What is "Perfect" Video Game Combat?
Ойын-сауық
I am genuinely so happy to finally release this, so much work went into this video so I REALLY hope you guys love it as much as I do!
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Пікірлер: 9 500
Months of work went into this video, I seriously hope you guys love it! Thank you for all the amazing support as always! Now I'm gonna go play some Halo Infinite
@zinoka7184
2 жыл бұрын
First
@danman4326
2 жыл бұрын
Hey Circle toons love the animation!
@dr.springer5300
2 жыл бұрын
Poo
@colossalsandwich1311
2 жыл бұрын
As you should good job 👍
@theguy3851
2 жыл бұрын
Where's your discord?
i mean not gonna lie i would totally get the toaster upgrade, 18% is pretty sick
@icommentgroundbeef5481
2 жыл бұрын
try toast and milk and tell me how it is Ground Beef
@FroggyPrince
2 жыл бұрын
Almost +20% that’s gonna be a fifth faster than normal
@brightshadow39
2 жыл бұрын
I read that as try toasting milk, I was like *wat*
@lolskating7311
2 жыл бұрын
It’s Dani!!
@coldstarxv8681
2 жыл бұрын
Especially when you pair it with the +30% bread thickness ability
Hey this is a great video! I am typing this of my own agency!
@Goldskull_Mystic
2 жыл бұрын
Hey wassup. How ya doing, Adam?
@mohamedeyad3633
2 жыл бұрын
Eyyyyyu
@SomeThingElseYT
2 жыл бұрын
Haha he’s got me someone st Hello this is Adam I really like Christians videos. You should all subscribe
@Goldskull_Mystic
2 жыл бұрын
@@SomeThingElseYT hate to say it, I don’t think I can help you. Especially since I have already subscribed 👉👈
@balthasarjaja4890
2 жыл бұрын
@@SomeThingElseYT done
i feel like the environments are easy to overlook in combat, not just stealth range and positioning options but actually interacting with objects around you that help you in combat situations
Hollow Knight is a great example of most of these things. Easily a great game with several challenges.
@matheuscardoso1
4 ай бұрын
I came looking for that recommendation in the comments. thank you
@worldssmallestdestron7819
4 ай бұрын
was gonna say this but it has been said already.
@potatomans
4 ай бұрын
I was making sure that the people were informed, and they were
@Zebraguy20023
3 ай бұрын
Youre damn right
@TrueChaosLord
Ай бұрын
I wonder... which box does hollow knight NOT fill?
This was great, now I know exactly how to fight you when the time comes!
@CircleToonsHD
2 жыл бұрын
I am the architect of my own destruction....
@kpr2
2 жыл бұрын
rotflmao
@rogue3475
2 жыл бұрын
@@CircleToonsHD so it would seem
@nicklebrun1649
2 жыл бұрын
Please accept me as a man with a brain
@leovillant768
2 жыл бұрын
Lol
doom mention, good video!
@luxiken6719
2 жыл бұрын
For Honor mention, bad video!
@Rimuru1
2 жыл бұрын
@thx islam is fake
@smallbutdeadly931
2 жыл бұрын
Mr Hoodie Man, gimmie your alternate dimensional tripolygonal wall cotton candy
@deepakashinath6522
2 жыл бұрын
@@Rimuru1 wtf
@milktea6676
2 жыл бұрын
Hello brother Also first furry
This has helped me to better understand and appreciate the Resident Evil games. I'm not a fan of having to be careful with my item management to beat the game, but if I just switch my perspective that the item management is apart of the game and not necessarily the combat itself, I'm more encouraged to try the earlier ones. It's like a challenge now to how good I can manage my items.
@mr.cringe8773
Жыл бұрын
Agreed my only problem with it (I don’t know if this is true in all re games I’ve only played re 2&3 remakes a bit of re4 and re7) is the aiming sometimes mainly because I’m on console and getting headshots with a controller when you don’t have aim assist is harder then a genshin player when they see a child so conserving ammo and resources can be a pain in the a$$ to deal with
It's always so interesting to hear people's takes on combat systems, some just click better than others with people. Like I played god of war and it's combat felt annoying for me but elden ring feels exactly like what I want from a combat system. It really is different for each person.
@xinderx
Жыл бұрын
Elden ring is a great combat system but it requires so much concentration sometimes it becomes overwhelming. Combat evolves from "oh that guy is about to attack, time to parry or dodge" to " JESUS CHRIST THROW YOUR ATTACK ALREADY- OH CHRIST I DODGED TOO LATE. WAIT WHAT DO I DO HERE WHY AM I NOT HURTING IT? WHY CANT I DODGE THAT? OH GOD MY STAMINA" I LOVE elden ring, its combat is challenging, and requires focus. But it's such a steep learning curve from the cave of knowledge to...Well literally anything. I didn't even know how to level up since I didn't sit in this one spot till about three hours in, so I finally got the ability to do that AFTER BEATING MARGITT. It does a terrible job at explaining, and you get the ability to summon by going back to a church that you'd have been to, resting there AFTER resting somewhere else. That is THE WORST WAY to introduce a mechanic EVER. People legit have gone an entire playthrough and missed the summoning bell. Games shouldn't hold your hand, but they shouldn't let you run out into traffic either.
@ItchiestBum
Жыл бұрын
@@xinderx The game guides you with the rays of grace, really it’s the player’s fault for not paying attention, it’s also really hard to run past the two sites of graces that unlock leveling.
