Use A 3D Laser Scanner Till You Notice Someone Is There In The Dark - LIDAR.EXE
Ойындар
Lidar.exe is a horror game where you use a lidar aka 3d laser scanner to explore an area and you may not be alone.
Game Info: kenforest.itch.io/lidar-exe
"It was just me sorry."
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#lidarexe
Пікірлер: 797
Welcome to the I'm Scanning If Anyone Is There Club, how I'm Scanning If Anyone Is There are ya?
@thatguyisrockin291
Жыл бұрын
First
@Meowcat-15
Жыл бұрын
I'm here
@GothicFoxglove
Жыл бұрын
Hello Manly-Senpai. I love you ❤
@rakiahbaker5589
Жыл бұрын
I'm here Manly
@llab3903
Жыл бұрын
69
I'd refuse to move anywhere in this game until everything in my line of sight was fully scanned lmao.
@Ixl2016
Жыл бұрын
Gotta cover every single spot
@ilikepointlessinternetargument
Жыл бұрын
I’d be spamming the hell out of that wide scanner
@Jawsomest
Жыл бұрын
@@ilikepointlessinternetargument That's the thing though, the entity only appears when you use the full scan, or at least from what I can tell, It only attacks when you do the wide scan.
@cryptorcrypt1142
Жыл бұрын
@@Jawsomest guess I'll die
@michaelmarkrealrumahorbo1075
Жыл бұрын
imagine if the entity actually moving without provoked
Weird how everyone just forgot about Scanner Sombre when these LiDAR games started popping up. Not complaining, it’s a fun aesthetic & some of these games do more interesting stuff with the environments and gameplay than Sombre did, but still. It’s weird seeing everyone go “what a new and original aesthetic nobody’s done before”
@biomechanicalcyber-jesus7573
Жыл бұрын
The more we know the better, we need to know the roots.
@csweezey18
Жыл бұрын
Glad I'm not the only one who noticed this.
@Kalekemo
Жыл бұрын
It's wild too because Scanner Sombre is absolutely incredible
@vanzemunac8723
Жыл бұрын
is that what the game is called? because i very clearly remember jacksepticeye playing a game like this YEARS ago, but couldn't remember the name
@coolfool4950
Жыл бұрын
What about that game using echo location cus the mc is blind
"Oh it's a duck- no, it could be a goose!" *Manly says with panic in his voice*
@monarchatto6095
Жыл бұрын
It’s a crucial difference.
@StarGOwXse
Жыл бұрын
@@monarchatto6095 indeed
@anatolydyatlov963
Жыл бұрын
I mean, imagine if it were a goose... the horror!
@ThisAlias
Жыл бұрын
Well... A goose is more hostile than a duck tbh
@blacktemplar1139
8 ай бұрын
@@ThisAlias_peace was never an option_
Feels like this is "simulate being a robot trying to see", the game.
@souppaina1925
Жыл бұрын
Like that robot named Aria from that movie Eagle Eye :]
@bradleywilliams7385
Жыл бұрын
Well lidar is very common for tech trying to get a view of it’s environment, like the oculus quest series.
@zuresei
Жыл бұрын
i was thinking the same thing. this is a horror game where you're a robot tryong to collect some scientific data on a post-apocalyptic civilization, but-- oh god! there are still humans!
@madzoroark5396
Жыл бұрын
@@zuresei or worse, ghosts!
The scare when the humanoid figure shows up is pretty decent, but the ending kinda felt like they ran out of ideas. I feel like it's less cheap if your final twist/scare uses the core mechanic instead of being essentially a static image jumpscare. Idk, their main mechanic is so cool that I expected great things!
@ProbNotCross
Жыл бұрын
This game is literally a copy paste of a mod from garry's mod. Thats why it doesn't have a lot of stuff.
@traitphoe
Жыл бұрын
@@ProbNotCross I think Garry's Mod addon was made BEFORE this game. This game is actually based on Scanner Sombre
@Treebark4Dinner
Жыл бұрын
Yeah, the ending jumpscare was silly.
@cooldude2722
Жыл бұрын
Like if the scanner started to outline the top of something big, but then shuts off.
@ProbNotCross
Жыл бұрын
@@traitphoe nope, wrong, the person who made this says he got inspired by the lidar mod lol.
