We Built MAXIMUM COMPLEXITY Aircraft for Dogfighting!

Ойындар

Welcome to another episode of Trailmakers! Today we are doing a dogfight with maximum complexity aircraft! We MUST max out the build complexity of our aircraft, not one block less!
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers

Пікірлер: 583

  • @legomaster6913
    @legomaster69133 ай бұрын

    scrapman's tank going as fast as yazui's 800kg fighter is scary asf

  • @bbittercoffee

    @bbittercoffee

    3 ай бұрын

    I was so sure Yzuei would be going supersonic but was surprised how slow he was going too

  • @GummieI

    @GummieI

    3 ай бұрын

    tbf, SM did have 2 freaking rocket boosters, and a shitton of space engine, which are the 2 strongest type of engines AFAIK

  • @fatlilbraindamagekid

    @fatlilbraindamagekid

    3 ай бұрын

    Scrapman should have used giros

  • @winnerwannabe9868

    @winnerwannabe9868

    3 ай бұрын

    Scrapman did say at the beginning that Yzuei was going to build something beautiful, and he was going to build something functional.

  • @Jetlag7856

    @Jetlag7856

    2 ай бұрын

    @@winnerwannabe9868RCE would be proud of scrapman

  • @crazybunnyproductions7287
    @crazybunnyproductions72873 ай бұрын

    I suggest a Dogfight with perpendicular gravity. Instead of being pulled up or down, it's some arbitrary direction towards the horizon.

  • @chickenychickens5154

    @chickenychickens5154

    3 ай бұрын

    That would need a mod

  • @icanonlyhave50charactersin30

    @icanonlyhave50charactersin30

    3 ай бұрын

    That would be exactly the same as regular gravity except taking off which would be weird and their would be a wall to one side but you could easily fly away from it.

  • @cadethedoggo

    @cadethedoggo

    3 ай бұрын

    @@icanonlyhave50charactersin30not exactly but only if Gravity direction doesn’t affect how lift works, and if it doesn’t then one direction will grant more lift than the other and thus it will be funky

  • @rycochu117

    @rycochu117

    3 ай бұрын

    Have they done reversed gravity dog fights before? Is that actually* possible?

  • @lousilver3646

    @lousilver3646

    3 ай бұрын

    @@rycochu117 i think it would be the same as a normal dogfight but with flying upside down, an upside down map and annoying takeoff, im pretty sure about this and correct me if i’m wrong but that would make a good video

  • @JarIsOnTop
    @JarIsOnTop3 ай бұрын

    “I’m not as fast as I want too be”8:46 Causally going 300MPH

  • @TylerDavidson-dp6ey

    @TylerDavidson-dp6ey

    3 ай бұрын

    Well it is only a big plane ...

  • @DiamondPanda207

    @DiamondPanda207

    3 ай бұрын

    If it ain’t supersonic it ain’t fast enough

  • @Cole-nf2dx

    @Cole-nf2dx

    3 ай бұрын

    well yeah that’s slow for a plane,like commercial planes usually go 500mph

  • @CausingBloom101

    @CausingBloom101

    3 ай бұрын

    ​@@Cole-nf2dx Damn, and supersonic is 786mph

  • @cephalopad
    @cephalopad3 ай бұрын

    I'm surprised that Scrapman didn't add gyros to his build for manoeuvrability redundancy.

  • @user-uo6vf2kv4n

    @user-uo6vf2kv4n

    Ай бұрын

    yep that would have given him the controlability he needed

  • @mattvin2503

    @mattvin2503

    4 күн бұрын

    Gyros might be not allowed for Aircraft fights, or atleast an unspoken rule like the shields usually are since you can basiclly cheese proper air controls with them very easely. Plus they can feel a bit jank to control compared to regular control surfaces

  • @DHDragon
    @DHDragon3 ай бұрын

    "It was at that moment that Scrapman learned why B-17s had ball turrets."

  • @ShadowDrakken
    @ShadowDrakken3 ай бұрын

    I love the "loser makes a single change" rule :D I also think that'd make a fun evolution challenge. Instead of everyone taking the winner's build, they keep their own build but loser gets to make a single change or upgrade and winner has to use their unmodified build.

  • @imstupid6240

    @imstupid6240

    3 ай бұрын

    This is an amazing idea!

  • @juanelcrack1803

    @juanelcrack1803

    3 ай бұрын

    Wasn't that already a video?

