Cinema 4D 2023's Cloth system got a MASSIVE upgrade!!! | How to get started with Cloth
🎁 Download the project files for this tutorial!
www.schoolofmotion.com/blog/c...
Cinema 4D 2023 introduced a unified simulation framework for Cloth and Splines, and it's already changed the game for cloth simulation. The solver is much faster, easier to use, and capable of producing results that'll make 'em say, "when did you learn Houdini?"
In this video, EJ will show you how to get started with 2023's new cloth system. You'll be crushing those daily renders in no time.
🏔 Cinema 4D Basecamp
schoolofmotion.com/cinema-4d-...
🛰 Cinema 4D Ascent
schoolofmotion.com/cinema-4d-...
00:00 Intro
01:16 Getting Started
03:25 Scene Settings
04:37 Using Particle Forces with Cloth
06:53 Adding Thickness to Cloth
07:58 The importance of Scene Scale
10:38 Cloth Parameters
11:22 Using the Friction Force
12:51 Using a Rotation Force to Twist Cloth
19:18 Field Force Uses
24:29 Cloner + Cloth = Awesome
27:26 Getting a more fluid simulation
Пікірлер: 192
Those features are absolutely awesome ! And your presentation are great - thank you !
EJ you are a magician! Thank you, thank you, thank you! The field force as an attractor usage literally saved me hours. Before that I was using a regular attractor and it was sucking everything like a black hole. I had to keyframe the "enable" option when the objects start colliding in order not to crash cinema 4d.
I'd just like to point out how much better EJ has gotten as a teacher. Keep it up!
@eyedesyn
Жыл бұрын
I’m always trying to be slightly less terrible each time 😂🙏
@joeykorenman
Жыл бұрын
I’m the president of the Hats and Pants fan club, and I approve of this comment!
@MattWhittingham
Жыл бұрын
He’s always been good!
@peped6607
4 ай бұрын
yeah but he doesnt believe heart is a strong power, probably why hes not a famous artist XD
Amazing tutorial, can't wait to try it! Thanks so much for sharing your knowledge, really appreciated.
Never stop being you EJ. Always happy to see a new video from you. Hope you have been doing well dude!
@eyedesyn
Жыл бұрын
Can't stop, won't stop! :) Thanks for the kind words!
I cannot even articulate how much I appreciate what you're doing with these vieos. Thank you!
Awesome Tutorial EJ! Always looking forward to those puns!!! I Absolutely loved the field force bits. So many possible iterations.
@eyedesyn
Жыл бұрын
Appreciate you waching and the kind words, Tunji! :)
Thank you very much. I have grown up in simulation and effectors with you!
Thaaaaaanks for that!! Excellent as always Sir. It would be great if the rest of the program was explained this way; keep it up!
Fantastic presentation, School of Motion👍 Looks really awesome🔥 Appreciate the visit, thanks so much! Have a wonderful Saturday , Friend 🥰 Keep up the marvelous work!
this is amazing. ive always had trouble with simulations. just booted this up and duplicated your results in a few clicks. what a brilliant overhaul, thanks Maxon.
@schoolofmotion
Жыл бұрын
Agreed!!
Super awesome! Using it for the first time :)
awesome tut great edit and energy. thanks for showing us this magic cloth, new sub here :)
Great stuff EJ as always!
@eyedesyn
Жыл бұрын
Thanks so much ❤
Thank you so much. Amazing presentation
Awesome tutorial, thanks very much.
thanks EJ this is great!
Great video, thank you.
Awesome as ever EJ. I wish I could keep up with everything that gets intro'ed to C4D! Not enough hours in the day!
@eyedesyn
Жыл бұрын
These updates are coming fast and furiously so it's definitely hard to keep uup!
The new particle based cloth engine is a massive improvement, and EJ tutorials are always gold nuggets!
@eyedesyn
Жыл бұрын
Glad you enjoyed it - definitely exciting times for sim stuff in C4D!