Honestly this feels like it could be a very good puzzle game where the goal is to use as little of the gun as possible for higher scores. (similar to challenge puzzles in portal where the goal is to use the least amount of portals)
@edenlentz5366
Жыл бұрын
Maybe, but it would need to be randomly generated. You could just memorize the layout
@Arkuzian
Жыл бұрын
@@edenlentz5366 true, but if it's too random, then the puzzle element kinda turns more into maze solving element. But i guess the system could contain both. Normal levels that are always static, and a daily random level for leaderboard competition. That way, if you want to memorize the layout cus ur a speedrunner or something, you can totally do that. And the memorization can be countered a bit by let's say allowing interactables to work only if they are sprayed. And so on and so forth.
@speedy01247
Жыл бұрын
@@edenlentz5366 true, but there could be a mixed option where its the same maps but the objects and obstacles in the maps are randomized. this allows people to learn the map, but also requires them to use the gun to see where things are and whether a certain path is clear or not.
@Hawk7886
Жыл бұрын
@@Arkuzian "daily random puzzle" sounds like something that would require an internet connection. Online-capable games have a limited lifespan and are alienating to people that cannot participate.
@Arkuzian
Жыл бұрын
@@Hawk7886 nah, far from it. seeded runs for dailies are totally something that can go offline. take for example risk of rain 2 prismatic trails and nuclear throne dailies. they can be run offline if you want to, because a seeded daily run has a generation system based on date. however if you want to participate in leaderboard, then ye you need an internet connection.
To be fair to the Monster, I'd be pissed off too if someone came into my house and then sprayed a ton of paint into my eyes
Definitely recommend playing Scanner Sombre. The original Lidar-scanning, environmental Story-telling game.
@glubfun7240
Жыл бұрын
I was okay with people making scanning games but nobody has yet credited scanner sombre and it's an amazing game, environmental telling masterpiece
@titan1892
Жыл бұрын
Yes It is
@nutzeeer
Жыл бұрын
Was searching for this. Its a cool game!
@plushluigi7417
Жыл бұрын
Which itself inspired a well known addon for gmod
@I...I___I__I.I___I_.I.I
Жыл бұрын
Scanner Sombre is a masterpiece of a game
I've seen these scanner games before and they are normally horror games like this one, I think a more interesting concept would be like a puzzle game where you have to use the tool to discover codes or something, kinda like what was shown in the video. Or, just an exploration game lol.
@charlotterust8127
Жыл бұрын
Something with a similar premise that is an explore type game is the Devils Tuning Fork
@dragoniceful
Жыл бұрын
Subnautica
@Hawk7886
Жыл бұрын
@@dragoniceful does subnautica feature any kind of lidar mechanic?
@thousandlimbs
Жыл бұрын
The Unfinished Swan is a puzzle game where you use paint to reveal the environment and solve puzzles
@psiangel
Жыл бұрын
Scanner Sombre is where this gimmick originally came from and that game is an exploration game in a cave/mine
Love how at 7:50 he is talking about how it doesn’t jumpscare you, and then a few seconds later proceeds to get scared by a gravestone. Love the vids man, keep making them.
@tcs15
Жыл бұрын
i dont blame him, it looks like a figure with open arms at a glance
I would legitimately love to play a game like this but without the horror element. Just colour the world in with your magic laser gun.
@somebodycooliguess1597
Жыл бұрын
The Unfinished Swan
@badgerbane
Жыл бұрын
@@somebodycooliguess1597 K so I checked it out on steam and I gotta tell someone this. On the right it says 'similar to two games you've played'. The first was the witness which... fair enough, I can see the similarity, but the second one was... fallout 4. I don't know much about this unfinished swan game, but I would love to know what the hell steam thinks it has in common with fallout 4.
@somebodycooliguess1597
Жыл бұрын
Maybe it thinks it's a shooter, that's the only think I can think of. You throw/"shoot" black paint balls
@sproge2142
Жыл бұрын
Maybe check out power wash simulator, it's like the reverse of this but it scratches the same itch
Honestly Manly, I could totally see this as a therapy game or something to play because it's calming. Obviously the game as is should not be therapeutic given the horror elements
@Mach-2-Fishbed
Жыл бұрын
I'd honestly love a non-horror LIDAR game, possibly with procedurally generated maps or even ones that let players create maps for others to check out. A great way to just relax and explore, at least to me.
@sugarkane1571
Жыл бұрын
With some calm ambience and the reassurance that nothing is out to get me, I think I’d have a pretty relaxing time for some game like this. Just spending time making everything visible and coherent to me. Very good game for grounding yourself.