  • @ShadowDrakken

    @ShadowDrakken

    3 ай бұрын

    @@juanelcrack1803 not that I've seen, but I may have missed it? They've done a lot of evolution videos, but it's always just taking the winner and adding more stuff

  • @lunar_moth777

    @lunar_moth777

    3 ай бұрын

    ​@@ShadowDrakkenthey did do that scrap man won most of them so his didn't change much but kosmo's was almost completely different

  • @guts60
    @guts603 ай бұрын

    When building with shields, go into the shields’ advanced settings and select the option that has them off by default. Then build the vehicle, wait a sec, and then go back into build mode. Shields shouldn’t be in your way now

  • @justinpatterson5291
    @justinpatterson52913 ай бұрын

    Yazuzu had a hell of a fight this time. Though, it was a 3v1... Him vs Scrapman vs Himself (with rockets).

  • @AI-it3bo

    @AI-it3bo

    3 ай бұрын

    yazuzuz. 😐

  • @amgadpro

    @amgadpro

    3 ай бұрын

    That fight was so unfair for Yazuzu

  • @justjay4586

    @justjay4586

    3 ай бұрын

    That's a 2 v 1 or 1 v 1 v 1, though

  • @apersunthathasaridiculousl1890

    @apersunthathasaridiculousl1890

    3 ай бұрын

    Poor yazuzu

  • @koathekid8255

    @koathekid8255

    3 ай бұрын

    @@justjay4586no Himself counts twice cause there’s himself and his own rockets that are both negatives

  • @CTag81
    @CTag813 ай бұрын

    That build was an absolute beast but the weight really killed it's maneuverability. A lot of people forget about inertia, just because you can turn quickly doesn't mean you can change direction quickly.

  • @septicsorcerer9620

    @septicsorcerer9620

    16 күн бұрын

    He wouldve been fine if he just went for gyros

  • @AI-it3bo
    @AI-it3bo3 ай бұрын

    scrapman is like video game bosses which look terrifying but the player can defeat it

  • @genericuser984

    @genericuser984

    3 ай бұрын

    like retro airplane shooters where the boss goes back and forth with some bullet-hell attack

  • @agiliteka

    @agiliteka

    3 ай бұрын

    well he wasn't playing very well; it could've worked if he pulled vertical and extended more, using his power more than his manueverability...

  • @lunar_moth777

    @lunar_moth777

    3 ай бұрын

    ​@@agilitekaalso he was a little faster so he could've made distance and turn around

  • @AWSOMESNAKES
    @AWSOMESNAKES3 ай бұрын

    7:43 Hey Scrapman, if you set the shields to their ‘off by default’ setting, it will hide them during build mode. Edit: Also some sort of battle with rocket powered cars that are always active would be cool. That way, no breaks and chaos.

  • @Vessekx
    @Vessekx3 ай бұрын

    @Scrapman, your issue with your tail being blown off is because the blocks are slightly sticking out of your shields. You tried shaping them too tightly.

  • @WMSAG
    @WMSAG3 ай бұрын

    Scrap man: it's probably not going to have any form. (Proceeds to make one of the best custom cockpits I've ever seen with the rest of the plane looking really good)

  • @briishcabbage568
    @briishcabbage5683 ай бұрын

    You havent done anything with submarines lately, that could be fun.

  • @noro_shinigami

    @noro_shinigami

    3 ай бұрын

    max complexity sub battle? :))

  • @jocosesonata

    @jocosesonata

    3 ай бұрын

    Submarine hide and seek. 1 big predator vs 3 small agile fishes. Ocean map, of course.

  • @mordiaky
    @mordiaky3 ай бұрын

    remember the game where you are a turret on one side of the map and your opponent was a turret on the other side of the map, you had to adjust your angle and take one shot at a time and then re-adjust to try and knock your opponent out. Each round you have a choice to either move your turret or shoot, you could always adjust angle in the fire stage. You guys should try a challenge like this if it can be done.

  • @GetMicrowaved

    @GetMicrowaved

    3 ай бұрын

    shell shock?

  • @JackKryder

    @JackKryder

    3 ай бұрын

    They already have with mortar trucks.

  • @theoseym1368

    @theoseym1368

    3 ай бұрын

    Long range targeting fights where both of them must fire at each other from far away using the new weapons in multiple environments. One on land, one underwater, one in the sky, and the last one in space.

