switch. What i love the most is the time it takes to load.
Simple reason... Sketchup STARTED as completely free, but Google got its hands on it, and sold it out to Trimble, which appears to be going through the steps to make it "less free", and, eventually, a subscription model. Blender started FREE and open source, and will REMAIN free and open source, with all its capabilities. The only reason that I need. If someone develops a drafting package, Blender will reign supreme... Sketchup died for me with Sketchup Make 2017...
@fernandolino6493
6 жыл бұрын
Igor Schmidlapp you are wrong, Sketchup started as commercial app for architects created by @lastsoftware then google got it and they made the free version and explode it with Google warehouse. ... I use SU since version 1
Hello Chipp! How do I feel about Blender? The more you use it, the more you love it :) Waiting the upcoming 2.8 with Evee realtime render engine. I expect big things with my Gtx 1080 Ti!!
@TonyCorin
6 жыл бұрын
Marco Di Mario Try the alpha. Unzip and run the exe. So fun
@josephbrandenburg4373
5 жыл бұрын
The beta version is already really stable. I use it for half of my work.
I don't want much. I don't buy much. Yet this is probably the most effective comparison and unintended "pitch" I've ever seen. SUPERB. I'm a Sketcher (using an older version; mostly doing "industrial design" prototype studies or blocking out construction ideas) and I think I've seen enough to make the move. (Instructional animation's a growing interest.) THANKS so much!
@ChippWalters
4 жыл бұрын
If you're an industrial designer, you should check out my NITROX3D videos. It will completely change how you design
#1 is soooooooooooo true. Sketchup free is only possible in the cloud, and VERY limited compared to earlier versions. And when your projects/drawings is under complete control of the company via cloud, we all know what is about to happen. I've used SketchUp this year for modeling a staircase, 3 years ago to try out some different bathroom layouts, 5 years ago to model a complete bathroom with sewer, watersupply and electrics. And some other small stuff earlier. I ofc made the models I created useable for others. Mainly the sewer components. I'm certain, that next time I need it for something, it will either not be usefull or not free. I earlier recommended Sketchup to my professional users, those days are over. I will look into Blender as a 1st choice.
Implying that you have to use either one or the other. Why "switch"? Why not use both? You don't have enough space on HDD to install blender and SketchUp together? :) I mean, seriously. I use SketchUp for any kind of architectural and precise modeling, almost like autocad. Use blender for general purpose modeling like characters, animals, nature. Also for any kind of animation blender is obvious choice. So IMO don't switch, use both!
@ChippWalters
5 жыл бұрын
You are welcome to either listen to the video where I state you can continue to use SketchUp or read the many, many responses to the many many EXACT same comments as yours below.
@recneps0610
5 жыл бұрын
yes, its pretty much dependant on individuals. if when i suggest 3dmax & autocad to new colleagues, their mind is like cost and learning curves, when i suggest blender, its either they never heard of it or they will claim too hard to learn, and when comes to sketchup, everyone sees it as their best tools ... fyi I'm using sketchup for interior design works, and some modelling works, and I'm also learning blender : D i don't see a need to choose. people should just learn as much as they can and use which ever softwares that are available.
@spacedoohicky
4 жыл бұрын
I can't install SketchUp because I use Linux.
@spacedoohicky
4 жыл бұрын
@@0xDEAD-C0DE Blender's pretty cool. There is some initial effort you must do in order to learn it. Memorize the hotkeys that you'll use the most. That's the best advice I can give you. Follow some step by step tutorials that you can find throughout the internet to get practice. It can be tough at first, but rewarding given time.
I'm an engineer. I use sketchup since it is easy. But, knowing how fast blender development recently and the awesome features that blender has, makes me on the fence of moving to blender..
@pinklady7184
6 жыл бұрын
Ronin Red Blender has a steep learning curve. The best tutorials for novices are those by Neal Hirsig, who can pull you up very quickly on Blender. Though his tutorials may be little old, they are still very useful today, as you learn off the basics plus hotkeys.
@roninred5239
6 жыл бұрын
Pink Lady thanks for the tips. Will look for Neal Hirsig right away..^
@pinklady7184
6 жыл бұрын
Ronin Red you might initially be put off by first impressions when you see its resolutions. First read comments on Neal Hirsig's tutorials before watching them.