@jocker6271
Жыл бұрын
I wish there was a version like that
@somebodycooliguess1597
Жыл бұрын
I think you'd like The Unfinished Swan
@federicox8484
Жыл бұрын
The serch the original game with this kind of gameplay. Scanner sombre, its amazing
I appreciate Manly making the game harder than it needs to be by being timid with the wide scan, except at the worst times.
This would be a great, like, oddly satisfying game - like you’re trying to uncover a painting or the landscape, and the more you uncover the better your score. Points for being thorough.
@suitov
Жыл бұрын
Hard agree. Power Washing: LiDAR Edition.
@bennetsheckells6741
Жыл бұрын
Power wash simulator: hardcore edition
I remember seeing an add-on on Garry's Mod that was effectively this, and took some liberties in the experience, adding some unknown entities. Really spooky, and also really cool!!
@Housing_Crisis
Жыл бұрын
it has the same name, Lidar, really good on closed maps
@ephemeralstoryteller8867
Жыл бұрын
I suspect this is either by the same dev, or a direct reference to that addon, the LIDAR gun uses the same sound effects and the grave/cross is featured in that addon's thumbnail.
@jackferno7614
Жыл бұрын
and then of course there was scanner sombre the original
@F9MareTobi
Жыл бұрын
The LIDAR mod for GMod was made in reference to Scanner Sombre,while these games were made probably in reference to the LIDAR mod (you scan a monster and all your dots are deleted while the monster is now unscanned,same sound effect,gun works almost the same way)
I've never been more scared of a bunch of dots. Around 5:00 when he did that wide range scan and there was just someone standing there i almost closed the video. Something about someone standing there but you can't see them is just absolutely terrifying.
@BigEvy
Жыл бұрын
Something fun for you, as far as I have been told , human eyes don’t reflect light very well. So that means if you were looking with a flashlight out at a treeline across a field, while you might see coyote , cougar , bear , deer etc. Eyes , if there was a human in full camouflage, you wouldn’t see them looking back!
@kingacrisius
Жыл бұрын
@ThinkIndigo You've gotta be blind if you didn't see the one on the bridge, or before the door after he restarts. They are bright red and there's a whole jumpscare...
@user-iv1fn3kh7k
Жыл бұрын
@ThinkIndigo Maybe you’re colorblind? Red-green color blindness is pretty common
@yaoitiddieexpert1486
Жыл бұрын
@ThinkIndigo 4:40, 6:49, 10:34
"Why is there a _goose_ in this building?" One of life's most puzzling questions.
@mosqit4324
Жыл бұрын
it's a Moon Goose
@duckmeat4674
Жыл бұрын
@@mosqit4324 based username
@tylern6420
Жыл бұрын
Its a moose
@plushluigi7417
Жыл бұрын
Hjönk
Over the years I’ve watched content from many KZreadrs, but none of them managed to stick. That was up until a few years back when I found your channel, you never lost the charm that brought me here in the first place. Never change, Manly!
@biomechanicalcyber-jesus7573
Жыл бұрын
We must keep his Soul intact.
@cyberlemon9840
Жыл бұрын
@@biomechanicalcyber-jesus7573 You all know what to do. It's time to place locks on our trash cans.
@nny00
Жыл бұрын
@@cyberlemon9840 Not just trash cans, anything empty, minus his supposed soul.
@summerycast7936
Жыл бұрын
@@nny00 But the question is... If his soul embodies "emptiness"... How do we recognize it?
@nny00
Жыл бұрын
@@summerycast7936 That is a very good question, we truly have no idea if it ever existed in any form to begin with, but assuming that it does, since his soul is alway missing, all we know about it is where it’s supposed to be. For now we could just lock any sort of container that empty, in hopes that his soul is in fact inside, until we find a more efficient method.
Reminds me of the spray can effect in MS Paint. The stippling is pretty
It would be interesting if we actually had things moving around. That would really throw you off. You'd keep getting distorted scans of things you end up phasing through. In fact, someone could exploit this, and throw things in the air that essentially make you blind again because of all of the scans just being a thick fog of lidar noise. Even better: mirrors. Someone could pretend to be your reflection, and you'd have to realise that something's off and send them astray so you can go to the other side. You could also reset your scans and do new scans, and switch between different scans you did to see what changed. Another fun thing: lidar interference. You could end up being seen as one metre west of where you actually are, and move around as though you're playing a third-person game in VR. And once you continue scanning, you'll get a double-image of everything. Actually, it could also have a constant offset, making the environment leave a lidar trail whenever you scan. Another useful thing there might be a temporal record of when every point was scanned, so you can know how long it's been since you scanned different parts. So many possibilities!