@xinderx
Жыл бұрын
@@ItchiestBum you can't deny it's easy to skip the summoning bell, and you can very easily not go to the storm hill gate grace, or rest there
@bowlocereal123
Жыл бұрын
@@xinderx actually there are 5 sites of grace where the cutscene can trigger and you get the summon bell after you enter liurnia trough the twin maiden husks
@Force-Multiplier
Жыл бұрын
I'm the opposite i liked the combat in Dark Souls 1 but every other non Sekiro FromSoft game has been more boring than the previous one for me to the point that i literally fall asleep to the combat in Elden Ring its just too basic and samey to feel fun anymore after 6 near identical combat systems with 2 to 4 core changes max per game and not even significant changes at that ... Sekiro on the other hand is a godsend
An ad played right after he shot the guy yelling Assassins creed, that was hilarious.
@durp_kid8206
2 жыл бұрын
same
@archersterling6726
2 жыл бұрын
Yoo same
@TheStreamingEnderman
2 жыл бұрын
I got a Genshin Impact one... Again...
@AUT0B0T117
2 жыл бұрын
It may be intentional because it happened to me too
@Sir_Cr0codile
2 жыл бұрын
True
this man used to drag characters around on microsoft paint and now he can do this. So proud
@pugo7925
2 жыл бұрын
He did some serious animation in the past, check his early videos
@Data-Expungeded
Жыл бұрын
he still drags stuff in ms paint its just how he does stuff he’s able to do both he just does ms paint more
@minedone1236
Жыл бұрын
It’s similar to making animations and making tiktoks. You can spend ages making an animation but making a tiktok wouldn’t take too long. Not saying that making the ms paint stuff wouldn’t take a while but I’m just comparing the two.
At 9:46 I had a pretty similar experience in clash of clans, I was trying to beat a really hard goblin level and I couldn’t figure it out, so I took a nap to recalibrate my system and I figured out in my sleep that the mortar is better at destroying groups and if I wanted to win I had to split my barbarians up, it felt really good that I figured it out myself and that’s what I love about other games with that mechanic.
@boby9140
Жыл бұрын
the gods sent you a sign
I'm not sure if there's such thing as a perfect combat system, but I think different kinds of combats work best for different games. Hollow Knight, for example, manages to have an incredibly simple yet deep combat, not in the sense of having to use lots of buttons, but that in its simplicity it has so much room to grow. Each scenario is different and requires different skills from the player, the combat yet so simple is so satisfying and gives the sensation of growth through learning
I don't know that +18% toaster speed sounds mad op tbh.
@redpandamurphy
2 жыл бұрын
Throw it into a bathtub of your enemies to cook a perfect hearty meal of monster guts and odd tasting tomato sauce.
@Kukakkau
2 жыл бұрын
It gets even better when you unlock the next skill of adding a second slot to your toaster.
@gonubaxthefrench6144
2 жыл бұрын
It is a must in a dedicated build with toaster, but for anything else...
@wet0wl
2 жыл бұрын
Nope because the bread now has +18% toasting resistance, NOTHING HAS CHANGED
@izshen
2 жыл бұрын
It’s very op, it increases your toasters rate of fire by +18%!!! It’s a freaking Gatling gun out here!
"Without clarity, the other aspects all fall apart", he used an egg to represent clarity, and eggs are used to hold ingredients together in cooking. I see what you did there!
@s0ggys0ckz
2 жыл бұрын
Suddenly oranges ??
I love how you pointed out specifically the Borderlands skill tree. I've been playing it a lot recently and it has that thing that you were talking about with them, it's not too bogged down by random percentages and numbers. The trees actually mean something unique and different, and depending on which tree you upgrade your fighting style can vary from good cover and high health to all out attacks
@flamefromHalo
Жыл бұрын
It had stuff like "do 2-10% more headshot/melee damage" but also stuff like you said, where it unlocked certain abilities that drastically changed how your character fought or affected enemies differently. That is what made leveling up or finding a good kind of weapon fun.
@OriginalUnjustifier
Жыл бұрын
Anarchy builds for Gaige/Mechromancer were hysterical. My bullets went everywhere but where I aimed them, but they also had auto-bounce and homing, so it usually turned into a barrage from every direction all closing in on the unfortunate soul about to be erased from existence from the +1050% damage bonus bullet swarm. Man I loved that game back in the day.
@API-Beast
Жыл бұрын
Borderlands worked because you could respec and the skill tree was heavily affected by the gear you found. Yes, that one level up might not mean too much, but if you undo your last 5 skill points and put them into something else then it has a big impact on gameplay. It kinda shifts the decision making of leveling up to a point in the game where you have time to think and strategize instead of in the middle of combat.
@matijasostojic4288
Жыл бұрын
I remember playing borderlands 1 a Few Years ago. I first played the soldier And ingor the upgrade that bassically gives You unlimited ammo through ammo regeneration. Than playing with another class was so weird with the different weapons, upgrades And actually having to spend money on supplies.
This is probably one of my favorite videos on the entire platform, such a funny, informative but not too bias it’s so well done
Imagine if what came out of that soup was Raid: Shadow Legends and this was an ad all along.
