Why Are Battle Royales Destined For Failure?

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Пікірлер: 1 500

  • @jazztelabyss3500
    @jazztelabyss3500 Жыл бұрын

    Before Overwatch, I used to play another hero shooter called Gigantic. The characters were cool, you could customize their abilities and the concept of each team having a giant monster was very very cool. A shame it didn't last

  • @alan_5127

    @alan_5127

    Жыл бұрын

    I forgot i used to play gigantic, it was really good!

  • @discountdisco2273

    @discountdisco2273

    Жыл бұрын

    Used to main Margrave. My precious boi... reduced to dust

  • @__lifeline__

    @__lifeline__

    Жыл бұрын

    I know someone who was really into Gigantic. Y’all know that there might be a spiritual successor to it right? It’s still in the early stages but there’s a discord server for it

  • @vertegras

    @vertegras

    Жыл бұрын

    My friend group legit reference Gigantic every time we play Overwatch. It was literally the best fucking game.

  • @therussbuss5314

    @therussbuss5314

    Жыл бұрын

    MY MAN

  • @wiebvandebeek2350
    @wiebvandebeek2350 Жыл бұрын

    Evolve stage 2 was a game where you had a team of 4 trappers hunting one player that was playing a monster that was trying to consume and evolve until he grew strong enough to kill the party. Great graphics and interesting game cycle, genuinely surprised that that game survived for such a short time

  • @Mars34582

    @Mars34582

    Жыл бұрын

    Evolve was a really great concept, but the execution and especially management of it all truly brought it down. Good memories tho!

  • @troyvanleeuwen3296

    @troyvanleeuwen3296

    Жыл бұрын

    It's actually up and running again, for free (I think)! Check it out!

  • @plasant8408

    @plasant8408

    Жыл бұрын

    ​@@troyvanleeuwen3296 yea it's up but I wouldn't call it running

  • @troyvanleeuwen3296

    @troyvanleeuwen3296

    Жыл бұрын

    @@plasant8408 wdym

  • @cookielp4474

    @cookielp4474

    Жыл бұрын

    ​@@troyvanleeuwen3296 Next to no Players. I wait up to 35 min for a game as a Monster. And never got one as a Hunter i waited 1:30 h before giving up. Dont know if its only my region but thats how it is.

  • @CrezetheousV
    @CrezetheousV Жыл бұрын

    Paragon was a 3rd person MOBA That had such an interesting abilty/stat augmentation system, amazing characters, and such a cool Sci-Fi/Fantasy hybrid aesthetic not explored in many other games. The way the abilities interacted with the world was so cool. I miss it.

  • @LordQuaggan5

    @LordQuaggan5

    Жыл бұрын

    It's spiritual successor is coming out soon, predecessor iirc

  • @CrezetheousV

    @CrezetheousV

    Жыл бұрын

    @@LordQuaggan5 I hope it's good T~T

  • @Excession

    @Excession

    Жыл бұрын

    @@CrezetheousVPredecessor is in Early Access atm, so far it's fundamentals are very good. It's using a traditional moba item system now, but it feels as clean to play, maybe even more so, than Paragon. Not many heroes available yet tho so it's still got some work to do before it'll stand up to Paragon.

  • @JAY.1983
    @JAY.1983 Жыл бұрын

    Spellbreak was my favourite. It did plenty new while keeping good fundamentals of the genre. The fights were satisfying, at times insanely fast-paced and rewarding. Not to mention its charming visual style. Unfortunately, I realised just how many bots I was being put against a while after full release and stopped playing. This video is how I found out it shut down

  • @ernest9868

    @ernest9868

    Жыл бұрын

    i saw spellbreak's trailer years back and was excited for it. i didnt know it was shutdown until i saw a post mortem video about it and i never got to try it out

  • @prestinryan5373
    @prestinryan5373 Жыл бұрын

    I used to play a game called Vainglory that died a few years back. It was a 3v3 MOBA that stood out a lot because of its graphics and gameplay design but as soon as they implemented a 5v5 mode the community was demanding it died since it no longer really stood out.

  • @CoochieSlosher

    @CoochieSlosher

    Жыл бұрын

    ah, vainglory, the good ol' days on the halcyon fold

  • @vo1ce147

    @vo1ce147

    Жыл бұрын

    nah its because the game economy it self destroy the game, the 5 v 5 aspect can be relegate, i one of the few people who actually fine with 5 v 5 because imo 3 v 3 sometimes feel boring especially on mid to high ladder for solo paleyer their is lack of "objective" for junggler, and farming is just a slog fest for carry while captain just roaming around try to open up map which needed alot team comp, even then when you play as 3 stack its not gonna fun because you wait for almost half years to just play 1 game, ik crazy, its rather for dev fault since the start of the game that they too generous with skin and microtrans making game that can sustain its self falling down , if they a bit aggressive with the microtrans skin like my fav skye "do or die" can give alot of money especially most of their skin actually high quality. second after SMEC leave and give the control to black rouge game went downhill because every new release just a fucking busted in the ass 200 years riot pull these days, the last balance hero was churn then its just downhill from there. if you want to see why community voice just small fraction of it check out omnyoji arena who literally goes into comatose for half a years yet game still walking, extraordinary one global is literally walking with wheelchair yet its still live and kicking, their is alot game that have community almost leave yet they only one who matter are the whales.

  • @ilypo

    @ilypo

    Жыл бұрын

    Could never try it out, but always wanted to get into it :(

  • @plorm

    @plorm

    Жыл бұрын

    biggest issue was they weren't making money. not enough people bought skins as you could just get them through grinding way too easily. 5v5 release probably didn't help, but they were already struggling to make money so it didnt matter much at that point. rip Vainglory🥲

  • @TheRMJQandA

    @TheRMJQandA

    Жыл бұрын

    I went so hard on VainGlory

  • @AniWicker
    @AniWicker Жыл бұрын

    Gigantic was one of my favorite games that died, it makes me very sad just thinking about it, it felt so different than other hero shooter games but it came out during a rough time for new games.

  • @hybrid_and_legacy9951

    @hybrid_and_legacy9951

    Жыл бұрын

    BRO!! I fricking loved gigantic and now no one remembers it....

  • @DiasTAPvP
    @DiasTAPvP Жыл бұрын

    Battlerite, an isometric arena game (which eventually got a battle royale spin-off funnily enough) was a game I played since its early access beta until its death. It was snappy, fast, detailed, and felt really good in your hands. It used WASD movement with almost every ability being a skillshot as you fought to secure a victory royale or dominion in the 3v3 arena. After Battlerite died. the devs went on to make V Rising if you know that game. It keeps a lot of the same movement and general gameplay feel that Battlerite and Battlerite Royale had.

  • @benjaminwieser5000

    @benjaminwieser5000

    Жыл бұрын

    "did I ever tell you about boulder pass??" Rest in peace my beautiful fallen angel 🫡

  • @oscarcoppelmans8300

    @oscarcoppelmans8300

    Жыл бұрын

    Was also pretty sad to see Battlerite go. I did find Omega Strikers recently which to me when playing it in the open beta really scratched the same itch I had as Battlerite.

