Unreal Engine 5 Landscape Material - UE5 Tutorial

The ultimate landscape creator updated for UE5! Features include Nanite, height stamps, auto texturing, virtual textue blending, procedrual foliage, and triplanar projection.
Get It Here:
www.unrealsensei.com/UE5Lands...
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www.unrealmasterclass.com
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Timestamps
0:00​ - Intro
1:14 - Landscape Basics
22:17 - Megascans
27:01 - Nanite!
38:22 - Height Patches
45:01 - Virtual Texture Blending
53:42 - Procedural Foliage

Пікірлер: 503

  • @UnrealSensei
    @UnrealSensei6 ай бұрын

    Get the Landsacpe here! This only works with UE5.3 and Nanite Landsapes are still experimental so you will encounter glitches www.unrealsensei.com/UE5Landscape Check out the Unreal Masterclass for more Unreal lessons: www.unrealmasterclass.com

  • @AnAncient76

    @AnAncient76

    6 ай бұрын

    Shouldn't virtual texture decrease shader complexity? With your material it doesn't do that.

  • @UnrealSensei

    @UnrealSensei

    6 ай бұрын

    @@AnAncient76 Virtual textures will decrease shader complexity if using Virtual Texture caching. I didn't include VT Caching because on most computers the VT rendering will be noticeable with large parts of the landscape low resolution and we lose texture blending and nanite displacement.

  • @user-bf8kg1wj1w

    @user-bf8kg1wj1w

    5 ай бұрын

    how to unzip it?

  • @Dryghor

    @Dryghor

    5 ай бұрын

    Thank you for your quick update ! Great work, thank you ! :)

  • @Dryghor

    @Dryghor

    5 ай бұрын

    @@user-bf8kg1wj1w right-click on zip file ==> unzip here

  • @gaelromanet
    @gaelromanet6 ай бұрын

    Thank you for making this free. I wanted to express my appreciation for the valuable lessons I've gained from following your videos. Your insights have greatly assisted me in the process of developing my survival game.

  • @im4999
    @im499925 күн бұрын

    UE 5.4. If displacement does not work try to tick "ENABLE TESSELATION" in your master material parameters. It worked for me.

  • @Masarofia

    @Masarofia

    18 күн бұрын

    OMG thank you! I could not understand why it was not working, you're the best for sharing this!

  • @kmtsvetanov

    @kmtsvetanov

    13 күн бұрын

    Do you alse get error on UE 5.4 when you cook the landscape ?

  • @im4999

    @im4999

    12 күн бұрын

    @@kmtsvetanov Not sure what error you’re talking about. Sorry

  • @dyna4studio942

    @dyna4studio942

    7 күн бұрын

    That solved it. Thanks friend !!!

  • @tobosoksini
    @tobosoksini6 ай бұрын

    You are a man of his word. I was waiting for this tutorial since I read about it in your newsletter.

  • @Chimeragon
    @Chimeragon6 ай бұрын

    If anyone has a problem with the "Mask? A" checkbox then to fix it go to M_Landscape > Material Graph > Material A and in Mask A Param Tex Object change Sample Type from Masks to Linear Color. I don't know if this problem is still occurring, as I downloaded the project yesterday, but maybe this will be useful for someone.

  • @alejandrovillabon7859

    @alejandrovillabon7859

    5 ай бұрын

    Thank you!!!

  • @user-no9gd7ft2i

    @user-no9gd7ft2i

    5 ай бұрын

    Oh bless you! I was having this issue and it was driving me crazy thank you!

  • @rannispath

    @rannispath

    5 ай бұрын

    Thanks!

  • @qaxt8231

    @qaxt8231

    5 ай бұрын

    you are a hero man!