Not a horror game, but the exploration system reminds me of this game called The Unfinished Swan that I played back in like, 2012. Wonderful mechanic.
@xenon8927
Жыл бұрын
Yeah I saw it and my first thought was unfinished swan. I wonder if that's what the duck/goose was there for.
@bucchigiritouboutenshi
Жыл бұрын
@@xenon8927 the duck/goose i believe is a reference to another game by this dev
@wasperfly
Жыл бұрын
I remember playing that as a kid!
This game is actually likely inspired by an older game called "Scanner Sombre" that honestly is one of the most oddly nostalgic games I've ever seen
Seeing this mechanic is always so satisfying. I remember there was another old game that used the same concept (funnily enough also a horror game) - Scanner Sombre. Anyways, great video! P.S. I saw you played the demo of Before the Night. It came out fairly recently, so I thought maybe you would be interested.
@tisky5261
Жыл бұрын
how much are they paying you
@samisthegreatest6682
Жыл бұрын
scanner sombre is good !!
@samisthegreatest6682
Жыл бұрын
@@tisky5261 5 million dolar
I love the goose, but the urge to draw with the scanner is overwhelming
I love seeing lidar games gaining popularity. It's such an interesting concept for horror that should be explored
@flamingdog9207
Жыл бұрын
Yeah, it's got a lot of potential for horror beyond this stuff. Just imagine a survival horror game or something where there is something actively after you, and your lidar is not only essential for navigation, but also for either fighting or running away from enemies, etc. These alternate forms of sight are always the most interesting when it comes to horror for me.
This feels less like a horror game and more of an art game to me. It's like your painting with the scanner and I like it
8:03 *Rare instance of Manly's Audible Fear*
I was just watching the counter go up in the bottom right. Wondering how that would factor into the game, or if it would at any time matter. It's an interesting proof of concept type game, feels like more could be done too.
@ionic7777
Жыл бұрын
I think the counter is how many dots there are on the map
I never understood all the crap people gave Scanner Sombre. The dot scanner is a beautiful and eerie way to have to feel out your surroundings and a fascinating way to story tell. Some of the environments are absolutely beautiful in Sombre and in this game. I would love more games like them.
I actually like the simplicity of this game, yeah its a little short but the way it has such a simple directive, mostly self propelled and interpreted, it adds to the horror aspect. You're left alone in the dark to your own devices and have to discover the threat(s) yourself is a very realistic take on a real life situation as opposed to a scripted movie/game. I'm only confused by the humanoid figures that trip you up paired with the multi-eyed gears, not sure what they're supposed to signify if there's even significance to them. Only thing I can think of is maybe the original biblical angels maybe? Or some type of evolved steampunk monster? Would love to know for sure.
@QuantumWaltz
Жыл бұрын
I reckon a biblical angel fits the bill, though I agree with Manly that I'm not getting the sense of a major narrative, just some creative spoops with some self-driven storytelling. If I had to put it in context, the descriptions of angels found in the Bible are clearly stilted and lacking, it's a lot of simile and not a lot of concrete detail, which suggests that angels are just plain hard to look at because they don't 'fit' in our reality, not being native to Creation. Heck, one kind of angel just looks like amber-colored light, rather than having ANY kind of form. So in a game about navigating by collecting sight data, maybe collecting _too much_ data about the appearance of a biblical angel (one that doesn't preface its presence with a Fear Not - which means being afraid is the best and wisest option-!) is maddening at best and deadly at worst. Considering the subsequent concept that demons are fallen angels and thus look just like them, but instead of being Good and True (in the structural sense as well as the spiritual or literary sense) they are warped and corrupted, and therefore outright hostile - it _could_ be a demon.
@cassandrawilliams4470
Жыл бұрын
@@QuantumWaltz ooh that is a good point, demon instead of angel because it was living in a hole in the ground lol. And it definitely might be random aspects instead of intentional design from the dev, I was just curious that if it was by design what that design would be. Regardless, I would love to see more content from the dev. Thanks for the comment
@ezequiellopez2209
Жыл бұрын
Maybe it is as you say, though i thought of it as wraiths or spirits that are bound to the creature that killed them. Both are valid theories.
