I Built Your Weird Drawings In Scrap Mechanic [YDIB 25]

Ойындар

Welcome to another episode of Scrap Mechanic You Draw, I Build! I asked my Discord members to hand draw pictures of things they want to see me attempt to build in Scrap Mechanic. These were the results. Thanks to all of the amazing artwork submissions from the community! Join the discord with the link down below.
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What is Scrap Mechanic?
Scrap Mechanic is a multiplayer sandbox game with imagination and ingenuity at its core. Create fantastic machines, transforming vehicles or sneaky traps. The possibilities are endless with Scrap Mechanics powerful tools.
Find the game here: store.steampowered.com/app/387... #scrapman #scrapmechanic

Пікірлер: 377

  • @iceboundglaceon
    @iceboundglaceon3 ай бұрын

    28:30 you need to divide the object into child/ parent objects using bearings or pistons. the buoyancy force is placed on the center of the object instead of the edges. the game is setup this way to reduce lag and calculation points. if you separate them using bearings/ pistons they're calculated separately.

  • @CompoundBoy

    @CompoundBoy

    3 ай бұрын

    Yes. tried to separate the buble blocks ingame and it spun forever. Not very fast. but it did spin, edit: by separate I mean ading a bearing between bubleblock and frame

  • @pularis1629

    @pularis1629

    3 ай бұрын

    Also he didn’t put it fully in the water. When it’s flat, you can see part of bubble block poking out. Therefore, when spun, it’s not properly submerged.

  • @angluneenon

    @angluneenon

    3 ай бұрын

    actually i think the reason that it doesn't work is the game checks if the creation is water, and if so, it does the buoyancy maths on the whole creation. but i do agree with the rest of what you said.

  • @gastervb

    @gastervb

    3 ай бұрын

    Actually they probably changed that and now this don't have to be separated. I was testing that before and that works like you said. Now when i tested it seems like it is working but still when separated lifting part have much more impact.

  • @DrgnZip

    @DrgnZip

    3 ай бұрын

    That's what I was thinking. It looked like the game was treating the thing as if it were entirely underwater, instead of only half.

  • @Greenphantom301
    @Greenphantom3013 ай бұрын

    the game seems to works by calculating the buoyancy on the full object on the bearing, if u put the bubble or woodblocks on bearings themselves so they are seperate objects it does work

  • @Nevir202

    @Nevir202

    3 ай бұрын

    That's a fascinating quirk

  • @projectdeveloper9311

    @projectdeveloper9311

    3 ай бұрын

    I think painting them also works, because SM them has to consider them blocks with another property therefore another block, but I don't remember that well

  • @unusualfabrication9937

    @unusualfabrication9937

    3 ай бұрын

    This

  • @ThePhonax

    @ThePhonax

    3 ай бұрын

    This is incorrect. The game calculates buoyancy by shapes. A shape is anything singular from the parts category or really anything you can place, or stretches of block that are the same material and color. This is why if you have a 16x16 square of wood, the buoyancy will be calculated at the center of that and it will be able to rotate any direction, but as soon as you put one block of a different material on each corner, or paint each corner block of wood a different color, the square will self stabilize in the water. Just a lil SM physics lesson for y’all

  • @ThePhonax

    @ThePhonax

    3 ай бұрын

    @@Nevir202it’s wrong. See my comment.

  • @Hadeks_Marow
    @Hadeks_Marow3 ай бұрын

    IDEA: You should do a YDIB where at the end of the video, you need to take all the ideas from the submissions you did in that video, and come up with your own creation that uses all of the ideas. Example: The square-to-circle can be the car wheels. Square mode is the breaks. The gun can be the front of the car, ect. You get the idea.

  • @ThePhonax

    @ThePhonax

    3 ай бұрын

    No 🗿

  • @theunnkown9857

    @theunnkown9857

    3 ай бұрын

    Etc not ect 🤓

  • @Hadeks_Marow

    @Hadeks_Marow

    3 ай бұрын

    @@theunnkown9857 God damnet, you created a new pet peve for me, thank you. I never knew >.