@kspmn
Жыл бұрын
@@eyedesyn what I can't seem to find is a strightforward way to loop cloth sims as it used to be working with the old engine...
I was looking for that, thanks for the tutorial.....
I love that EJ brought up the importance of scale, which I often forget! lol
EJ is on fire! Love your humor and your lessons are great, thank you.
@eyedesyn
Жыл бұрын
Appreciate your kind words!
19:18 this is absolutely game changing. imagine how many variations and iterations you can do with just attractor. slap some random noise and you have renders for days
@eyedesyn
Жыл бұрын
When I discovered this my mind was racing! Thanks for watching!
great awesome nice!. thx ej
Love this! EJ is a master 🙏
@eyedesyn
Жыл бұрын
Thanks for watching Bharat! ❤
I don't hate this. Pretty strong, thanks again for your hard work EJ!
Great vid EJ!
@eyedesyn
Жыл бұрын
Coming from the GOAT himself! Wow thanks bud !!! ❤❤❤❤
Amazing tutorial 👌👌
this video helped me. thanks
Wow. This is so much better and faster than the old cloth system. Love it!
@eyedesyn
Жыл бұрын
Absolutely - i'm pretty impressed!
This is soo gold ♥️♥️🔥
@eyedesyn
Жыл бұрын
🙏🙏🙏🙏
Great introduction tutorial. Much appreciated. Bravo!
@schoolofmotion
Жыл бұрын
Glad you enjoyed it!
Great tutorial, thank you! Could you maybe make one in the future showing how to make something like those inflating cubes/rocks? Would be so helpful
@eyedesyn
Жыл бұрын
Absolutely! Thanks for the suggestion!
You the man EJ - cracking me up in this vid with the stabbing polygon through screen = blind for life lol
Thank u EJ
@eyedesyn
Жыл бұрын
thank YOU
EJ makes almost any subject he is taking about sound appealing and exciting. One of my favorite presenters, and Maxon Certified Trainer - EJ Hassenfratz.
@eyedesyn
Жыл бұрын
Thanks so much Edu!! ❤
Hey EJ, your cap rocks! I like it 🤩
@eyedesyn
Жыл бұрын
Thanks! :)
This is the best free software Ive seen. Respect.
@eyedesyn
Жыл бұрын
😂😂😂😂😂
That intro was hilarious 😂😂😂😂
Amazing.
Amazing update to cloth. I am surprised you didn’t address one of the biggest fails of the previous cloth… using on characters. That was always a problem that forced people to find workarounds.
@eyedesyn
Жыл бұрын
Didn’t have time!!! Definitely so much more to explore!!! 🙌
thank you
Is there an easy way to pull the fabric. Like a hand grabs a sheet at one corner and tugs it forcefully? I realize I could probably rig something with forces, but is that the best way?
I loved the intro😅
@eyedesyn
Жыл бұрын
Coming from someone who uses Houdini and C4D, it's nice to see someone not take so much offense to it 😂
Amazing
Thanks so much for this! Would you be able to make updated versions of your abstract inflated cloth tutorials using the new C4D?
@eyedesyn
Жыл бұрын
Definitely planning on redoing a lot of my older tuts! :)
Looks awesome, I'm really excited for fluids though. I get occasional client requests for liquid simulations, but not enough to justify buying and learning X-Particles.
@eyedesyn
Жыл бұрын
I’m hoping in the near future you can do everything XP can with this new particle system! 🎉
love it
awesome.
Love your introduction
@eyedesyn
Жыл бұрын
Thanks 😂😂😂😂
30:47 this is so stressfully beautiful. Awesome video thank you.
@eyedesyn
Жыл бұрын
Stressfully? 🤣
@cemgulpunk
Жыл бұрын
@@eyedesyn It was almost about to explode or crash, but it didn't. 😁👍
I always hear to turn up the substeps and iterations when things aren't looking good, but I find that things get worse when those numbers go up. The cloth sticks to itself more and jitters around. It seems like low numbers are what gives the best results, but then the cloth is very bouncy and stretchy.