@priestoffern1608
Жыл бұрын
my main issue is that it’s just you walking around looking at things. The sonar mechanic is never actually explored at all, and the horror elements just feel like cheap jumpscares. It could be cool, but if it’s just a jump scare walking simulator with a single cool mechanic, it would be hard to call it good
@vinnie3731
Жыл бұрын
The concept originates from a game called Scanner Sombre. It's really cool, check it out!
Remember Scanner Sombre? I remember watching a playthrough of this from Jacksepticeye years ago. It was both equally terrifying and gorgeous. Seeing this as a feature for another horror game reminds me of that. Though, my only issue from this game is that it lacks the rainbow color depth to the Lidar.
I remember playing a VR game like this. It was soothing at first then got really creepy.
this is fascinating; i'd play a non-horror version of this all day! ..maybe a murder mystery version or something??? that would be awesome.
Games like these, the "blind" concept sort of thing, is just cool to me. It reminds me of my favorite mobile game where the screen is black, and you "light up" the surroundings with your footsteps. Enemies then chase you when they hear your footsteps. I know there was a pc game with the same concept, but yeah, the mobile game is my favorite one.
We use something with similar purpose in Survey, it's "Light Detection and Ranging" we've used drones and a little robot to define areas using essentially light echo location
@tylern6420
Жыл бұрын
Thats the long term
imagine how scary this would be in vr. You're walking around scanning and suddenly someone appears.
@iankelley9302
Жыл бұрын
It seems like scanner sombre, an old game that this is based off of, supports VR.
@rileymoore7025
Жыл бұрын
Coincidentally, I was playing a VRChat world with a concept identical to this one, only there wasn't any horror element to it. It was still a fun adventure to explore through.
@KaraKobold
Жыл бұрын
Vr, Multiplayer? =P
The first game idea i've seen/played with LiDAR technology was "Scanner Sombre". It's mainly a Exploration game with horror features sparesly thrown into it. I higly recommend people try it. It's a really great game, sadly not at all long though.
The scanner mechanic and the gameplay was so good! Too bad it's so short.. Can't wait to see more from this dev :]
@jamescraig7164
Жыл бұрын
Scanner Sombre. Already a few people bringing it up in the comments but the scanner idea kinda starts with that game
@sufferingRelapsed
Жыл бұрын
@@jamescraig7164 Ooh.. Maybe I'll check that one out as well. Thank you :]
i really love how the laser scanner mechanic pushes for exploration and curiosity. like many people i thought of scanner somber and im glad more people are trying out the mechanic
What an awesome concept, it was always so cool when you'd turn around and you could see the area you'd just passed through all put together.
Ooo. I always love seeing new vids come out from you! You got me through some tough times, keep up the masterful work
Hearing MBH say "OOooo that's cool" just reminded me of a get hating something at first then liking it when they try it themselves xD
Hi Manly! Every day of summer break I’ve watched at least one of your videos. Unfortunately, tonight is when my break ends. I just wanted to thank you for all the great content! Your one of the best letsplayers ive ever watched, and will continue watching! I’ve always appreciated how thoroughly you play games. Thank you for being awesome, Manly!
1:34 There was something that looked like "Help" but Manly is so manly that he realised it might ruin the first "not really scary but is atmospheric" expression
Interesting concept. I could see it being better when paired with an interesting story. Like some "The presence is only detected through lidar. You must locate it to save the city" or something like that. Also I believe the goose is the developer's thing as it was also in the toiletrooms.
Much love manly Much manly love Anyways thanks for posting all these great videos, I really have enjoyed your content over the years.
I decided to try this game for myself before watching the video. I ended up missing the silhouette scares and wandered straight to the broken house in the forest, wherein I walked up one of the slopes on the side and got stuck in the second floor geometry. Certainly a less spooky experience lol.
I like to imagine you are just an schizophrenic painter ruining someone's house and yard
I love how your exclamations are still so chill
I’ve seen this game before and I hoped I would see Manly play it!!
@biomechanicalcyber-jesus7573
Жыл бұрын
GMod? by a chance? (that was my case at least…)
@mobiusone6994
Жыл бұрын
@@biomechanicalcyber-jesus7573 The Librarian?
this is one of the most creative horror game I've seen in a while. The lidar use was amazing. It set the mood with the lighting and aesthetic
I was waiting for you to play this, definitely seems like it fits your style
Watching this on a OLED screen is absolutely trippy. And beautiful. Cheers for the upload!
everyone else: it's a goose/duck! me: UNFINISHED SWAN REFERENCE??????
the depth perception in the game is fantastic. its crazy how dots on a screen can turn into recognizable objects. it reminds me of those souvenirs you can buy that are glass cubes with pictures inside. im not sure what theyre called.