  • @Dude-48

    @Dude-48

    3 ай бұрын

    Damnit*, peeve*

  • @TupperGamer28_90
    @TupperGamer28_903 ай бұрын

    I just like how Scrapman added more funny references and edits to his videos now

  • @GoldenTlhogi

    @GoldenTlhogi

    3 ай бұрын

    Yay

  • @the_guy_without_a_creative1808

    @the_guy_without_a_creative1808

    3 ай бұрын

    Liking and replying so the thanks for 0 subs and likes guy ain't the top comment

  • @Tanari-alsotanari

    @Tanari-alsotanari

    3 ай бұрын

    They've been planning this for a while.

  • @ThePhonax

    @ThePhonax

    3 ай бұрын

    Was never gone

  • @internalmegat

    @internalmegat

    3 ай бұрын

    Billy isn't even the editor anymore, he talked about it in the passed. It's a different editor.

  • @luna010
    @luna0102 ай бұрын

    16:00 since the pistons are at a 45 deg angle, the actual vertical height of the piston ends up being 15/√ ͞2≈10.61 blocks. If you consider the length of the extension (min length is 1, so 14 blocks), you get 14/√ ͞2 =7√ ͞2≈9.90 blocks, which is even closer to 10 blocks. By being creative and attempting to stray from the path,you have ironically ended up following the path in the mathematically optimal way.

  • @cappyantonio1367
    @cappyantonio13673 ай бұрын

    Scrap man:Look how slow they’re going. Meanwhile the spud guns: *Plane sound* 4:09

  • @Free_Palestine7040

    @Free_Palestine7040

    Ай бұрын

    Literally was about to comment this 😂😂😂😂

  • @Music7Ada
    @Music7Ada3 ай бұрын

    The buoyancy-powered wheel should also theoretically work in real-life based on my current knowledge of physics. The basic waterwheel uses practically the same principles. The problems come in somehow containing the water AND allowing the wheel to go in and out of it. Also, since less dense things float, the force it would create wouldn't be much. I'd love for someone to correct me if I'm wrong, though.

  • @sokol1235
    @sokol12353 ай бұрын

    EDITOR be Cooking nice beats at 16:07

  • @A-canadian-countryball

    @A-canadian-countryball

    3 ай бұрын

    Yes

  • @ThatCake
    @ThatCake3 ай бұрын

    I think the reason that megan stopped so fast is that the inertia of the inner spinners and outer spinner canceled out

  • @aidil5267
    @aidil52673 ай бұрын

    I'm not sure how many editors scrapman has but this editor is actually so good! The sound effects are hilarious, very cool references and neat ui especially at 7:13 and 12:27 . kudos to scrapman and his team

  • @golden.raja_

    @golden.raja_

    3 ай бұрын

    i love this editor, only thing is that he should use scrapman's old music, when he used to edit on his own

  • @omarmahin1337

    @omarmahin1337

    3 ай бұрын

    I think it's just one editor

  • @Mounteverest_

    @Mounteverest_

    3 ай бұрын

    ​@@golden.raja_Scrapman's editor is so good,but i do miss scrapman's self edits with the royalty free music was the golden times

  • @garlicbreadstick404

    @garlicbreadstick404

    3 ай бұрын

    ​@@Mounteverest_ Yeah but him creating and editing his own videos on the daily made KZread a full time job In the last assumption video he did mention that he's able to spend more time with his family and is overall happier to have an editor

  • @ThePhonax

    @ThePhonax

    3 ай бұрын

    The two editors are scrapman and the one he’s hired

  • @YonathanAryandaWijaya
    @YonathanAryandaWijaya2 ай бұрын

    Something wrong about this gatling gun. A gatling gun only shoots one bullet at a time. Usually it's only the barrel on the top middle position. Because it rotates, the reload process can be faster, so that increases the rate of fire, not the bullet count each time you shoot.