  • @DiasTAPvP

    @DiasTAPvP

    Жыл бұрын

    @@oscarcoppelmans8300 Oh wow, had a look and it seems pretty damn cool. Around 2 days until release, definitely giving it a shot, ty for telling!

  • @Crabmaster4774
    @Crabmaster4774 Жыл бұрын

    This isn't a "game" that died, but me and my friends used to play Twisted Treeline constantly in League. I'd even queue up alone knowing there's a good chance to be in a team of all bots. This sometimes lead to basically having a 1v1 with the one other person in the US playing TT atthat time, but it would also encourage us to join and invite other players. Since 2018 my friends list is mostly people who haven't played in 4 years or people who only come back for game modes.

  • @FlashKillerX

    @FlashKillerX

    Жыл бұрын

    I remember in like season 4 or something thinking I should do ranked twisted tree line because no one did it so it would be easier to artificially inflate my rank than solo queue. Funny times. Twisted treeline was definitely fun in its own way, they should bring it back as a rotating game mode

  • @HiddenReaper
    @HiddenReaper Жыл бұрын

    Evolve was one of my favorite games to play. It was right up my alley in gameplay and style. I hate that it died and it's only worsened by the knowledge the whole community saw it coming.

  • @dragondestroyer8465

    @dragondestroyer8465

    Жыл бұрын

    Evolve was so fun, I remember hopping online as the Wraith, and making a group of literal 12 year olds scream in terror when I take one of them

  • @austonmontecinos6628

    @austonmontecinos6628

    Жыл бұрын

    Evolve was soo good, wish we still had it

  • @erasmoavila8468

    @erasmoavila8468

    Жыл бұрын

    there's a small community that still plays on private servers to this day. I know it's a discord server but that's roughly all i know

  • @wiinter7562
    @wiinter7562 Жыл бұрын

    The first edition of 'The Culling' is hands down the most enjoyable Battle Royale game I have played. It gave me a similar vibe to watching 'The Hunger Games' with its game show elements such as the radio announcer declaring a player's demise, the cameras tracking your movements, and the sky screen displaying the remaining survivors.

  • @cookedartichoke5914

    @cookedartichoke5914

    Жыл бұрын

    Knuckle dragger + cannibal and just go on a goddamn tear

  • @jaxfeynix5413
    @jaxfeynix5413 Жыл бұрын

    Rest in peace Darwin Project. You were the best battle royal ive ever played. The announcer role made that game truly one of a kind, plus its probably the only one I've ever been good at.

  • @trapdaddyd3476

    @trapdaddyd3476

    Жыл бұрын

    i miss that game so much

  • @kanakanai3375

    @kanakanai3375

    Жыл бұрын

    that game was always so fun to play espesially with a big group of friends and the dumb antics rip

  • @trapdaddyd3476

    @trapdaddyd3476

    Жыл бұрын

    Me and my cousin used to get hunted down in the game because of your names

  • @trapdaddyd3476

    @trapdaddyd3476

    Жыл бұрын

    Our*

  • @robertmartindale7385
    @robertmartindale7385 Жыл бұрын

    Back in the day I was glued to Kid Icarus: Uprising’s multiplayer mode. While there’s a whole, very meaty, single player attached to it, the multiplayer is still something I wanna shout out. The game modes it had, if memory serves, a team death match where each team had a set number of deaths they could incur before one teammate would respawn as either Pit or Dark Pit, killing that player would win the game. Another was good old fashioned score more kills than everyone else. And finally, assuming I’m not mixing things up, there was a mode where everyone had to hunt for pieces of a super cannon called the Daybreak. These pieces were scattered across the unique multiplayer map and even if someone nabbed one you could kill them to get it yourself. Collect all three pieces and you get to use the gun and blow everyone away.

  • @Angela-jn8gu

    @Angela-jn8gu

    Жыл бұрын

    YES! Finally someone else talks about it! Uprising is already underrated and rarely talked about in general but I'm happy someone else also loved that multiplayer mode! I never thought I'd like a multiplayer game of that time until it had me hooked lol I miss it a lot!!

  • @ericbrugger4639

    @ericbrugger4639

    Жыл бұрын

    Man any claws with freeze ability was nasty in pvp

  • @Catbattle

    @Catbattle

    Жыл бұрын

    Yes! It's such a fun gamemode that's so overlooked. If servers ever shut down for 3ds online games, that'll be the game I mourn the most. Played it again a couple weeks ago and found a real, live human in a sea of bots.

  • @mertcanakyuz6255
    @mertcanakyuz6255 Жыл бұрын

    I used to play a game called S4 League which I still think had one of the best third person combat. The game suffered from many problems and died over time, but I still miss the good old days I played it with my childhood friends.

  • @Sheliss_Elleness

    @Sheliss_Elleness

    Жыл бұрын

    S4 league was amazing, I really think this game was ahead of its time.

  • @karasutsuki1733

    @karasutsuki1733

    Жыл бұрын

    Legend

  • @iamkras

    @iamkras

    Жыл бұрын

    S4 league was so fun, i do feel like that kind of game could come back with updated graphics and no pay to win items

  • @SilharaTheChosen

    @SilharaTheChosen

    Жыл бұрын

    Holy nostalgia trip batman! Seriously though I used to love playing S4 with my best friend in high school. The reaper mode and TDM was good fun until hackers took over and ruined the game.

  • @gabrielbaima7891

    @gabrielbaima7891

    Жыл бұрын

    The soundtrack was amazing, and the weapons+abilities had some crazy combinations

  • @familiarfire454
    @familiarfire454 Жыл бұрын

    Battlerite was a great game that started to invest in the genre of battle royale which ultimately led to its death. Gigantic was also good but died due to too few player. It was a great hero shooter

  • @dawidhejkal4823

    @dawidhejkal4823

    Жыл бұрын

    Battlerite was reason i stopped playing league because it was more faster and you can showoff your skills. played a lot with my brother even the battleroyale was really good but nothing stays forever

  • @vojta1169
    @vojta1169 Жыл бұрын

    For me, it is definitely Deathgarden from Behaviour Interactive. It was a fast-paced asymmetrical game, in which 5 scavengers were trying to complete objectives before an unstoppable hunter killed them all one by one. I loved the movement and the theme of the game. It really breaks my heart that I will never play it again.

  • @brood5184

    @brood5184

    Жыл бұрын

    God I miss Deathgarden. It had so many problems but they were all SOLVABLE. Shame it never really got a chance but glad I got to play it.

  • @HelloHelloe

    @HelloHelloe

    7 ай бұрын

    Seriously stupid of them to release that game adjacent to DBDs peak

  • @dianitewolf9370
    @dianitewolf9370 Жыл бұрын

    Gigantic was a really fun title that I miss to this day, there was a small group of people on discord who kept it alive even past the official servers death for a while, but that group died as well.

  • @Makudonartz
    @Makudonartz Жыл бұрын

    Spell break was really amazing but tbh even while playing it I could feel that it was gonna be short lived

  • @trgdyfps

    @trgdyfps

    Жыл бұрын

    Same. I wished it did more than Battle Royale. I was really hyped for that game and sad to see it go fr.

