Version 2.0 Updates in Super Little Timmy Maker 2!

Ойындар

We're finally releasing an updated version of this wonderful game, based from Super Mario Maker 2, but with a whole lot more awful, and this time it's thanks to your commented ideas!

Пікірлер: 1 000

  • @joshuawenninger6439
    @joshuawenninger64392 жыл бұрын

    Idea: The clear condition can be one more than what is actually in the level. Example, you have to grab ("all") 999 coins when there are only 998 found in the level.

  • @Austinkeith2010

    @Austinkeith2010

    2 жыл бұрын

    or the clear condition can be anything, even when its impossible!

  • @blingmememaster
    @blingmememaster2 жыл бұрын

    Allow custom sound effects in your level, this will never get annoying. (brought back from mario maker 1)

  • @Deadchannel312

    @Deadchannel312

    2 жыл бұрын

    Where the Rick Roll sound effect We need it

  • @iforgormyname

    @iforgormyname

    2 жыл бұрын

    @@Deadchannel312 you can make it with the custom sound effect tho

  • @NatetheNintendofan

    @NatetheNintendofan

    2 жыл бұрын

    I once ran into a level that had that and it said fuck I wonder why it was removed

  • @DanBulboTheGamer

    @DanBulboTheGamer

    2 жыл бұрын

    But now you can actually put those in the level, instead of being replaced by a chirp

  • @TheHouseOfTrickShots

    @TheHouseOfTrickShots

    2 жыл бұрын

    For some reason I see you everywhere Martha Was An Average Dog Kid

  • @Sento404
    @Sento4042 жыл бұрын

    No spawn protection, so that enemies can spawn literally on top of the player as they start. The perfect level!

  • @rubengoldman5830

    @rubengoldman5830

    2 жыл бұрын

    SMM1 flashbacks

  • @loganmiller1324

    @loganmiller1324

    2 жыл бұрын

    Me never played super Mario Maker one but I've seen how that was still a thing back then flashbacks but also great idea

  • @user-fw4nj6pf5b

    @user-fw4nj6pf5b

    2 жыл бұрын

    Actually this csn be done normally (But unplayable). Place a big boo ring out of spawn protection zone and let a boo cover the position 3 blocks in front of the arrow sign at the start. (Mario's spawn point) When doing the playtest, Mario will die on the 2nd frame after the game starts.

  • @Pr0t4t0
    @Pr0t4t02 жыл бұрын

    Auto dev-exit. There will be a hidden block with a key placed randomly on the level, and it will be randomized every time someone plays the level. However, if the level creator play-tests the level, they will be given the option to automatically obtain the key. Now, dev-blocks are so much easier to place!

  • @joshuawenninger6439

    @joshuawenninger6439

    2 жыл бұрын

    A player doesn't really need that if they can upload w/o the need to clear their level

  • @Pr0t4t0

    @Pr0t4t0

    2 жыл бұрын

    @@joshuawenninger6439 What if the creator needs to see how miserable he is making his players?

  • @lukemagnotta7338

    @lukemagnotta7338

    2 жыл бұрын

    @@Pr0t4t0 Little Timmy’s generally aren’t trying to making the people playing their levels miserable, they genuinely think they’re doing a good job (unless of course they’re making the level for a streamer)

  • @Pr0t4t0

    @Pr0t4t0

    2 жыл бұрын

    @@lukemagnotta7338 Well, I tend to find that Little Timmy’s think it’s hilarious whenever their players suffer from their cheap “trolls.”

  • @emmanuelcrisostomo5945

    @emmanuelcrisostomo5945

    10 ай бұрын

    #RAISERIGGY

  • @jayseasonevanoff
    @jayseasonevanoff2 жыл бұрын

    Idea for Super Realistic Mario Maker: Construction of levels take money and time, so you will have to pay real money to buy construction parts and a construction crew to build your level, which takes weeks, months, or at least a year.