  • @GummieI
    @GummieI3 ай бұрын

    Also for the water/gravity wheel thing... and talking about if it works in real life... well good luck finding a place where you have a water wall like that without a solid material stopping it ;) That would be the part that would be violating physics more than the wheel itself. I actually feel like it might work if you somehow found a place with such condition IRL

  • @arrogantbandit1
    @arrogantbandit13 ай бұрын

    MM Survive The Megan? max amount of blocks, see who gets the furthest. Maybe with evolution?

  • @kashyaptandel4678

    @kashyaptandel4678

    3 ай бұрын

    +1

  • @goofy6942-fe9vw

    @goofy6942-fe9vw

    2 ай бұрын

    nice idea bro!

  • @Nolya.
    @Nolya.2 ай бұрын

    Dude I am so glad I just rediscovered this man’s channel… I used to love these! That’s all I want to say, thanks for reading.

  • @xiphido
    @xiphido3 ай бұрын

    29:19 Maybe the calculations for buoyancy are done for the whole creation/part that is in the water? When you pulled blocks off, that's what made sense to me. The part you pulled off was no longer trying to calculate for buoyancy, and so the most buoyant part was the side with more blocks? Interesting concept though.

  • @skmgeek

    @skmgeek

    3 ай бұрын

    just tested this in-game by putting the wood blocks on bearings and it works perfectly :3

  • @bjrnfrederiksson2505
    @bjrnfrederiksson25053 ай бұрын

    I hope the Editor is being payed good because, hes doing such an amazing job and its hilarious 😂😂 And the honourable mentioned is actually (i think) a Scrap Mechanic version of "Kids next door, tv show" base/treehouse.

  • @why_are_the_fish_talking
    @why_are_the_fish_talking3 ай бұрын

    I haven't watched ScrapMan for a long time. The nostalgia is real.

  • @Vinraymi
    @Vinraymi3 ай бұрын

    thanks for featuring my MEGA-GUN! when I clicked on the video the last thing I expected was hearing my Discord name in the first 20 seconds LOL

  • @CUBES__

    @CUBES__

    2 ай бұрын

    Megan

  • @CallMe_Kaioh
    @CallMe_Kaioh3 ай бұрын

    Anyone gonna talk about the fact Scrap Man became the flash at 7:13 when bro typed faster then me running away from the IRS.

  • @alexeypavlov8845
    @alexeypavlov88453 ай бұрын

    @scrapman, you may built last thing wrong twice. It wasn't deep enough on the second attempt. There must be more room underwater for buoyant block to reach it's highest point. In the video, it seems that the water covers the build only up to it's perpendicular position

  • @greybeard5123

    @greybeard5123

    3 ай бұрын

    I think replacing the pipes with more bubble blocks would also help.

  • @Doomblud

    @Doomblud

    3 ай бұрын

    Nah, the way buoyancy is programmed just doesn't allow for it to work.

  • @serpentinious7745
    @serpentinious77452 ай бұрын

    Martian: "We worked ourselves to extinction converting our planet into a spaceship." Zim: "Why?" Martian: "Because it's cool." Scrapman: "Yes"

  • @MirkoCrafter
    @MirkoCrafter3 ай бұрын

    The first build and ScrapMan completely missed the point of a gatling gun :D In real life, a gun barrel heats up due to the friction of the bullets, which means that each gun barrel needs a little time to cool down in-between each shot. To maintain a high firerate, while giving each barrel some time to cool down, they are arranged circularly and spinning around a central axis. However only the "top" barrel is actually shooting. Otherwise you wouldnt give them time to cool down AND wouldnt hit where you are aiming most of the time. The same idea applies in scrap mechanic since each spud-gun has a cooldown inbetween shooting. The spinning is not just done, because it looks cool ;P

