What Is The Highest (& Lowest) Possible Damage Pyro Can Do In TF2?

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Intro: 00:00
Primaries: 00:55
Secondaries: 5:10
Melee: 8:20
Taunt: 10:41
Skillshare: 13:14
Outro: 13:53
#HighestDamageInTF2

Пікірлер: 543

  • @chr0min0id
    @chr0min0id2 жыл бұрын

    Napalm Pyro: **Breathes hot air** Alien scout: *”Understandable, have a nice day…”*

  • @corphoenix5579

    @corphoenix5579

    2 жыл бұрын

    I never actually knew that tbh

  • @darkiusmc979

    @darkiusmc979

    2 жыл бұрын

    @@corphoenix5579 I think that Pyro set and that Scout set are the only item sets in modern TF2 with non-cosmetic effects. Through it mostly ends up being a moot point because it requires two players on opposite teams to have them equipped, and it won't register the Scout as using it unless Halloween mode is enabled.

  • @Irish_Enderman

    @Irish_Enderman

    2 жыл бұрын

    @@darkiusmc979 that's really strange

  • @notveryintelligent6239

    @notveryintelligent6239

    Жыл бұрын

    Pay 2 Win / Lose

  • @Funnysoundboardguy

    @Funnysoundboardguy

    Жыл бұрын

    I feel attacked

  • @SquibGourmand
    @SquibGourmand2 жыл бұрын

    the most damage a pyro can do is actually the emotional damage inflicted on those hit with the ol' wm+1

  • @SquimJim

    @SquimJim

    2 жыл бұрын

    "Pyro would be balanced without airblast" -that guy in that server that one time.

  • @SquibGourmand

    @SquibGourmand

    2 жыл бұрын

    @@SquimJim imagine his surprise if/when he discovers bullets

  • @SonofTiamat

    @SonofTiamat

    2 жыл бұрын

    @@SquibGourmand WM1 Phlog while ubered on Dustbowl stage 3 does max emotional damage

  • @stupit467

    @stupit467

    2 жыл бұрын

    @@SonofTiamat I've been both of these Medics...

  • @Luis.A.Angeli

    @Luis.A.Angeli

    2 жыл бұрын

    @@SonofTiamat meh, scorch shot pyros are worse than phlog ones, only if the phlog pyro doesnt hold and spam crits from the door spawn blocking everyone there. Poor pyro he wasnt meant to be like that

  • @Collisto2435
    @Collisto24352 жыл бұрын

    2:28 Flame particles linger, and by pointing to the floor and burning, they'd presumedly get trapped in the corner and burn the Heavy for longer than if the particles go straight through him.

  • @mauroghen9157

    @mauroghen9157

    2 жыл бұрын

    1) particles dont get stuck, they just hit the ground and then slowly rise straight up; like fire does. So aiming straight down will bounce straight up, flame boxes are fairly large too. 2) single puffs of fire dont count as 1 ammo, spending 1 ammo of fire shoots out about 5-10 particles. Making sure you shoot exactly 1 particle is indeed with precise quickswitching, but you cant rely on ammo count.

  • @bobbyferg9173
    @bobbyferg91732 жыл бұрын

    8:45 I like how pissed the Engineer looks when you instantly decimate his dispenser

  • @giornojoestar4411
    @giornojoestar44112 жыл бұрын

    Can we give Squim some appreciation for always churning out interesting videos and concepts for TF2? When everyone else is putting out stale and dry rehashes, he’s serving that juicy content fresh and with a nice glaze of dry humor. Love it!

  • @acak9550

    @acak9550

    2 жыл бұрын

    Yeah love his videos

  • @amar2470

    @amar2470

    2 жыл бұрын

    Always look forward to his videos. Good stuff.

  • @FBombFitzgerald

    @FBombFitzgerald

    2 жыл бұрын

    Yep, always a treat to see a new vid of his drop. In defense of us creators who put out stale and dry content though, even doing that is hard. I'll see myself out now.