  • @Chizinky

    @Chizinky

    2 жыл бұрын

    Greatest idea of all time

  • @Versitax

    @Versitax

    2 жыл бұрын

    My levels already take that long, and they’re average at best.

  • @Chizinky

    @Chizinky

    2 жыл бұрын

    @@Versitax lmao

  • @Bwearwashere0502

    @Bwearwashere0502

    2 жыл бұрын

    Auto can fall into the void, your screen just brings you down to a hole and can get back up

  • @christopherschuch5328

    @christopherschuch5328

    Жыл бұрын

    So basically the Story Mode of this game.

  • @ralsei7820
    @ralsei78202 жыл бұрын

    Idea: To prevent trolls from reporting all little Timmy levels they must clear the level first

  • @gamebor7934
    @gamebor79342 жыл бұрын

    The random pick a door is actually possible in the game with a randomizer contraption. Ceave Gaming has a really good video covering it and some other things to make bad levels even more horrible.

  • @dropdmike75
    @dropdmike752 жыл бұрын

    Idea: an auto build feature that builds a little timmy level automatically, so that little timmy doesn't have to put in the "hard" work of making one of his levels

  • @raisriggy8457

    @raisriggy8457

    2 жыл бұрын

    I said the same thing in rejected updates 16

  • @dropdmike75

    @dropdmike75

    2 жыл бұрын

    @@raisriggy8457 Oh sorry I didn't know

  • @raisriggy8457

    @raisriggy8457

    2 жыл бұрын

    That's ok

  • @michaelohear8752
    @michaelohear87522 жыл бұрын

    I noticed that the pipe is too slow. Even with "all the enemies coming out at once," you can clearly see them exiting the pipe. To fix this you should add the "machine gun pipe." It constantly spews out enemies at the speed of an M134 minigun.

  • @PonandCon9025

    @PonandCon9025

    2 жыл бұрын

    That's still too slow

  • @michaelohear8752

    @michaelohear8752

    2 жыл бұрын

    @@PonandCon9025 I know, but if you go to much faster the game could crash. If that happens, you won't be able to enjoy the rest of the level.

  • @YAYSAR

    @YAYSAR

    2 жыл бұрын

    @@michaelohear8752 I like this idea

  • @TheRepublicOfDixionconderoga

    @TheRepublicOfDixionconderoga

    2 жыл бұрын

    Black pipes.

  • @Fernsaur
    @Fernsaur2 жыл бұрын

    I have a suggestion: Make it so you can press a special button that just randomizes the position of everything in your level, turning it into a gigantic mess of enemies and blocks. You could even make it randomized on reload, meaning it will be different every time the level is played!

  • @clicktuck
    @clicktuck2 жыл бұрын

    As always, 6 player multi-player with Wario and waluigi is a request I will carry. Imagine the lag spikes and the 5 seconds per frame gameplay on a speedrun level that was never intended for multi-player!

  • @Austinkeith2010

    @Austinkeith2010

    2 жыл бұрын

    8 player! Peach and Bowser!

  • @clicktuck

    @clicktuck

    2 жыл бұрын

    @@Austinkeith2010 no Bowser is already an enemy

  • @suspiciousduck8927

    @suspiciousduck8927

    2 жыл бұрын

    @@clicktuck then daisy

  • @mycat6036

    @mycat6036

    2 жыл бұрын

    @@clicktuck TEN Player! uh uhh uh uhm uh umm uh

  • @Lillianz2012

    @Lillianz2012

    2 жыл бұрын

    @@mycat6036 shy guy and pink gold peach bc i couldnt think of any more

  • @nexogalaxy
    @nexogalaxy2 жыл бұрын

    you can add a button gizmo that explodes all of the other players in multiplayer to troll like a little timmy

  • @xmod132
    @xmod1322 жыл бұрын

    Automatic thwomps. When there is an empty space in a level, automatically place a thwomp above the player where the player can’t see it.