@stabbedbyapanda
2 жыл бұрын
Lmfao
@jameswrld4145
2 жыл бұрын
That’s what I thought was gonna happen when he opened up the pot 😂
@person4585
2 жыл бұрын
I would never watch this channel again
@KingRaulDame
2 жыл бұрын
*"always has been"*
@lifeisbreadbros6343
2 жыл бұрын
*hyperventilating*
Circle explaining this must mean one thing. He's making a game
@fahadalsubaie8073
2 жыл бұрын
I would 100% play it just for the comedy like when that random guy said assassins creed and got shot (I absolutely agree about assassins creed)
@elyay7203
2 жыл бұрын
Where can he hire me
@elyay7203
2 жыл бұрын
@@fahadalsubaie8073 agree on circle side or the other guy?
@cizeek9748
2 жыл бұрын
Idk like he has some points but he has still a lotta learn, but I'll support him doing whatever he loves
@knightmarespawn2690
2 жыл бұрын
@@elyay7203 I think he agrees with circle
Monster Hunter World was this game for me, I never felt such growth in a game only to get humbled by the next elder dragon and me seeking a way to overcome it.
@jaxonlambert135
5 ай бұрын
My first MH was Generations Ultimate and going from that to Rise Sunbreak was like going from a fighter jet to one of the toy planes outside of stores 😂
Gotta say. I think MGRR does this great too, as everything feels so fluid and fun. You have choices on your fighting styles with weapons and it's fun to use
@AChildOnTheInternet
8 ай бұрын
Dmc too
Circles production value has gone thru the ceiling. It’s fucking incredible.
@A_cracker14
2 жыл бұрын
Gamer battle soup 🥺
@arubikcubethatshouldnthave4440
2 жыл бұрын
*y e s*
"The guy that's known for playing every single video game and 100%ing each one" I thought that was The Completionist
I had no idea you did longer style video’s, these are truly lovely to watch 😊😁
Flowing, fast and varied moves. It's why Arkham series and middle few Assassins Creed games were so good.
@przemysawbrzeczyszczykiewi1211
3 ай бұрын
My hot take: didn't like Arkham combat. Felt very one button and automatically easy
In all seriousness, Circletoons makes a lot of sense and makes a lot of good advice for game devs in the future
@truth5568
2 жыл бұрын
Bro, where did you come from?
@aragic9983
2 жыл бұрын
I feel like I've seen you from story recapped? Or was it a genshin video I watched?
@succman3318
2 жыл бұрын
@@aragic9983 here's your awnser, he's fucking everywhere
@loki.8435
2 жыл бұрын
@Just Some Guy without a Mustache is everywhere!!
@slowpro6888
2 жыл бұрын
Woah this commenting god is everywhere and can’t believe I’m here before this comment gets over 1k likes
"This shit bussin" is where I lost it.
@HoppingSnake290
2 жыл бұрын
This shit bussin 🎮😩
@Ammar-qt8io
2 жыл бұрын
where did he say that
@greenyodais
2 жыл бұрын
@@Ammar-qt8io starts at 2:45 for set up
There's a game that I've been playing called "Curse Of The Dead Gods" it's a rogue-like but does a really good job of the things that were said in this video. I would recommend checking it out if you're into Hades!
Two words:Titanfall 2
@CoCofi8103
9 күн бұрын
Thats 3 words
@cwazy_colours3967
6 күн бұрын
'-'@@CoCofi8103
In terraria something like a 2.5% bonus is considered op, when other games let you do double damage every other attack and stuff like that.
@BMVfilms
2 жыл бұрын
Yeah I think incremental boosts are just as much of a tool as huge gameplay warping upgrades. You gotta mix and match them juuuust right... OOOOR just be a metroidvania.
@user-vr8qd4hk6y
2 жыл бұрын
Oh, that's one reasonable, just no-bullsh game, interesting, thank you.
@beebeasley3074
2 жыл бұрын
You see but why attack when you can have 160 defense
@lucasdelaplace2795
2 жыл бұрын
@@beebeasley3074 why have 160 defense with calamity, when you get 2 hit as if you had 40 regardless :D
@Octol1ng
2 жыл бұрын
Bro I had to spent like 12 plat to get my accs and weapons to reasonable prefixes, and thats the only bad thing about preparing your equipment in Terraria
Man, just imagine how much more bread I could toast with that upgrade
@schnoig_
2 жыл бұрын
@koiun dwrru what
@dmarsub
2 жыл бұрын
About 18%
@abbasmgharbel2820
2 жыл бұрын
18 ?
I like games where the combat seems simple at first till you realise some of the moves used for other things can be used for the combat, I recently discovered while fuckin around in Sonic Frontiers that you can use the wild rush to cancel out of any attacks meaning if you are close enough to do a wild rush on an enemy then you can do attacks way faster
8:22 like the zelda reference also if you are wondering what the reference is it is one of the creatures camp
You know he gets serious when he actually animates.
@august3062
2 жыл бұрын
No more dragging drawings on a screen. This is peak content now
@genericname3685
2 жыл бұрын
That is peak efforts right there
@pedromeiramendesyoutuberpe7203
Жыл бұрын
You mean: you know he gets serious when someone animates for him
The perfect combat system is basically if "chef's kiss" was a game
@jokuvaanoikee242
2 жыл бұрын
@thx shut up
Great video. I'm currently playing through Ghost of Tsushima and it has some of the best combat I can remember playing. Rapidly swinging your sword at enemies will get you no where, you have to be patient, read their movements, and wait for an opening. Know when you can parry and when you have to dodge. The combat evolves as you learn new stances and switch between them on the fly based on the weapon that the enemy has, which becomes chaotic when you are surrounded by multiple enemies. I even discovered that big brute enemies with huge shields, lots of heath, and combos unblockable attacks... you can one-hit them if you manage to fire an arrow past their shield and hit them square between the eyes. The game never tells you that you can do that. It's brilliant.