  • @user-ky3pw2zr5m

    @user-ky3pw2zr5m

    3 ай бұрын

    She’ll shock

  • @dev0nklein
    @dev0nklein3 ай бұрын

    This is basically the Duality of trailmaker builders

  • @DrBrightsite19
    @DrBrightsite193 ай бұрын

    i always love Yzuei and scrapman's dynamic with building, yzuei always builds some stylish looking and surprisingly effective builds, while scrapman is always "YOU FOOL, I HAVE 70 ALTERNATIVE SUPPORTS"

  • @1stinAlice
    @1stinAlice3 ай бұрын

    I suggest the same thing but with watercrafts or vessels instead

  • @SoupRoutine
    @SoupRoutine3 ай бұрын

    I'd like to see this challenge translated to ground vehicles. It would be cool to see a couple massive super tanks do battle.

  • @theminerboy5694

    @theminerboy5694

    3 ай бұрын

    Yesss and boats too.

  • @riccardopetrina4212
    @riccardopetrina42123 ай бұрын

    What about involution battle with land vehicles, where you start at max complexity but each round you reduce the complexity by 20%, not the block count. Meaning you can rearrange the entire build however you want, in addition you are allowed to switch any block with any other as long as they have the same complexity (meaning you can't take 3 blocks away for a shield etc.) or you can break the rules but you get a penalty : your total block count is reduced by 10%. So you can literally trade off between agility and tank-iness.

  • @TinaGloria2012
    @TinaGloria20122 ай бұрын

    You guys should do a dog fight of max complexity again but this time build each other's crafts, and put in one hidden sabotage on a random button that *might* get pressed during a battle.

  • @ragingstorm_15
    @ragingstorm_153 ай бұрын

    I think what happened with the wing damage was as they passed, yzuei fired a rocket inside of his shields and it hit the wing.

  • @juneBug412
    @juneBug4123 ай бұрын

    i think what makes the shields so unreliable is like, how fast you're both going. in all the videos i've watched, shields always seem to stop working properly when either the user or the projectile is goin at a certain speed. somethin about goin too fast makes projectiles seem to sometimes not register that they've gone past a shield

  • @purplecyclonePC-music
    @purplecyclonePC-music2 ай бұрын

    What really adds complexity is Servos, suspension, and wheels, the game really stress when you use a lot of those.

  • @-Hangry
    @-Hangry3 ай бұрын

    You should do a battle but every round you have to remove/replace blocks with a mire restricted selection!

  • @leroyjenkinsreturns

    @leroyjenkinsreturns

    3 ай бұрын

    Mire?

  • @5peciesunkn0wn

    @5peciesunkn0wn

    3 ай бұрын

    They meant more.

  • @roelieboy204
    @roelieboy2043 ай бұрын

    Thanks for doing a version of my no restrictions battle!

  • @MageSkeleton
    @MageSkeleton2 ай бұрын

    That was fun to watch, it was a literal boss fight and Scrapman was the boss. There should be a rule though, no "levitating" stuff. Only aerodynamics.

  • @1987nightrap
    @1987nightrap3 ай бұрын

    "Yeah we got power" explodes immediately

  • @calmpuppy1281
    @calmpuppy12813 ай бұрын

    You guys should do max complexity in the space sector next because I've realized you guys have rarely gone in the space sector.

  • @AgentFlamezGamez
    @AgentFlamezGamez3 ай бұрын

    You should totally do max complexity tanks. I think that would be fun to watch.

  • @burntbread9
    @burntbread93 ай бұрын

    That Dassault Rafale is incredible, a fine piece of French Engineering.

  • @pcenero
    @pcenero3 ай бұрын

    This is the most Ace Combat-esque battle I've ever seen you guys play this game yet lmao.

  • @enderking5220
    @enderking52203 ай бұрын

    y'know what could've been really handy there from round one? backwards facing guns. ah thar we go

  • @HolyNorthAmericanEmpire
    @HolyNorthAmericanEmpire3 ай бұрын

    Yzuei literally making a Eurofighter replica in trailmakers, what a legend.

  • @rebel6301

    @rebel6301

    3 ай бұрын

    one of my favourite aircraft tbh

  • @Wouizy

    @Wouizy

    2 ай бұрын

    European delta wings are the best !! (Rafale for me)

  • @vertech2589
    @vertech25893 ай бұрын

    Hoping this will be a reoccurring theme in the future

  • @ZTRCTGuy
    @ZTRCTGuy3 ай бұрын

    Yzuei manages to hit himself, forgets about energy shields and spends an awful lot of complexity in the design instead of function and still manages to win more.