@dutchdykefinger
6 жыл бұрын
i kinda like andrew price too (blender guru). he often explains the whys and hows just enough for it to make sense, but in a way doens't overwhelm you, (at least if you're already having a bit of a hunch on how to approach things) the node/shader editor is something you need to really get a feel for by just experimenting though, i've seen quite some people having the biggest troubles with that one (i was an exception since i already coded a bit, and had used puredata, which is a node-based coding language) but it becomes 2nd nature quick enough.
@accelerator5524
6 жыл бұрын
none off them is good. watch tutor4u. he is the easiest to follow along.
I switched. Takes a bit of getting used to, but after a bunch of tutorials... I am VERY happy I did!
As an architect, your spot on about the dimension stuff. Although we usually only use sketchup for visuals not documentation.
What would seal the deal would be a plugin for Blender that makes the UI tools like Sketchup. I am ready to move
@dracumelenios
4 жыл бұрын
that would be game over overnight yes
@ryanhammer6116
4 жыл бұрын
I'm contemplating downloading Blender right now. This would tip the scale in an instant.
@UNSCPILOT
4 жыл бұрын
I've seen a couple plugins to make it more Sketchup like though not the complete package yet, still enough to draw me in however, Sketchup really is just getting to be too much of a pain in it's limitations
@iketed1207
4 жыл бұрын
Y'all do realize that blender has archipack plugin now. It has a free version and the pro version is just $50.
@originsdecoded3508
4 жыл бұрын
they will have that eventually too. its thousands of open end developers (blender) vs a few dozens (sketchup). If they feel this is a must have feature they will roll it out eventually
Sketchup: Let's make the first line with 2.75 meters on y axe. Done. Blender: How to make a line? ( Google it, tutorial, "make a retangle, delete 3 lines..."). How to resize this line ( Tutorial, change the metrics to meter, precision to .001). How to put this line on origin... How to make the second line? This is the big problem of Blender: He makes amazing things, but fail on make the more simple things with direct and intuitive way. Please community... a simple line, a simples line !!!!
@pandawasatu
5 жыл бұрын
PTC man this.. should get more attention
@researchandbuild1751
5 жыл бұрын
Set scaling to 1, now you can size anytning in blender by typing in the actual dimension. Blender is unitless. Want 2.34 meters just type in 2.34..as long as you use the same scale for everything and make sure not to scale things in edit mode. Blender 2.8 also now has a measure tool
@Altohamy
4 жыл бұрын
kzread.info/dash/bejne/gaOYssluiq6WpJs.html
@hugoantunesartwithblender
4 жыл бұрын
Blender is really intuitive, i dont even know what are you talking about
@pavelperina7629
4 жыл бұрын
I don't know. I'm looking for something for designing 3d prints other than OpenSCAD. And I'm used to model things not by modifying vertices and faces directly, but by precise design which works in a steps like: create rectangle of size 20x30. Make it 1cm high. Make hole of diameter R1 at position X,Y. Round the upper edge of the hole with radius R2 milimeters. Problem with OpenSCAD is that it's nearly impossible (or very incovenient) to make rounded edges and corners when two shapes are blended together.
Hi Chipp, I recently jumped ship from SketchUp to Blender (less than 3 months ago) and couldn't be happier. I found SketchUp was ok building houses and geometry with straight edges but I design Star Wars based lightsabers as a hobby and needed a few more curved shapes. It was impossible in SketchUp to get the flowing shapes I wanted but in Blender I can bend hilts perfectly, not to mention adding the glowing blades and spikes, horns or shrouds.
@lawrencedoliveiro9104
6 жыл бұрын
Those SketchUp renders always seem to have that angular look. Seems like it is impossible to get nice curves there.
@fortyeth
6 жыл бұрын
I think it is a combination of the tools I needed for curves were only available in the paid version and I'm not able to afford the license just for a hobby. The second point is there was a lot f functions that I attempted to use but then found out they were third party add-ons. No disrespect to KZreadrs but a lot of the tutorials say things like "Get Quick Curves using this trick" etc but fail to mention they used those add-ons. Blender however has 99% of these tools straight out the box which is great.