@user-py7sl3xc7g
Жыл бұрын
Playing Ghost of Tsushima rn and i fully agree
@justarandomguy983
4 ай бұрын
you'll love sekiro then
@samr4831
6 сағат бұрын
Ghosts of Tsushima combat is just watered down sekiro
the witcher's 3 combat is pretty sick, it doesnt outright tell you what you should do, when going up against different creatures you have to figure out what each one of them does.
this that HIGH QUALITY stuff
Cyberpunk 2077 has some of the best one vs the world combat systems ive ever played. Hits all five points, plus the seamless transition between dialogue to combat is so immersive. Talking to someone and they said something you didn't like don't even exit the convo just pull out your shotgun slow down time and shoot them back where they came from. Beautiful.
HIFI Rush my favourite combat in my opinion, the slowly adding enemies, mechanics and regular new moves keeps it feeling constantly fresh, all while making sure to time all actions to the beat. The bosses ramp up the spectacle and difficulty perfectly and the different knockbacks, effects, and STUNNING visuals make every fight a fresh treat
"your toaster toasts 18 percent faster" Hey where can I get this skill.
@geek2.027
2 жыл бұрын
I need to know this info too
@danielnunez1587
2 жыл бұрын
Wasteland 3 with its Toaster Repair skill line is *chefs kiss*
@geek2.027
2 жыл бұрын
@@danielnunez1587 thank you comrade I have been enlightened
@jared9493
2 жыл бұрын
www.youtubesolit.com/watch?v=yIGqWNjhsFo
I just like it when the combat is balanced between simple and complex.
@PeterParker-ff7ub
2 жыл бұрын
Which is different for everyone
@YorkJonhson
2 жыл бұрын
That's one thing I love about the 2D action games like Hollow Knight and Katana Zero, because even if the side-scroller format and core control schemes are super simple at a glance the different situations and challenges slowly escalate and evolve into a lot of unique and multi-layered encounters.
@sjcaljames
2 жыл бұрын
1st time seing a circletoonsHD animation :0 Amaze
My only gripe with this video is that dead cells is nowhere on the recommendation board how can you talk about combat and not mention DEAD CELLS
@BankoIsMe
2 ай бұрын
Oh yes, it has the most interesting combat ever
Pop really has some skills doing additional animation
My therapist: smooth CircleToonsHD isn’t real, he can’t hurt you. CircleToonsHD:
@bounceysteve
2 жыл бұрын
Well it is circle toons HD so it lives up to the name
Ancestors: The Humankind Odyssey fit a lot of these points ngl
@nestorix100
2 жыл бұрын
I hate how true this is
@milkyfloressanchez3330
2 жыл бұрын
monke
@Connection_Error-px7bn
2 жыл бұрын
Agreed
@Dragonmaster628
2 жыл бұрын
69 likes nice
@laughingstar3945
2 жыл бұрын
Monke
I think your best point in here is about the combat not needing you to refresh yourself for so long when you come back. I've had so many games that I quit for a while, and by the time I come back I just end up restarting the game because I have no idea what the hell I'm doing anymore
i love how circle was able to make a good lecture of combat become a entertaining, interesting, and funny animation.
Devil May Cry has literally every button being used for something different. It is the epitome of playing your controller like a piano.
@spiralgodking9877
Жыл бұрын
SMOKIN' SEXY STYLE~!!!
@William.....................
Жыл бұрын
@@spiralgodking9877 you must be motivated
@spiralgodking9877
Жыл бұрын
@@William..................... I am.
@PlsHelpMeImDumb
Жыл бұрын
yeah, these games are pretty much a masterpieces (except 2)
@professorgreenbeans8275
Жыл бұрын
Me, who normally spams buttons until something works, learning about combos: *Now I’m feeling a little motivated*
A game that, at least for me, has a "perfect" combat system is Hyper Light Drifter. It's just so damn satisfying to kill enemies in that game that I've finishied it like 10 times
@CircleToonsHD
2 жыл бұрын
GOD WHY DID I FORGET TO ADD THAT
@inotfunny5755
2 жыл бұрын
I was very surprised you didn't mentioned, but I'm happy to know you've enjoyed it. That game is an absolute gem
@manbat4582
2 жыл бұрын
@@CircleToonsHD Circle, I think God of War 2018 contradict or do not fulfilled the points you've made. Agency, GOW confines you to a linear passage while also incorporating weapon specific enemies. Imbalances, the game gives you the same enemy types throughout a playthrough just with higher stats. Evolution, it's rather limited but grants the allusion of complexity through the branching skill tree and earning runic attacks. On a related note, I have to say that "button mashy" is a criticism of yourself because the choice of attacks are reliant own your creativity. Clarity and Control, the FOV. For a series that relishes on the one man army trope, it's utterly confusing as to why the devs agree to limit it with a tightly frame camera. I get the idea of complementing narrative but the band aid solution of giving threat indicators already compromise that. And for a melee focused game, the screen gets messy if players attempt crazier moves against multiple enemies as it is filled with motions and particle effects. Also, we lose manual jumping because of this.