  • @AnnaliseGarrett-fg7wg
    @AnnaliseGarrett-fg7wg3 ай бұрын

    Literally the video: “ it’s not me versus you, it’s how long you can survive”

  • @DETHdressedInRED
    @DETHdressedInRED3 ай бұрын

    I love this game, both watching you guys and playing it. It NEVER gets old.

  • @SuperlexPlays
    @SuperlexPlays3 ай бұрын

    *You have me inspired to start making vids. Much love and major props to you* Scapman! 😘

  • @silaspostma1496
    @silaspostma14963 ай бұрын

    "I think I needed that" amazing last words

  • @mrjaku633
    @mrjaku63315 күн бұрын

    That was such a fun challenge, not only was it form vs function, but also it felt like a david vs goliath boss fight, very fun video!

  • @josephhopper1811
    @josephhopper1811Ай бұрын

    You could always cut your throttle and pull back on your pitch and counter your yaw and roll to slow down and peel behind your pursuer. once you fall, you can go full throttle for a chase or keep a slow controlled decent to aim at the attacker

  • @hieronymusnervig8712
    @hieronymusnervig87123 ай бұрын

    And yet again you guys prove that turn rate is the most valuable stat in a dogfight. Hence my proposition: dog fights, but you can only fire your weapons after not turning for 1 second.

  • @volcano.mitchell
    @volcano.mitchell3 ай бұрын

    When i saw scapmans plane I knew yuzei would get vaporized 💀

  • @amgadpro

    @amgadpro

    3 ай бұрын

    Idk if you spelled Yzuei correctly

  • @Jayson_Tatum

    @Jayson_Tatum

    3 ай бұрын

    Yzuei actually spells it incorrectly lol ​@@amgadpro

  • @im.not_kzkz

    @im.not_kzkz

    3 ай бұрын

    Well yzuei won

  • @BlocksCrafterYT
    @BlocksCrafterYT3 ай бұрын

    7:40 you cann disable the shield in build editor by just disabling the "start on" option. Then you just have to enable them manualy when spawning or if your finished building enable the "Start on" option again

  • @selenefrost6267
    @selenefrost626711 күн бұрын

    if scrapman had just realized he could fly straight up and stall out

  • @BoneKrusher
    @BoneKrusher2 ай бұрын

    30:27 you can see just barely the tip of the tails sticking out. I'm pretty sure what happened was it hit the exposed tail. The rocket explosion then went through the energy shield. Since it technically didn't hit a shield space. The shield fields were too close to the aircraft. I think the explosion splash damage also might just go through it as well.

  • @GetMicrowaved
    @GetMicrowaved3 ай бұрын

    I remember suggesting this. Great to see a video on it.Haven't yet watched it.Hope it will be good

  • @Manchweld
    @Manchweld3 ай бұрын

    And this is why non forward facing gunners are nice to have on heavy aircraft

  • @princeinpve
    @princeinpve3 ай бұрын

    20:43 **Casually battling** 20:47 **Eurofighter Typhoon becomes Israeli F-15 Eagle** 23:02 **Eurofighter Typhoon becomes more like Israeli F-15 Eagle**

  • @notthatbad42
    @notthatbad423 ай бұрын

    I need this to be a series!

  • @loveyourwaifu1035
    @loveyourwaifu10353 ай бұрын

    i'd honestly love to compete in a challenge like this with scrapman and yzuei. i'm still learning on how to record and get vireo's going. but i'll start making trailmakers vids soon and have some cool tips, tricks and strategies for a 700 comp dogfight challenge

  • @samisalama3033
    @samisalama30333 ай бұрын

    I haven't watched your channel on years, it has gotten better.

  • @Jack_Wolfe
    @Jack_Wolfe3 ай бұрын

    32:48 I found while playing with the shields, the tighter they are the less effective they are, they need about 4 blocks or more from any part to stop damage.

  • @ruthrau8970
    @ruthrau89703 ай бұрын

    -Scrapman makes a absolute monstrosity of an aircraft -Yzuei makes an aircraft that's basically a typhoon 😂

  • @JoshuaGanoTyraxLightning
    @JoshuaGanoTyraxLightning2 ай бұрын

    Possible idea: A Space Invaders-like fight where one Player fights in a Space Invaders-like Ground Vehicle that fires only into the Sky vs a sorta "Boss Space Invader" controlled by another Player and Logic'd Gimball Jets that bombs into the ground trying to defeat the Human Defender to open the way for Alien Invasion. :) (Guess losing over a Trillion Invaders to far fewer numbers of Defenders would get through to the Aliens that raw numbers wouldn't be enough eventually! ;P )

  • @Zane12ai
    @Zane12ai3 ай бұрын

    Oh look, ITS FUEL FOR THE ALGORITHM!