  • @xRavenousAngelx

    @xRavenousAngelx

    4 ай бұрын

    God bless you brother I couldn’t paint without this

  • @dblackout1107
    @dblackout11076 ай бұрын

    You’re a force, man. You are so incredibly talented and as someone who wants to start a music making tutorial channel I aspire to be as informative and amazing as you in my own realm of expertise

  • @Highcastle_of_Geek
    @Highcastle_of_Geek6 ай бұрын

    Thanks, Zach! This has been my most anticipated UE5 video since you announced it on Discord.

  • @chasingdaydreams2788
    @chasingdaydreams27886 ай бұрын

    This is INSANE! And you even included displacement. AND cell bombing. Like this is actually insane

  • @peterallely5417
    @peterallely54176 ай бұрын

    Thanks for your time and effort to make these assets and to make these videos, dude. There’s a load of us early on / mid way in our journey in learning to make art with Unreal Engine and your content really helps blunt that steep learning curve. Thanks thanks thanks.

  • @knightofaudio
    @knightofaudio6 ай бұрын

    I just started using Unreal after the whole Unity debacle, and this is an absolute godsend. I had already been experimenting with your previous version, so for this update to come out now is awesome!

  • @davewoods2117
    @davewoods21176 ай бұрын

    Fantastic - I was literally sitting down with a coffee about to start the process of figuring out how to upgrade your old auto material (which was excellent btw). Thanks once again.

  • @robertprescott9577
    @robertprescott95776 ай бұрын

    This was amazing. Thank you so much for explaining everything in such detail!!! Great work!!!

  • @TTVGordy
    @TTVGordy6 ай бұрын

    Hey man just wanted to say thank you. I was working on making my own. Ran into an issue since im using 5.3 and video was for 5.0, one of the nodes no longer existed. Found this video, and was able to use your material with some edits, such as textures and ability to paint visibility to make EXACTLY what i was looking for, and then an additional hundred features. Absolutely fantastic. Thanks again.

  • @johans7119
    @johans71196 ай бұрын

    I really enjoy your tutorials and positive attitude to ue5

  • @jefftaylor7130
    @jefftaylor71305 ай бұрын

    this is fantastic. Thank you very much! You don't know how many people you are helping with this!

  • @chaosklappstuhl4905
    @chaosklappstuhl49055 ай бұрын

    Thank you for sharing! I really loved all the collapsed nodes and how organised it gets thanks to them. Instantly used this method in my project as well :3. And your projects are always a good reference and full of great ideas :D so keep up your awesome work!

  • @bernhardhelbling3412
    @bernhardhelbling34123 ай бұрын

    Your work and this Tutorial is more than "MASTER CLASS" ! Thank you for your amazing effort!

  • @REDSIDEofficial
    @REDSIDEofficial5 ай бұрын

    This is another level of using UE, thank your for the tips 🖤

  • @DavidWinstead
    @DavidWinstead6 ай бұрын

    WOW man, that is awesome, great job. It might be a good time for me to jump right into Unreal Engine now. Thanks for sharing!

  • @copilotco
    @copilotco6 ай бұрын

    Thanks for making this! Great work Sir Sensei 🙏

  • @Bullet2300
    @Bullet2300Ай бұрын

    Just wanted to say THANK YOU! This is a great tutorial and an awesome asset!!

  • @The0neGreatest
    @The0neGreatest6 ай бұрын

    First time I've ever accidentally stumbled upon a video posted less than 30 seconds ago, thanks for the video!

  • @AshkanZ
    @AshkanZ6 ай бұрын

    great job man, yesterday was thinkin when our guy wanna update autolandscape to ue5

  • @kameenavery9616
    @kameenavery96166 ай бұрын

    DUDE!! I cant WAIT til get into this later today!!!!

  • @_marcus_vinicius
    @_marcus_viniciusАй бұрын

    Congratulations, man! It's an incredible asset and a great lesson in understanding the potential of UE5. Thanks for sharing it for free! Now I look forward to being your student.

  • @DonEsteban3D
    @DonEsteban3D6 ай бұрын

    I've been waiting for this update :P man you are great!

