Ultra-Complex Simulations in Cinema 4D 2023: Let´s build a highly detailed Flag with Cloth Tools
I´m really excited about the new simulation capabilities that come with Cinema 4D 2023. This is a little introduction with a focus on the new and awesome cloth engine!
It´s just so much faster then in previous versions and opens up a whole new level of possibities if you want to stay in Cinema 4D and don´t know how to use Houdini and Vellum.
Let´s animate a really complex flag with lot´s of single cloth pieces, everything moving gently in the wind.
The artwork is heavily inspired by the work of studio tendril: tendril.ca/
And here is a link to a breakdown of their project:
abduzeedo.com/riot-lol-worlds...
Free "Crosses Assets" and some wallpapers: markusgonser.gumroad.com/
My Patreon / 3dbonfire
My Instagram / markusgonser3d
Пікірлер: 54
I've been looking for videos on worlds 3d motion for over two months. Thank you.
Nice, I always pinned my cloth objects using the belt tag. This is a very nice technique. Thanks for sharing.
Nice to know the new way of pinning. Thanks
@3DBONFIRE
Жыл бұрын
Yeah its way faster to use
Thank you! So much to learn.
@3DBONFIRE
Жыл бұрын
You are so welcome!
Love it.
Awesome tut!
great video! i really like your choice of colors and the chaotic look! but you somehow managed to say "okay" 20 times in just under 4 minutes! :D
@3DBONFIRE
Жыл бұрын
Yeah, the "okey-factor" is absolutely annoying! Thanks, in my latest tutorial I was able to reduce it by maybe...85% 🥴☺
Dope Markus!
@3DBONFIRE
Жыл бұрын
Thanks Kaiko🌠
wow🔥🔥🔥🔥
Thanks for another great video! Just as a heads up, I've been making things like the pole in this video cloth objects and using the "Mix Animation" with pins set to 100. That lets you make something effectively a dumb cloth object that wont deform but can use the connectors. It does add to calculation, but holy shit this is so much nicer than cloth belts it's unreal. I'd also add that I've found the collider behavior can be really strange. So if I have like a hand that needs to interact with cloth, I also make it a pinned cloth object and then the collision behavior seems drastically more stable.
@3DBONFIRE
Жыл бұрын
Thank you so much for sharing!👍🔥
@williamleebuckley
Жыл бұрын
@@3DBONFIRE My pleasure. Thanks for years of great workflows!
Great tut. But when I use the connector with a spline it doesn’t have to have a cloth or rope tag, it works. I will try with an object though!
@JanneWolterbeek
Жыл бұрын
Ok, does need cloth tag I found out, to use connector. But I did make my pole/cylinder stiff by enabling soft body and set softness to 0 and on Mix Animation tab, enable “with pins”.
😍😍
@3DBONFIRE thx for showing that technic, really nice tricks, but when I put the baked cloth animation into my cloth surface to extrude it, my textures start slipping... you have a fix for that?
@_twilke
8 ай бұрын
already found a solution, thx
I love what you do - I have been on the fence about subscribing to your patron - the one thing that is holding me back is the render I’m using is redshift - is this something that really doesn’t matter ?? - thanks
@3DBONFIRE
Жыл бұрын
Hi Josh, I get your point. The thing is: In most of my videos I only build basic (but cool looking) shaders in octane and the lighting rules are just universal. So in my opinion, it´s not a huge drawback and I know a lot of my patrons who actually use redshift. But hey: I´m learning Redshift right now, so i guess in the future, there will also be some redshift content on my patreon.
@bogdanciocART
Жыл бұрын
Using RS too, but the point is in the scene setup, any other basic redshift tutorial should be enough for you to replicate the same thing, but you can also be creative and personalise it))
@wetterschneider
Жыл бұрын
@@3DBONFIRE Wait. Do you have Octane being stable in 2023? Did I miss an update - running to check now. I'm stuck in 26 because Octane and 2023 has been shaky for me.
@wetterschneider
Жыл бұрын
Ahhh, it's a stable build... I found it. I should have been more on the ball - thank you for inspiring me to go look again.
@3DBONFIRE
Жыл бұрын
@@wetterschneider haha, no problem. I love octane and redshift, both are great
I want to learn more details of this tutorial from modeling to last-render . Do you have full this tutorial on your "Knight" patreon?
@3DBONFIRE
Жыл бұрын
I have a tutorial where I break down my scenefile. But its not a complete step by step
When I apply the cloth tag my plane don’t fall off or be affected by any force, how can I fix it ¿😢🙏
I am in the process of making the pole will be dragged by the flag, to reduce turbulence and using domain doesn't work, you have no problem, is this why?
I would love for Maxon to include fluid sim native in C4D without the need for 3rd party plugins
@TheAnpu
Жыл бұрын
The CEO of maxon actually leaked some particles simulation stuff on twitter, so i guess they will release that in the next releases
@3DBONFIRE
Жыл бұрын
@@TheAnpu great News!
@3rdDim3nsn3D
Жыл бұрын
The subscription model for x particles(you need to rent ALL of their plugins as a package even if you dont need anything else than xparticles) makes me sad because i love xparticles but that buisness model is just sh!#. So native xparticles or similar system would be amazing
I made some cloth hair strips with 2023 for a character, and found that there was no way to keep the strips from passing through each other.
@3DBONFIRE
Жыл бұрын
😔... I think my simulation for the flag was pretty clean by the end but I increased substeps and collision iterations . Also some damping and I played with cloth thickness.
friend, how to make the cylinder of the flag stay straight and not bend🤔
@3DBONFIRE
Жыл бұрын
i think you need to go into the cloth tag on the pole, and go to "mix animation" and set for example pins to 100%
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨 Cloth tag is not working with cloner as it should, like shown in here. Can someone help me wit it. I also tried to convert plains into poly, but nothing seems to be working. Its C4d R25.
@3DBONFIRE
Жыл бұрын
I dont know why but I hope you could the problem in the meantime
@juancarlosmadrigal21
Жыл бұрын
Same problem
my clients ask me to a fancy power point at most. abstract cloth sims, never?
@3DBONFIRE
Жыл бұрын
🤣...i mean, yes... there is a huge demand to make client´s powerpoints look fancy. I know "pain" jobs, too. But I think it´s important to chase after the "amazing" jobs, when you saved some money from painful work. You could build an amazing portfolio with cool cloth/softbody/particles stuff and show it to your existing clients and -of course- to new ones, and maybe soon you will get a "abstract cloth sim" job💪
@andershattne
Жыл бұрын
@@3DBONFIRE Yeah for sure. Got to improve and show 'em your skills or you'll be powerpointing forever. Joey Korenman from SchoolOfM talked about ....shit jobs and rainbow jobs.... Sometimes I try to through a rainbow into my shit jobs too
@3DBONFIRE
Жыл бұрын
@@andershattne i read this book, too, haha;-). Didn't wanted to talk about 'rainbow jobs' because then it would have been too obvious where my inspiration comes from;-). Its an awesome book and I learned a lot from it.
Каш
Good tutorial. Here my proposal to delete all your OK from future videos.
@3DBONFIRE
Жыл бұрын
I try but its hard. I'm not super fluid with english language and somehow I just enjoy saying 'okey'. But I will try, okey?😉
@orestespolisel
Жыл бұрын
@@3DBONFIRE No please, don´t stop being yourself. Its already your "brand" when you say "Welcome to this amazing tutorial" with your accent... dont change ;)
@3DBONFIRE
Жыл бұрын
@@orestespolisel Haha great, thanks Orestes. I just love this rediculous "welcome" sentence;-)