  • @Lukas99g
    @Lukas99g2 жыл бұрын

    add an option to toggle on any of the annoying night time effects (and some extra effects) in any level you want! now you can try to navigate a water level in the dark, upside down, with reversed controls and extra slow movement while strong wind is constantly blowing you away!

  • @fulltimeclueless1586
    @fulltimeclueless15862 жыл бұрын

    If you put a single player tag on a level, that will make your level 90% more likely to be in multiplayer versus or co-op!

  • @sologoomba
    @sologoomba2 жыл бұрын

    idea: You can have multiple clear cons in one level, have fun holding 10 items

  • @stevenshipway9033
    @stevenshipway90332 жыл бұрын

    You can now delete the starting floor, so just getting your level will kill the player, leading to hours of fun at the expense of no-skip endless runs!

  • @Solesteam
    @Solesteam2 жыл бұрын

    You know... some of these are good features if used correctly, such as door randomization and the ability to add multiple enemies per pipe.

  • @dashieprodx

    @dashieprodx

    2 жыл бұрын

    Oh I like that, I'll give it a heart! >:)

  • @The_RNG_Master
    @The_RNG_Master2 жыл бұрын

    Now that the Boo feature is back, add a leaderboard showing the levels with the most Boos. Those levels in the top 5 spots are truly Timmy Approved!

  • @alexrollins8123
    @alexrollins81232 жыл бұрын

    Remember that one pipe in SMW where it launches you out like a cannonball? Well not only is that back for players to use, but random enemies also get a chance in the pipe to ruin your day as well

  • @aaronrivera2511
    @aaronrivera25112 жыл бұрын

    Now, in Little Timmy Maker 2, you can have the level alternate between various themes at any interval you want! Now if you want the ground theme to change to an all night theme level, you can!

  • @AnInternetMod
    @AnInternetMod2 жыл бұрын

    Super Little Timmy Maker 2 Idea: Rejected mode. When activating the mode, the rejected updates will be added into your level.

  • @dodobee9275
    @dodobee92752 жыл бұрын

    Suggestion: Allow people to make their own enemies but if it's too weak the game "slightly" increases it.

  • @ilyQi
    @ilyQi2 жыл бұрын

    Idea: allow custom speeds! Mario can be incredibly slow while a goomba goes at turbo speed, instantly killing the player.

  • @ResetOnYoutube
    @ResetOnYoutube2 жыл бұрын

    remove the start barrier, that being removed will make the game better and you can be buried in spikes 😂

  • @Herbu21

    @Herbu21

    2 жыл бұрын

    oh yeah! imagine not even be able to play the level and instant die, wonderful idea!!

  • @ResetOnYoutube

    @ResetOnYoutube

    2 жыл бұрын

    @@Herbu21 I know right!

  • @otterball7896
    @otterball78962 жыл бұрын

    Timmy idea: It’s optional to make a cycle between day and night, like going from zero gravity to normal gravity.

  • @supersonicmadness760
    @supersonicmadness7602 жыл бұрын

    Idea : We are going to be adding a chase feature to enemies! So when you get pass them they will turn around and be faster than before! 10/10 perfection!

  • @TheMFThatAsked
    @TheMFThatAsked2 жыл бұрын

    Idea: The shove. Now whenever you stand near an edge, an enemy can quickly run up and shove you in the pit. This pairs great with a kaizo block!

  • @JrdnKritz
    @JrdnKritz2 жыл бұрын

    Idea for timmy maker 2 v.3 : when entering a level your controls are gonna be switched (example d-pad is duck, a is sprint, shoulder button is jump and ext.) and every 2 seconds your controls are gonna be switched again to a different control to add variety

  • @simondezombie9001
    @simondezombie90012 жыл бұрын

    Allow the same thing you said about the door but do the same with pipes. That's it. Randomly switching after each death.