  • @franklingamedev
    @franklingamedev2 ай бұрын

    This is a work of art. Thank you so much. You've helped me a lot...

  • @Eroktic
    @Eroktic5 ай бұрын

    Amazing work. Thank you so much!

  • @lumatrace
    @lumatrace2 ай бұрын

    After hesitating for a while, I finally purchased the Unreal Sensei Masterclass! I can't begin to tell you how excited I am to not have to google or search KZread for every specific topic. I'll certainly leave a review when completed but if it's anywhere near as good as these youtube courses, I'm sure it'll be 5 stars. Thank you for putting all of this together and sharing your knowledge in a way we can all understand.

  • @scislianlongshadow

    @scislianlongshadow

    25 күн бұрын

    Yeah, I'm was considering it until this video right here where he pretends to be giving you an asset and you get the busted ass missing half the options version instead. Now I will not pay a dime.

  • @destiny4265
    @destiny42655 ай бұрын

    Just recently moved over to Unreal from Unity after the whole debacle about their pricing systems. And I gotta say this engine binded with this amazing community is a great thing. I thank you for making this amazing work free and publicly avaliable. You are a legend!

  • @kepler4739
    @kepler47392 ай бұрын

    Thank you a ton for making this free, the video is greatly appreciated!

  • @akakixurco8977
    @akakixurco89776 ай бұрын

    Myyyy man, You are best , im using your asset everywhere, its simple to modify and use, so respect from me

  • @oilyhandsfezzy
    @oilyhandsfezzyАй бұрын

    Thank you so much for this. Its given me a real head start on making my game

  • @ToadieBog
    @ToadieBog25 күн бұрын

    Dude, amazing video and excellently done. Thank you

  • @NapoleonLouverture
    @NapoleonLouverture5 күн бұрын

    Thanks for the great landscape material.

  • @luuuyuuu5153
    @luuuyuuu51536 ай бұрын

    Thanks. Rellay looking forward to master class update and how to update pervious landscape material to support nanite displacement.

  • @levitycreations
    @levitycreations6 ай бұрын

    Yeah! 🎉Thank you Unreal Sensei!

  • @imrez2678
    @imrez26784 ай бұрын

    I have been working on understanding automaterials and all the nodes used in it fr a while and i ave to thank you for not making me do it on my own.

  • @peterallely5417
    @peterallely54176 ай бұрын

    Regarding specular, I watched a landscape material tutorial once that explained that in real life that specular response is something that dissipates over a certain distance, and he had a way of emulating that (so up close there’s the usual specular response and at a certain distance it reduces, eventually to zero) and it looked really good. I can’t for the life of me find that tutorial now though.

  • @the_one_and_carpool
    @the_one_and_carpool5 ай бұрын

    thank you was looking for this havent seen you in a while

  • @markbay9275
    @markbay9275Күн бұрын

    Great stuff! Thanks Unreal Sensei!

  • @tovermoran4360
    @tovermoran43606 ай бұрын

    Fantastic! Thank you so much!

  • @josiahmos5880
    @josiahmos58806 ай бұрын

    Thank you! This is amazing! 😁

  • @steffenaaland1580
    @steffenaaland15806 ай бұрын

    Thanks for the free material! Will you make a tutorial on pcg with sampling of the material layers? That would have been amazing :)

  • @wkfaz
    @wkfaz6 ай бұрын

    This is BAD ASS! Thank you!

  • @TheThebeep
    @TheThebeep18 күн бұрын

    Wow, thank you for sharing this! ❤

  • @Itemtotem
    @ItemtotemАй бұрын

    wow my guy. you are so awesome forr putting out this tutorial and this TOOL period. and thank OH MAN THANK YOU SO MUCH for making it free. that is so amazing and your tutorials are the ONLY VIDEOS WHICH HAVE ACTUALLY INSTRUCTED ME FROM ZERO KNOWLEDGE to making my own blueprints THAT WORK!!!!! in a few days. thank you so much!!!!