  • @p.e.miranda2038

    @p.e.miranda2038

    2 жыл бұрын

    God bless his style and deadpan humor

  • @jakobvonbugmann

    @jakobvonbugmann

    2 жыл бұрын

    3:10 perfect world

  • @kyledadumb4354
    @kyledadumb43542 жыл бұрын

    I get the feeling that a fully stacked Scottish resistance trap with and strength boosts will be a good contender for second place

  • @lorenzoazrielprugalidad5557

    @lorenzoazrielprugalidad5557

    2 жыл бұрын

    oh frick.

  • @PluslePlayzYT

    @PluslePlayzYT

    2 жыл бұрын

    Dough dear

  • @X_mezo_X

    @X_mezo_X

    2 жыл бұрын

    Oh God oh no...

  • @simonsoupshark8009

    @simonsoupshark8009

    2 жыл бұрын

    does that really count as one hit tho?

  • @lukemoppy

    @lukemoppy

    2 жыл бұрын

    I think shield charge damage might have some weird scaling properties

  • @Luizo_
    @Luizo_2 жыл бұрын

    There's an exploit that allows pyros to always have the stomp ability active all the time. It's pretty ez to do as a player but with 16 bots one by one eh.... 1)Equip the thermal truster and disable "respawn after switching loadout 2)equip any other secondary 3) use the thermal truster towards a respawn locker and touch it while still in the air 4) you will still hear the falling animation, snd_restart to fix it 5) done. Now you'll be able to stomp 100% of the time until you die. Although you will also have reduced falling damage and extra knockback from all sources. Dunno if that could compromise the stonp damage, you should try

  • @Bossatron9000

    @Bossatron9000

    2 жыл бұрын

    Damn, that's smort

  • @hairyspider151

    @hairyspider151

    2 жыл бұрын

    Oh that's how sketchek does it, I've seen the stomp icon when he's using the detonator and didn't know how to replicate it.

  • @joedingo7022

    @joedingo7022

    2 жыл бұрын

    @@hairyspider151 sketchek made a tutorial on this a while back, which is how I learned of it

  • @hairyspider151

    @hairyspider151

    2 жыл бұрын

    @@joedingo7022 which video? I can't seem to find it

  • @mkmasterthreesixfive

    @mkmasterthreesixfive

    2 жыл бұрын

    You will also be minicrit at all times by direct hit and reserve shooter. Get shit on.

  • @StickMaster500
    @StickMaster5002 жыл бұрын

    Looking into the Pyro's soulless eyes is what gives Pyro the highest amount of damage.

  • @BlankBlonk

    @BlankBlonk

    2 жыл бұрын

    :sotrue:

  • @Cat_Garfield

    @Cat_Garfield

    2 жыл бұрын

    :yt:

  • @shaiyan4697

    @shaiyan4697

    2 жыл бұрын

    A stickmaster500 comment with only 1 like??? What reality am I in?!?

  • @Cat_Garfield

    @Cat_Garfield

    2 жыл бұрын

    @@shaiyan4697 I was the first like

  • @calebd3947

    @calebd3947

    2 жыл бұрын

    A new update for Team Fortress 2 has been released -Pyro deals 1000 damage to players if they look at them, including robots and bosses.

  • @thegoblineer3162
    @thegoblineer31622 жыл бұрын

    I feel like the haduken with the hot hand would deal more damage to first of steel heavies since it's technically a melee hit, so it might do more

  • @SquimJim

    @SquimJim

    2 жыл бұрын

    An interesting theory! I tested it and it was reduced from its 500 base damage to 300. I'm pretty sure the taunt itself is just considered fire damage regardless of what weapon it's on. Kinda similar to how the Sandman's taunt is considered bullet damage...for some reason.

  • @Sashimipommes

    @Sashimipommes

    Ай бұрын

    ⁠@@SquimJimalso all of pyros taunts can deal 0 damage because of spysicle

  • @ok_man_thats_cooli_guess3386
    @ok_man_thats_cooli_guess33862 жыл бұрын

    5:50 is no one gonna say how cursed it is that he has both a flare gun and a gas passer meter?