I have been long thinking of ditching Sketchup after the insane price tag. Your video makes me desperately want to jump to Blender. I believe it is worth it to take the steep learning curve for the long run
Main reason: Sketchup is nice and friendly but way too limited.
@markmark5269
4 жыл бұрын
Bullshit. Read this crap all the time, there ain't nothing I can't make, and have, for the real world with SU.
@daniel-zt6im
4 жыл бұрын
@@markmark5269 the problem that i have with sketchup is how it handles organic shapes , without extentions i can't do much , and even with the extentions not always it turns out right .
I use both, but man everytime I open Blender, I feel like I have to reverse my brain to get UI and mouse logic.
@ChippWalters
6 жыл бұрын
Just switch the right and left mouse buttons, and the navigation is exactly the same.
Your #1 is right on. Blender is growing really fast. We already see people making strong arguments for going with it for major usage - replacing things like Maya, Fusion, 3DS, and even Autocad. The architecture is already robust, and with just a little more we can see Blender having the CAD design elements needed for real drafting, and even the physics to tackle the Solidworks market. I don't see Blender slowing down, and I kind of wonder what the other teams out there are going to do when they can't compete. The only thing that will keep them afloat will be the brand-stamping ~ e.g. the Autodesk name itself. Some contractors may flat out refuse drafts not 'certified' as an Autodesk out file.
This was a very well reasoned pros/cons list. Now I'm sold on Blender. Thanks a lot.
Actually it really depends on what you want to do. Sketchup is very very easy to learn and u can draw objects mainly having flat surfaces (thats why it is preferred by architectures. But Sketchup as it is very empty. You need plugins and dont know why Sketchup developers not aiming on this. Without plugins u can get brain cancer). And it is really effective when you want to give a presentation. Because organizing your (almost static) scenes are very much easier in comparison to many other programs. You can easily tell your ideas to others. Blender is a different world actually. It has many abilities. But mainly made for animation and visuals, but lacks "easy to use and lots of drawing thingys". But very very very very much better in object creation than sketchup. Actually comparing "creation ability" is ridiculous between 2 programs . It is not suitable for precise designs. What does a precise desing mean? Ok, drill a 10mm hole and drive a 9.98mm shaft through it, and send it to manufacturing process. Well, u cant do it in blender neither on sketchup. But you can make a marvellous animation of that drone and show everyone how it flies and demonstrate its abilities fantastically in Blender. You can organize the scene where that drone will fly very easily with sketchup. And make it manufacturable with all the parts in solidworks/inventor/fusion 360, design complex but "precise" surfaces of that drone with Rhino for manufacturing (Rhino's drawing tools are barely matched by other drawing programs. Actually i can call Rhino the king of all in drawing, but it also has an unfriendly user interface :p:p). Blender has sufficient (but not all the necessary) tools sufficiently on every category. If you want to get to a certain point, definitely go to Blender. But for a particular aim other than that (i mean manufacturing, mechanics, mecatronics) go to another software. You wont be able to find a complete complete complete all-in-one software. You need to learn atleast 3 programs together to be a proffessional. i mean to say is none of the programs will give you every-everything. i hope it helps.
Never liked sketchup most especially when other design software like Blender Fusion 360 Unreal Engine are more advanced and free to use
This video was super helpful. I just got into 3d modeling and rendering, I'm glad I've made the EARLY decision to use blender because of your 20 reasons to use and not use!! although, sketchup is sooooooo easy to use at first. but thanks for the help!!!
Thanks for the presentation so well done. I’ve spent years becoming proficient with Sketchup for hobby build purposes. Getting the rug pulled out from under me is very disappointing. Hard to justify spending the bigger bucks on Sketchup to maintain what I had in the past. For that reason alone I’ll be learning blender. Might be an unintended consequence to my advantage.
Here is a funny story. A papa Stomato tells his son as he lags behind: *hey, Sketchup!*
@Altohamy
4 жыл бұрын
kzread.info/dash/bejne/c2iIu7OAlbDOcto.html
I teach college level industrial and interior design and SketchUp is one of the worst 3D apps every, snapping often does not work well, push n pull to cut through works only on very simple geometry, follow me only works well on simple geometry - to extend the apps ability you need to install extensions and deal with terrible interfaces. Actually blender has a similar if not even better render style engine named freestyle besides being able to make realistic images with cycles and eeVee. Also Boolean in blender are interactive while in sketchup it is part of the pro package. Sketchup models can be loaded into blender too. People only use sketchup because it is tauchst often as the standard architecture modeling tool without considering if it is even the best use. My students are always mad when they so how I can build in blender vs sketchup. What’s the point of an easy app if later the workflow requires workarounds.