  • @jamesbrady1930
    @jamesbrady19304 ай бұрын

    i enabled the nanite displacement. mannn that stuff is costly on a 2.5km terrain. brought my little 3070ti to its knees lol. but hey, looked good. lol but dang clearly gonna have to wait til 5.4 to play around with that. Great series by the way. Only complaint I have is in the unreal masterclass I wish you would elaborate more over things as you cover them and implement them. just a minor gripe otherwise I have learned quite a bit, but going to take a while to wrap my head around what everything means in blueprinting and how they work together. that will come with time I guess.

  • @Climberfx
    @Climberfx5 ай бұрын

    OMG, man, thank you so much. A lot of good karma for you dear! I learned a lot in this video and your shared project. Hope good things for you! Thank you!

  • @3D_Films
    @3D_Films2 ай бұрын

    That was lots of great information , thanks!

  • @betraid
    @betraidАй бұрын

    Just what i needed, thank you a lot!

  • @SkSafowan
    @SkSafowan6 ай бұрын

    How different the steps in this video is compare to the first one in UE5.0 beta says a lot about how much Unreal Engine progressed since the first release of UE5.0 Unfortunately I can't use any of this cool tech because my Laptop couldn't even run UE5.0 😢 Anyway, As always another great video. Keep up the good Work man

  • @orlandocastro898
    @orlandocastro8986 ай бұрын

    You are the Sensei. Very good and thank you very much !

  • @El_Zapatito
    @El_Zapatito5 ай бұрын

    We need a PCG tutorial from you!!!

  • @joshnevel1504
    @joshnevel15046 ай бұрын

    I highly recommend his master class

  • @glenn3646
    @glenn3646Ай бұрын

    incredible, big thanks Sensei

  • @budpeetie6879
    @budpeetie68796 ай бұрын

    Welcome back, Sensei

  • @pirogamermohit
    @pirogamermohit25 күн бұрын

    Thank you for making this amazing tutorial and giving the assets for free.

  • @smurrdog5364
    @smurrdog5364Ай бұрын

    Thank you for your awesome work!

  • @likelydone1781
    @likelydone17816 ай бұрын

    God bless you, bro! YOU the BEST!!! ❤❤❤💯

  • @Obereg21
    @Obereg2126 күн бұрын

    Thank you!!! Amazing and very useful materials!!!!

  • @Highcastle_of_Geek
    @Highcastle_of_Geek6 ай бұрын

    As always, Zach's tutorials are the best on KZread. Unfortunately, I think I'm going to need to wait for 5.4 because my current project landscape is 4K and I'm too far along to make changes that could break it. I'm looking forward to using this tutorial when 5.4 is released and I start my next project. Thanks again, Zach!!

  • @itsbrantnotbrent

    @itsbrantnotbrent

    6 ай бұрын

    I'm just a beginner, so forgive my question, but why would you be better off waiting for 5.4 because of a 4K landscape?

  • @Highcastle_of_Geek

    @Highcastle_of_Geek

    6 ай бұрын

    @@itsbrantnotbrent As Zach describes in the tutorial, the nanite landscapes are still experimental and don’t work well with landscapes over 1K in size. Hopefully, this will be fixed by 5.4.

  • @itsbrantnotbrent

    @itsbrantnotbrent

    6 ай бұрын

    @@Highcastle_of_Geek ok, thank you!

  • @rogueau4263
    @rogueau42636 ай бұрын

    That's really generous. Thanks.

  • @CrazyDevSurvivor
    @CrazyDevSurvivor6 ай бұрын

    Hey man, this is really awesome. Thanks a lot for all you do for the community. One question: in previous versions of UE working with Landmass on landscapes larger than 2k was almost impossible without a super computer. Is it still the same or it was improved?

  • @modsteelstructure3765
    @modsteelstructure37655 ай бұрын

    very good video man step by step

  • @bernard2735
    @bernard27355 ай бұрын

    Wow! Thank you very much.

