Cinema 4D 2023's Cloth system got a MASSIVE upgrade!!! | How to get started with Cloth

🎁 Download the project files for this tutorial!
www.schoolofmotion.com/blog/c...
Cinema 4D 2023 introduced a unified simulation framework for Cloth and Splines, and it's already changed the game for cloth simulation. The solver is much faster, easier to use, and capable of producing results that'll make 'em say, "when did you learn Houdini?"
In this video, EJ will show you how to get started with 2023's new cloth system. You'll be crushing those daily renders in no time.
🏔 Cinema 4D Basecamp
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🛰 Cinema 4D Ascent
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00:00 Intro
01:16 Getting Started
03:25 Scene Settings
04:37 Using Particle Forces with Cloth
06:53 Adding Thickness to Cloth
07:58 The importance of Scene Scale
10:38 Cloth Parameters
11:22 Using the Friction Force
12:51 Using a Rotation Force to Twist Cloth
19:18 Field Force Uses
24:29 Cloner + Cloth = Awesome
27:26 Getting a more fluid simulation

Пікірлер: 192

  • @maciekk458
    @maciekk458 Жыл бұрын

    Those features are absolutely awesome ! And your presentation are great - thank you !

  • @yordan_stoyanov
    @yordan_stoyanov Жыл бұрын

    EJ you are a magician! Thank you, thank you, thank you! The field force as an attractor usage literally saved me hours. Before that I was using a regular attractor and it was sucking everything like a black hole. I had to keyframe the "enable" option when the objects start colliding in order not to crash cinema 4d.

  • @Anchorfeet
    @Anchorfeet Жыл бұрын

    I'd just like to point out how much better EJ has gotten as a teacher. Keep it up!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    I’m always trying to be slightly less terrible each time 😂🙏

  • @joeykorenman

    @joeykorenman

    Жыл бұрын

    I’m the president of the Hats and Pants fan club, and I approve of this comment!

  • @MattWhittingham

    @MattWhittingham

    Жыл бұрын

    He’s always been good!

  • @peped6607

    @peped6607

    4 ай бұрын

    yeah but he doesnt believe heart is a strong power, probably why hes not a famous artist XD

  • @VladimirPetkovic83
    @VladimirPetkovic83 Жыл бұрын

    Amazing tutorial, can't wait to try it! Thanks so much for sharing your knowledge, really appreciated.

  • @jarroddowalter
    @jarroddowalter Жыл бұрын

    Never stop being you EJ. Always happy to see a new video from you. Hope you have been doing well dude!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Can't stop, won't stop! :) Thanks for the kind words!

  • @isatche
    @isatcheАй бұрын

    I cannot even articulate how much I appreciate what you're doing with these vieos. Thank you!

  • @tunjiadenaya3403
    @tunjiadenaya3403 Жыл бұрын

    Awesome Tutorial EJ! Always looking forward to those puns!!! I Absolutely loved the field force bits. So many possible iterations.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Appreciate you waching and the kind words, Tunji! :)

  • @yuuzdesign5400
    @yuuzdesign5400 Жыл бұрын

    Thank you very much. I have grown up in simulation and effectors with you!

  • @murphyuriaguereka4360
    @murphyuriaguereka43607 ай бұрын

    Thaaaaaanks for that!! Excellent as always Sir. It would be great if the rest of the program was explained this way; keep it up!

  • @GulliversCovers
    @GulliversCovers Жыл бұрын

    Fantastic presentation, School of Motion👍 Looks really awesome🔥 Appreciate the visit, thanks so much! Have a wonderful Saturday , Friend 🥰 Keep up the marvelous work!

  • @JimiJames
    @JimiJames Жыл бұрын

    this is amazing. ive always had trouble with simulations. just booted this up and duplicated your results in a few clicks. what a brilliant overhaul, thanks Maxon.

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Agreed!!

  • @music.malakai
    @music.malakai Жыл бұрын

    Super awesome! Using it for the first time :)

  • @c1effects636
    @c1effects636 Жыл бұрын

    awesome tut great edit and energy. thanks for showing us this magic cloth, new sub here :)

  • @effectatron
    @effectatron Жыл бұрын

    Great stuff EJ as always!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks so much ❤

  • @ricardosalazar2095
    @ricardosalazar2095 Жыл бұрын

    Thank you so much. Amazing presentation

  • @delta_shift
    @delta_shift Жыл бұрын

    Awesome tutorial, thanks very much.