@737smartin
4 жыл бұрын
Perhaps the point of an easy app is, some of us aren't pros and only want to use a sketch tool for fairly simple projects a couple times a year. The required learning investment for SketchUp is apparently smaller than for Blender, and I've already done it. Even IF Blender was AS EASY to pick up (and I keep hearing it's not), it might not be worth it for me to switch...until I HAVE to. 😐
Deffinately sticking with Sketchup, and for one of the biggest reasons you neglected to mention. It has the ability to create 'dynamic components' that automaticly change in accordance with their programing. It is an EXTREAMLY powerful tool (if you understand how to use it) and can automate certain tasks that would take MUCH longer in other CAD software. It does this by allowing the user to define certain 'rules' that a component needs to obey, setting user-defined variables, and automaticly determining certain parameters by following simple equasions.
I don't have the time to learn how to work with blender but damn this video really makes me fall in love with it
I have been using Sketchup to design a tiny house for my wife & I to build and live in. I also use it whenever I need to design & build something out of wood or steel. I really hope that Trimble doesn't ruin the world's access to Sketchup in the typical way that software companies usually do when they get hungry for cashflow. Making powerful open source software tools for humanity is far more useful to the evolution of the human race than putting up pay walls to squeeze every user possible. The cloud-based model is also doing a dis-service, and it will fail miserably in the end too. Just stop adding a zillion features that most users will not need, and give students, tinkerers, amateur architects, small builders and homesteaders a stable, reliable free tool for designing things that they need to build. Then go ahead and sell a souped up Pro version to professional architects, builder/contractors, fabricators, and other engineering professionals. Use the rest of your time to make money doing something else...
Well I'm interested, now I just need to be able to pay for Blender. Oh wait, it's free! :)
As an old but casual user of Sketchup, I've always appreciated it for its simplicity and intuitiveness. Blender's interface gives me anxiety. But lately I am more seriously considering diving into Blender for all my needs. Especially with the recent announcement of Adobe's "new" Substance tools, I may move to Blender for modeling, material editing and staging.
I taught Sketchup for years, and everything you said about it is true. I can't comment so much on Blender, but since your video, I am going to give it a try (although I don't teach anymore) just for my own pleasure. I think what turned me off to Sketchup the most was when they went to the web-based free version. Used to be that I could install it on a student's computer and as long as I didn't upgrade I could count on the features staying the same as I taught. But with the web-based free version, no telling what might change online, and then I had to change my lessons to match. Plus, the web-based version is REALLY dumbed down in features from what the free version used to offer. The only thing holding me back from Blender is the steep learning curve, and I'm not sure I have patience for it anymore. But thanks for the video.
this video should have been titled "here's something good about blender"
My profile pic was done in Blender. I am working with it for 4 years now.
@beegestyoshi3271
5 жыл бұрын
sweeeeet
@casual257
4 жыл бұрын
@@beegestyoshi3271 you could have easy done that design "for fee" in inkscape! and it would have been vector graphics!
i'v been a blender user for over 2 years i'm glad i made the right choice
Actually, as an amateur game developer, I highly prefer the fast learning curve, ease of use and modularity of SketchUp. It's really good for level-design and props modeling. For more organic stuff however I tend to switch over to Sculptris or things like that.
@anuragkaushal4455
5 жыл бұрын
Cant argue with that, but if you can figure out blender you will stop using other as you can commercially release assets and props made in blender. So a little hardwork which can gaurantee income is good i guess
I wouldn't compare sketchup to blender. Sketchup is more like the first gateway to 3d modelling, like an elementary school. I used sketchup almost 9 - 10 years & still using in my construction field, still an advanced skill in my field in my country. I teached others & only take them 2 weeks to know almost all the sketchup function. Blender for amateur 3d modeller that way passed sketchup. Heck, now i still not good in Blender even im now good in Revit. To me, your vid should be next level software after sketchup instead of comparing both at the same level where they are not.
