[v9.5a] Starsector - Beyond the Sector [Mod Showcase]

Ойындар

What if there was a way to escape the Persean Sector, at least even temporarily? With this mod, you can travel to the great unknown and bring back treasures, or find great horror.
Mod: bit.ly/3pvargi
Discord: / discord
"Invariance", "Odyssey"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b...

Пікірлер: 49

  • @jehovasabettor9080
    @jehovasabettor90802 жыл бұрын

    I think I'd rather prefer the other way around. Gates open up, and massive invasion fleets pour in. Preferably, with unique designs and weapons - not even necessarily lootable, just make 'em scary, like Stellaris contingencies. This would spice up the late game, alright.

  • @wormwoodbecomedelphinus4131

    @wormwoodbecomedelphinus4131

    2 жыл бұрын

    Mm yes. Extra spicy [DORITO] enemies.

  • @cdgonepotatoes4219

    @cdgonepotatoes4219

    2 жыл бұрын

    who says it can't be added later. Take it in more directions, "more" is what this mod wants to add, clearly, through gate interaction.

  • @doubt3430

    @doubt3430

    2 жыл бұрын

    "open portal" "Comm notifications goin insane on all channels" "Communications coming from the outer rim start screaming about mass movement from the remnant in the general direction of the core worlds" A strange ship of a unknown geometrical design starts coming through the gate"

  • @wormwoodbecomedelphinus4131

    @wormwoodbecomedelphinus4131

    2 жыл бұрын

    @@doubt3430 You think to yourself in this moment - "Where's the dip to go with all of these doritos?"

  • @AndragonLea
    @AndragonLea2 жыл бұрын

    The random system thing is genius. Infinite content for after you're done exploring and exploiting the sector.

  • @user-fe1ek2bm2s
    @user-fe1ek2bm2s3 жыл бұрын

    Something like this should be added to the release of the game

  • @ferdjur4195

    @ferdjur4195

    2 жыл бұрын

    It follows perfectly on to the talks you have during the story with the head of the hegemony. What will lay in wait beyond the gates?

  • @burzslaw
    @burzslaw2 жыл бұрын

    Idea of mod is great, but implementation... As for now random systems don't delete themselves after player returns to original sector. In the long run this create a problem, where you get missions and even pirate bases located in non-deleted systems very far from the original sector

  • @Bruhmomentos0979

    @Bruhmomentos0979

    Жыл бұрын

    I've gotten bouties and unique bouties out in the none deleted systems which make it near impossible to use the mod before I'm done with everything else which can be kinda pointless

  • @ducparker662
    @ducparker6622 жыл бұрын

    The problem is that those random systems stack on your file. So after awhile gameplay become buggy and slow

  • @Kingofdragons117

    @Kingofdragons117

    2 жыл бұрын

    Do not use this. It can brick your saves.

  • @duyduc6293

    @duyduc6293

    Жыл бұрын

    No way, a Viet playing starsector? Its impossible.

  • @phanngockhanhchi2971

    @phanngockhanhchi2971

    Жыл бұрын

    @@duyduc6293 sb watched sseth

  • @ducparker662

    @ducparker662

    Жыл бұрын

    ​@@phanngockhanhchi2971yes

  • @user-ry6zf3uh9w
    @user-ry6zf3uh9w3 жыл бұрын

    I saw this mod not to long ago and since then I had been trying to find it to install it. luckily the youtube gods blessed me with this video. It looks like a fantastic addition to my scuffed modded starsector playthroughs.

  • @ExtraRaven_
    @ExtraRaven_3 жыл бұрын

    this is a good review, it would be nice if you could do more of these for other mods. thank you very much

  • @Hasbeans334
    @Hasbeans3342 жыл бұрын

    don't use this mod in 0.9.5. Game will try to give you a mission in the once visited system or try to spawn a slipstream there which can brick your save. It also doesn't clean up the system you visit so they end up clogging your game.

  • @jatzi1526

    @jatzi1526

    Жыл бұрын

    Sad

  • @marcusboer8900
    @marcusboer89003 жыл бұрын

    Short but sweet

  • @simonvoxy4809
    @simonvoxy48092 жыл бұрын

    its a great base model for some rouge-lite play through with futher expansions

  • @sziklamester1244
    @sziklamester12442 жыл бұрын

    Interesting mod but that would be better if the multiple random generated sectors could stay as template so you can revisit them time to time.