  • @buckduane1991
    @buckduane19913 ай бұрын

    “Jupiter” was the Central Pacific Railroad locomotive present at Golden Spike Driving for the First Transcontinental Railroad Ceremony on May 10, 1869 at Promontory Summit in Utah, USA. It has sadly long since been scrapped. It’s sister locomotive was sold to the Nevada Northern and became #1, with only the original handrails now still existing… but are to become part of an all new replica locomotive built from the ground up. A replica of the Jupiter runs yearly at Promontory, built by the same guy who built the Disneyland locomotives and is modeled from the Virginia & Truckee’s “Inyo” locomotive, which runs at the Carson City, NV museum. In Las Vegas where you live Scrapman (and where I grew up) you have the Eureka & Palisade #4 “Eureka”, which is a narrow gauge (3’ wide track) version of the 4-4-0 like the Jupiter. Union Pacific was represented by the 119 at Promontory, which was also long since scrapped. But again, a replica now runs there.

  • @TheKingreiko
    @TheKingreiko3 ай бұрын

    The meme made me laugh, nice job Editor and Scrap.

  • @user-qt2zg4gq3w
    @user-qt2zg4gq3w3 ай бұрын

    This is my favorite series bro 🔥🔥🔥🔥🔥🔥

  • @mojoudzendeh1531
    @mojoudzendeh15313 ай бұрын

    I don't laugh much often but the megun joke made me giggle 😂. Nice job scrapman.

  • @royalphrog
    @royalphrog3 ай бұрын

    Thank you scrapman for using my idea, ill be sure to make more on the next ydib!!

  • @flummy1692
    @flummy16922 ай бұрын

    It’s been so long since I’ve seen a YDIB, amazing memories

  • @sfsasteroid1
    @sfsasteroid13 ай бұрын

    I love this series

  • @garlicbreadstick404
    @garlicbreadstick4043 ай бұрын

    18:00 why didnt he just use a LIFT lol

  • @jaspermooren5883
    @jaspermooren58832 ай бұрын

    This would actually work in real life, the problem is not the system, it's the premise: having a wall of water that just ends and is air on the other side. That's not possible obviously, the water would flow to the right and cause the water level to be perendicular to gravity, at which point it wouldn't be perpetual motion machine anymore.

  • @MarginallyAddicted
    @MarginallyAddicted3 ай бұрын

    Try the power wheel again but with bearings for each bubble block. Scrap mechanic calculates the buoyancy of an object as a whole, so even if only half of it was submerged it would calc it as the one piece (which is real by the way). Bearings are weird tho so maybe it would work?

  • @RzExfeL

    @RzExfeL

    3 ай бұрын

    yeah it does. I tried. it. Plus I made it bigger and now spins like as if I wired a gas engine to it lol

  • @-aid4084
    @-aid40843 ай бұрын

    I think for the perpetual motion machine at the end needed to be bigger, and have more boyant blocks and no pipes. Pipes might be boyant in trailmakers but not really in scrap mechanic. It was being overcome by friction of the water.

  • @RzExfeL

    @RzExfeL

    3 ай бұрын

    It works when you put the blocks on bearings. I tried it

  • @afkman-rp8ns
    @afkman-rp8ns3 ай бұрын

    I was literally screaming "REMOVE THE BUBBLES! REMOVE THE BUBBLES!" at 29:12

  • @LEGENDARY_256
    @LEGENDARY_2563 ай бұрын

    Yayyy finally new YDIB please keep it going

  • @GreenLeef-Tea
    @GreenLeef-Tea3 ай бұрын

    YDIB! Ah, i love these

  • @country_roller
    @country_roller3 ай бұрын

    For the infinite power generator maybe try to make it like wood-bubble block-wood-bubble block

  • @cappyantonio1367
    @cappyantonio13673 ай бұрын

    The mega gun, the only unnecessary weapon considering that it’s too good but heavy 0:58

  • @Phlarx
    @Phlarx3 ай бұрын

    11:13 you'll need all but 3 bearings to be controlled, basically making the structure a triangle, where the points are the unpowered bearings. Any more, and it would be equivalent to a square (or any quadrilateral) which is not structurally rigid.