@ChippWalters
6 жыл бұрын
I disagree with what you say. There are very large projects (and non-architectural projects) which have been completed in SketchUp. I know of no SketchUp masters who learned in only 2 weeks. To discount SketchUp as an 'elementary school' product shows you have little understanding of how SketchUp is actually used. Please visit this page and then let me know if you think SketchUp is for children. sketchucation.com/forums/viewtopic.php?f=81&t=33509
Sketchup fan but I can't stand the push towards cloud software, the free 2017 make version is still available but I'm doubtful there'll be another version other than their rubbish cloud offering that locks you into being fully reliant on their servers and privacy etc.
I just want to learn 3D design for product modelling and packaging and found your video for SketchUp to keyshot. After watching this video I'm sold, thanks for helping me decide what to invest my time in
Nice video. Thank you for sharing. You saved my time. It takes many hours in Sketchup modeling, creating primitives and extrude. So many problems in Sketchup modeling and searching plugins.
Blender is a great 3d modelling and animation tool, but it's not built for CAD, at least without lots of plugins.
@England91
6 жыл бұрын
Thing with blender is that you can take your cad drawing and import it into blender to be able to do more expansive and creative things plus you can you use render farms thanks to a plugin like Sheepit
@Artie196161
6 жыл бұрын
Yes Thats true Paul but the scale is so far off and frustrating after you get it to work , but you can fake it ! some times I draw something and raster it in to Autocad And they want the file ,I tell them its autocad and blender Hybrid ,.!LOL
@ChippWalters
6 жыл бұрын
CAD apps typically are solid modelers and have smooth curve representations. Blender is neither. Blender is a polygon based surface modeler, just like SketchUp.
@anggaprastika2604
6 жыл бұрын
then how about rhino?
@ChippWalters
6 жыл бұрын
Rhino is a solids modeler also. Just like other CAD apps, it exports meshes that are difficult to optimize in polygon modelers.
You dont SWITCH! Choosing a program depends on what you 're working on. If you like both you just use both. Sketchup is meant to be used for other stuff than blender and so does blender. Using both as a combination is the way to go!
Great video! I just started working with Blender recently and I am astounded at the capabilities of this free program. (talk about a steep learning curve though!)
This video is exactly what I needed. I’ve mastered SketchUp but am constantly hitting it’s limitations. Thanks for making this.
@fahb68
4 жыл бұрын
it just take me like 2 weeks to find that sketchup is a garbaje.... one thar is not soo complicated and also free is design prak mechanical .... grat software
I don't think it is a simple "just switch" situation. From a blueprint, creating a house in Sketch Up can be way faster than in Blender. When the situation is more complex I don't think twice and go to Blender. While I can choose my tools, I am fine using both.
@ChippWalters
6 жыл бұрын
If you had watched the video, you would've seen where I give good reasons NOT to switch, including if you're an architect.
@Praxis4RageBaiting
6 жыл бұрын
but there are a plenty of amazing architecture addons for blender.
@CarnaghSidhe
5 жыл бұрын
@@ChippWalters, but you are still couching it as switching or not switching. If you read the comment you're replying to, they are suggesting that's a false dichotomy.
@ChippWalters
5 жыл бұрын
@@CarnaghSidhe I'm sure you can find a use case for using both. The thesis here is the use case for switching.
@oybrj
5 жыл бұрын
@@ChippWalters bugger - I was looking forward to shift from Sketchup to Blender, but I'm a architect, so I think I need to stay with Sketchup, until Blender get's the right tools for architect, and just fiddle with Blender in the sparetime.
Simple: Sketchup blows and Blender is super awesome!!!
Man, you have the best voice and speaking. I was tired of tutorials of people from India with crazy accent.