  • @MatthewCJoy

    @MatthewCJoy

    Жыл бұрын

    It was pretty bad

  • @Juhiofi
    @Juhiofi Жыл бұрын

    I'll always have a spot in my heart for TERA Online. The action combat, awesome mechanics to dodge and actually show skill with and tanks having to actually actively block boss' "auto-attacks" instead of soaking them like the boss isnt there. Lots of warm memories hanging out and grinding gear even if the system was a tad predatory.

  • @TheKingBLOOZ
    @TheKingBLOOZ Жыл бұрын

    Knock Out City closing down is absolutely criminal. It was a team based dodgeball game with a ton of different game modes and really satisfying combat. Easily one of the best games I've played this decade, if not in my whole life. So much charm and life was Brock into the world of Knock Out City, tons of awesome content and updates from the devs, and above all an incredibly fun and fresh gameplay experience unlike anything else out there, that rewarded players who took the time to really experiment with the mechanics and play around with the gameplay concepts it provided on a deeper level. Plus some absolutely banging music.

  • @Furrosuti
    @Furrosuti Жыл бұрын

    My Uncle and I used to play this game called Awesomenauts way back in the day. It was sooooo cool acting as a 2D league of sorts and it’s cast of characters you could play as were fun and exciting to pilot. However, it’s definitely fallen from popularity and the player count has gone from thousands to a few hundred at best. Makes me sad that it takes 20 minutes to queue for a 3v3 game but it’s a diamond in the rough that I and him can still go back to every so often 💕 Love the video as always Skooch my dude~

  • @nunyabiznes7446

    @nunyabiznes7446

    Жыл бұрын

    Awesomenauts, definitely a classic. There's some top-tier voice acting, character design (gameplay and otherwise) and even great music there.

  • @S2205_
    @S2205_ Жыл бұрын

    Man, my favorite dead game is Gigantic. The whole game was just so colorful and fast paced. It just had a charm that I miss so much

  • @justhaku9240
    @justhaku9240 Жыл бұрын

    SKOOCH! The videos have been fkin fantastic, appreciate ya and so glad you decided to expand outside of league

  • @llamapacolypse2286
    @llamapacolypse2286 Жыл бұрын

    Atlas Reactor was a PvP turn-based strategy game and it was fantastic. It sadly got shut down a few years back, definitely a sad time when I came back to it after not playing for a while, only to see its never coming back

  • @finnthehero3558

    @finnthehero3558

    Жыл бұрын

    I just commented this game as well! o7 to you too.

  • @TrueKirb
    @TrueKirb Жыл бұрын

    There used to be this very niche but fun and colorful turn-based hero tactical game called Atlas Reactor. I played it all the time with my friend group and it was super fun to plan things out! Every character felt unique and their personalities were great, if I ever had the chance to play the game again it would be awesome.

  • @finnthehero3558

    @finnthehero3558

    Жыл бұрын

    I just commented this game as well! o7 to you too.

  • @MyManMako
    @MyManMako Жыл бұрын

    Answering your question in the end, my favorite dead game is Blizzard's Heroes of the Storm. It was such a different experience from all other MOBAs, that I fell in love with it instantly. Idk what happened, but once lively fountain of content has stopped, apart from occasional skin releases. The playerbase is narrow, but very stubborn. I have been bumping into two-three guys for years. It has meant a world to me and the boys, and it breaks my heart watching it slowly suffocate. Great video and great takes! You are doing phantastic, young man!

  • @Skooch

    @Skooch

    Жыл бұрын

    I really wish other mobas would at least ATTEMPT rotating maps like HOTS. It’s such a fantastic concept for the genre.

  • @frankiegutierrez3847

    @frankiegutierrez3847

    Жыл бұрын

    I remember me and my friend fucking around in HOTS like 5 years ago for the DVA & Genji skin promotion they were doing in Overwatch. I kind of wish I had given it a chance but a few years later I had picked up LOL so I guess it never stood a chance.

  • @MyManMako

    @MyManMako

    Жыл бұрын

    @@Skooch, yep. You can kill the game, but you can't kill the idea #VforVendetta

  • @vuivraalbastra

    @vuivraalbastra

    Жыл бұрын

    I was about to comment this. The game is technically not dead and it still has a solid playerbase, but I worry for how long when we get no new content for it. I don't even know how to pitch this game to my friends. "Give it a shot, it's a great game, but don't expect anymore heroes, skins or maps and not even an increasing playerbase"? It breaks my heart how Blizzard gave up on this game despite being such a good MOBA with endless IP potential. It's still my favorite PVP game out there so I can't help it but still help for a miracle to save it.

  • @MyManMako

    @MyManMako

    Жыл бұрын

    @@vuivraalbastra, Blizzard did put it on life support, so...

  • @TsukatsukiRio
    @TsukatsukiRio Жыл бұрын

    Battlerite used to be really fun and a nice alternative to League’s where you only team fight. I loved that concept.

  • @lifedeather

    @lifedeather

    Жыл бұрын

    Yeah shame it lasted for so little time 😢

  • @finnthehero3558
    @finnthehero3558 Жыл бұрын

    My favourite game that has died has to be Atlas Reactor, a turn-based game with lots of strategy. it was a team game as well, so it was fun to play with friends. I just really liked all the differenmt characters and the feel of the abilities. A lot of them depended on terrain, so lining up the perfect shot that goes right between 2 walls or an angled ability that bounces of the wall right into the enemy. I will forever miss this game since it really got me into the strategy side of gaming.

  • @rgbrainbowdash8768
    @rgbrainbowdash8768 Жыл бұрын

    One of my favourite games ever was the mmo TERA. It just felt unique and not really like others, mainly because of the controlls. It wasn't shut down that long ago, but I was still surprised that it held on for so long, becasue the publisher just let it go down the drain more and more.

  • @Tripleflipb
    @Tripleflipb Жыл бұрын

    Nosgoth man. That was so much fun and it just stopped one day. The multiplayer version of what boils down to L4D2 tdm was so fun back in the day. I still think about it and just miss it

  • @syfarthewolf9139

    @syfarthewolf9139

    Жыл бұрын

    I forgot about Nosgoth! I hear the company pulled out due to only being interested in the cashgrab from the game. As soon as they stopped making money, they shut it down.

  • @viegas2509
    @viegas2509 Жыл бұрын

    On the topic of dead games, Robocraft makes me feel sad since the day it added loot boxes. They basically removed everything that made the game unique and fun little by little. It's sad to say that, because this game is one of the reasons that I'm doing a mechatronics bachelor's right now D:

  • @shaneful375

    @shaneful375

    Жыл бұрын

    True, they had some good updates afterwards (e.g., reworking planes made them really easy to build) but they really shot themselves in the foot going from a tech-tree to RNG loot boxes.