  • @K0wp3R
    @K0wp3R3 ай бұрын

    fairly sure SM physics applies boyancy to a whole chunk : if part of the wheel is in the water, all the wheel has boyancy. so if you separate the wheel into bits (i.e. put bearings everywhere to make the blocks into distinct parts of the wheel), it will only apply boyancy to the part of the wheel that's in the water, and allow you to violate physics

  • @user-ox5dx7cw5k
    @user-ox5dx7cw5k3 ай бұрын

    3:51 "I don't know why, just black seems the appropriate color for a gun." Wow ScrapMan, wow.

  • @TheRealBlazingDiamond

    @TheRealBlazingDiamond

    2 ай бұрын

    Me when my glock:

  • @user-ox5dx7cw5k

    @user-ox5dx7cw5k

    2 ай бұрын

    @@TheRealBlazingDiamond lol

  • @Electrodoc1968
    @Electrodoc19683 ай бұрын

    Scrapman was also credited with adding the seat to the Alien device blueprint humans received in the film Contact. Lol. If you haven't seen it yet go look. It had, shall we say "Similar" consequences as adding 5 blocks to piston lengths from a blueprint received in discord.

  • @abdullahafraheemkhan858
    @abdullahafraheemkhan8583 ай бұрын

    and thanks for another YDIB video and I encourage you to continue it

  • @GummieI
    @GummieI3 ай бұрын

    I would honesntly love seeing a full video or whatever it would take you, making just that drawing from Scarlet, you show at the end of this. It really does look amazing

  • @sillicon8227
    @sillicon82273 ай бұрын

    4:08 This made me laugh so hard, i don't even know why

  • @thomasmclean9406
    @thomasmclean94063 ай бұрын

    YDIB! Welcome back!

  • @Typicalrn10
    @Typicalrn103 ай бұрын

    Props to all the artist. I am jealous of their skills

  • @manguyduder9092
    @manguyduder90923 ай бұрын

    30+ minute YDIB??? HELLL YEAH

  • @HD2-01
    @HD2-013 ай бұрын

    YDIB is the goat series

  • @jakobmanton6889
    @jakobmanton68893 ай бұрын

    Omg yes, you are back to your old uploading time, lets go, no more late uploads

  • @_imfriendly95_67
    @_imfriendly95_673 ай бұрын

    it would be cool too see a YDIB where you try to put all the creations together into some sort of giant mech

  • @nightswitchmusic6419
    @nightswitchmusic64193 ай бұрын

    the UI reference is amazing

  • @vibaj16

    @vibaj16

    3 ай бұрын

    ?

  • @nightswitchmusic6419

    @nightswitchmusic6419

    3 ай бұрын

    @@vibaj16 ??

  • @vibaj16

    @vibaj16

    3 ай бұрын

    @@nightswitchmusic6419 ???

  • @nightswitchmusic6419

    @nightswitchmusic6419

    3 ай бұрын

    @@vibaj16 ????

  • @vibaj16

    @vibaj16

    3 ай бұрын

    @@nightswitchmusic6419 ?????

  • @beirirangu
    @beirirangu3 ай бұрын

    Simple reason the water one would never work: Scrap Mechanic's water physics considers the CENTER of an creations when applying forces to them, so in order to have it turn the wheel it needs some way to consider the blocks different creations from each other... or separate them with bearings

  • @panzer_tank
    @panzer_tank3 ай бұрын

    for some reason the way scrap pronounces "Gatling" sounds british yet American at the same time

  • @XIER000
    @XIER0003 ай бұрын

    Scrapman should try making maces with the power coupling

  • @IbrahimAlturk13
    @IbrahimAlturk133 ай бұрын

    Scrap man you messed it up you need to have half buoyancy, half weight😂

  • @dfwolves6522
    @dfwolves65223 ай бұрын

    I would love to see an episode where you spend the entire time building the planetoid base from the end, it would be really cool to watch it come together and maybe see your creative process as you build it!