New to Blender with bursts of amazement on a daily basis I was using SU since the early days (remember @last software company?) and having this wonderful piece of software made the hub of my workflow for over a decade. I will never give up installing my old licenced versions since Sketchup is unique in doing what it was originally made for - laying out concepts with a fingersnap. More for the 'less organic geometry' I never found another 3D tool so easy and fast - a bit sad that things have changed so much. While on the other hand with all the new possibillities software tools give us today the world of making and designing has reached a totally new level already. A step for which SketchUp was probably not meant to be still sitting in the front row (in real life, if I would be going to the cinemas with my now old long term love relationship, no doubt my choice would be the seats in the back anyway). Unchanged today remains my opinion towards presentation of design in general, meaning that the visual style of concept drawings has an enormous effect on the development of a project. This I think is still vastly underestimated and if asked, I would always refer people to the sketch style rendering of good old SketchUp. In combination with some artistic filters in photoshop the results are unmatched - unless you happen to be really good with an analogue pencil. thanks for your video Chipp, many greetings!
@ChippWalters
5 жыл бұрын
I agree with your point about the presentation style. Blender has a freestyle render mode that can be setup to virtually mimic SU's line drawing look. Thanks for the kind words.
the most biggest raeson to stay in blender, have render engine, and is low cost, and this kill sketchup
Blender is 3D modelling tool, Sketchup is used by architects. Enough. Both are not comparable. Do blender vs 3ds max, zbrush etc.
@Deontjie
4 жыл бұрын
You are right, mate. ______________________
Thank you for the video. For me the first 5 outweigh the 20 reasons why to switch. Blender looks great for animation etc.
I have been told by certain people that you cannot become a professional 3D CGI artist if you are using only free modeling programs. I responded with facts that Blender is one of the best in the business, and it is free. I told the naysayer that Blender has tools and features that are state of the art, including one of the best render engines in the business. I also told him that Blender is not just a modeling and UV mapping and texturing, program; but also a full on staging program. I mentioned that Blender also feature practically all of the top ways to create models. Then I told him that if he does not know even these basic things about Blender, he cannot claim that it is not used by professionals. I recall when I first discovered Blender about ten years or so ago, how quickly the new builds were being released; about one every two months or so. It was the fastest advancing program of any type I knew of. A close second was Gimp. This is because they are Open Source; which allows developers from all around the world to contribute to the advances. Open source is to me the top reason that Blender is the best of this type of program; and the fact that it is free to download is icing on the cake! I have seen some really amazing things done using Blender as the main modeler, rigger, UV mapper, texture applier, animator, and movie maker. There is no way that it is not as good as or better than the top high dollar programs in the industry!
I stopped using sketch up for this few reasons: 1- No camera controls (target, camera path, etc) 2- No zoom to selection (edited. is a hidden tool, why hidden? who knows? it has to be unlocked trhough shortcuts while selecting an object then going to preferences and bla bla bla... failed design decision) 3- No compatibilities (obj, etc) 4- No "more" terrain grab, and the one on the paid version doesn't match the mesh from Google earth ...sketch up is an expensive 3D software that lacks on basic tools.
@Utmahr
6 жыл бұрын
There is zoom to selection in Sketchup. You just need to setup a shortcut in preferences. It's called - Edit/Item/Zoom Selection
@metsuke
6 жыл бұрын
Utmahr might be on pro, I didnt find any on my 2017...anyways by this days I dont use sketchup anymore
@ChippWalters
6 жыл бұрын
Because of the way prefs in SU works, you must FIRST SELECT SOMETHING, then go into the prefs panel and there you'll find the Zoom Selection shortcut available to you.
@lawrencedoliveiro9104
6 жыл бұрын
That sounds clunky. I like the option in Blender to zoom-to-mouse, without even having to click. This makes it very quick to navigate around your scene.
@ChippWalters
6 жыл бұрын
Hi Lawrence (again!) You can zoom-to-mouse also in SketchUp. In fact the navigation in Blender is almost EXACTLY the same as SketchUp!
I definitely think blender is a lot better, but I don't think you stressed enough how difficult it is to learn
I never used sketchup, but i used Maya and 3ds max for awhile while i was making maps for ut2k4. When i switched to linux Blender was the only option . . . at first i hated it . . . but i knew there had to be a reason my fellow mappers raved about it, so i stayed the course and learned everything i could. Honestly, when it comes to uv's, blender is superior to the others. I have been away for a few years, and i have forgotten all the basic commands of Blender but one tutorial clicked everything back into place, i'm going to have fun learning about the new features, and with a shiny new drawing tablet, its going to be fun.
You had me at "it's free".