  • @flare8708

    @flare8708

    2 жыл бұрын

    Hold up how is that possible

  • @AlPootis

    @AlPootis

    2 жыл бұрын

    Waittt what

  • @Gamenerd_the_first

    @Gamenerd_the_first

    2 жыл бұрын

    Ok I just noticed that excuse me

  • @DakkaScrappa

    @DakkaScrappa

    2 жыл бұрын

    and it gets even better or worse when you bought the upgrade for the gas passer

  • @creamgravy1952
    @creamgravy19522 жыл бұрын

    If I had to wager a guess why strength doesn't work with the scorch shot taunt kill, I'd say it probably doubles the damage of the projectile and doesn't touch the 'taunt kill' damage

  • @paradoxglitch1108

    @paradoxglitch1108

    2 жыл бұрын

    I would agree with you but it's a bit weird considering how in the Scout video it shows that taunt kills are tied to Bullet damage when using the vaccinator

  • @primcrane8736

    @primcrane8736

    2 жыл бұрын

    @@paradoxglitch1108 my guess is that the scorch shot tauntkill is unique, since it transforms from a tauntkill into a regular shot, which is where all this weirdness comes from. I'd agree that the projectile damage is probably being multiplied, it'd deal around 26, which checks out.

  • @CoralCopperHead
    @CoralCopperHead2 жыл бұрын

    I would like to take a moment to praise the thumbnail art. The idea that Pyro's fire is so devastating that, instead of lighting up the enemy, it _punches a hole clean through their chest and burns through the other side_ is absolutely awesome and I love it.

  • @nathanfivecoate5848

    @nathanfivecoate5848

    Жыл бұрын

    Also a reference to the end of "Meet the Pyro"

  • @SonofTiamat
    @SonofTiamat2 жыл бұрын

    Sniper needs a firefighter helmet to go with the Darwin's Danger Shield to complete the meta

  • @calebd3947

    @calebd3947

    2 жыл бұрын

    melee only sniper gaming

  • @footisman2059

    @footisman2059

    2 жыл бұрын

    @@calebd3947 Broken firefighter helmet on a pain train...

  • @ashtongiertz8728
    @ashtongiertz87282 жыл бұрын

    7:03 wait, you're telling me gasoline can override Pyro's base afterburn immunity, but not the DDS's?

  • @StackMan

    @StackMan

    2 жыл бұрын

    It's probably an oversight. Similar thing with the Dragon's Fury. Bonus damage works on pyro, but not DDS if there's not another source of flames.

  • @luxerd182
    @luxerd1822 жыл бұрын

    Strangely enough, I believe it’s actually medic who will come in second of all classes. Or rather, medic should actually tie soldier for highest damage in first place. This is actually because of a bug with the quick-fix, which allows the medic to permanently have the ‘damage on stomp’ effect if you are boosted into the air by a thermal thruster pyro while healing them. This effect strangely persists no matter what weapon you have out afterwards, and only resets on death. This means, hypothetically, if a bunch of medics all used the quick fix to gain this “buff”, let’s call it, and then all stood on top of each other (like with the soldiers), and then another medic with this effect (or a mantreads soldier/thruster pyro) jumped down onto this medic tower, the one at the very bottom would take the same amount of damage as the soldier dealt (except this time it’s a medic dealing that final hit of damage, like explained in this video the soldier ultimately does the damage if a thruster pyro stomps a soldier tower) TF2 code at its finest really. As a quick edit: A more “realistic” setting for this to happen would only need one medic to take advantage of this bug. Which would be the player standing second to bottom of the tower. The rest could be mantread soldiers, as the medic would ultimately deal the final damage regardless.

  • @UnknownCleric2420

    @UnknownCleric2420

    2 жыл бұрын

    A small caveat to this: Since Medic has 50 less HP than Soldier, he takes less fall damage. If the Medic is the second-to-last member of the stack, this will reduce the final damage by... 25 points or something? I don't know the exact numbers, but Medic WOULD have second highest by a long shot.

  • @luxerd182

    @luxerd182

    2 жыл бұрын

    @@UnknownCleric2420 super fair point actually, I didn’t think about that. So that’s cool you’d bring it up. However, that would be assuming the player that drops onto the stack of players is a medic. Since that’s the fall damage being multiplied. If it were a soldier that landed, then his fall damage would be multiplied just as it was in the soldier video, but the medic would still technically deal the damage at the end of the stack. Regardless, that’s still a detail I missed, so good eye!