  • @sim9966
    @sim99663 жыл бұрын

    nice mod as usual the mod is in on the forum ?

  • @playbabethebookshelf6249
    @playbabethebookshelf62492 жыл бұрын

    make it so that if you have unscan gate left in sector, it will sometimes teleport there.

  • @punchslinger
    @punchslinger2 жыл бұрын

    Looks like something out of Path of Exile. I like it

  • @efefrs
    @efefrs3 жыл бұрын

    *spoilers ahead* Out of curiosity can we encounter coronal hypershunts/tesseracts from these expeditions? It would be awesome if this was a way to get more endgame weapons.

  • @HuNightmareable

    @HuNightmareable

    3 жыл бұрын

    Just keep a lookout when you get a random gate full of irradiated worlds

  • @littlepotato2741

    @littlepotato2741

    3 жыл бұрын

    If you use Nex, there is an Redacted agent at the Prism Freeport that you can buy the small and medium endgame weapons from once you build some reputation.

  • @grimmover

    @grimmover

    2 жыл бұрын

    @@littlepotato2741 damn, wish I knew that earlier. Time to rev up nex.

  • @rakkerkongen3016
    @rakkerkongen30162 жыл бұрын

    does this still work with 0.95.1a-RC6?

  • @maxtruong187
    @maxtruong1873 жыл бұрын

    Can you encounter a random generated faction? I warp through the gate for dozens time already, all ruins and remant. I checked the mod files and their are data files for generated factions. Maybe there is a way to modifier generation seed, for better chances of new factions?

  • @radicallarrythemailman8269

    @radicallarrythemailman8269

    2 жыл бұрын

    Necroing the comment, but the mod author said they're planning on making it possible, if it's possible.

  • @seeinred
    @seeinred3 жыл бұрын

    Well shit. Time to add this to already giant (modded) sector.

  • @Jakkaribik1
    @Jakkaribik1 Жыл бұрын

    I would like that you could Create a whole new way of having offshore colonies where you could sell the rights that other factions could also go through the gate

  • @MrRayman5566
    @MrRayman55662 жыл бұрын

    The Mod Creator said this will break your save atm so don't download it for now

  • @imonlyamanandiwilldiesomed4406
    @imonlyamanandiwilldiesomed44063 жыл бұрын

    costs ~150k to enter one of these systems. Is it worth the huge expense?

  • @dannadx3840

    @dannadx3840

    3 жыл бұрын

    A huge expense? I have 4 fully upgraded colonies and easily get 2 millions monthly. I literally can't spend all that money.

  • @imonlyamanandiwilldiesomed4406

    @imonlyamanandiwilldiesomed4406

    3 жыл бұрын

    @@dannadx3840 It's still a legitimate question. If profits do not exceed expenses, you've taken a loss.

  • @dannadx3840

    @dannadx3840

    3 жыл бұрын

    @@imonlyamanandiwilldiesomed4406 I can accept a tiny, almost unnoticeable loss to experience new content. I, actually, suffer much bigger losses by forgetting about entire paragon fleets in my station's dockyards

  • @imonlyamanandiwilldiesomed4406

    @imonlyamanandiwilldiesomed4406

    3 жыл бұрын

    @@dannadx3840 I suffer much bigger losses by forgetting about entire Nagato fleets in my station's dockyards. My penis is bigger. Anyway, the question stands: does the content of the new systems justify the costs of getting there?

  • @dovydaslevanavicius9050

    @dovydaslevanavicius9050

    2 жыл бұрын

    @@dannadx3840 4 colonies and 2 million monthly? how tf i have like 10 colonies that produce 600k only

  • @guitartruong3981
    @guitartruong39813 жыл бұрын

    Is this save compatible or nah

  • @1EthanCC
    @1EthanCC2 жыл бұрын

    I have a feeling they're building to something like this for 1.0 in vanilla.

  • @kimtaeco1624
    @kimtaeco16243 жыл бұрын

    Saadly its a bit buggy and the dev isnt active

  • @ItsErisContent
    @ItsErisContent2 жыл бұрын

    The mod is good but it is a buggy mess

  • @EEE2431.-
    @EEE2431.-2 жыл бұрын

    sooooo uhhhhhh....I'd like to scavenge some tachon lance blueprints for my paragon's

  • @aristedes9449
    @aristedes9449 Жыл бұрын

    Cool mod, unfortunately it's incredibly poorly coded and eventually bricks your save.

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