Bro everyone is talking about scanner sombre, but no one is talking about unfinished swan, the true OG
I love how the auto captions say "hey everyone this is manly badass cereal"
I want there to be like a dream/weirdcore exploration game that's lidar. No enemies, just sparse NPCs and a bunch of opportunities to play "what's that object?" And "where am I?" That's a dream
manlybadass your content is amazing and i hope for you to continue this for a very long time
The laser scanning to get around to survive is interesting. Like the time the developers took with this to make it something enjoyable
I always get shivers when the entity appears. So sudden and haunting after you come back to whatever it did to you
YESSSS FINALLY! I've been so interested in watching someone play it but I wanted you to play it
One of my friends forced me to play a mod on Gmod based off Lidar and didnt tell me it was spooky scary maybe even skeletons
there was a similar game like this, where you're in a cave and you have to explore the story of it
Oh man I forgot how fun it is to watch your videos
so glad i started watching u all those years ago
I can't play a game like this, 😕 my ocd would make me scan the whole entire game. Cool game and concept though. Thanks Manly for playing this one😊 I liked it 👍
This is such an awesome concept. Hats off to the creator.
Thank you. I had a bad day and needed this.
Im not afraid of horror games anymore, i played and watched manly play many of them, but this lidar games, oh boy, they scare the shit out of me. Its all about not having an ability to reliable tell if there is somebody in a room with you right now.
2:20 “just a goose” famous last words
Imagine a vr game but you have two of those lidar scanners (to represent) the eyes. Would be fun to see people falling and shit trying to play the game
Bro this game is genius and legitimately bone chilling to play. I really enjoyed it!
Instantly fell in love. I wonder if this is turning into a genre of its own.
What a _fascinating_ concept and _excellent_ execution! It's like 3D, real time pointillism~
Now I want to see the house without the blind filter so bad lmao
Awesome game. Needs more. This could be an amazing horror concept if done right
This idea has its best realization in the Gmod. On the first glance it is a normal mod, you don't think that there is any horror element to it, it's just a way to experience maps that you already know. But when you start playing... You start to accidentally find a figure of a man that cannot be covered in those dots. It appears only for several moments. But the moment of first encounter is brilliant- you do not expect it at all.
Ah finally someone else is playing with this mechanic. I haven’t seen a game like this since Scanner Sombre
Reminds me of this old mobile game, Echo was it’s name I think, where your footsteps sent out sound waves and you have to navigate the environment that’s only made visible with each step you took
i'm here to see the other jumpscares after watching Markiplier's 3 scary games where he apparently missed them all
This game is really cool mainly because of the laser feature
It's really interesting how these basic environments look so different when viewed via LIDAR.
I can guess in the first 30 seconds of this image that people have definitely drawn some very mature symbols with this
Also a great detail is when at the starting fase,the audible eould not make it spooky until you scanned the person,then only that audible make it like your in a echoing room
Ah, I remember seeing another KZreadr play this as a mod in G-Mod! I wasn't aware it had a whole game of it's own! Cool!
ive wanted you to play this for so long
I feel like this concept could also instead be used for a much more fleshed out puzzle game and work amazingly
This game concept is cool enough that I'll pause and play it before continuing with the video.
Such a cool concept with the scanner, reminds me of the spheres from Prometheus.
A very unique concept for a game! i rather enjoyed this :D
It's nice to see something someone is working on in gmod at some point of my life and then stumble upon this.
What's pretty neat is I think this started out as a custom gamemode on garrysmod at first not too long ago
I've never seen this concept before, and I think it's awesome.
As a gamedev watching this I spent most of the video trying to figure out if they are spawning the balls in depending on what the raycast hits or if its using a fancy shader regardless its fun to think about.
Imagine if this were a co-op where one is the scanner, another is the combat unit and other tasks could be for multiple other players etc.
Man, this is such a cool concept for a horror game
There was a game from like 2013 or or 2014 that did something very similar to this but the entire reason for the dot visor was because your a spelunker looking for a rare mineral or something like that and conventional lighting equip was difficult to use at the depths you were in. Wish I remember it’s name
Reminds me a lot of The Unfinished Swan in the ways of game design! I’m the same sense as that game, not having a feel for your surroundings and having to make them out as you go along is such and interesting and fun mechanic!