  • @hotpinkfryingpan7615

    @hotpinkfryingpan7615

    2 жыл бұрын

    @@luxerd182 there is a similar outcome using a different method that let's pyro "stompfall" infinitely too, meaning that Pyro would actually come in second and Medic would come in third. But at those numbers, who's counting?

  • @TwoHeadedMeerkat

    @TwoHeadedMeerkat

    2 жыл бұрын

    -off topic, but I'm surprised to see you again after all these years. Godspeed, Lux-

  • @luxerd182

    @luxerd182

    2 жыл бұрын

    @@TwoHeadedMeerkat -Long time no see indeed. But I'm back and better than ever baby. But also yes, off topic. But god speed to yourself mate.-

  • @hshgf3410
    @hshgf34102 жыл бұрын

    I always thought it would be cool to see a scoreboard of which class does the most damage with a random crit. I assume heavy would do the most at point blank but I wonder who does the lowest and where all the other classes lie on the board.

  • @Le-cp9tr
    @Le-cp9tr2 жыл бұрын

    You forgot something very important in that Pyro can deflect projectiles, so if Demo can do more damage with his stickies or pipes, then Pyro can double that

  • @thelastmlg2699

    @thelastmlg2699

    Жыл бұрын

    Late but not really, his best damage comes from stickies, and airblasting those doesn’t minicrit boost them nor turn them into the pyro’s team, pipes are fair game though

  • @whatyoulookinfor
    @whatyoulookinfor2 жыл бұрын

    Since the medic taunt counts as a medibeam connection, could you be able to hit the medic with the third degree and have it connect to 15 fist of steel heavies?

  • @goombanr3411

    @goombanr3411

    2 жыл бұрын

    no, dont think so. unlike the medibeam the amp taunt is only one way (from target to healer)

  • @tenacity25

    @tenacity25

    2 жыл бұрын

    @@goombanr3411 to my knowledge it does work, but only from target to healer (one-way), not back-and-fourth like a normal medibeam would.

  • @luke8205
    @luke82052 жыл бұрын

    There is a bug with the thermal thruster that might let you do quadrillions of damage like the manntreads. If you turn on “instant class switch on weapon change” in the options menu, switch from any secondary to the thermal thruster, and then use it to jet pack into the resupply cabinet so your secondary switches, you’ll always deal 3x fall damage if you land on someone. You’ll also always have the hidden fall damage reduction stat from the thermal thruster, but will always take minicrits from the direct hit and the reserve shooter.

  • @sirpuffball6366
    @sirpuffball63662 жыл бұрын

    Mans didn't even mention that the scorch shot can one-shot light classes with 0 buffs

  • @SquimJim

    @SquimJim

    2 жыл бұрын

    It can 1 shot Heavy with multiple buffs! But with no buffs it actually can't 1 shot light classes. If both hits of the flare connect they will deal 20 + 26 + 60 damage of afterburn for a max of 106.

  • @woobgamer5210

    @woobgamer5210

    2 жыл бұрын

    @@SquimJim It could kill a Spy with the Kunai and a Sandman scout though!

  • @CyborgCharlotte
    @CyborgCharlotte2 жыл бұрын

    If you keep getting wide variations in damage numbers in certain situations, you could always just take the average damage. Or unless you already do that 😅

  • @Neogears1312
    @Neogears13122 жыл бұрын

    A thing about the dragon’s fury is it technically doesn’t have a mechanic based around doing more damage to burning opponents. It actually works in reverse, it more accurately does less damage to non burning players. If you shoot an engineer building it does it’s bonus damage by default.

  • @vxpdx
    @vxpdx2 жыл бұрын

    I can't stop watching the falling BLU soldier bouncing on the ground at 7:42

  • @saptarshisengupta9290
    @saptarshisengupta92902 жыл бұрын

    Really enjoying the series dude keep it up love you

  • @1upsoda
    @1upsoda2 жыл бұрын

    Do you alter projectile damage values in anyway when they are airblast reflected? I know reflected projectiles are typically mini crit boosted but I was wondering if something like the strength powerup would apply to a reflected projectile, thus allowing pyro to do as much as a soldier can or more. Then, if a projectile is reflected multiple times with multiple people using a powerup would that continue to stack or does it cut off?

