whistlehead tutorial | Simple OMSI object creation

Ойындар

-- vv Read description vv --
---------------------------------------­­----------------------
This is an upload of a Twitch stream on making a simple building for OMSI, from start to finish - not a particularly well thought out tutorial as I did it on the fly, but hopefully some of you may find it useful. It assumes some very, very basic level of Blender ability.
I realise looking back at the video that I forgot to mention a few things as I did them, do if you spot anything mention it and I'll annotate it in.
For more advanced Blender tutorials, I usually point people to: www.44090digitalmodels.co.uk/t... - the first and second tutorials are for an old version of Blender but are very comprehensive, the third tutorial you can ignore altogether and the fourth tutorial applies the first two to the current version of Blender, as well as having a few more tricks and tips.
I'd also strongly recommend you take your own photos instead of using pictures taken from Streetview. I used streetview pictures as a demonstration here as it's readily accessible and it demonstrates the principle well enough.
---------------------------------------­­----------------------
Programs used:
Blender: store.steampowered.com/app/365... or www.blender.org/
Paint.NET: www.getpaint.net/index.html
BoltBait plugin pack: www.boltbait.com/pdn/
GIMP 2: www.gimp.org/
---------------------------------------­­----------------------
My PC:
Pentium G3258 OC @4.1GHz (stock cooler)
EVGA Nvidia GTX750Ti
HyperX 8GB DDR3-1600 (single-channel)
Primary 120GB SSD
Secondary 1TB 7200RPM HDD
---------------------------------------­­----------------------
Watch live at / chris_ngale

Пікірлер: 16

  • @harrywilliams6319
    @harrywilliams63197 жыл бұрын

    would you mind doing a video on how to create hills so that they look like they do IRL and how to deal with creating gradient changes on a map

  • @ToadmcNinja
    @ToadmcNinja3 жыл бұрын

    after a year of doing this tutorial over and over again ive finally managed to get a textured object into this game... yay me

  • @prodtj1189
    @prodtj11894 ай бұрын

    Hi there, I have managed to do all of this but when I load it into OMSI Editor, the building has white textures, with only one working wall. However, when I select the builidng, i can see all the textures but obviously throught the blue/red selection tint. Any ideas on how to fix this?

  • @NextSound170
    @NextSound1704 жыл бұрын

    Simplest way to do this is to keep backup copies of your maps and leave OMSI as one install. Other than that, cracking tutorial!

  • @whistlehead2175

    @whistlehead2175

    4 жыл бұрын

    That works if you're just modifying a map for personal use, but if you're intending to release anything it can get very time consuming to work through everything you've got installed and check what needs to be packaged, what you need distribution rights for, what you need to link to, etc... It's good to keep the number of external packages you need to a minimum to make the map more efficient and installation simpler for the end user, and you can only really keep track of that on a clean install.

  • @user-be8oj3fw8v
    @user-be8oj3fw8v3 жыл бұрын

    nice tutorial

  • @BusTrainsGuy18
    @BusTrainsGuy185 жыл бұрын

    Could u do a video of how to add Scenery objects to Yorkshire 2.0 coz I'm having errors and the Map doesn't want to show? Could u plz help me plus if u have a discord that would really help too.

  • @plaigon5219
    @plaigon52195 жыл бұрын

    Any way to create animated scenery objects?

  • @theyoutubeguy1
    @theyoutubeguy13 жыл бұрын

    That's legit my m8s house.

  • @cam43002
    @cam430024 жыл бұрын

    Why have you got a picture of my house

  • @b7rle
    @b7rle5 жыл бұрын

    i like the double decker bus (my little cousin calls it the num num num bus)

  • @harrywilliams6319
    @harrywilliams63197 жыл бұрын

    when will there be any updates to farthington?

  • @whistlehead2175

    @whistlehead2175

    7 жыл бұрын

    I don't have any updates to Farthington planned as the map was developing some fairly serious issues, and as I have moved on to work on collaborative projects such as BotW 2 and the C400.

  • @harrywilliams6319

    @harrywilliams6319

    7 жыл бұрын

    shame it was such a good map. So i assume that the section by the motorway that says coming soon is not going to be made?

  • @Cookie76JSU

    @Cookie76JSU

    7 жыл бұрын

    harry williams he just said he is not doing it

  • @user-xb4vr1my3m

    @user-xb4vr1my3m

    7 жыл бұрын

    DaCookieCruncher

Келесі