  • @FTLollipops
    @FTLollipops2 жыл бұрын

    Idea: you can give any power up to any enemy. Like a star to a Goomba, or a fire flower to a koopa

  • @oneup117gaming4
    @oneup117gaming42 жыл бұрын

    Timmy, your personal assistant. If you are found making a good level, he will make corrections to your changes so it looks like a cat fell asleep on the controller.

  • @TheRetroReboot
    @TheRetroReboot2 жыл бұрын

    key flag pole: secret key in the floor and no matter what game mode you are in, if you are above it, you can ground pound it and get the key. but if you dont get it, you just get a troll flagpole

  • @FrozenReign
    @FrozenReign2 жыл бұрын

    Idea: every time you complete a level, it gets removed from the server for being “too easy”

  • @Cybop100
    @Cybop1002 жыл бұрын

    Idea: Have an option to make every single enemy blow up after being killed. Imagine how fun that would be!

  • @fulltimeclueless1586
    @fulltimeclueless15862 жыл бұрын

    In multiplayer, a blue shell power could be used to kill people in first, AND you can choose the frequency of blue shells, from once per minute to once per millisecond. But if you aren't in multiplayer, enemies can use blue shells too. There is NO downside to that

  • @Fernsaur
    @Fernsaur2 жыл бұрын

    "Thank you for reporting a good level! It will be deleted" I died

  • @dfrats2455
    @dfrats24552 жыл бұрын

    Idea for Little Timmy Maker 2: Random Object Tool! It looks like a question mark at first, but when you grab it, it scatters random blocks and enemies! Just imagine how much fun you could have!

  • @haha-windows11laptopgo-brrrrrr
    @haha-windows11laptopgo-brrrrrr2 жыл бұрын

    1. Evil pipe: IT FLOODS YOUR LEVEL AND CAUSES YOUR SWITCH TO OVERHEAT. tier: 76 2. Intensity ×100: it does the same things as intensity but 100 times more! 3. Windows mushroom: turns the player into any windows logo you choose. That's all lmao.

  • @wyzktch_vods
    @wyzktch_vods2 жыл бұрын

    timmy burch from south park deserves nothing but the highest of expectations of his mario maker game

  • @bananagaming2986
    @bananagaming29862 жыл бұрын

    Infinite doors and pipes for Pick a Door/Pick a Pipe. It goes great with the randomized options, ruining a player's fun! Also, the Rainbow pipe! It has the same speed as a red pipe, but it fires five enemies at a time like a shotgun! It also stacks with having multiple enemies in one pipe, meaning you can fire a large string of enemies at once, all firing five times, with the speed of a red pipe! Three more pipe-themed options: Controlling the speed enemies come out of pipes. Don't you hate it when you put a big enemy in a pipe, and it slowly shakes out of the pipe? Now, you can control the speed of which enemies come out of pipes! They can come out of the pipe instantly. You can also change the range of which enemies come out of pipes! Don't how hate it how Piranha Plants only come out of pipes whenever you get close? Now you can change it so that Piranha Plants have infinite range and will come out of pipes whenever they detect a player in the level! One last suggestion: Winged Piranha Plant's hitbox isn't just when Piranha Plant is in air, it also extends to where the plant once was just seconds ago! Now, when you go under a Winged Piranha Plant who is currently in mid-air, you'll die without reason! All of these updates coupled together will make incredibly fun levels with no flaws at all!

  • @slimy98
    @slimy982 жыл бұрын

    Idea: The closer you get to the end of the level random thing will start to happen! Like the whole level will turn into spikes, the the level will reset or you’ll just start dying for reason! The funniest thing on Earth!

  • @imanoob7001
    @imanoob70012 жыл бұрын

    Here's a rejected update: A invisible switch that teleports you into a endless void but after 69 years mario gets teleported to the start of the level but the level is older.

  • @starprg8286
    @starprg82862 жыл бұрын

    A lag effect where you can customize the amount of FPS good the whole level. So now you can do 1 frame per second, or 1 frame per minute, or 1 frame per hour, or 1 frame per day. You can even do 1 frame per year and even 1 frame per decade! Imagine playing the level when you are an inch away from your grave! How wholesome!