  • @creamgravy1952

    @creamgravy1952

    2 жыл бұрын

    If the powerup does stack, you could probably just have 2 pyros volley it back and forth, doubling each time to infinity

  • @wildwilly356

    @wildwilly356

    2 жыл бұрын

    why do you never upload

  • @somerandomserbian7077
    @somerandomserbian70772 жыл бұрын

    A shame he doesn’t know that you can shoot just one flamethrower particle by quickly switching weapons. Don’t think it makes much difference, but worth mentioning!

  • @Manthislampiscool
    @Manthislampiscool Жыл бұрын

    Idk if anyone else has mentioned this but pyro can stomp like the manntreads, you have to equip the thermal thruster, leave spawn and swap the jet pack to anything else, the use the thruster to fly into the resupply cabinet. If you hit the cabinet before you hit the ground you now permanently have the properties of the jet pack as you can always stomp, you take 80% less fall damage, take more knock back, and the reserve shooter/direct hit will ALWAYS mini crit you no matter what

  • @WadeInPain
    @WadeInPain2 жыл бұрын

    New SquimJim video! I was in a server with you and Squib a few days ago, had a great time.

  • @comicallylargeweeb4795
    @comicallylargeweeb4795 Жыл бұрын

    Ik this is way outdated but if u equip the detonator on all the pyro’s and then jet pack into a resupply locker it will be the same as the soldier video. Props to kristima for this bug.

  • @goldencheeze
    @goldencheeze2 жыл бұрын

    worth noting that you can keep the thruster effect by using it into a resupply locker while you have a different secondary equipped into your loadout, either by disabling respawning on loadout change or simply changing loadouts from outside of the respawn area also based cave story music

  • @dogemaster9676
    @dogemaster96762 жыл бұрын

    i thought you forgot about this series! i’m very happy you didn't because it is very interesting and fun to watch

  • @chucklenuts6036
    @chucklenuts60362 жыл бұрын

    Finally, I have been waiting for this for months. Thank you SquimJim.

  • @Roxx_16
    @Roxx_162 жыл бұрын

    no wonder this took so long, flame and afterburn stats are quite complex!

  • @SirNile
    @SirNile2 жыл бұрын

    I'm still partially curious in a hypothetical situation where all the Pyros had the thermal thruster AND were mid blast jump to try and equate to something similar to mantread stacking damage, even though that's probably not possible to test in game.

  • @sienguo69
    @sienguo692 жыл бұрын

    Love the thumbnail art reminiscing meet the Pyro! :D

  • @corruptedrax6318
    @corruptedrax6318 Жыл бұрын

    For pyro theres a new glitch which allows you to stomp with any secondary by flying with the thruster into the locker with your next loadout having the detonator or any other secondary and with that pyro might by able to do the same damage as soldier

  • @modelvp2405
    @modelvp24052 жыл бұрын

    I love that thumbnail. Really great artwork

  • @CrimsoniteSP
    @CrimsoniteSP2 жыл бұрын

    I'll watch this video just on that thumbnail alone. It's so good.

  • @karlbischof2807
    @karlbischof28072 жыл бұрын

    sketchek explains some of the spaghetti of the flamethrower in his pytotalk vids

  • @StackMan
    @StackMan2 жыл бұрын

    Since Jungle Inferno, flame particles no longer deal damage individually. The table at 1:28 is actually a bit misleading in this regard. Instead, a target takes damage every 0.075 as long as they're touching flames. It doesn't matter how many, it could even be the same one.

  • @corphoenix5579
    @corphoenix55792 жыл бұрын

    I think what the scorch shot strength combo is doing, is strength thinks its a long range projectile and doubles that dmg, plus the 500 from taunt

  • @VenatorHelldivers
    @VenatorHelldivers2 жыл бұрын

    The way the scorch shot taunt kill with strength works is like this: base long range damage x 2 + taunt kill damage and afterburn.

  • @mindshattered3301
    @mindshattered3301 Жыл бұрын

    Hearing that dimple wood theme from Mario and Luigi, browsers inside story, really brought me back

  • @purplehaze2358
    @purplehaze23582 жыл бұрын

    “I’m just starting to think that this gas passer weapon just might not be very good.” Nah, really?

