Uncapped FPS fixes combo - Naraka Bladepoint

c7sper video - • 🔧NARAKA BLADEPOINT *SE...
This does not change that uppercut hit different then they used to unfortunately. This however does restore your ability to properly combo instead of having them drop like rocks.

Пікірлер: 7

  • @Ghost-go4hs
    @Ghost-go4hs Жыл бұрын

    ty

  • @rinkurikara
    @rinkurikara Жыл бұрын

    but frame cap improves input lag (in every game), so its kinda bad while being good, but for combos it seems to help a little

  • @PsychoWaffles

    @PsychoWaffles

    Жыл бұрын

    Yeah but honestly input lag barely matters in this compared to something like twitch shooters. Your parry coming out 1-2 frames later isn't going to make or break anything and for most sitautions you can't actually play reactionary in a window that tight anyway.

  • @kankariko
    @kankariko Жыл бұрын

    is this applicable if your fps doesnt hit cap?

  • @PsychoWaffles

    @PsychoWaffles

    Жыл бұрын

    Yes but it's still very inconsistent in actual BR

  • @Remirured
    @Remirured Жыл бұрын

    doesn't make a difference for me. 1 to 1 the same

  • @lightyagami9882
    @lightyagami9882 Жыл бұрын

    In my opinion grapple combos are totally inconsistent also what you showed doesn't work that well on xbox series x i can't hear that you pc gamers are always trying to judge what works well and not so well on xbox because we play on a much higher input because of the controller and because we only have 45 to 55 fps which also means more input you have no idea about that and I also have 30 ping so even fewer combos possibilities