  • @timothysawers1224
    @timothysawers122411 ай бұрын

    First thing that comes to mind is "GunZ - The Duel" It was a Korean/English MMO keyboard shooter game originally released by "Ijji Games" in early 2000's unlike any other, the skill level required was unprecedented in todays gaming and was physically taxing, I remember my hands being in pain and my keyboard breaking from such intense gameplay. hundreds of thousands of players, it was like The Matrix mixed with... a sword game (idk), running up and down walls, dashing back and forth mid-air, while throwing in a gun shot or sword slash in-between. It eventually boiled down to what what known as "K-style" or "Korean Style", people became so skilled at executing both fighting and movement patterns they had their own names, you felt like a god amongst gods and it was nothing short of inspiring. An example being my personal favorite was "Triple Butterfly", where you slash and block three times each in one jump, roughly 1.5 seconds, not including dashing in-between either one, it was so fast you looked like a butterfly, or if you pulled it off as fast as humanely possible it would trigger what was called an "animation lock" so you looked frozen-in-place while still moving and attacking and would often be called a hacker for it, which was honestly the best compliment. Unfortunately the game died from the community hacking, everyone did it, even I did, it would be patched shortly after only to repeat itself, it went on for 5-10 years meanwhile there were alternate versions of the game available to play, which polarized the main player base, the main reason being there was weapons and armor known as "premium items" you had to buy with real money, which had superior armor health and weapon damage for an advantage, but were altered and offered for free on "private servers", which were unprofessionally and immaturely managed, and eventually ended in another hacking war amongst all of them. After all these years there are a few private servers left running, with a dedicated player base of no more than 100, the game will never be what it once was, and is like bumping into mutual acquaintances of legendary battle comrades at a graveyard. RIP Gunz - The Duel.

  • @100organicfreshmemes5
    @100organicfreshmemes5 Жыл бұрын

    I mentioned it in more detail on your video about Rumbleverse, but a game I really liked that got shut down a couple years back was Atlas Reactor. It was basically multiplayer X-com, 4 v 4 death matches with a lineup of unique characters called "freelancers" with their own skillsets. It was very unique and the characters were pretty charming, albeit some more than others, but unfortunately it never reached much success. Most likely because the cinematic trailer used to advertise it around release made people think it was an Overwatch clone despite being a totally different genre, and those who gave it a chance were scared off by how unique it was making it a bit tough to get into. I had a ton of fun with it and it sucks that it never saw the success it deserved.

  • @johnmarshwashere
    @johnmarshwashere Жыл бұрын

    one that I really liked was Atlas Reactor, it was a online team turn based strategy game with cool characters and gameplay mechanics made by the group that made trove but it just never was that popular and they shut down the servers and refunded all purchases after its 6th season in 2019 (which where 60 days if I remember correctly)

  • @gaspatchaud5234

    @gaspatchaud5234

    Жыл бұрын

    Atlas Reactor was such an amazing game tbh

  • @shadowthief19

    @shadowthief19

    Жыл бұрын

    Oz, Rask, Orion, my BOIS

  • @Kangaroodoo

    @Kangaroodoo

    Жыл бұрын

    Surprisingly high up in the comments, but absolutely! Man do I miss that game, it was absolutely brilliant :(

  • @Mr.Despair.

    @Mr.Despair.

    Жыл бұрын

    I'm so sad every time I see it sitting in my steam library, but I can't bring myself to delete it.

  • @anthonyrodriguez9232
    @anthonyrodriguez9232 Жыл бұрын

    My personal favorite game that died was Battlerite, its was just so fun and skill intensive. Just an arena to go into and fight people with your friends, no running or looting just fighting. I will always miss it.

  • @TheImmortalIvan
    @TheImmortalIvan Жыл бұрын

    Spiral Knights is one of the first multiplayer games I ever played and one of the most fun gaming experiences I've ever had with my friends: a top-down dungeon crawler mmo with creative weapons, a fun type chart and cool as heck progression. It's been on life support for over half a decade and usually has about 120 players at a given time, but I'm always nervous that any day they'll pull the plug on it.

  • @Xenakuro

    @Xenakuro

    Жыл бұрын

    OMFG SOMEONE ELSE KNOWS ABOUT SPIRAL KNIGHTS

  • @MrTalithan

    @MrTalithan

    Жыл бұрын

    ​@Xenakun Kuroyami I too, know of spiral knights. Played that almost religiously for a looong time

  • @thedragonkinggamer5348
    @thedragonkinggamer5348 Жыл бұрын

    You just genuinely going "Magic." without missing a beat made me crack up, comedy gold Skooch.

  • @thedragonkinggamer5348

    @thedragonkinggamer5348

    Жыл бұрын

    Your sponsorships always make me laugh. Thank you for the joy in my day!

  • @n0ot308
    @n0ot308 Жыл бұрын

    I have 2 games that I used to absolutely love that both died way too soon. One of them fits the battle royale theme and was called "Battlerite: Royale" it had the same type of gameplay as league of legends but more fun and with cooler ability upgrades and items and interactables. The second game was called "orcs must die: Unchained" and was part of the orcs must die series, it was the only free to play game within the series that sadly got its servers shut down because the company could'nt afford to keep it up and running.

  • @musicforu5819
    @musicforu5819 Жыл бұрын

    As an answer to your question, this one may be a less known title but I really enjoyed Gigantic while it still existed. It was a weird mix of a MOBA and heroshooter and it was really fun, but it never got much traction and the servers went down very quickly

  • @elijahc.9202
    @elijahc.9202 Жыл бұрын

    Darwin Project was such a fun game to me. Having a player relegated to the director role who could travel around the map, interact with the players, and either help or hurt them was so cool. With the fact that you could freeze to death if you didn't stay warm since it took place in the snow the director could warm you up or give you wood so you could make a fire, they could call a manhunt on a player who would get rewarded if they lived, they could nuke an entire zone of the map, or turn on literal wall hacks for everyone, no match was ever the same because each player did something differently when in that role. Plus the crafting system where you built items and could have entire different playstyles based on that was really fun.

  • @JackFlo27
    @JackFlo27 Жыл бұрын

    My favourite dead game is "Laser league". A neon 2v2 /4v4 arena fighter where you have to collect laser points wich control an area or eliminate enemies with your characters special ability. Its technically still playable, but the Devs just missed the time to make it free to play. (It is free to play by now, but almost noone knows and it used to be around 20€/$.) It's really sad it's a really good game and offers so much potential fun especially in a group:(

  • @archz3ven493
    @archz3ven493 Жыл бұрын

    I use to play a smaller game made by a company called mobage, it was called Rage Of Bahamut, the game had units you would collect and when you upgraded them their character art would change and it was some of the most fun I’ve ever had. It was one of my favorite games when I was a kid and that company had plenty of other good games like zombie farm. But I don’t remember exactly what happened and now I don’t their games anymore, but they gave me really good memories to hold on to.

  • @shadowthief19

    @shadowthief19

    Жыл бұрын

    Holy shit I've finally found someone else who played rage

  • @taylorcrawford4387

    @taylorcrawford4387

    Жыл бұрын

    Okay so! It died off in the North America/ global release but its still strong in Japan. If you've played the card game Shadowverse, you'll notice that the cards are actually from Rage of Bahamut because they ended up getting made into a bigger studio (Cy Games). The goblins, fairies, skeletons, pirates and a few angels all were from ROB for example and these were in the early sets or are tokens. A lot of the newer stuff is its own thing.