  • @getsu0
    @getsu0 Жыл бұрын

    9:08 the NA's crits can stack w/ the strength powerup, same for market gardener and bushwhacka. crit boosts still overwrite it though.

  • @thegoobster
    @thegoobster2 жыл бұрын

    when you do the medic episode you should also test how fast/slow you can build an ubercharge

  • @The-one-who-cares
    @The-one-who-cares Жыл бұрын

    I wanna make an alien survival game mode like a 5v5 1 team are napalm pyros and the other team is xenomorph scouts with buffed melee damage (maybe they also have Boston basher?) The scouts respawn instantly but the pyros don't respawn and they have to out live the clock (or cap a point) also maybe the final pyro gets a buff?

  • @BaconPuncakesX
    @BaconPuncakesX2 жыл бұрын

    the music used at the beginning of "primaries" takes me back

  • @poacherthenn
    @poacherthenn2 жыл бұрын

    its very possible to just shoot 1 particle of fire, equip the degreaser and tap the m1 button then immediately switch your weapon

  • @aetherresonant9079
    @aetherresonant90792 жыл бұрын

    shoutout to that chad using the bison at the start

  • @coconutfredenjoyer2863
    @coconutfredenjoyer28632 жыл бұрын

    7:18 Actually, thanks to a glitch related to picking up another dropped secondary while using the Thruster, you can conserve the Mantreads stomp mechanic: "If the Pyro picks up a weapon while the Thermal Thruster is active, some of its attributes will still be retained, letting the player take less fall damage, and giving them the ability to stomp players by landing on them." So theoretically, if you got 30 Pyros to do this glitch and stacked them all on top of a Heavy, then used your Thermal Thruster to stomp on them, you could achieve similar results as with the Mantreads Soldier.

  • @scottraes2476
    @scottraes24762 жыл бұрын

    i like the bowsers inside story music you put in

  • @fire_block7592
    @fire_block7592 Жыл бұрын

    With the scorch shot taunt kill, my guess is that there’s a taunt kill hitbox like most others and an additional projectile, with damage boosts for some reason only affecting the projectile that does normal scorch shot damage.

  • @john-johnvonjohn
    @john-johnvonjohn9 ай бұрын

    You can give the pyro the stomp ability permanently by switching to another weapon outside of spawn, then jetpack jumping into the resupply cabinet so you switch to the new weapon whilst in the air. If all the stacked pyros did that then in might work.

  • @notouchuser6506
    @notouchuser65062 жыл бұрын

    Thank for this helpful vid now i know what to do at scholl tomarrow

  • @user-en5cm5yn2z
    @user-en5cm5yn2z2 жыл бұрын

    This is my highlight of the month

  • @dartimes6048
    @dartimes60482 жыл бұрын

    Fun fact about tf2: All classes have access to some sort of healing I will make a list of the classes and their healing. Scout: Mad milk, Candy Cane, Pretty boy’s Pocket Pistol Soldier: Concherer (passive self heal or rage), Half-Zatochi Pyro: extinguishing a burning teammate Demoman: Eyelander (gaining a head), Half-Zatochi Engineer: Dispensers Heavy: Sandvich, Buffalo steak Sandwich, Second Banana, Dalokohs bar, Warrior’s spirit. Medic: Kritzkreig, vaccinator, Medigun, quick-fix, taunt with kritzkreig out, Blütsager, baseline medic regen, regen with the amputator active, Crusader’s crossbow. Sniper: Cozy camper Spy: Connivers Kunai, stealing health from enemy dispensers as well as enemy medics.

  • @CyborgCharlotte
    @CyborgCharlotte2 жыл бұрын

    The Napalmer is just “Delete Scout? Y/N?”

  • @stupit467
    @stupit4672 жыл бұрын

    "Well, time to do Physics Homework" Brand New Video recommended "Alrighty then" Always edited nicely, good video!

