Learn about CityEngine 2021.0 highlights, like 360 VR, terrain brushes and much more.
Жүктеу.....
Пікірлер: 4
@bestplanetever60483 жыл бұрын
Wow, so many great things, that scene import into Unreal should get more attention. I need to make a CE - Unreal + Quixel vid. I love anything VR too!
@breadop673 жыл бұрын
Hey so quick question, how do I get a .RPK into unreal? I downloaded the Favela on your website and it gave me a .RPK file. I'm very new to this and since I have been working with Unreal for a while I wanted to make a game set in a Rio type map. I found a link to your KZread channel and then I got the Favela RPK file. Where do I put this?
@CityEngineTV
3 жыл бұрын
The RPK can just be dragged into the content browser of Unreal (as described here github.com/Esri/vitruvio/blob/master/doc/usage.md#rule-packages). After that a VitruvioActor can be added to the scene and an initial shape assigned (either Spline or Static Mesh based as described here github.com/Esri/vitruvio/blob/master/doc/usage.md#initial-shapes)
Пікірлер: 4
Wow, so many great things, that scene import into Unreal should get more attention. I need to make a CE - Unreal + Quixel vid. I love anything VR too!
Hey so quick question, how do I get a .RPK into unreal? I downloaded the Favela on your website and it gave me a .RPK file. I'm very new to this and since I have been working with Unreal for a while I wanted to make a game set in a Rio type map. I found a link to your KZread channel and then I got the Favela RPK file. Where do I put this?
@CityEngineTV
3 жыл бұрын
The RPK can just be dragged into the content browser of Unreal (as described here github.com/Esri/vitruvio/blob/master/doc/usage.md#rule-packages). After that a VitruvioActor can be added to the scene and an initial shape assigned (either Spline or Static Mesh based as described here github.com/Esri/vitruvio/blob/master/doc/usage.md#initial-shapes)
>terrain sculpting God, that took a while.