  • @archz3ven493

    @archz3ven493

    Жыл бұрын

    @@taylorcrawford4387 THANK YOU! I’ve missed the game for so long

  • @archz3ven493

    @archz3ven493

    Жыл бұрын

    @@shadowthief19 I DONT KNOW MANY PEOPLE WHO HAVE EVEN HEARD OF IT

  • @taylorcrawford4387

    @taylorcrawford4387

    Жыл бұрын

    @@archz3ven493 it was so good I missed the art and cards. I thought it died because one day after not playing for a while I couldn't log in. Turned out they just shut down the servers for one area (NA or something like that) and kept it going in Japan.

  • @grapie93
    @grapie93 Жыл бұрын

    Man, I still tear up knowing how much potential Rumbleverse had. One of the best games I played.

  • @MatthewCJoy

    @MatthewCJoy

    Жыл бұрын

    With one of the worst netcodes ever

  • @HoodedHavoc
    @HoodedHavoc Жыл бұрын

    A few years ago, my friends and I got into Paragon. It was a 3rd person MOBA by Epic games and I loved it more than I've loved most games. Partly because I spent a lot of time with my friends playing it; partly because it was such a well crafted blend of third person shooter gameplay and MOBA gameplay. It managed to be incredibly immersive while still focusing on stuff like farming and buying items. A lot of groups have tried bringing it back again after Epic released all the assets for free (yes that's where those high quality character assets you see in barely functioning indie games on Steam come from), but most of them have either died or are currently competing for a rather small audience. Great video. It's almost kinda nice to hear these relatable stories created from the endless maw that is live service gaming.

  • @hamizomizo
    @hamizomizo Жыл бұрын

    I used to play Wildstar when it went free to play and I absolutely loved it. I loved the setting, the races, the character creator, the combat, the story, the group content, the solo content, basically everything. I though I had found my main game to play and the best MMO, But then the servers shut down :(( Great video Skooch, as always

  • @Arcius17

    @Arcius17

    7 ай бұрын

    I miss my Chua Esper and my guild that would go around ganking people. :')

  • @donmarelio
    @donmarelio Жыл бұрын

    Tribes: Ascended will forever be one of my favourite Arena shooters. No other FPS has ever given me that feeling of genuine skill expression while surfing and flying over hilly terrain at neck-breaking speeds. Shazbot! RIP.

  • @nunyabiznes7446

    @nunyabiznes7446

    Жыл бұрын

    The cash register sound of hitting a midair shot... *mwah* chef's kiss. Even beyond the movement, there was a surprising amount of tactical depth on attacking side objectives, saving for vehicles, etc. I still look out for a successor, but so far nothing that recaptures the magic.

  • @Melurem
    @Melurem Жыл бұрын

    When i was really young i used to play a mmo called Fiesta online. It was my first mmo and i have so many fond memories of playing it on my parents old crappy computer in the living room. One of my core childhood memories was playing that game on christmas day and seeing all the christmas lights and decorations in game, at the time it blew me away. Sadly the original version closed down and now it is run by a different company and it is a complete husk of what it once was.

  • @MineKing360
    @MineKing360 Жыл бұрын

    I've seen many comments on Gigantic which was so fun, but I really miss BattleBorn. It was a first person MOBA made by the Borderlands team and it was amazing. It had super colorful characters, in depth (sometimes edgy) worlds, and interesting takes on MOBA concepts by having LoL's old rune system with HotS skill trees.

  • @isaacgorski6054

    @isaacgorski6054

    9 ай бұрын

    The characters in Battleborn were some of my favorites to this day and the killcam emotes were unlike anything. Montana panicking and then sculpting a wood carving of the victim was always hilarious. I loved how you could unlock new variations of each character's skill trees just by playing them a lot that made the game so diverse. I miss this game everyday

  • @thekiller6294
    @thekiller6294 Жыл бұрын

    A game that died before it hit its peak was Nosgoth, really good at what it did having two separate teams humans vs vampires with each their own playstyle and abilities. Onther game was also evolve died before it was fixed.

  • @SuperXdrake
    @SuperXdrake Жыл бұрын

    Dawngate. It was another one of those "Cash in on the LoL" phase, and it's just sad that it died way to quickly. I really liked it's different style of jungle role, and the way laning worked, and the characters were just really fun and interesting to play with. I cry everytime someone brings it up.

  • @davidmorrison8925

    @davidmorrison8925

    Жыл бұрын

    Honestly surprised someone mentioned this one. Was such a nice breath of fresh air from league and dota imo

  • @D3rWischmop
    @D3rWischmop Жыл бұрын

    I used to play a lot of Rogue company, which is a third person shooter. The game isn't exactly dead yet, but the playerbase is slowly dwindeling and I'm afraid that it might die soon. I really loved the game, because it had really nice movement and a cool cast of characters. It even had some promising looking cinematics and I fell in love with the meele combat system, that was suprisingly good for a shooter (not like your classic cs:go knifes. Swords actually felt like swords and you could even throw your melee which was really badass)

  • @coolbasegaming9162
    @coolbasegaming9162 Жыл бұрын

    When I was younger I played a lot of Robocraft. Perhaps you might’ve heard of it before, as I believe it had the fastest growing and largest player base on steam at one point. It was a free to play mmo fps, kinda like overwatch I guess or war thunder. In it you would be given parts and resources you could use to build a wide range of vehicles with. And I mean WIDE, you could make mechs, cars, spiders, planes, helicopters, hovercraft, balloons, tanks etc. At one point a frickin flying shuriken that could go invisible and one shot you was meta, it was wild. And the weapons had a decent variety too, you could be a sniper, gunner, bomber, wield melee tesla weapons, fire mortars, be a healer even. Now I need to iterate that I only started playing after a very controversial update, wherein the devs introduced lootboxes instead of the tech tree that was used before to unlock parts. Many in the community believe this is when the game started going downhill (some also believe it was when they removed the popular megabots game mode where a single player controlling a colossal robot battled against a team of smaller players), but overall the game was still popular. Funnily enough they tried to make a battle royale version, which could have been super cool, but it fell flat in the beta and was never released (I think). I’m not sure I can really pinpoint one thing that killed Robocraft, except maybe for when the devs announced they would switch the game to maintenance mode and stop making new content, though at that point the game had practically been dead for a while. Today there is still a fringe community playing the game, some even competitively, and the devs (Freejam) still release balance updates. Now compared to some other people I know nothing about Robocraft, but personally I think a big part of the game eventually dying was due to the devs being very inexperienced. This was one of their first games ever, and their first in the genre, and I can imagine it must’ve been very hard to make the right choices, especially considering the sudden and immense popularity it had. Though they are now making a sequel called Robocraft 2 which I’m quite excited for.

  • @wikky9288
    @wikky9288 Жыл бұрын

    Nosgoth! It was a 4v4 vampire v human death match game where each team had a limited amount of lives. Each side had different classes which were really diverse and fun to play. Maps were pretty unique and recognisable.

  • @GlitchCo

    @GlitchCo

    Жыл бұрын

    Died along with the whole LoK franchise ;-;

  • @silverstonewolfy

    @silverstonewolfy

    Жыл бұрын

    Man. I was an alchemist and deciever main.

  • @silverstonewolfy

    @silverstonewolfy

    Жыл бұрын

    Nothing was more fun than playing with my friends and turning into one of them. Him pausing and saying "Guys... I'm behind us. Guys!?" Then I killed him.