  • @TodayVoyage9212

    @TodayVoyage9212

    3 ай бұрын

    Bot

  • @anthonyplacek9703
    @anthonyplacek97032 ай бұрын

    a dogfight, but the goal of the plane is twofold, a. beat the opponent, or b. if you get shot down, to have the cockpit make a survivable crash landing.

  • @EpsilonRosePersonal
    @EpsilonRosePersonal3 ай бұрын

    How about a sky fortress vs a supersonic fighter? The sky fortress is required to use max complexity and has a speed limit, while the fighter must break the sound barrier, but has a complexity limit.

  • @Lynxmountain
    @Lynxmountain10 күн бұрын

    you should try putting backwards facing weapons to hit people chasing you. edit: nvm you just did that.

  • @theldraspneumonoultramicro405
    @theldraspneumonoultramicro4053 ай бұрын

    idea: max complexity, no rules, 3 rounds, after each round whichever part you use the most of get banned and you have to rebuild your aircraft without it. same rule but for ships, sub's and ground vehicles.

  • @samael335
    @samael3353 ай бұрын

    You used SPACESHIP engines on a BIPLANE. The Wright brothers would be so jealous. And confused

  • @carterstrick1020
    @carterstrick10203 ай бұрын

    20:18 blaster can go though Sheild but do less damage

  • @SaintInix
    @SaintInix3 ай бұрын

    I think the big bertha would work with some gyros and B-17 Style gun placement. Put them on the wing edge pointing directly left and right, and drop most of the shields for more thrust. Get like one shield bubble on the back, one on the front and one center. Just enough to take the edge off a frontal strike, armor more, if there's any complexity left.

  • @emillasota4549
    @emillasota45493 ай бұрын

    great video like always but I have a suggestion for whenever you do dogfights. I think at the end of every dogfight you should swap builds and have a fight like that

  • @BlocksCrafterYT
    @BlocksCrafterYT3 ай бұрын

    7:40 you can actualy turn off the shields in build mode by disabling the active on start option. You just have to turn them on manualy or if you're finished building turn it back on

  • @Scarletdex8299
    @Scarletdex82993 ай бұрын

    How about the Wallwalking Tank Battle build something like stage 3 boss from Metal Slug 5 Starting on those skyroad pillars and continuing on whatever area of whatever map you guys choose

  • @voidboss8844
    @voidboss88443 ай бұрын

    I really love this concept!

  • @mahimkhan7394
    @mahimkhan73943 ай бұрын

    other versions of maximum complexity challenges might be cool to see

  • @remlydunn4693
    @remlydunn46933 ай бұрын

    i recommend a dog fight but you switch bettween three planes every 30-50 seconds you switch mid air .

  • @dompan9169
    @dompan9169Ай бұрын

    What about a lowest possible complexity build? You can keep track of the complexity by adding a block of high complexity parts that you delete once you’re done building.

  • @DE0.01
    @DE0.01Ай бұрын

    I made a max complexity bomber that breaks the sound, frames, and how the game calculates it's physics.

  • @Loop_Kat
    @Loop_Kat3 ай бұрын

    Clever of Yzuei to use skis to pad out his build, I was actually half-expecting one of you to do a meme build made entirely of skis just because of how insanely complex they are, lol (you only need 35 of them to hit the complexity limit)

  • @Mr.BananaVr-py6vl
    @Mr.BananaVr-py6vl3 ай бұрын

    When I saw the thumbnail my jaw dropped cuz your built was and is insanely cool

  • @frozenstar7048
    @frozenstar70483 ай бұрын

    you should try making an aircraft that uses one creation to generate lift and control the aircrafts movement, and other person makes the powerplant and you attach them with anchors

  • @StarWarsExpert_
    @StarWarsExpert_3 ай бұрын

    Really enjoyed this episode! 29:26 Well, your still flying half a ship.

  • @DanielBoyMan1
    @DanielBoyMan13 ай бұрын

    It would be dope to see Scrap, Kan, Moonbo, Kosmo, and Yzuei have a Transforming Bot Battle (Transformers for short) with no block limit and no power core limit but a 25 power core WEAPON limit. (As in only 25 power corea for weapons)

  • @noomrm3701
    @noomrm37013 ай бұрын

    I love how scrapman just body slams yzuei

  • @Clemshki
    @Clemshki3 ай бұрын

    Awsome builds and fights guys !