HUH? No Architect is going to work with a joke like Sketchup, they use real professional tools made for architecture ;-) Sorry, just found point 5 ridiculous. Architecture might not be your main skill, but then don't claim you know what people are using. Ever heard of Autocad and the company called Autodesk? ;-) And by the way, you do know that there are TONS AND TONS of addons for Blender, exactly for the very same reason: to replace missing functionality, and, interesting enough, there is a an addon called archimesh, which... caters to people doing architecture with Blender, like me. Blender is definitely not the perfect too for architecture, I'm not claiming it, but it can do a lot more than sketchup, which is fairly limited, because it is simpler. Otherwise, you make very good points and comparison, good video, thanks for doing it!
@michaos1
5 жыл бұрын
Had the same thought: real architects would never consider using Sketchup. It's only for 3d sketches of whatever is in your head. You can create a sketch of a building, however;) Blender is Graphics, not a CAD tool and can't be efficiently used for architectural tasks either.
@MrMadvillan
5 жыл бұрын
errr maybe in the office you’ve worked for. having worked in arch vis for almost 10 years Id say maybe half of the models ive imported have been sketchup. used to be a more rhino, and now we re starting to receive more revit but still lots of sketchup. the reality is that there are loads of sketchup models that have been translated into drawing and built - you’ve seen them, boxy plaster extrusions. i don’t put it past ‘real’ architects to do whatever possible to sell a project.
@oybrj
5 жыл бұрын
@@michaos1 I consider myself as "a real architect" and have been using Sketchup for a long time (since the days of @Last Software - pyh). I use Sketchup every day, for fast sketches (and it is extremely fast), then I move to Revit for more exact plans area analyses, and might end up drawing the whole project in Revit. But I would say I use Sketchup 75% of the time, and most of my colleagues uses it 95% (some 100%) of the time. I think Sketchup is a widely used program here in DK, but I know that I a lot of new students uses Rhino. But I'm trying to get a hang of Blender - but it's really a steep learning curve.
@michaos1
5 жыл бұрын
@@oybrj thanks for answering! Good to know that this program is not a toy but a tool for real architects. But when it comes to calculating tensions and loads, I know that Archicad comes in handy. It's designed around architecture with all construction peculiarities and necessary tools (works without millions of plugins). Haven't heard of Revit, never used Rhino. I meant not sketches or looks, but real blueprints of multi-floor buildings that'll be used for construction. Good luck learning Blender! it's a great program for creating anything you can imagine, including interior design and building visualization (it's the least convenient tool for architecture, though).
@oybrj
5 жыл бұрын
michaos1 you are probably right. But here in DK the professions are sharp separated, architects concentrates on the architecture, and engineers does the constructions. So as an architect you come a long way using just sketchup - (e.g. in combination with enscape or vray) but that’s an other discussion :-) but the missing development of Sketchup - for many years - is so disappointing.
This is kinda stupid. Two different softwares for different needs... It's like making a video on why you should switch from Catia to Maya
@ChippWalters
6 жыл бұрын
Sorry you feel this way. There are a lot of SketchUp users who want a more powerful modeling workflow and pipeline, and this is for them. Probably NOT for you.
@hugoantunesartwithblender
5 жыл бұрын
Its not stupid. Sketchup is paid and its weak in a lot of things that is supossed to do
@cekuhnen
5 жыл бұрын
Not stupid at all - blender for architecture to furniture modeling is far superior than sketchup, people only think sketchup is good because it is easy to learn - but the moment you want to make more advanced work the downside becomes evident fast that sketchup is a poor application.
@angelorusso3219
5 жыл бұрын
The power of competition and multi faceted programs is what moves us forward. I'm not a 3D modeler... I just started with Sketchup to make my house in 3D to import in another piece of software (xLights sequencer). I found it fun and challenging to work with and SKP got the job done for the house I wanted. I have heard of Blender, but after watching this video I have an understanding of the differences and a reason to try to make non-architectural models with it. Chipp's video has valid points. He doesn't bash SKP, he points out positives and flaws of both programs, who they are targeted for, what their support is in the community, and a good peek into B3D's capabilities all within 12 minutes.