  • @HeebusJeebus72
    @HeebusJeebus722 жыл бұрын

    Yoooooooooooo! This update looks sick! I can't wait to play it this Thursendsday!

  • @aweSAMe18_official
    @aweSAMe18_official2 жыл бұрын

    Add everything from the rejected ideas series that everyone will hate like black hole theme, crappy power up (with a deadly twist), pre-made trolls, ETC.

  • @KrystalxParis
    @KrystalxParis2 жыл бұрын

    Little Timmy maker: 500 enemies with cannons on their back and throwing wrenches at you

  • @goldplaybutton-funny_moments69
    @goldplaybutton-funny_moments692 жыл бұрын

    Idea: The start can be covered in ground blocks with just pressing a button under the co op building tool

  • @LeBobGaming
    @LeBobGaming2 жыл бұрын

    Idea: If you can remove obiects in levels in real time, why won't we make it avaiable to delete levels while someone plays it?

  • @Sento404

    @Sento404

    2 жыл бұрын

    Perhaps it also deletes their game!

  • @LeBobGaming

    @LeBobGaming

    2 жыл бұрын

    @@Sento404 That's a pretty good idea too man!

  • @Sento404

    @Sento404

    2 жыл бұрын

    @@LeBobGaming thanks!

  • @MabAnimationz
    @MabAnimationz2 жыл бұрын

    Having all enemies have a bar of shooting/moving from very fast to light fast. Another one is having tactical teleporting thwomps that can see you from anywhere and has a portle gun.

  • @miigam3r
    @miigam3r2 жыл бұрын

    When Mario falls and dies, he cannot come back to life.

  • @tdubmorris5757
    @tdubmorris57572 жыл бұрын

    Timmy idea: new autoscroll - slug speed. The camera goes so slow it takes 10 seconds to go one block. Perfect for making people sit through all the torture.

  • @Deadchannel312

    @Deadchannel312

    2 жыл бұрын

    Or opposite Rocket Scroll Same but 0,01 seconds for 10 blocks Try to survive that

  • @arxeonop
    @arxeonop2 жыл бұрын

    Add facecam as a necessity to buy as included with the gamecard. If you buy from the eshop u gotta get the facecam. This is used to ban ppl who start raging (the ban message being “go outside!”)and so you can see in real time players dumb faces as you edit the ground right from under their feet. This is a very well thought out feature that is too well thought out to annoy anyone in any universe!

  • @ramaicatseye
    @ramaicatseye2 жыл бұрын

    Super immersive Mario maker 2 idea. The Z-axis thowmps will break through the screen and crush you against a wall. O:

  • @burgerkingfries4941
    @burgerkingfries49412 жыл бұрын

    The customizable enemy size is genuinely a good idea.

  • @titos6235
    @titos62352 жыл бұрын

    Idea: a volume up setting for the sound effects but no volume down

  • @rob0raptor
    @rob0raptor2 жыл бұрын

    That scale enemy idea is actually really good if it's actually normal sizes

  • @tmac_2717
    @tmac_27172 жыл бұрын

    overlapping pipes are back! and, there isn't a limit this time! you could make as many trolls with pipes and doors to make the game even BETTER!

  • @jackinci3542
    @jackinci35422 жыл бұрын

    Random enemy spawner that spawns a new enemy everytime an enemy dies - Once you might be fighting 10 Goombas, but then after death they get rerolled and get spawned as Bowsers! This'll be so much fun to people that want the pain to stop!

  • @kennydarmawan13
    @kennydarmawan132 жыл бұрын

    Make that you have to clear the level first before liking or booing it. This is to prevent someone from liking the level easily to remove it for everyone else. Also, make them go through a long survey if they do like the level. This is to ensure to know if they indeed like the level or not.

  • @NathanfortheLols13
    @NathanfortheLols132 жыл бұрын

    The size slider would obviously be abused, but if used correctly, that actually could be pretty amazing.