  • @davitdavid7165

    @davitdavid7165

    2 жыл бұрын

    He is doing the same thing, but its fun. Try to have fun while doing physichs and maybe you will like it

  • @KC_Garcia
    @KC_Garcia2 жыл бұрын

    that thumbnail nice reference to meet the pyro

  • @probablyvinegar
    @probablyvinegar2 жыл бұрын

    a seal has been broken new misname wetstreak: 0 😔

  • @SquimJim

    @SquimJim

    2 жыл бұрын

    Time to take down the video and change the name.

  • @probablyvinegar

    @probablyvinegar

    2 жыл бұрын

    looks like it!

  • @gregorymirabella1423
    @gregorymirabella14232 жыл бұрын

    if you switch your thermal thruster to another secondary by flying into the resupply locker, you'll permanently get the mantreads effect. kristianma's illegal stomping video shows this in action.

  • @thatscpsecurityguard
    @thatscpsecurityguard2 жыл бұрын

    The Long awaited Series has Arrived,

  • @void67214
    @void672142 жыл бұрын

    The funniest parts about these in game stats is how they still remind you that the player’s health is now 0, like I didn’t expect that when I sent them to the shadow realm using boots

  • @MegapiemanPHD
    @MegapiemanPHD2 жыл бұрын

    Wait, the nostromo vs alien scout is a real thing? Always thought that was just flavor text. Neat.

  • @abicto
    @abicto2 жыл бұрын

    7:30 if you use the bug where you jump with the thruster on to the resupply locker then switch your secondary because of it (making the game think you're still jumping with it), will that stack like the manntreads?

  • @Sundance967
    @Sundance9675 ай бұрын

    You can make a pyro with the thermal thruster stomp all the time if the pyro hits the resupply cabinet while using the thermal thruster

  • @benismann
    @benismann2 жыл бұрын

    idk if that was fixed or not, but u can (or could some time before) equip jetpack, choose some other loadout, fly with jetpack into resupply cabinet and keep the stomping mechanic for the entire life

  • @MikeG.F.L.
    @MikeG.F.L. Жыл бұрын

    You can actually have the mantred stats on pyro if you use the thurmal thruster into the spawn cabinet

  • @averagetraceronadderall
    @averagetraceronadderall9 ай бұрын

    3:12 the damage done is around the number .17

  • @masterdarklink1
    @masterdarklink12 жыл бұрын

    Technically speaking, first place should go to Spy. Spy's backstab is coded to always do 6× the opponents health, so technically the knife can do infinite damage. During Jungle Inferno when the Infinite Health Heavy exploit was happening, the only counter to it was a Backstab, as no matter how high the exploit got the heavy's health, the knife would always do 6× it.

  • @SomeProtogenThatPlaysTF2
    @SomeProtogenThatPlaysTF2 Жыл бұрын

    8:15 the url bar has the url to his dmg with Soldier video

  • @beatennugget1463
    @beatennugget146311 ай бұрын

    I heard of some bug that tricks the game to think ur blast jumping by using resupply cabinet. It probably could be used to recreate mantreads damage

  • @orenjisalmonpaw
    @orenjisalmonpaw Жыл бұрын

    How do you get your damage numbers to be displayed on your HUD? I have been searching for hours

  • @spycookie6174
    @spycookie6174Ай бұрын

    Heavy having a sad face while taking damage just breaks my heart for whateer reason

  • @cardboardtoaster2169
    @cardboardtoaster2169 Жыл бұрын

    Question: did you press the mouse1 button or did you use the scroll wheel and set it to do attack1

  • @pancake3027
    @pancake30272 жыл бұрын

    there is a flamethrower fire cancel allowing you to fire one particle at a time. you switch weapons right after tapping m1.

  • @mopsbantam
    @mopsbantam2 жыл бұрын

    Interesting thing with the flares, all of the flares will actually do afterburn for 10 seconds if they hit a burning player, instead of 7.5. This is why a Scorch Shot can 1-hit a light class despite it not seeming that way on paper. I'm not actually sure if this is intentional or a bug but it does account for an extra 20 damage base and I think 35 damage with all the buffs.