  • @Jesse-zk9ge
    @Jesse-zk9ge3 ай бұрын

    Pretty cool battle, although if I was designing a overpowered vehicle.🤔 I would have the cockpit in the center surrounded by onion layers. So will the first layers would be just regular shielding, I would might have some logic to control guns that lay between each layer. Like when one layer gets removed the logic activates another layer of more stronger guns which gets exposed, I would probably include energy shields in the process the place between the layers of regular shielding and the guns. Another words kind of a flying immovable fort. Which I think would kind of cool. Battling it out in 2 drifting overpowered Castles in the Sky. Create Hayao miyazaki's Castle in the Sky.

  • @mme.veronica735
    @mme.veronica7353 ай бұрын

    Challenge Suggestion: Broadside Dogfight: You have to build planes to dogfight, but your guns can only face to either side, not forwards or backwards. As an added challenge have a round where you use the gunpowder cannons.

  • @dragon-ui5ow
    @dragon-ui5ow3 ай бұрын

    Here's a ideal for a video, underwater to air combat vehicles

  • @illuminatiguy375
    @illuminatiguy3753 ай бұрын

    You should do a battle where you each ban different blocks until the planers don’t function

  • @user-ec8dk2pn7u
    @user-ec8dk2pn7u3 ай бұрын

    SCRAPMAN I commented this previosly but you should do a dogfight with yzuei where you both ahead of time choose the plane you want to use but you can only choose planes that were "failed" ,whether they were good ideas or not, you could also expand it to a callange where you both choose intercepter designs, or just a dogfight with designs only from the cold war era or something of the sort. (love your vids)

  • @floralbrake
    @floralbrake3 ай бұрын

    Could you try replicating the command and conquer apocalypse tank? It’d be interesting to see it recreated

  • @RoflVirus
    @RoflVirus3 ай бұрын

    i think some kind of multiplayer plane-train fights would be cool,like make a plane or space ship type thing but that has links that add on each match like train segments,each round ur "ships gets longer or whatever and try to fight others along with the physcics of ur own ship

  • @zyanidwarfare5634
    @zyanidwarfare56343 ай бұрын

    Scrap could have connected the tips of the top and bottom wings to prevent the cataclysmic failure and loss of guns easily… Because then youd need to destroy both wings on one side and at that point he’d be screwed anyways

  • @ironmaiden3166
    @ironmaiden31663 ай бұрын

    Video idea: emp detatchable blimps (yes I'm back for day 4) Or double complexity (using complexity mod) rolling fortresses

  • @KrazeGaming_
    @KrazeGaming_3 ай бұрын

    Keep up the good work, Scrap!

  • @DemonKing19951
    @DemonKing199513 ай бұрын

    You guys should do a glider dog fight. Basically everyone fly to the top of the map then disconnects their engines. Could be a very interesting challenge if you do it on a map with things you'll have to fly around.

  • @valdenjr713
    @valdenjr7133 ай бұрын

    This but with tanks would be crazy

  • @blackoak4978
    @blackoak49783 ай бұрын

    You should have put the emp's on the same trigger as your regular guns specifically to avoid forgetting about them, but also to reduce how much you needed to think about during the battle. But DAMN his plane was dense!

  • @Unknowntraveler302
    @Unknowntraveler3023 ай бұрын

    Yuzei casually making a eurofighter typhoon

  • @ArcTrooper-Fives
    @ArcTrooper-Fives3 ай бұрын

    you can actually turn off energy sheilds in build mode. when putting in their settings, select the off bey default

  • @zaflowgalactic
    @zaflowgalactic3 ай бұрын

    You guys should try Space Engineers! It's like this game but for adults, and there is no edge of the map! :)

  • @arinyescantari7245
    @arinyescantari72453 ай бұрын

    Multiplayer race (or King game) with an EMP detachable wheels. EMP only facing forward, so no shooting back. In king game, having crown you're not allowed to repair. In race, repair only when you spin out

  • @natcholyser
    @natcholyser3 ай бұрын

    I think the one energy shield is always braking because some Blasters are outside of its protection range, and when you pitch up you shot them from outside

  • @Xxsebdog
    @Xxsebdog3 ай бұрын

    I would suggest adding water jets to make it so you can’t lose to the water

  • @syedahmedaidan4644
    @syedahmedaidan46443 ай бұрын

    Hey i think that you should do this in space because i think it will be alot of fun

  • @lewi3xclusive95
    @lewi3xclusive953 ай бұрын

    3:40 I’ve built stuff visually really small a couple of times at max complexity

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