  • @OutfoxedSAR
    @OutfoxedSAR2 жыл бұрын

    Question block of doom! Looks like a question mark block, but it kills you if touch it, how fun!

  • @nintendoboy3605
    @nintendoboy36052 жыл бұрын

    Idea: Make it so that the level creator can make it so that if the player presses certain buttons they instantly die. Press right? die. Press left? die. Jump? die. Any combination is possible and the player won't know until it's too late.

  • @DanBulboTheGamer
    @DanBulboTheGamer2 жыл бұрын

    Timmy Idea: When you enter a pipe, it automatically makes a spring above it and a spikeblock near it, so you’ll have to act fast to not get sprung into the spikes

  • @BraydenE_15
    @BraydenE_152 жыл бұрын

    Idea: control mushroom, once you get it then you would be able to choose a player to control for a minute you can help them or kill the lots of times just for fun

  • @ROYBGB
    @ROYBGB2 жыл бұрын

    You can now choose where the player gets to spawn, meaning that you can make the player spawn in lava every time they play the level.

  • @RyanTheCharlieBrownFan2009
    @RyanTheCharlieBrownFan2009 Жыл бұрын

    I like when you put the Angry German Kid there.

  • @masteroftheinternetverse1296
    @masteroftheinternetverse12962 жыл бұрын

    Idea: The Enemy+ Feature! Using a revolutionary new AI, every single enemy in the game gains the intelligence of a human! You can have hours of fun running from super-intelligent Hammer Bros, or trying to defeat the Clever Bowser, or even trying to defeat a goomba!

  • @Mr.GameTeen64
    @Mr.GameTeen642 жыл бұрын

    Little Timmy Idea : Tired of the Lava/Poison going too slow even on the highest speed? Well now we upgraded the Lava/Poison to go even faster! Good Luck trying to beat the level when there's Lava/Poison on you're back!

  • @nicholasgauci116
    @nicholasgauci1162 жыл бұрын

    Dragon symbol, become shao kahn from mortal kombat, kills bosses quicker with a hammer, destroys hard blocks with a shoulder, in multiplayer mode you can laugh when pressing the dab button and you can taunt when pressing the floss button.

  • @ucap.7410
    @ucap.74102 жыл бұрын

    Rejected update idea : Mario maker 2 battle pass with exclusive character skins , emotes , course parts and more !

  • @browniex5120
    @browniex51202 жыл бұрын

    Add supersonic speed conveyor belts. You can disguise them as a normal or a fast conveyor belt. It would instantly blast you off so fast that the player would be invisible. Also, the camera wouldn't be able to catch up, meaning that you are technically offscreen. Lets see how fun it would be to think a supersonic speed conveyor belts be disguised as real ones!

  • @Acheron084
    @Acheron0842 жыл бұрын

    Idea: Timmy has the option to delete the starting and ending area with the click of a button! Other Idea: Timmy can place any enemy or harmful object in a dispenser (Pipe, Lakitu, Bullet Launcher, Cannon, etc.)

  • @A_boy_who_just_make_vids
    @A_boy_who_just_make_vids Жыл бұрын

    The fun never stops

  • @Captain_Goomba
    @Captain_Goomba2 жыл бұрын

    This looks like such a great game can not wait to get it I think you should delay the update a day or 2 because when you touch Big big big big big big goomba when you touch him you can't get hurt so just a day or 2 should do the trick

  • @KrystalxParis
    @KrystalxParis2 жыл бұрын

    RedFalcon: Little Timmy! Me: what the heck is up with little Timmy You: Little Timmy! RedFalcon: make a trailer for super Mario maker 2 for Little Timmy!

  • @PastTimeCook
    @PastTimeCook Жыл бұрын

    You can still put multiple enemies in pipes, but instead of coming out of them slowly, they all exit the pipe in bursts that launch them

  • @varietychan
    @varietychan2 жыл бұрын

    0:31, thanks for reminding me SMM2 removed that

  • @dabord7881
    @dabord78812 жыл бұрын

    timmy: ghost blocks, they look exactly the same as normal blocks, but the player goes through the blocks! available for any solid tile.