  • @FPChris
    @FPChrisАй бұрын

    Will your Master class be updated for 5.4? I really enjoy your clear straight forward delivery and I want to get up to speed quickly with PCG and the new animation tools for retargeting and motion prediction.

  • @kaihawaii8924
    @kaihawaii89246 ай бұрын

    Dope! Danke fürs teilen. 🤗

  • @Gabriel-or1gv
    @Gabriel-or1gv6 ай бұрын

    Thank you, keep making more and more videos, please, thank you very much!!!!

  • @user-bf4ti1nh9z
    @user-bf4ti1nh9zАй бұрын

    amazing amazing. this is kicking me off in the direction I want to go.

  • @ImperiaNebula
    @ImperiaNebula3 ай бұрын

    This is mind-blowing with gaea mask a lot of work doing from nothing and you take me 10 days work in 5 min well its super good thank youuuu

  • @kylemcneill5751

    @kylemcneill5751

    6 күн бұрын

    If you don't mind me asking, how did you get masks from gaea to work with this set up, rather than having to hand paint where the materials are going?

  • @kalex07
    @kalex076 ай бұрын

    I can't wait for 5.4 so I can use nanite displacement on my landscape. Thankyou for taking the time to update this. I used the last version to make a master material with 8 biome's. I guess I should get working on updating it now 😅

  • @touristhawk

    @touristhawk

    3 ай бұрын

    in even 5.5 it looks exactly the same, no updates at all and still unusable for large landscapes.

  • @ManaRealms

    @ManaRealms

    13 күн бұрын

    @@touristhawk Do you happen to know what landscape resolution is the highest possible for the nanite displacement currently? I want to use nanite displacement in my project and am in the process of creating a new landscape but I am finding it quite difficult to find an answer to this...

  • @touristhawk

    @touristhawk

    13 күн бұрын

    @@ManaRealms 4k heightmap seems to be fine with 64gb of ram. you will need to rescale landscape accordingly tho, like if it's 8x8km rescale it by 2.

  • @psmontte
    @psmontte5 ай бұрын

    This is good. I am amazed why there are so much less views on this video.

  • @midsa7789
    @midsa77896 ай бұрын

    Thanks sensei!

  • @ManaRealms
    @ManaRealms14 күн бұрын

    I have to say that this is a treasure and you are a saint for giving it out for free. That being said, are their plans to update this for the new material system (substrate) that unreal engine is switching to?

  • @Agency-1001
    @Agency-10015 ай бұрын

    I love this freebie thing

  • @bmwx5m524
    @bmwx5m5245 ай бұрын

    Awesome!!! Thank u so much

  • @PlayerOnHard
    @PlayerOnHard6 ай бұрын

    Very much appreciated.

  • @XojanazarTursinbayev
    @XojanazarTursinbayev5 ай бұрын

    Thank you!

  • @mv4458
    @mv44585 ай бұрын

    I definitely agree that Nanite Displacement on Landscapes is a big deal, but there are some issues for games. - Performance hit is too big, 30% fps loss. - Collision. Those displacements don’t have collision, the player basically walks through the rocks and higher displacements. But still it is super impressive, can’t wait to see what Epic will make out of this in future :)

  • @Fafhrd42

    @Fafhrd42

    5 ай бұрын

    Yeah, Nanite displacement is not a production ready feature, and isn't even technically a 'preview' feature. There's no documentation for it, there are a bunch of comments in the Unreal source code saying not to turn it on, and there are a bunch of GPUs that it doesn't even work on.

  • @mv4458

    @mv4458

    5 ай бұрын

    @@Fafhrd42 Yeah you are right on that, It will be amazing to see what Epic does with Landscapes in 2024 and future versions of UE5. Displacement will probably be a breeze in the future 🤞

  • @gil6970
    @gil69706 ай бұрын

    Is it just me or did you re upload from earlier this morning. Thanks bro this will come super in handy

  • @UnrealSensei

    @UnrealSensei

    6 ай бұрын

    Right there was a video error so I had to reupload it

  • @dalaware9500
    @dalaware95006 ай бұрын

    Thank you very much for the landscape and tutorial How could I incorporate ultra dynamic weather in to this landscape material?