  • @RyderFulton
    @RyderFulton2 ай бұрын

    1:13- SCOTLA-

  • @mindflayer5650
    @mindflayer56503 ай бұрын

    Omg the 16:16 building montage Sound are a dope Base for ma być some hip hop

  • @skmgeek
    @skmgeek3 ай бұрын

    absolutely love the new editor! :3

  • @-user_redacted-
    @-user_redacted-3 ай бұрын

    0:37 I beg to differ. If you set the speeds just right you could make it so they all fire from the same position to theoretically make for a (slightly) more accurate gatling gun.

  • @davidsiatatgaming
    @davidsiatatgaming3 ай бұрын

    The Willem Dafoe meme is from "At Eternity's Gate", a biopic in which he plays Van Gogh 28:50 the "infinite generator" thing probably doesn't work because if a corner of a creation is in water all of it is probably considered to be in water? that was its behaviour as you were replacing blocks on it

  • @johncage5368
    @johncage53683 ай бұрын

    30:17 Awesome drawing!

  • @Uno6I
    @Uno6I2 ай бұрын

    the unnecessary inventions reference was nice

  • @picklesoda879
    @picklesoda8793 ай бұрын

    best scrap mechanic series ever

  • @No.Good.Nickname
    @No.Good.Nickname3 ай бұрын

    I think you could have timed the first build in a way so it shoots a constant beam of spuds, which would actually be a pretty cool built.

  • @calebjardine7
    @calebjardine73 ай бұрын

    The tape bots are a lot more durable to crash damage then one would expect. You can crash in to them but often they only get destroyed after they caught in the wheel well.

  • @Fr3nchToast.
    @Fr3nchToast.3 ай бұрын

    Scrapman- do kitesurfing, either do it by yourself or have someone control plane. Dunno if it will work. But it should be the same as tug boats but cooler.

  • @chettiarsirusraj9501
    @chettiarsirusraj95013 ай бұрын

    Scrapman, you can fix the last creation by replacing two bubble blocks with two wood blocks in parallel to each other and having them be extended one block out from the original spot. Like how a real-world water wheel functions with water flowing on through it.

  • @astron800
    @astron8003 ай бұрын

    29:02 Maybe scrap mechanic determines if a build is in water via majority calculations. Most of the build is in water, so it thinks any part of the build below a set altitude is in water.

  • @Statenhiggins135
    @Statenhiggins1353 ай бұрын

    I recently got scrap mechanical jars so I could make what you make amazing videos keep up the great work

  • @JRDUDE2007
    @JRDUDE200728 күн бұрын

    Not making the spuds inlayed like a minigun is criminal

  • @user-uo6vf2kv4n
    @user-uo6vf2kv4n3 ай бұрын

    since you angle the pistons by 45 degrees you divide the elevation they give by the square root of two, almost making it 10 blocks elevation by extending 15

  • @vehiclesandtech
    @vehiclesandtech3 ай бұрын

    lets go. i missed these videos

  • @UlrichPretorius-rp1oi
    @UlrichPretorius-rp1oi3 ай бұрын

    1h a go i love your content i have been watcing for like 3-4 years now

  • @coolvin
    @coolvin3 ай бұрын

    The Bot Laser 9000 makes me wonder what spleef would be like with super wide rows of spudguns

  • @LoPhatKao
    @LoPhatKao3 ай бұрын

    the perpetual motion device works if you add bearings between the pipes and the buoyant blocks just built one in creative, pretty cool concept doubt it has the torque to power a Crashlander generator though

  • @theonetralewolf
    @theonetralewolf3 ай бұрын

    I love the YDIBs!

  • @rezadwikyprayogo
    @rezadwikyprayogo3 ай бұрын

    I belive for the infinite Gen, if u put bearing on every bubble block it will work, bcs scrap mechanic calculate physic for each body, by putting bearing you have seperated body

  • @vibaj16

    @vibaj16

    3 ай бұрын

    pretty sure it's already separated by the pipes

  • @ChickenNuggetsRGood_yummy
    @ChickenNuggetsRGood_yummy3 ай бұрын

    HE ACTUALLY BROUGHT IT BACK!!!