  • @narden2117
    @narden2117 Жыл бұрын

    i had a lot of fun playing Kid Icarus Uprising's online matches (yes, they were a thing); i enjoyed the maps, the weapon creation system and how free it felt, since it was so fast paced that you really couldn't stay in one place for more than 5 seconds without getting killed. still an amazing single player story though

  • @MrDvd05

    @MrDvd05

    Жыл бұрын

    i too miss playing kid icarus uprisings online mode, especially after replying the story mode for fun. I would still wanna play so id hop into online matches for days till i was finally satisfied

  • @retropulpo
    @retropulpo Жыл бұрын

    I don't know if it has already been said, but Gigantic is the closer to perfection that I have seen on a game. I loved it, I missed it and I have not the strength of mind and time to play on the private servers that some people have, but God, I miss it.

  • @traysonbrown9442

    @traysonbrown9442

    Жыл бұрын

    My friend played the hell out of it I remembered he like playing this elf chick.

  • @facundocerisola2633
    @facundocerisola2633 Жыл бұрын

    Robocraft, which is now filled to the brim with bots ironically. A team deathmatch game where you played as a robot you constructed yourself. Choosing what type of weapons you used and where yo place them, the shape of your robot, the way it moved, etc. Completely free construction, it was nice. You could see spider-bots shooting plasma machine guns at you, speedy tanks blasting you with plasma cannons, mobile bunkers that repaired your robots (which by the way broke exactly where they were hit, leaving you in interesting situations) or maybe a flying weiner sniping you from afar.

  • @kylebaryonyx9478
    @kylebaryonyx9478 Жыл бұрын

    My game that died was Tribes: Ascend. I loved the movement, the projectile based weapons that meant you needed to plan your shots literally minutes in advance, and with the movement the way it is, sniping in that game was far and away the most skillful sniping could possibly be. There was literally nothing like hitting a headshot on someone moving across the screen at mach 3 and preventing them from capping your flag, then hearing "Shazbot!" from the pre-recorded audio clips the game used to chat as one of your teammates has the exact same thing happen to him 5 seconds later. High skill floor, colossal skill ceiling, so many ways to show your skill, and all of this is wrapped up nicely in maps perfectly designed to accentuate the gameplay, game design that complemented player abilities, and a genuinely fun series of game modes that ended up being capture the flag most games, not gonna lie. But I miss it. Nothing like it exists today, and I wish that Hi-Rez would either reboot it or kill it properly so that someone can remake it.

  • @VoxTheArtist
    @VoxTheArtist Жыл бұрын

    Absolver. I had such high hopes for the game and the combat was deep and making combos was engaging and felt awesome when all your moves weaved into eachother seamlessly, but it had like maybe a couple week's worth of content and once you beat the final boss it was just PvP from then on. We got an expansion that pushed it further a couple more weeks but that was about it. It's been going up and down in terms of player count but it struggles to get more than 150~ each month.

  • @VoxTheArtist

    @VoxTheArtist

    Жыл бұрын

    also the devs basically abandoned it for sifu :/ which is a great game but I want my multiplayer marshal arts with cool masks back

  • @a_klondikebar8675

    @a_klondikebar8675

    Жыл бұрын

    I remember Absolver. It truly was a great game and the way in which you'd learn attacks as well was very creative

  • @BeeBoi24
    @BeeBoi24 Жыл бұрын

    I loved the concept of Evolve. It was like Dead by Daylight but in lstead of horror tropes it was 4 humans vs a big ass monster. Designs were hella tight

  • @IceBen4444

    @IceBen4444

    Жыл бұрын

    I really liked watching games of it, never played tho

  • @galathon

    @galathon

    Жыл бұрын

    It was good and for some reason its servers randomly came back to life and now Iv been hearing plans to maybe get it fully up and running again but that might just be a rumour

  • @IceBen4444

    @IceBen4444

    Жыл бұрын

    @@troyvanleeuwen3296 it looks like it is shutting down yet again in july (from then on it will be solo only)

  • @troyvanleeuwen3296

    @troyvanleeuwen3296

    Жыл бұрын

    @@IceBen4444 I can only hope you're wrong. That game doesn't deserve to die 😭

  • @alisafamguy
    @alisafamguy Жыл бұрын

    One game not many people remember was Atlas Reactor. It was a turn based 4v4 pvp hero strategy game that had a lot of innovative ideas and the best character design I’ve seen in character based games. Really wish someone would copy the ideas they had bc the core game was amazing. There should gameplay available on KZread

  • @burntastic7547
    @burntastic7547 Жыл бұрын

    Kinda early but its so nice to see that with your new videos that the editing and scripts just seem like you are having more fun/that you are really motivated. Keep up the good stuff bigman

  • @CaptainLoupe

    @CaptainLoupe

    Жыл бұрын

    Paragon the game that was killed by epic because of fortnite

  • @prostheticeyes2358
    @prostheticeyes2358 Жыл бұрын

    Gigantic is honestly a game I wish could come back to us. It'd probably be a lot more likely to succeed if released nowadays

  • @JustRenVO
    @JustRenVO Жыл бұрын

    A game that died that me and my friends enjoyed that died was Hood: Outlaws and Legends, it was a PVPVE game where two teams of four had to compete with each other to steal loot from a fortress. The matches were intense, the game wasn’t balanced but every match was almost always at a stalemate where one team would eventually get the loot after 40 minutes. Wouldn’t have recommended it to new people but we were addicted to how sweaty the game was

  • @Sythgirla
    @Sythgirla Жыл бұрын

    I personally loved Atlas Reactor. It was like Xcom but 4v4 multiplayer. I loved every second I spent on it, however it only lasted 3 years (2016-2019) because nobody played it. It had a lot of potential. Everything was very customizable and all the characters felt very different from one another. The style was very neat as well, set in a much more futuristic environment, kind of like Overwatch. I still miss it to this day.

  • @TigerKirby215
    @TigerKirby215 Жыл бұрын

    I miss Atlas Reactor so much. The community is trying to revive the genre but the original game was truly one of a kind. But the company that made it didn't advertise it, went out of business, and now the new IP holders just don't care.

  • @Mr.Despair.

    @Mr.Despair.

    Жыл бұрын

    Truly a tragedy

  • @oad7164
    @oad7164 Жыл бұрын

    Gigantic was a super fun and different game being hold the point style and hero team fighting game at the same time where all heros felt different and interesting it’s a shame that Microsoft killed it and that not many people got to play the game

  • @Melurem

    @Melurem

    Жыл бұрын

    Gigantic was honestly amazing. I loved that game. I feel like if they released it again now it would do a lot better.

  • @philcollins5457
    @philcollins5457 Жыл бұрын

    A very silly one I liked was called the Mighty Quest for Epic Loot; it was a combination dungeon crawler/tower defense game where you could select one of a few classes (mage, knight, ranger, and my favorite: punk rock guitarist) and go raid dungeons. The draw is that you could design your own dungeon, and you would get exponentially more loot if you could clear other people's dungeons without dying. The writing was campy but fun, the characters all felt and played very uniquely with a variety of weapon playstyles on top of their abilities, and the monster/trap/map variety you had to work with was actually super diverse. On paper it looks like an amazing setup; in execution, balancing was horrendous because players defaulted to "make an unavoidable nuke in this shotgun hallway because one death locks you out of the loot," there were several outstanding bugs that were never addressed, and certain class abilities were so overtuned that you could just one button click your way through a dungeon. The game shut down after a couple years, then had a very brief revival a year ago as a mobile game, which was just a strict dungeon crawler with very limited skills and spells, and that too fell to the wayside. I miss that goofy little property, but since it's a Ubisoft product I expect it will molder in the earth until the stars burn out.