  • @eggsalad7202
    @eggsalad72022 жыл бұрын

    8:15 forth wall brake

  • @Spoden
    @Spoden Жыл бұрын

    Patiently waiting for somebody to name their account "Evil Mini Crits" to deny pyros their Scorch Shot taunt kill with the Buff Banner

  • @chimkinman
    @chimkinman Жыл бұрын

    11:40 I think it adds some more of the “not taunt kill” damage to it

  • @rudysarmiento8700
    @rudysarmiento8700 Жыл бұрын

    If we count mvm upgrades and with the help of community severs we can get the man power power ups, how much damage can something like the dragons fury or homewrecker will do

  • @phokzara
    @phokzara2 жыл бұрын

    I usually watch your video after I’m done with my breakfast tbh

  • @aliteralpothole9205
    @aliteralpothole92052 жыл бұрын

    Fun fact: the dragon’s fury can double crit. It does loads of damage

  • @Iwidelyoutliveeverything
    @Iwidelyoutliveeverything2 жыл бұрын

    What's the song at 0:55 ?

  • @justacatinprofile
    @justacatinprofile2 жыл бұрын

    There's a bug that make you able to stomp without thermal thruster equipped, by thrusting into the resupply cabinet to change weapon, and if there's a sound playing indefinitely, you dont it right. now you can stomp people without thermal thruster

  • @thatdamnpingu
    @thatdamnpingu2 жыл бұрын

    what weapon paint do you use for the flamethrower? (i cant seem to find it) Btw nice video and keep up the good work man.

  • @appliedatoms7066
    @appliedatoms70662 жыл бұрын

    First, i feel like with source edits it'd be possible to give scout more health or equip that set on a heavy just to see how much damage the puff can really do. As it stands the max damage can't be much more than max health because the fire particles stop. Second, it's interesting that crit afterburn doesn't exist since crit bleed does exist. Back when the sandman and guillotine combo was actually usable, the crit boost to stunned players would apply to the bleed as well.

  • @nannerman160
    @nannerman1602 жыл бұрын

    Would it be possible or beneficial to include mvm upgrades to weapons to increase their max damage or does that go against the rules

  • @Galaktium
    @Galaktium2 жыл бұрын

    7:50 What item does that pyro have those two breathers on the side? Anyone know?

  • @gektor_flektor

    @gektor_flektor

    Жыл бұрын

    Thermal thruster

  • @Mima_the_vengeful_spirit
    @Mima_the_vengeful_spirit2 жыл бұрын

    wait a minute, what about stacking a bunch of pyros with the thruster glitch? what max damage you get with that in mind? thruster glitch: [make sure that "kill on loadout change" is disabled] 1) equip the thermal thruster 2) in your inventory, change the thruster to any other secondary 3) send yourself onto a ressupply cabinet with the thruster's "attack". if done correctly, you'll keep hearing the wind sound effect. now, what it does is: if you were to fall onto any enemies, they would take the "stomp" damage

  • @im_a_pineapple7387
    @im_a_pineapple73872 жыл бұрын

    i feel like this entire series is just showing how bad the warriors spirit is

  • @thatguybrony2725
    @thatguybrony27252 жыл бұрын

    Ya know what. I'm watching after my breakfast so I'm subbing.

  • @professional_lurker
    @professional_lurker2 жыл бұрын

    9:10 So sad Steve Jobs died of Ligma "who the hell is Steve Jobs?" Ligma balls

  • @veeyu3219
    @veeyu3219 Жыл бұрын

    Thanks!

  • @salmuttotabreabittlecochicarac
    @salmuttotabreabittlecochicarac Жыл бұрын

    What if 30 medics heal a disguised enemy spy and you hit it with the 3rd degree burn?

  • @B0BBYL33J0RD4N
    @B0BBYL33J0RD4N Жыл бұрын

    The taunt kill shot might be coded as a (26+mods)+525ish. Meaning it was being properly doubled, but in a area separate from the majority of the damage.

  • @darkaidenalex3551
    @darkaidenalex35512 жыл бұрын

    when i sae the thumbnail i was like "Thats it?!"

  • @unoptimalpunishrio9885
    @unoptimalpunishrio98852 жыл бұрын

    a good way to test a single puff of fire would be to set the scroll wheel as a fire button so that you ensure that you only press fire for 1 tic

  • @trashbeast
    @trashbeast Жыл бұрын

    there is a glitch that allows the mantreads effect with the thruster to always be on, so the highest possible damage should be the same as soldier if you do that

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