  • @professorfluffersins2483
    @professorfluffersins24833 ай бұрын

    4:07 there is no reason why I found this really funny

  • @tigui128
    @tigui1283 ай бұрын

    You clearly have to do a full episode of you building the Planetoid base on your crashlander world. It would be so great!!

  • @D32L14N
    @D32L14N3 ай бұрын

    29:30 scrap mechanic, you never know what to expect xD

  • @domi-no1826
    @domi-no18262 ай бұрын

    matty would def approve

  • @OkGamez313
    @OkGamez3133 ай бұрын

    30:36. thats a straight up engineering drawing

  • @limbomask4745
    @limbomask47453 ай бұрын

    YDIB should have a art segment at the end always

  • @bobjoeferson5270
    @bobjoeferson52703 ай бұрын

    After having watched this video, I had an idea. How about for a future survival series, an "Under Tile" style of play. Just a thought. Great videos ScapMan. Can't wait to see more.😊

  • @Chris-ok4zo
    @Chris-ok4zo3 ай бұрын

    16:06 Surprisingly catchy tune there.

  • @ioi88
    @ioi883 ай бұрын

    That wheel needs to be a MMM challenge with cars built with it. Lower the physics for even more fun!

  • @calebjardine7
    @calebjardine73 ай бұрын

    You forgot that the game often calculates buoyancy as whole parts so if you wanted the water wheel to work the floating blocks need to be in a cage and disconnected.

  • @picklesoda879
    @picklesoda8793 ай бұрын

    8:35 it looks more like 5 on the back layer and 3 on the top layer wait maybe not

  • @3ND0.
    @3ND0.3 ай бұрын

    13:31 that drawing has insane

  • @poomonyoutube1607
    @poomonyoutube16073 ай бұрын

    Yooo the planetoid base has The Little Prince reference with the lamp mechanic!

  • @Frameton.
    @Frameton.3 ай бұрын

    yes the Sad Circle alliteration

  • @_Ordinace_
    @_Ordinace_3 ай бұрын

    random fun fact: baby giraffes are actually able to walk less than an hour after they are born

  • @SteffedPepper

    @SteffedPepper

    3 ай бұрын

    "I can walk less than an hour". Pffff.. nice brag, giraffe. So can I.

  • @leannelow5788
    @leannelow57883 ай бұрын

    The reason it didn't work is because you did not put it low enough. When the blocks rotated, the block at its top was out of the water and as such created an immediate balance. If the contraption was a little deeper, so that the top block would still be under water it would theoretically work as intended.

  • @creativeguy4898
    @creativeguy48983 ай бұрын

    If you put the bubble blocks on bearings they will count as not the same solid body so i think that might make the infinite power generator work.

  • @BeefIngot
    @BeefIngot3 ай бұрын

    Scrap mechanic buoyancy is hars body based. Youd have to loosely connect the floating box for the infinite spinning to work. Its the same reason its hard to balance boats in this game.

  • @vibaj16

    @vibaj16

    3 ай бұрын

    then why does using separate materials work in other cases? This is using separate blocks, so it should work if anything would work

  • @BeefIngot

    @BeefIngot

    3 ай бұрын

    @@vibaj16I think I could have been clearer. Its not about materials but bodies. If they are solidly connected, the game if I recall correctly just sees the center of mass as where the center of buoyancy is with no nuance. That being said you might be right... its been a while since I played tbh.

  • @vibaj16

    @vibaj16

    3 ай бұрын

    @@BeefIngot different materials and even different paint colors separate the buoyancy calculations

  • @itsitagn
    @itsitagn3 ай бұрын

    i just realized how fast scrapman types and it astonishes me

  • @suikerstaafje7
    @suikerstaafje73 ай бұрын

    The generator needed 2 weightblocks i think, not wood or bubble blocks. The fast forwarding with the changing of the wheels on your car, was weirdly satisfying with the sounds. (The piston / pudgun car)

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