  • @sketchosaurus4888
    @sketchosaurus4888 Жыл бұрын

    Wonderland Online from Chinese Gamer International (or IGG for global servers) was a pretty obscure MMORPG with turn-based combat that I played a lot with my friend. I really liked the story, which was about a cruise ship sinking that caused you, a passenger of your choice, to travel back in time where you get to explore the world and witness historical events, folk lore, and myths from several different regions. The MMORPG aspect was that there were four elements (fire > wind > earth > water > fire) each with three branches (melee, magic, support) in their skill tree, and you can have a party of up to 4 players participate in battles with you. The turn based system was that players had like 20 seconds to decide what attack/item to use before it would be the battle phase. One of the major elements of the game was that you can recruit people/pets from quests and you can use one of them in battle with you, but you learn early on that they're always destined to die so they all have death quests and you lose them from your party if you complete the quest. There was a system to rebirth them so they become stronger with a new ability, but they don't have any more story or dialogue since it's just a reanimated corpse. There has been some variations of the game since they ceased development, but there are no global versions of them. I'm sad that I will never see the ending of the story or experience the end game with many other quests I didn't get to do.

  • @killerstrike1208
    @killerstrike1208 Жыл бұрын

    1st one can I get a heart from skooch let's see

  • @Skooch

    @Skooch

    Жыл бұрын

    TADAAA

  • @killerstrike1208

    @killerstrike1208

    Жыл бұрын

    ​@@Skooch ❤ finally from the god himself 😂

  • @nunyabiznes7446
    @nunyabiznes7446 Жыл бұрын

    ... man I still miss Evolve every once in a while. I wasn't even there for the height of it, just hopped on when it went ftp at the end of its life cycle, but the monsters, the hunters, the non-tracking gameplay - I've never played anything like it, and I'm so mad its monetization and balance doomed it. Can't even really play it now.

  • @Sk8thud
    @Sk8thud Жыл бұрын

    I remember the first game I ever got on steam was Guns of Icarus online. Basically, you and a crew of 3 other people would all be maning an airship, all with different roles. The game was really fun when you got a full lobby in voice chat, and in the middle of a large firefight with the enemy, everyone would just be shouting at each other to do various things

  • @peschionator7873
    @peschionator7873 Жыл бұрын

    I loved the Mass Effect 3 and Assassins Creed multiplayer modes. It is really weird to see that games that focused so heavily on singleplayer experiences managed to make such memerable multiplayer modes. AC specifically was so good at selling the assassin fantasy, lurking in the masses, looking for cues, getting close to the target, getting the takedown and leaving without anyone noticing.

  • @isaacgorski6054

    @isaacgorski6054

    9 ай бұрын

    Getting a kill that earned 1000 points and the victim never even saw it coming was the most satisfying experience

  • @Patrick-mq9fl
    @Patrick-mq9fl Жыл бұрын

    I haven't played a lot of games that died, but there was one MOBA called MxM that I really enjoyed, it was basically a tag team MOBA you got to play as 2 characters at the same time and could switch between them in the game.

  • @aegisdragon6856
    @aegisdragon6856 Жыл бұрын

    There was a PHENOMENAL team based, turn based, hero-cemtric strategy game called Atlas Reactor. Two teams of four players would pick their characters and be dropped on a small, square map with vision-obscuring smoke patches and fog of war. Turns were simultaneous and split into three phases. Prep, Movement, and Attack, and players had a period of time each turn to decide what they would do. The objective was to work with your team to predict and counter the enemy and score a number of kills before they did. It was short, engaging, and a lot of fun.

  • @isaacdiaz4174
    @isaacdiaz4174 Жыл бұрын

    Club penguin might not be a battle royale, but I've got so many memories of playing it with my brothers. The little dance the penguins could do is still a meme we use on a daily basics.

  • @austinice9115
    @austinice9115 Жыл бұрын

    Chromehounds was my brother and I’s favorite game for a long time. It felt like Hell Let Loose meets MechWarrior, where you’d build these awesome battle mechs for specific roles like commander or sniper, and then had to coordinate with your team to bring down the other one.

  • @MalucoDeverde
    @MalucoDeverde Жыл бұрын

    I used to play a MMO called Shaya. It was a pay to win mess but still has a place in my heart.

  • @joshuamccormick9235
    @joshuamccormick9235 Жыл бұрын

    A cute little game called Happy Wars Large player fights with different classes and weapons and really flashy team attacks. Light hearted and addicting. I remember seeing that the game isn't around anymore and it made me genuinely sad.

  • @elu-niverso
    @elu-niverso Жыл бұрын

    There was a very unique battleroyale that was styled as a visual novel called Black Survival. It servers went down last december. It was a very fun and unique take on the genre, and all matches felt like a speedrun.

  • @GabrielShitposting
    @GabrielShitposting Жыл бұрын

    Loadout was a game I used to play a lot during uni, the matches were fast so I could get one or two matches between classes. Making a quick firing rocket launcher to just spray and pray and destroy people and myself or instead making a sniping rocket launcher with manual guiding option to just one shot people across the map was uniquely fun.

  • @yuuka4964
    @yuuka4964 Жыл бұрын

    Ya'll remember Tribes: Ascend? That shit was lit, yo. It died when Hi-Rez decided to pull the plug for no reason whatsoever. It was also such a cool concept that I wish I can get back into.

  • @zainkhawaja6164
    @zainkhawaja6164 Жыл бұрын

    Battleborn and Paragon were some of the first MOBAs I ever played. Both were absolute fun in their own ways and sparked a feeling in me that only recently returned when playing fighting games. Battleborn was an FPS MOBA had an interesting cast of characters across the universe with phenomenal designs and abilities that evolved as a match progressed. I could say something similar for Paragon, which was a 3D third-person MOBA. The mechanics in that game had abilities I've never seen in any other MOBA, not even LoL. Both died for multiple reasons (Battleborn's main one was being overshadowed by Overwatch and a bunch of the Paragon devs got moved to Fortnite after it blew up), but I still miss them. Fortunately, Paragon has been revived somewhat because Epic released all the game's assets for free. A company called Omeda Studios picked them up and made Predecessor.