@thisrandomdude_
2 жыл бұрын
YOOOOOOOOOOOOOOOOOOOO FELLOW HLD FAN SPOTTED LET'S GOOOOOOO I literally played it today, it's my 3rd of 4th playthrough, and NG+
@inotfunny5755
2 жыл бұрын
I remember finishing my first NG+ run, and right after that discovering that the cape, bot and sword you wear actually has a bunch of diferent effects including the super useful +1 HP that would have spared me of i don't know how many deaths
I'm glad you mentioned For Honor. It has a cool and unique combat system that no other games have. It's why I love it so much.
I really think the infamous and more specifically second son, has a really strong game mechanic, with the unlocking of new powers through your play through, the need to manage experience points and time to better yourself and your abiities, the choice to be good or evil, and in general some pretty nice graphics and a wonderful story line. Things make sense and the reasons for why and how things evolve durring the game are well explained. I recenty went back to paying the game after a year or two away, and after playing around again the controls are intuitive. There are some things that can get repetitive over time, but with the ammount of enemies coming at you in battle, you are constantly faced with the need to expand your arsonal and use the other abiities raather then just button smashing the attack button. The cooldown effect also adds a nice edge to the game in intense situations, its not intrusive yet provides an extremely clear message of hide, block, or run before its game over. Overal i realy enjoy this game and i woud highly reccomend infamous: second son to anyone :)
One genre that gets to explore all of this but I think is frequently overlooked is metroidvania type platformers. Hollow Knight and Ori 2 are great examples of games that basically check all these boxes, at least for me.
@VulcanAurelius
2 жыл бұрын
Why not portal 2 as well?
@depressoespresso9778
2 жыл бұрын
Yeah, Hollow Knight is one of my favorite games, and I've just recently completed it again. It's a game you can come back to over and over.
@smilingcobra1891
2 жыл бұрын
Ori 2 had really great combat. That was the largest improvement from the first game. The best part about the combat is how you maneuver yourself to attack and dodge attacks using bash. Truly one of the best abilities in gaming.
@pizzapositive8459
2 жыл бұрын
@@VulcanAurelius Portal doesn't have combat bruv
@isyraqien1396
2 жыл бұрын
don't forget about speed brawl
Hollow Knight bosses can make you feel like they are LITERALLY IMPOSSIBLE TO BEAT, but when you do, it feels so so good, like it can make you literally feel like a BOSS
@shmarfle47
2 жыл бұрын
Grimm, NKG, and Radiance were so fun to fight and finally beat
@guncake0778
2 жыл бұрын
@@shmarfle47 Yeah
@gurentgc3546
2 жыл бұрын
Just like Dark Souls in general.
@noyou9349
2 жыл бұрын
For me most hollow knight bosses are really fun and satisfying cuz of the learning curve. Take for example hornet at first you die almost instantly but after a few fights you start dodging and a few more you feel so good dodging hitting dodging hitting again. But some bosses are just cancer for example traitor lord made me want to quit until I finaly beat him. But I truthly love the combat in hollow knight.But some sections like white palace are straight up just pain.
@captainkloaski1244
2 жыл бұрын
I never thought 2D games would be fun and have lore, but when I played hollow knight it blew my mind.
You instantly know something good is happening when circle goes fully animated
One of the best combat I found in a videogame was in Prince of Persia: Warrior Within. Something that I like in a combat system is an intuitive control scheme that still has enough depth for you to learn the ins and outs, variety of enemy types with their own weaknesses and freedom for player expression. This game uses not only its items/weapons and abilities to aide you in combat, but the environments as well: you can trigger traps against enemies, use parkour to hit them where they can't hit you or, if you are on a balcony, just grab them and throw them off the railing.
This has been the greatest thing I've seen in a long while.
Omg, the Clarity really hits me hard with how I'm feeling hurt by games these days. I know that some kids would want to play the game as well, but a 5+ minutes tutorial for one mechanic wouldn't help me nor the child I believe.
@joemency2242
2 жыл бұрын
This is the way i feel with the witcher.
@lcefrisbee
2 жыл бұрын
Yeah generally tutorials are done awful. Hate it when you physically can't skip them.
@pedrovitor5324
2 жыл бұрын
@@joemency2242 Although The Witcher is clearly a game not made for kids.
Sick video man, nice work
This helps a lot man thanks, also great entertaining video
Circle should make his own game at this point. That'd be amazing.
@matiaspucheta1211
2 жыл бұрын
He should be the director at least
@z0bi_
2 жыл бұрын
Maybe he should work with a dev team as a creative director/consultant. He seems to know his shit conceptually, but i'd guess he doesn't know a lot of Programming and integrating these Systems into an actual game (could be wrong about that tho). It would be really cool to see a Videogame with his vision someboday!
@BigDaddyWes
2 жыл бұрын
It's infinitely easier to talk about what makes good game combat, than to actually implement it into a real game. You can make a list of goals, discuss the theory and all, but to actually design and build a game which takes on all of these attributes is a completely different set of skills and knowledge, which almost nobody watching this video will have.
@sohaib_t
2 жыл бұрын
I like gamedev and those advices are actually really good it's rly good
@z0bi_
2 жыл бұрын
@@BigDaddyWes I think quite a few indie devs will be watching this, if just for some infotainment.
