TIMESTAMPS 7:55 The script can be found in the inspector window.
Жүктеу.....
Пікірлер: 22
@radhikajain15 Жыл бұрын
Very helpful, Thank you!!
@DaveSucker Жыл бұрын
plz man tell me bro haw can i just make a ui button witch rotate my car backward and forward
@TS-rp7dz2 жыл бұрын
Please can you give us the script
@leoisforevercool2 жыл бұрын
Thanks!
@extravirginoliveoil22 жыл бұрын
correction: tutorial on how to move object position on animation
@TJS1232 жыл бұрын
Script using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public class MyEventTriggerOnEnter : MonoBehaviour { [Header("Custom Event")] public UnityEvent myEvents; private void OnTriggerEnter(Collider other) { if (myEvents == null) { print("myEventTriggerOnEnter was triggered but myEvents was null"); } else { print("myEventTriggerOnEnter Activated. Triggering" + myEvents); myEvents.Invoke(); } } }
@crleo8709
2 жыл бұрын
thank you for the script, it's very helpful!!!
@universedavestudiotv4834
Жыл бұрын
thank you!
@nickram2009
Жыл бұрын
For those who are wondering why this does not work for 2D game insted: of private void OnTriggerEnter(Collider other) use: private void OnTriggerEnter2D(Collider2D collision) Hope i saved you some nerves and time)
@ultimav3868
Жыл бұрын
Thank you bro
@MsRaskauskas
Жыл бұрын
Thank you for this but it is not working for me. I am new at this but trying to help a student who wants to trigger an animation in 3D such as this. I am getting the error message that the script is not able to be applied and there are no public variables showing in the inspector to add the trigger etc. Do I have to change the code to fit my assets?
@TJS1232 жыл бұрын
was very useful but providing a script wouldve been helpful
@botaniccanon15967 ай бұрын
Thanks ever so much for your video content. I appreciate it!!! if you have some time, can you help me with how to make an object collide with another object three times, then play an animation? I am a beginner in coding so can you script it out for me to understand. Thanks
@cybersoff1492 жыл бұрын
Cssn you make a video of how to do this in unity 3d?
@Dilithium1
Ай бұрын
its the exact same thing but you don't include the 2D part in the parenthesis in the code, it would look like this: (Collider other)
@infpya7 ай бұрын
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public class myEventTriggerOnEnter: MonoBehaviour [Header('CustomEvent')] { public UnityEvent myEvents; private void OnTriggerEnter2D(Collider2D other) { if (myEvents==null) { print("myEventTriggerOnEnter was triggered but myEvents was null."); } else { print("myEventTriggerOnEnter Activated. Triggering"+myEvents); myEvents.Invoke(); } } }
@eduardomoroian46182 жыл бұрын
Without sharing the script with us this video is useless
Пікірлер: 22
Very helpful, Thank you!!
plz man tell me bro haw can i just make a ui button witch rotate my car backward and forward
Please can you give us the script
Thanks!
correction: tutorial on how to move object position on animation
Script using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public class MyEventTriggerOnEnter : MonoBehaviour { [Header("Custom Event")] public UnityEvent myEvents; private void OnTriggerEnter(Collider other) { if (myEvents == null) { print("myEventTriggerOnEnter was triggered but myEvents was null"); } else { print("myEventTriggerOnEnter Activated. Triggering" + myEvents); myEvents.Invoke(); } } }
@crleo8709
2 жыл бұрын
thank you for the script, it's very helpful!!!
@universedavestudiotv4834
Жыл бұрын
thank you!
@nickram2009
Жыл бұрын
For those who are wondering why this does not work for 2D game insted: of private void OnTriggerEnter(Collider other) use: private void OnTriggerEnter2D(Collider2D collision) Hope i saved you some nerves and time)
@ultimav3868
Жыл бұрын
Thank you bro
@MsRaskauskas
Жыл бұрын
Thank you for this but it is not working for me. I am new at this but trying to help a student who wants to trigger an animation in 3D such as this. I am getting the error message that the script is not able to be applied and there are no public variables showing in the inspector to add the trigger etc. Do I have to change the code to fit my assets?
was very useful but providing a script wouldve been helpful
Thanks ever so much for your video content. I appreciate it!!! if you have some time, can you help me with how to make an object collide with another object three times, then play an animation? I am a beginner in coding so can you script it out for me to understand. Thanks
Cssn you make a video of how to do this in unity 3d?
@Dilithium1
Ай бұрын
its the exact same thing but you don't include the 2D part in the parenthesis in the code, it would look like this: (Collider other)
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public class myEventTriggerOnEnter: MonoBehaviour [Header('CustomEvent')] { public UnityEvent myEvents; private void OnTriggerEnter2D(Collider2D other) { if (myEvents==null) { print("myEventTriggerOnEnter was triggered but myEvents was null."); } else { print("myEventTriggerOnEnter Activated. Triggering"+myEvents); myEvents.Invoke(); } } }
Without sharing the script with us this video is useless