Unity Animation and Trigger! Tutorial

Learn how to make animation and triggers with C#, simple and good pointers! Animating & Coding.

Пікірлер: 29

  • @mooshu96
    @mooshu96 Жыл бұрын

    Love you soooo much,this was so easy but it helped me of the stress of the past 8hrs

  • @JF-bc3ph
    @JF-bc3ph2 жыл бұрын

    Nice video. Would watch more stuff by you for sure.

  • @ygorishikawa285
    @ygorishikawa2852 жыл бұрын

    excellent! thank you very much!

  • @natefoldan
    @natefoldan4 жыл бұрын

    Excellent video. Straight forward and to the point. I watched a few and this was most clear. One small thing, it's called Goomba :) Hope you keep making videos man.

  • @ragnaesports5519
    @ragnaesports5519 Жыл бұрын

    thank you good sir!

  • @lcvortex1993
    @lcvortex19934 жыл бұрын

    This video has really helped with the game that i'm working on, thanks for helping :D

  • @mohamedhazeem411
    @mohamedhazeem4113 жыл бұрын

    Nice video

  • @aug_david
    @aug_david4 жыл бұрын

    yo dude your tutorials are so easy to follow for begginers you deserve more subscribers keep up the good work

  • @kapkoder4009

    @kapkoder4009

    4 жыл бұрын

    Thats awesome thanks man 😂

  • @edgarenriquegonzalezrosas9809
    @edgarenriquegonzalezrosas98093 жыл бұрын

    Man, awesome tutorial, thank you very much.

  • @kapkoder4009

    @kapkoder4009

    3 жыл бұрын

    Your welcome, I'm glad it helped!

  • @georgeterchila6775
    @georgeterchila67754 жыл бұрын

    Thanx a lot. Pretty usetfull! You inspire me! 😍 Can you make a simple tutorial about game pause ? Or restant scene with a collider?

  • @kapkoder4009

    @kapkoder4009

    4 жыл бұрын

    Glad my tutorial helped 👍 I will make a tutorial for pausing the game thats a good idea!

  • @georgeterchila6775

    @georgeterchila6775

    4 жыл бұрын

    @@kapkoder4009 Game Over & Replay something like that :D

  • @user-uk9ry9gt9z
    @user-uk9ry9gt9z3 жыл бұрын

    so nice thank you for giving me how to use trigger

  • @project_x_light_years
    @project_x_light_years4 жыл бұрын

    Amazing dude! Exactly what I was looking for! I have just one issue..my animation is visible from start - not moving just visible. (explosion dust). How to hide it before triggering it?

  • @kapkoder4009

    @kapkoder4009

    4 жыл бұрын

    Thanks glad it helped 👍 and I don't quite understand what your problem is, are you trying to stop it from disappearing when the animation plays or are you trying to make it NOT visible until the animation finally starts?

  • @project_x_light_years

    @project_x_light_years

    4 жыл бұрын

    @@kapkoder4009 I want to hide it until play. For now I'm using SetActive to false in Start function but not sure if it's a correct way to do it...

  • @kapkoder4009

    @kapkoder4009

    4 жыл бұрын

    @Marcin Alright the smartest way to do this is to add an "Animation Event" what this does is in the animation where the keyframes are you can add an event that calls a function WHENEVER you want to in the animation, here's the steps 1. Go into animation window and next to samples press the Add event button 2. Drag the event wherever you need it 3. Press on it and in the inspector assign a function for it, when you select to add a function it will find private AND public functions of the script ON the animated game object or even its parents too i believe, lemme know if this works or you want an easier way

  • @crleo8709
    @crleo87092 жыл бұрын

    Does anyone knows how to make a trigger but with boxcollider 2D

  • @JellyFoxYT

    @JellyFoxYT

    6 ай бұрын

    That's what I'm working on, I would assume just have an OnCollisionEnter trigger it.

  • @crleo8709

    @crleo8709

    6 ай бұрын

    @@JellyFoxYT i finished my game 1 year ago never touching unity again

  • @Abrtasadtr123
    @Abrtasadtr123 Жыл бұрын

    Do you have a email or place you could be contacted? Would love to pick your brain on an issue ive been having

  • @JACK_AND_HIMARI
    @JACK_AND_HIMARI3 жыл бұрын

    와 짱잘햐 와ㅏㅏㅏ 하와와 쨩이예요

  • @g5haco

    @g5haco

    3 жыл бұрын

    what the fuck is this shit

  • @TR-kn3sn
    @TR-kn3sn Жыл бұрын

    Did you just say that you don't know why you can't misspell the name of the variable and have it work? What? Am I hearing that correctly? It's not a glitch or a problem, it's because you want the computer to do what you tell it. It's because if you tell me to bring you a dog and I bring you a cat you are going to be like: "Why didn't you bring me a dog?"! The computer isn't going to assume that your "red" variable is meant to be "read" just because it felt like it. What if your defined both variables, and you really want the computer to go to the one you told it to. Are you going to be happy when it doesn't? That's the kind of system you are suggesting and it is mind baffling that you fail to understand that especially after having gotten this far in a project that requires coding (although let's be honest you probably have no idea what you're doing and just copied it from someone else). And in case you were wondering, no, "Press" is not the same as "press".

  • @JellyFoxYT

    @JellyFoxYT

    6 ай бұрын

    Did you have a bad day? The guy made a tutorial to help people out and you're freaking out over one line in the video.

  • @kapkoder4009

    @kapkoder4009

    2 ай бұрын

    @TR-kn3sn you mis understood me, I simply said I don’t understand why there isn’t a better way to trigger an animation rather than calling it by name because if you call it by name and mis-spell the name of the animation you want to call than it won’t be called and you wont get any errors so you’d have no idea why it’s not working until you realized that you mis-spelled the trigger name, it happens more often than you think, and it can be an issue for beginners especially

  • @tornanblade665
    @tornanblade6653 жыл бұрын

    Goomba not Goompa