I dont know man dealing more dmg to vegetarian scorpions is quite a buff, those things hurt like crazy and have alot of health
@hiway19891
2 жыл бұрын
But is it better than 13% toaster buff? I think not!
@mikijunior5339
2 жыл бұрын
'cause they eat healthy
@forkgodsdescendant2503
2 жыл бұрын
They're so annoying, fairly quick and hard to see. They hit then run for safety. Their poison effect is strong as hell, and it stacks too. You better have potions ready. If you get hit by them more than three times, you're basically crippled. Four, and just call yourself dead, its literally a terminal illness.
@letterh9900
2 жыл бұрын
@@hiway19891 18% actually. Toaster is much better imo
@decalcomanie123
2 жыл бұрын
I don't know man all you need to do is switch to a weapon that has the "meat lover" enchantment when fighting vegetarian scorpions, so that skill is kinda a waste of skill point imo
Papers Please doesn't even have combat but it has amazing upgrades that give you that feeling of being unable to live without them.
I enjoy your content so much
This cooking show is so damn wild.
7:37 And THIS is why I love Terraria soo much. When you get hermes boots, grappling hook, wings, ect. You just wonder how you played without them.
@sarthakrevankar2828
2 жыл бұрын
Same with aragami 2, the ability to see where the enemies have gone and where they are going to go is acquired a bit later in the game and I always just forget how handy it is, no joke most of the missions would be impossible without it.
@aquitetiredguy2158
2 жыл бұрын
The biggest problem for me is the game is so f’ing hard to replay honestly like the first 3 bosses I fight in a play through are so hard because I forgot the control sceme
@ADMICKEY
2 жыл бұрын
Yes
@rubub8455
2 жыл бұрын
@@aquitetiredguy2158 i'm really sorry to say this but get good
@cassidy8307
2 жыл бұрын
I felt the same way in hollow knight, especially since you go from killing an oversized fly to killing god
love this guys videos funny and fun to watch
Circle’s five laws of video game combat
Botw has great combat I mean I personally love how after a while once you’ve gotten far into the game it’s just so satisfying to sweep through enemy’s wether it be with a sword a spear a big sword a bow or even a shield
@dwaynsully461
2 жыл бұрын
I swear that out the entire thing I was screaming out loud botw. If I had the choice to replay it for the first time again it would probably be my first choice because I kind of spoiled it with playthroughs guides exploits and I pretty much hate myself for destroying a perfectly great game for loot SMH🤦♂️
@samt3412
2 жыл бұрын
After playing through Skyward Sword HD, even the button-only controls feel downright frustrating against late-game enemies. Basically, I just want to play BOTW again
*Sees that circle has uploaded* YEAH! *Sees the video length* LESS GOOOOOOOOOOO
@KSS7000
2 жыл бұрын
Also the unusually amazing animation quality
@Fresh_Biscuits
2 жыл бұрын
But i want more GOOOOOO
10:46 Often overlooked aspect. "Weight". Hitting something should feel like you are hitting something with effort and inertia and committed movement , not a quiet suggestion of maybe possibly brushing lightly against something with a feather duster (Skyrim).
feels like the devs of Helldivers 2 watched this video while designing their combat system.
Hollow Knight has such amazing combat- so simple but so good. It’s tactile and varied, giving you choices but never becoming overwhelming
@sarahweiss9234
2 жыл бұрын
ya this wun ses it rite
@electricboogaloothethird8826
2 жыл бұрын
Yes I was wondering how long it would take to see someone else who taught this
@Wendigo_With_A_Bow
2 жыл бұрын
yeah, and it fills every criteria
@Stoicgame
2 жыл бұрын
Why don’t more games use badge systems for upgrades? Or the ability to respec like dark souls? This allows players to play their way. It’s just better.
@im_skrunkly
2 жыл бұрын
i love hollow knight so much. That game is a masterpiece.
One thing I want to see in games is enemys working together, such as having a sheild boy with the weakness of being shoved ,but when you do shove him a different type of enemy will counter you by shoving you. It would be great for a game to have 10 different types of enemys that work well together and can make different difficult to defeat teams.
@yar3333
2 жыл бұрын
Devs of Witcher 3 say that enemies attack differently when they are in a group.
@sinisterthoughts2896
Жыл бұрын
Souls games. Demon souls variety pack of soldiers will end you so quick.
@da_bosso8634
Жыл бұрын
@@sinisterthoughts2896 I don't think that's what there talking about, in soul like games generally a mob of weak monsters do the same thin g they would do alone but there more of them so you can very easily get stunlocked
@travelsizedlions
Жыл бұрын
Competitive Pokemon is like this in a way.
@pjrene
Жыл бұрын
I feel like i saw this in some game, but i can't really remember. The closest i can think of, is sadly a turn based example. Chrono Trigger has enemies do different attacks when grouped up with certain types and they also have different reactions depending on field placement and attacks used.
How i never seen your channel before? I love it this
I have a different view on the best game combat as also a veteran gamer myself but i appreciate you sharing your opinion on this plus i love your animations as i found your vids randomly
Most games: Our combat system is extremely intricate, about 69% of our efforts went into designing it! Minecraft: clicky clicky
@thesnatcher3616
2 жыл бұрын
It did get a bit better as time went on. Now you actually have to time your strikes instead of just spamming the mouse button!