  • @thearabicshaikh2674
    @thearabicshaikh26746 ай бұрын

    Life saver ❤

  • @Skynet151
    @Skynet1515 ай бұрын

    Awesome, thank you for making this! One question, do you set the first AutoMaterial Layer as Weight-Blended or Non Weight-Blended? Thank you, really appreciated! :)

  • @MarkKhoury77
    @MarkKhoury77Ай бұрын

    Beautiful work! Thank you so much for this, it is exactly what I have been looking for, for the longest time!

  • @rurutie4764
    @rurutie47644 күн бұрын

    This is.... amazing 😇

  • @agnishmukherjee7935
    @agnishmukherjee79356 күн бұрын

    Amazing tutorial sensei , Im new to unreal engine and learned alot watching your videos, I am not able to increase or add extra material slot to the existing landscape material height. If anyone explain it would be super helpfull . Thanks.

  • @Enryo-
    @Enryo-Ай бұрын

    This is awsome !!!

  • @alexrybin3798
    @alexrybin37982 ай бұрын

    This is awesome tutorial, thank you for sharing. I downloaded latest version today, and some menus are different or missing. is it different version? In maps, Patch Example and Nanite examples are missing as well...

  • @carlrotebrink
    @carlrotebrink27 күн бұрын

    First, thanks so much for this incredible content. You’re the man. Secondly, what advantages would you say this approach has over the new PCG system, and vice versa?

  • @gameswownow7213
    @gameswownow72136 ай бұрын

    Sensei, u are unreal!

  • @gabrieldoublet8776
    @gabrieldoublet87764 ай бұрын

    Best tutorials !

  • @ConradNicotra
    @ConradNicotraАй бұрын

    Absolutely awesome automaterial! I have used it many times for personal projects and it works great but currently I am a bit stuck as I have recently started experimenting with procedural mesh components for procedural generation, however, I have not been able to get this automatterial to work on those meshes. Does this type of automatterial have support for that? or is it only useable on landscape meshes? Edit: I had replaced the landscape blend layer with a blend matterial node for textures A and B and while it is not as good with the results are the original (because I am not 100% sure what to do with the alpha for that node) it does work to a degree

  • @gabrielorellana7962
    @gabrielorellana79625 ай бұрын

    Amazing

  • @gil6970
    @gil69705 ай бұрын

    Just popped your landscape material for my Medieval Game Demo, Castle Map. It is magnificent. Would have not known how to create this. Thank you

  • @noblestruggle108

    @noblestruggle108

    2 ай бұрын

    Hey! I'm currently trying that now and the import I'm having issues with, any tips?

  • @Avalonanon
    @Avalonanon3 ай бұрын

    thank you !

  • @Asta_Dena
    @Asta_Dena3 ай бұрын

    And again a great video. One Question: How can i us the height of the megascan materials that i stored as the blue channel of the ORD- file as displacment?

  • @m1rd
    @m1rd5 ай бұрын

    thank you so much for the automaterial shader u provided..btw i have a question how can i add another texture to be bottom of the landscape for example sand is at the bottom but.i want another texture like moist sand to be even more lower

  • @MartinBehem
    @MartinBehemАй бұрын

    Hey, thank you so much for all your tutorials ! Just wanted to ask if you could explain us how your Material Function for virtual texture blending worked ? I don't like to drag and drop things without understand it :p Thanks !

  • @yanshuo9915
    @yanshuo99154 ай бұрын

    this is so great! and one dumb question, I wonder whether the landscape Auto material could be applied on a "non-Landscape" surface? e.g. a land form surface created in blender or rhino, and imported in UE. Thank you! this question bothered me for a long time..