  • @layzonalburquerquecanalofi9045
    @layzonalburquerquecanalofi90452 жыл бұрын

    No More Timmies! Poor Mario XD

  • @Epicfunne1
    @Epicfunne12 жыл бұрын

    Idea: You can add multiple castles and multiple castles in any level. also, like in the first Marriott maker, you can turn into any character using a amibo

  • @mihaleben6051
    @mihaleben60512 жыл бұрын

    some of these are pretty good ideas.

  • @theofficeroliviersamson4498
    @theofficeroliviersamson44982 жыл бұрын

    Timmy idea: instead of having ONLY ONE BLOCK that is invisible, now you can make EVERY block invisible! this makes levels so much cooler!

  • @hanzrondaandglamrockcandbe6729
    @hanzrondaandglamrockcandbe67292 жыл бұрын

    Idea: You can have all players at the same time and there's no limit to it

  • @sharkshrek4154
    @sharkshrek4154 Жыл бұрын

    all of these besides the removal of the flagpole and the like= deletion could actually be interesting

  • @Silly_All_The_Way_Down
    @Silly_All_The_Way_Down2 жыл бұрын

    The ability to have a smaller screen in the corner to see when someone’s playing your level so it’s easier to annoy them with real time editing.

  • @Goliushi
    @Goliushi2 жыл бұрын

    This would be the best thing ever to play

  • @philipmurphy2
    @philipmurphy22 жыл бұрын

    Great video of Super Little Timmy Maker 2 IMAO.

  • @preciseunlimited-theprimary
    @preciseunlimited-theprimary2 жыл бұрын

    You can now place anything you want in the no-building area at the start ground

  • @samsungtv1121
    @samsungtv1121 Жыл бұрын

    I created a new little Timmy thing: the inescapable pit! First, you make a deep and wide pit. Then you fill it with enemies. Lastly, you sit back and see how much people hate the level.

  • @Polarized_Vision
    @Polarized_Vision2 жыл бұрын

    Allow the creator to put as many levels as they want on any world in the “World Maker” (for example, a creator can put 999 impossible Timmy levels on world 1)

  • @kaneisastral
    @kaneisastral2 жыл бұрын

    when you beat the 100 mario challenge you face against… LITTLE TIMMY!!!

  • @sammichael415
    @sammichael4152 жыл бұрын

    Pick a pipe should be random each type. Also you can add force fields around enemy’s.

  • @joshuawenninger6439

    @joshuawenninger6439

    2 жыл бұрын

    Would jumping on the enemy take out the force field or just automatically kill the player.

  • @Salamatic
    @Salamatic2 жыл бұрын

    Little Timmy Maker suggestion: You can now delete mario! Just imagine the possibilities: kaizo without mario! puzzle without mario! or even a boss fight without mario!

  • @wiola363
    @wiola3632 жыл бұрын

    Bruno walks in with a bin full of gin, bruno says he like cocaine

  • @unclejoe2421
    @unclejoe24212 жыл бұрын

    Sweet a sequel

  • @alyplanty0837
    @alyplanty08372 жыл бұрын

    Little Timmy Idea Being able to control the sound of a level, making it so loud your ears bleed or making it complete silence so you won't know when the P switch ends!

  • @Gust3883
    @Gust38832 жыл бұрын

    Automatically add a laugh effect on pits. Just laugh as they fall to their death!

  • @ControlC-
    @ControlC-2 жыл бұрын

    the full enemy pipes is actually a good idea but not at the same time like for example i could put a goomba and a koopa troopa and both come out 1 by 1 which in my opinion is a great idea

  • @fan0
    @fan02 жыл бұрын

    Idea: Insta Kill Spikes. No matter if you have power up or a star, you will be killed automatically if you touch them.

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