@gmalamat1393
2 жыл бұрын
Well actually-
@themasterofmastery4404
2 жыл бұрын
Funi number
@vividant
2 жыл бұрын
@@thesnatcher3616 bedrock edition go brrrr
@Bukwheat
2 жыл бұрын
@@thesnatcher3616 bedrock still is clickey clickey
This video just oozes with passion and love for video game combat, and it's refreshing to hear an in-depth analysis on it. So many points were brilliantly brought up but none felt like filler. Those months of work really paid off. Love it!
personally, simplistic controls are so much less overwhelming than having every button to use in combat. Jedi Survivor, Hollow Knight, and Assassin's Creed (at least the new ones) all feel so fun to fight in because anyone can do it. It's simplistic, you cant really make mistakes in what move you wanna pull off. It's just attack or block/dodge.
I’m so so happy that he mentioned Sekiro as one of the games he recommended because in my opinion it’s the best game I’ve ever played. The combat is fun it’s challenging you learn new things about enemies and it’s just a chefs kiss
*"clears throat"* *"deep inhale"* The Devil May Cry Series (especially 5)
@iamstartower
2 жыл бұрын
Anything Platinum is top tier...
@ryansparks2131
2 жыл бұрын
@@vergil_6707 Platinum Games. Like Bayonetta and Metal Gear Rising
@insertnamehere5045
2 жыл бұрын
@@vergil_6707 Platinum games
@ryansparks2131
2 жыл бұрын
@@realaj3686 yes that game has great combat too. But Devil May Cry tho
@vergil_6707
2 жыл бұрын
@@ryansparks2131 but dmc5 isnt Platinum?
He finally makes an actual animation. AND ITS SO SMOOTH
@bigboss425
2 жыл бұрын
Hes made animation before just short ones
This channels is hilarious And the comedy too notch
The assassin’s creed part killed me today as hard as it did a year ago.
CircleToons: “You should be rewarded after defeating a boss” Dark Souls: Here’s a ember and the bosses soul gtfo
@billynicholson3099
2 жыл бұрын
I know gfto is probably a typo but my brain read it a get F,d too often and now I’m physically wheezing 😂
@conoromeara6108
2 жыл бұрын
@@billynicholson3099 I dont think its a typo, DS3 basically says "gtfo and go die now" after every boss. I love it.
@anxander8438
2 жыл бұрын
Gfto = Get F**ked Too Often
@Axeqr
2 жыл бұрын
Boss weapons are pretty cool
@aaronking2020
2 жыл бұрын
@@conoromeara6108 read the comment again he said gfto(incorrect) not gtfo(correct)
The part about not letting the player getting too comfy reminded me about Metal Gear Rising so much because the start of the game you dont really mind mechanics like parrying but then when you reach Monsoon and Jetstream Sam you realize how important parrying is and the game tells you to go for it whenever you can and to me thats good game design and gives the player more and more freedom on how they play
@sdfxcvblank5756
Жыл бұрын
I didn't even figure out how to parry before monsoon, but I learned how to parry and that white people with Sam. I think the pinnacle of metal gear rising revengeance is the fight Jetstream Sam, but I love the grandio scale of senator Armstrong is the final boss.
@dinogaming7125
10 ай бұрын
Also another thing that they weaponize comfortability in that game is that up until the sundowner fight despite sundowner being really easy unlike all bosses previously he is slow tanky and does a lot of damage where all the bosses before him are fast agile and the differences between the combat of sundowner and all the bosses before it causing you to have to adapt to a whole new type of bossfight
@spy.mp4773
9 ай бұрын
Bladewolf exist to bully you into learning how to parry, Monsoon is there in case you need an extra beating to learn it
I remember googling how to kill a certain boss once as a kid. Turns out he was super weak to bombs 5 to be exact. I died 15 times to him and gave up the game. 3 Years later I owned his hide with 3 bombs and 2 bullets in the head for good luck. Just remembered it's Borderlands 2 The Skag Mother Boss.
@RedLaundryBasket
Жыл бұрын
Ok
@scann5183
Жыл бұрын
Oh yeah I remember that boss, luckily I was krieg so I just melee'd that bitch
It’s really funny to see your recommendation and realize I’ve only missed playing one of them
People: his first animated video! Intellectuals: *flashbacks to circle’s rap”
@JS-lk1ut
2 жыл бұрын
@Chaosis there's a bunch of animated videos
@xdsmile5359
2 жыл бұрын
Hes animates it's just only on important vids
@emdies-mds4957
2 жыл бұрын
The dark souls one
@S0ME_GUY
2 жыл бұрын
just click videos - sort by - oldest
@jakeswierdfriend7204
2 жыл бұрын
Counters in fighting ganes
When Circle actually animates: A BLESSING FROM THE LORD
Also, strategy is a must have for video game combat. I don’t want to just “robbie used sword, the enemies to 92 hp”! Give me the ability to use Items in out of the box ways!
that was great concise and clear :D
"Perfect Videogame Combat" is when every neuron in your brain is lit up and you're pouring every ounce of your adrenaline, reflexes and combat mastery into a fight. Examples of this in my opinion are Orphan of Kos [Bloodborne], Vergil [Devil May Cry 5], Moon Lord [Terraria], Isshin, the Sword Saint [Sekiro] and basically any late-game shootout in Doom Eternal.