🔥🔥🔥
Great video! Does anyone know if it is possible to set an initial state on a rope object? Can't seem to find that option.
it's awsome
What tut could complete this one and cover material texturing + rendering process? 🤔
The offset frames in the cache tab no longer offsets in order to loop these animations. Any idea how to loop these now?
beautifull
🔥🔥🔥🔥🔥🔥
the fact thats its realtime is insane
Hi! Thanks for Tutorial! But one question is! How Can I Drop some solid object at the cloth with new simulation but without any keyframes in collider object?
Great video, thanks! One question I do have is when I run the simulation, it works fine for a little bit, but then the cloth suddenly darts off into oblivion. I've tried changing the simulation in various ways, but it always goes crazy eventually. Does anyone know how to solve this?
When I add fixed points in my dress to attach it to a pole it stretches a lot. I played with the iterations and scale, but seems to just stretch to much. I want to make a “drag-race” wave flag passing close the camera.
"Donuts are free in some applications" 😂 Don't mind me, just here for the jokes. The tutorial is rad too.
Great video EJ! I am getting an alert on one of my setups that says ‘Collisions limit exceeded’, although it’s not all that complex of a scene. Cannot find any explanations online as to what causes it or how to solve it. Any ideas?
@eyedesyn
Жыл бұрын
It means that you may have too strong a force on cloth so it's causing too many collisions so either remove subdivisions or turn down your force settings to try to troubleshoot!
bro I just love this guy, please ask him to make cinema4D beginner series for c4d 23
@eyedesyn
Жыл бұрын
already did one!
Hello, can you teach me a method on how to sew lace on the edge of the fabric using Cinema 4D? thank you in advance
How dare you throw shade on the Heart Planateer, he was the life and soul of the group. Great tutorial though, thanks EJ
For some reason my interface is slightly different. I have R25 but I don't have that simulation tab under projects, hmm. Maybe Mac is different?
@1augh0utL0UD
Жыл бұрын
or am I watching beta software for 2023 haha. Sorry, this is literally my first tutorial after buying it today.
Hi Teacher, I am using "Create Nulls from paths". I have a problem when I am applying them and they don't lie precisely in that place. Could you please help me with that? Thanks Amrit
Really cool tut, thanks for sharing this. I was wondering - any reason why when I follow along with the exact same settings (object size, number of cuts, subdivisions, etc.) my cloth sim ends up looking completely different? I need to really crank the turbulence values before I see anything stronger than minor oscillations. I'm still getting really cool results I'm happy with, just wondering what our differences might be?
@hudhayfajohansson866
Жыл бұрын
He talked about it, but make sure your scale is right
EJ forseeing the future one months ahead
Great stuff, though I'm running into a problem when you get to rotational fields, mine isn't doing it at all when I put the spherical field.... I've rewatched the whole thing up to then 4 times now even putting in the exact numbers you are and it's still not doing it for me so I'm stopping there.
@eyedesyn
Жыл бұрын
I've actually run into this same issue during my one Siggraph presentation... It may be a bug? have you tried in a new project or adding a turbulence force as well?
I find it confusing about scene size / scale and simulations, since the standard cube is 2m big! would be better to come in at 20cm.. But I guess I can change that myself!
Does this new system take advantage of multiple GPUs with NVlink sir? I'm on the edge of purchasing 4090 or 2 3090 right now with NVLINK so this could be a deal breaker.
my pc would explode if I try this 0_0
Next Video: How to use After effect in UI/UX
How do I make curtains blow in the wind?
I need help! How do you export Cloth animations?
Hey EJ, The title says S26, I think you mean R2023 ?! Anyways awesome video!
@eyedesyn
Жыл бұрын
Thanks for the heads up! Fixed!!!
Is it possible to export the motion as abc and put it in the game engine such as Unreal engine?