@yoonhong9098
5 жыл бұрын
Stupid? When you call somebody or something stupid, think again to see if it is you that is really stupid. ALL in this world are different, your logic leads to the conclusion "Never compare any things or you are stupid." Stupid.
A very good comparison between the two. Thank you for posting this.
There is a tradeoff just have to choose when to make it this video helps. With Sketchup you only have to pay in money, in blender you continually pay with the frustrations in documentation,gatekeeping communities, unfinished development and most importantly your limited time on earth.
@ChippWalters
5 жыл бұрын
Hi Paul. Thanks for your comment. I have found Blender to be very usable, but very frustrating as well. I'm fortunate, as I have friends that use Blender who I can lean on, plus of course the Blender videos here on KZread are fantastic. Still, I find many Blender users have an attitude of "that's too simple a question-- you must be a moron!" One thing that has helped me immensely is I use Google Keep to take copious notes so that when I actually figure something out, I can get back to it. Another thing... I was talking to a Blender developer yesterday and showed him the massive amounts of plugins and buttons I have displayed ALL THE TIME in SketchUp. I told him, "Blender's big mistake is going from menus DIRECTLY to shortcut keys. They miss the all important step of going from menus to BUTTONS-- THEN to shortcut keys." That's how most of us visual learners actually learn. He said he's going to work on a similar product for Blender 2.8. I may finance it. I also showed him PUSH/PULL and he said that's an easy thing to implement as an addon for Blender. I would finance that too. I still believe Blender has great promise. Right now I've partnered with a major developer and funded the development of a "component library" system, which is MUCH more powerful than SketchUps. It's going to beta this weekend and should be out within a couple of weeks. I plan on bringing anything missing from SU over to Blender if I can. Thanks again.
i switched couple years ago and did not regret. so much more powerful is blender
I've been working with SUp for the past 6 years now. One of the reasons its because it's very intuitive, but that's not the main. The main one is due to file sharing (import and export in various file formats). Once Trimble took over that is something that has been gradually getting lost, but still most of the clients want the files in skp or 3ds or RVT...I've thought about changing to Blender for sometime now, the main reason that i didn't is that one. I'm sure that if Blender could solve the compatibility issue, then Blender would be the top modeling/rendering software all around...
I am an architect trying to migrate to Blender as I migrate to Linux. I used to work in Windows environment, but Windows update is starting to be annoying and interrupt me during important session. So far it is great. I just need to get used to the interface and memorizing some keystrokes, but overall modelling is fine. Creating simple furniture and extruding floor plan is easy. Combined with Draftsight (which is free for Linux users), Blender makes a great 3D modelling tool. Its built in render engine is a plus too. It has pretty much similar features to V-Ray with less resources to create stunning render.
in blender you can scult, you can 3D model, you can animate, you can even create games, wich amazing texture and color.. On google Sketchup you only Modelize in 3D that's it!
@pstw4890
5 жыл бұрын
Yep.. all in one
As an architect, Blender's not an option for me. But as a 3D printing enthusiast, I'm interested to switch from Fusion360 to Blender for solid modeling... and all your points still apply in that case. Thanks Chipp. ;)
its 2020 and now Blender 2.8 is king. I used it to build my virtual cabin to real world specs.
I have a different take on all of this. Where I see the difference is way back when, when Trimble got involved, Sketchup had a mixed up identity where many who were new to using it thought of it as a big step into modeling in 3D. But, as like many people say, with limitations. I think also that many people, like me, misunderstood Sketchup as a full featured 3d modeling tool. So then Google sells Sketchup and it left a lot of folks like me, when Trimble starts focusing on architectural stuff only, stuck with expensive alternatives. Up till then there wasn't much in the way of Blender tutorials so Blender was difficult to learn. Thanks to places like Udemy and a million Blender videos on KZread it's pretty easy to get going in Blender. So while today I primarily use Blender for everything, I still keep Sketchup Pro v8 around and buy Skip's Blender plug-ins to keep it useful.
I use both programs. Sketchup for technical drawings, blender for artistic view of stuff. You can import and export 3d models both way from sketchup to blender etc..
@ChippWalters
6 жыл бұрын
While true, I cannot figure out how to get Blender UVs (or anyone else's) transferred into SketchUp. So, it appears to me the best direction is to go from SketchUp to Blender and not back the other way...