@billykobiella9559
2 жыл бұрын
I don’t think I’ve ever felt a high like the one after beating orphan of kos for the first time from any other video game. Isshin came close
@muppetman935
2 жыл бұрын
Or the mantis lords in hollow knight
@T3485mmmediumtankflamevariant
2 жыл бұрын
Killing the enderdragon with only your fists in one go
@RANDOMASIANGUY1
2 жыл бұрын
So you get a seizure
@T3485mmmediumtankflamevariant
2 жыл бұрын
@@RANDOMASIANGUY1 exactly
That "1 vs the world factor" hit different.
@blueflameofficial4737
2 жыл бұрын
Doom does this perfectly imo
I’m so fucking happy he mentioned ultrakill. If you haven’t go buy that game and play it until death and back.
One of my favorite games when it comes to combat is a game called kingdoms of Amalur reckoning. If you go down the warrior path you keep the dodge roll you start with, but if you go mage or any of the mage subvariants you get a short range teleport. As you put more points in the classes you get new combos and attacks. Every class has its own spells.
This vid is INCREDIBLY animated
i believe dark souls series has nailed the best gameplay for some players expecting in the adventure genre as you cant button smash your way, has many movements and even combo like light , heavy , and special attack for both single and double hand. it has lots of weapons suitable for their builds and every dark souls game has that unique style of gameplay and lots of other amazing feelings you feel after defeating that god damn bossfight
@juancampos9468
2 жыл бұрын
Honestly dark souls 3's combat is so good my only issue with it is that it makes 1 and 2 feel clunky by comparison
@koalachan6029
2 жыл бұрын
Dark Souls players rise up!we gotta over throw the goverment!
@knightfromlordran
2 жыл бұрын
@@juancampos9468 100% agree and since Dark Souls 1 and 2 are just so good anyways Im still willing to play them
@clapointe151
2 жыл бұрын
I mean I guess, as long as it does not overrun other ip, im fine with the combat. I finished demon's soul and it was fine I guess. But when I started dark soul, I got my ass kicked. Which is fine. But the sheer amount of death is personally too much. I felt like in demon's soul, the game was great when the game was hard, but not when it was HARD. I feel that difficulty is like... Nsfw. Bdsm. If its too gentle, then its boring and might as well do the real thing, do it to harsh and it just hurt but do it in between and it work great. Demon's soul is for me(except the two manticore, the big lava dude and false king alan) the exact right amount of difficulty. Dark soul is too much for me. And no, im not willing to get good. I just don't enjoy the process of getting good in dark soul unlike demon's soul. Now, im not asking them to put an easy mode. It would destroy the point of souls game. You can't go into a souls game and asking it to be easy. Souls is for souls fan and I respect that. My problem is, when that souls philosophy come to franchises that did not have that way of doing thing. Like darksider 3 or doom eternal. That is when I will complain. You have your thing, we have ours. But yeah. Souls combat is great. No wonder people try as best as they can to copy it.
@koalachan6029
2 жыл бұрын
@@clapointe151 if u thought dark souls 1 was hard lmao blood borne, sekiro is gonna make u burn ur house down and never look back. Because dark souls 1 believe it or not is one of the easier souls games. lol
7:39 Looks like me when i get muscle memory with my beloved double jump just to start a new game and be like: Oh yeah i dont have a double jump
If I had to choose a favorite. I would say, Valkyrie Profile 2: Silmeria has the combat I like the most. Battles are a tactical field, with some even acting as a mini dungeon. You can get more diverse, by splitting your party, but you have to be careful. As they have to be close enough to chain into their specials. The collisions are smooth, and offers quite a range of combinations. Then when getting into their specials, this is when it truly gets amazing. The visuals, the camera angles, the collisions, dialogues, etc. Everything playing on its high point, with the soundtracks really bringing this up to its peak. It truly makes you feel excited. And as the game goes along, knowing when to use this becomes important. As bosses will use their own as well. A bunch of setup is necessary. And even then, you have to be careful. Due to how stat gains doesn’t affect anything much until late game, where you need to grind for it. And even then, doesn’t do that much. A close second would be the first Valkyrie Profile game. These games really allow you to experience the action in a way I feel many miss nowadays. They also had a great sense of progression. Nibelung Valesti. Take the first game for instance, you start with the first version. The second version comes close to the mid game. With the final version representing Lenneth’s ascension. In the second game, a bit more thought was put into it. The first version is Alicia’s version, the second comes close to the end. Where it develops into the traditional form, felt it shoulda been the other way around really. The last version is when she becomes Valkyrie. This is in the finale as well. This more or less representing the freedom of souls, or something like that. Anyway, in each instance, they take the action to the peak. And even in smaller instances, they know how to make the player excited. As well as…kinda afraid of the beating they might take. The best of both worlds. 😂 Another good example would be Grandia II. Where the action is engaging, interacting with the tactical system. Millennia’s attacks each brings about a rise in emotions, and the cutscenes done are just amazing. It makes you want to engage with it. Each character gets their own as their last skill. Except Ryudo, who gets a more faster one. However, is the most powerful one for the second half of the game. All of these had a meaning behind it as well. And I think this is where the issue rests. A meaning behind it. If action is meaningless, it becomes forgettable, and or disliked. If the action is meaningful, it will be praised, and fondly remembered.