  • @luisnava4513
    @luisnava4513 Жыл бұрын

    There was this one game I played as a teenager called Metal Assault that satiated my Metal Slug nostalgia, man I miss that game

  • @myron_jd1272
    @myron_jd1272 Жыл бұрын

    1:58 This is the most calm raging I’ve ever seen 😂

  • @riccardomorina9948
    @riccardomorina9948 Жыл бұрын

    One of the first online games I played was battle field heroes, as a kid was amazing the size and multitude of ways you could interact as a FREE game in that era was wild, I cried a little when the server shut down some years ago

  • @SwapGoTron
    @SwapGoTron Жыл бұрын

    I loved me some Dawngate. It was a 5v5 MOBA that was beyond flexible. There were roles that determined how you made the most experience and currency (Gladiator for Last Hitting, Tactician for Poking and being near to someone, Hunter for jungling, and Predator for getting kills and non-jungle map objectives). You could use this to leverage off-beat picks Everyone built the same stats but scaled differently off of them, for example, Haste gave characters that focused on autos more attack speed, and casters more CDR, similarly, Mastery gave AA-ers crit chance, and it gave casters percentage damage increase. In the end it meant there were fewer items to learn. There was a system where, in order to allocate stats to your character, you built a set of stat boosts in a 16x16 grid. There were also some unique passives that had very irregular shapes so you had to work around them. Unlike the old LoL rune pages, you did start with a preset one and you could earn pieces at the end of each match. Your nexus defended itself. The structure that you had to defeat to win the game was essentially a boss battle, and destroying the 'inhibitors' disabled more and more of its moves, which made teamfights at the base tense. And, honestly most important of all, it had an interesting world. While the basics were a "cardinal kingdoms vie over nexus of power at the center" affair, the characters themselves added a lot of flair to the otherwise simple concept. The game was very well voiced over and even had a focus on story where a comic was released alongside it and players could have agency on which decision some parts of it went. There is currently a project to revitalize the game called Shrine of Immana, but I believe last time I checked on it, the *earliest* we could expect a game out of it was 2027. I'm not holding out for it on anything, but i'm down to be pleasantly surprised in a handful of years.

  • @bany1750
    @bany1750 Жыл бұрын

    I used to play a game called S4 League. It was a third person shooter with an anime style where it combined fast movements and shooting. It had multiple game modes like the classic deathmatch, a story mode, touchdown which was the most popular where it's similar to capture a flag but instead of bringing it back to your team you score "goals" by taking it to the enemy. Even to this day I stil think back on those days as it was the most fun I've had playing a video game.

  • @phantomica
    @phantomica Жыл бұрын

    When looking around for a fun game to play with a small group of friends we found Steel Circus. It was really fun but as it was in alpha and recieved no attention it eventually got shut down because nobody played it. It was basically a 3v3 football-like game with different characters with different abilities

  • @dyl50062
    @dyl50062 Жыл бұрын

    Check out SMNC Skooch, it was a cartoony FPS Moba that unfortunately never found its place. It was a pseudo sequel to Monday Night Combat back on the old Xbox Arcade.

  • @FirstDukeOfGaming
    @FirstDukeOfGaming Жыл бұрын

    Gotham City Imposters, it was the first fully multi-player game I got into and led to my crippling Overwatch addiction today 💀

  • @Teddyloserbrain
    @Teddyloserbrain Жыл бұрын

    I loved a game called Dirty Bomb. The game it self was a hero like shooter, it was amazingly fun, but unfortunately the game it self died a few years ago and only now has around 20 to 50 players at a time.

  • @DjStormNation
    @DjStormNation Жыл бұрын

    I don't know if anyone remembers MicroVolts but I loved that game with such a passion back when I was in middle school, I remember the mechanical depth that the game had and I learned it got shut down a few years after I stopped playing, one of the funniest 3rd person shooters I've ever played

  • @drewsnider7352
    @drewsnider7352 Жыл бұрын

    There was a game I used to play for brain-turn-off fun called You Suck at Parking, it’s a reverse racing game where you have to rush to a spot then park there first. The game maybe has 20 concurrent players though, and I really enjoyed the colors and the maps.

  • @GJDZ02
    @GJDZ02 Жыл бұрын

    Back when I was a teenager (~2010-2011?) I played an Anime-style MMORPG called Eden Eternal. I had a great time mostly with the social aspect and paid not much attention to the gameplay itself. It allowed me to practice english with people from around the world, learn from their cultures, and make many friends I wish I had a way to keep in touch with to this day... But one day, the game made big changes... I don't remember if this happened after I took a break from the game or if it happened overnight... But the servers got scrambled. You see, the characters were tied to the server they were created in, which means that all of the people I met in-game just happened to have created their characters in the same server as me. And once I logged in after this change, I was prompted to choose from a list of new servers to transfer my character to... The guild I was a part of seemingly disolved, I wasn't able to see any of my friends online, and since I wasn't playing because I had fun the the game specifically; I stopped playing shortly after. Throughout the years I've tried looking up some of the nicknames I remembered every now and then, to no avail (the fact that we were all kids between 13-16 years old with the most generic nicknames doesn't help)... But it wasn't until fairly recently that I felt nostalgia for the game itself and googled it... Only to find notices of it shutting down soon at that time. I believe that currently there are many private servers to go to if you want to play it, but I know that my experience with the game and the people I met are exclusive to that period of time. It was the first harsh lesson I had about how things on the internet are fleeting and fragile. Online games are always changing, and people come and go, so it's very likely that in a short period of time you won't be able to say you are playing the same game you were playing earlier. But damn are videogames great because they allowed me to even have such an experience. A kiss to the sky for Eden Eternal and all of the friends I never got to talk to again. I wonder if they ever thought about me again, but nevertheless I hope they are doing fine.

  • @datcanard4
    @datcanard4 Жыл бұрын

    RIP Spellbreak 😢 That said, what I miss the most is a "small" minecraft server : "Please Craft Me". Which had INSANE gamemodes, like an epic team versus in an enormous castle; or a super well made paintball that won't be able to play anymore.

  • @lucaspatricio4731
    @lucaspatricio4731 Жыл бұрын

    I used to play a game called Robocraft back in 2015 its a game where you build you own robot and then battle in various game modes with it, it is such a unique game but it only has a couple dozen players.

  • @devangladle5050
    @devangladle5050 Жыл бұрын

    A good friend and myself used to play spiral knights. was a fun isometric dungeon crawler in a way but over time we tried other things. we tried to go back to it but the game seemed like it hadn't been updated in a while and had stagnated. was fun to just run around and try to make it through the dungeons to upgrade your gear and stuff.

  • @vidril6440
    @vidril6440 Жыл бұрын

    League of Legends S2 It was my first and kind of only live-service game I've played. While the ip itself is bigger than it’s ever been, 11 years have passed and it’s become something unrecognizable. While I’ve had no inkling of a wish to play the current iteration in more than 2 years, I have often wanted to go and play some S2 LoL. It was a nice game me and my dad played together when I was still early in grade school and it didn’t matter how Bronze 5 I was. It’s kind of a sad part of live-service games that are constantly getting changed and patched; the servers don’t even need to shut down for you to lose that game forever. It’s not burned on some disc you can just plop in a dusty GameCube and play like nothing changed

  • @BoostedMonkey05
    @BoostedMonkey057 ай бұрын

    loving the Raidou Kuzunoha music there Skooch

  • @yexepexe4707
    @yexepexe4707 Жыл бұрын

    happy wars was a game that i dont even know how to explain but i loved it and another one was air mech game series

  • @flameofmage1099
    @flameofmage1099 Жыл бұрын

    Town of Salem was awesome. But they ended up requiring the paid membership to play and if I'm not mistaken you can't play it anymore. It was so fun with my friends back in middle school.

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