When you have Harry (like yourself), every software becomes Houdini!
Que chulada
Thanks for the amazing tutorial ! Just one thing - for some reason my field force isn’t working. I create the spherical field and nothing happens, I followed all the steps ! Every other force works perfectly. Any idea what I could be doing wrong ?
@mpekris
Жыл бұрын
hey same here, did you figure it out?
He has the best teeth in the business
For some reason fabric simulation always feels too soft to me, you don't have control over the creases. In MD we have a property called Buckling and combined with the Stiffness of the material we get better results for harder fabrics. I couldn't get it in C4D.
EJ keeps getting better with the jokes with each video 😂
EJ Hassenfratz. what a content he made 😍😍
👌👌👌👌👌👌
how can I make an object inflating in some places with changing colours just like you showed at first with the alien rock and the cube
@eyedesyn
Жыл бұрын
More tuts to come but that’s mainly driven by animated vertex maps being driven by fields!
@SergioSalloum
Жыл бұрын
@@eyedesyn i doodled around with that concept and that approach but didn't really get the result I was opting to have
@mrmachine5632
Жыл бұрын
Yea same. We need a tutorial badly
hello guys , im facing a problem im currently using a cloth to cover a car but the side mirror that my cloth cover keep jerking ,, i try increase the smooth iterations still doesnt work any one know the solution ?
You are amazing...you know that ?..
hey school of motion, you guys ever gonna do a blender bootcamp? that would be awesomeee
@eyedesyn
Жыл бұрын
🤔
@TimandLauren
Жыл бұрын
@@eyedesyn i think the closest thing we have is the donut tutorials to a beginning to end walkthrough But if you applied the SoM bootcamp outline, like the c4d one It will sell like hot cakes
@mrmachine5632
Жыл бұрын
Blender users are too poor. 😄
Hello. I have followed all the steps(cloth tag added to plane and collider tag added to torus), however the plane just falls right through and then disappears when it meets the torus, without draping. I have the latest version of Cinema 4D. Do you have any idea what the problem might be?
@skinnyadam
Жыл бұрын
you need to add a cloth collider under the sim tag menu, not the collider from the bullet tag. Hope this helps!
You are funny man :)
This is where the Pixologic dev time is going! Instead of releasing new Zbrush version which we have not received for more than a year since they bought out Pixologic, they're stripping Zbrush's features and port them into Cinema 4D. I see!
@neoqueto
Жыл бұрын
The business model and the whole situation with Zbrush after Maxon acquired Pixologic is just dreadful and sad all around. But don't expect Maxon to abandon their flagship product and refrain from introducing new features. C4D already nearly missed being a laughing stock compared to Blender, especially when factoring in value. Only recently it has received some meaningful improvements.
@Ricardo-de9ju
Жыл бұрын
@@neoqueto The problem with Blender is usability, the best programmers with the worst experience Designers. The day they get it right goodbye to Cinema 4D. Blender is very light and fast, I hope Maxon is doing their homework because things are getting serious.
Mh, know what the difference between SideFX and Maxon is? SideFX (and community) would never mention C4D. Ever. Why would they? So comparing this to Houdini is simply silly. C4D is extremely convenient for few steps fast turnaround motion graphics… for that it‘s awesome, at least until scrolling through the bug threads on the maxon forums.
@eyedesyn
Жыл бұрын
In my Twitter feed there is A LOT of comparing C4D results with Houdini and people getting excited about it. I think knowing that you can get Houdini-ish results in the new C4D cloth is empowering for many people who may not want to learn another app that is as complex and deep as Houdini. I don't see the harm in that or the silliness in showing you can get vellum style looks in C4d cloth?
I get it -- eyeballs getting poked out by polygons
how can i bake that simulation into a object? i want to export this simulation to a different software but when i do it the object is static. please help
@schoolofmotion
Жыл бұрын
Bake this out as an Alembic by caching the sim first, then right clicking on the object and going to Bake As Alembic