  • @JoshPierce
    @JoshPierce Жыл бұрын

    thanks EJ this is great!

  • @vid828
    @vid828 Жыл бұрын

    Great video, thank you.

  • @markbailey5834
    @markbailey5834 Жыл бұрын

    Awesome as ever EJ. I wish I could keep up with everything that gets intro'ed to C4D! Not enough hours in the day!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    These updates are coming fast and furiously so it's definitely hard to keep uup!

  • @kspmn
    @kspmn Жыл бұрын

    The new particle based cloth engine is a massive improvement, and EJ tutorials are always gold nuggets!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Glad you enjoyed it - definitely exciting times for sim stuff in C4D!

  • @kspmn

    @kspmn

    Жыл бұрын

    @@eyedesyn what I can't seem to find is a strightforward way to loop cloth sims as it used to be working with the old engine...

  • @rainerloeser2742
    @rainerloeser27422 ай бұрын

    I was looking for that, thanks for the tutorial.....

  • @linhmac0222
    @linhmac0222 Жыл бұрын

    I love that EJ brought up the importance of scale, which I often forget! lol

  • @PolarPitchStudio
    @PolarPitchStudio Жыл бұрын

    EJ is on fire! Love your humor and your lessons are great, thank you.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Appreciate your kind words!

  • @thatspix
    @thatspix Жыл бұрын

    19:18 this is absolutely game changing. imagine how many variations and iterations you can do with just attractor. slap some random noise and you have renders for days

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    When I discovered this my mind was racing! Thanks for watching!

  • @KokoroDenshin
    @KokoroDenshin Жыл бұрын

    great awesome nice!. thx ej

  • @bharat5194
    @bharat5194 Жыл бұрын

    Love this! EJ is a master 🙏

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks for watching Bharat! ❤

  • @whitneyalexander8203
    @whitneyalexander8203 Жыл бұрын

    I don't hate this. Pretty strong, thanks again for your hard work EJ!

  • @cgpov
    @cgpov Жыл бұрын

    Great vid EJ!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Coming from the GOAT himself! Wow thanks bud !!! ❤❤❤❤

  • @vesto6864
    @vesto68649 ай бұрын

    Amazing tutorial 👌👌

  • @desiredoualamou1056
    @desiredoualamou1056 Жыл бұрын

    this video helped me. thanks

  • @eddierobbertse8957
    @eddierobbertse8957 Жыл бұрын

    Wow. This is so much better and faster than the old cloth system. Love it!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Absolutely - i'm pretty impressed!

  • @bogscave
    @bogscave Жыл бұрын

    This is soo gold ♥️♥️🔥

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    🙏🙏🙏🙏

  • @leewiggins8337
    @leewiggins8337 Жыл бұрын

    Great introduction tutorial. Much appreciated. Bravo!

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Glad you enjoyed it!

  • @Karina-sp4vn
    @Karina-sp4vn Жыл бұрын

    Great tutorial, thank you! Could you maybe make one in the future showing how to make something like those inflating cubes/rocks? Would be so helpful

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Absolutely! Thanks for the suggestion!

  • @MichaelStonham
    @MichaelStonham Жыл бұрын

    You the man EJ - cracking me up in this vid with the stabbing polygon through screen = blind for life lol

  • @MelloMograph
    @MelloMograph Жыл бұрын

    Thank u EJ

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    thank YOU

  • @eduardia6362
    @eduardia6362 Жыл бұрын

    EJ makes almost any subject he is taking about sound appealing and exciting. One of my favorite presenters, and Maxon Certified Trainer - EJ Hassenfratz.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks so much Edu!! ❤

  • @KaikoZOLEEV
    @KaikoZOLEEV Жыл бұрын

    Hey EJ, your cap rocks! I like it 🤩

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks! :)

  • @ahmedislam9508
    @ahmedislam9508 Жыл бұрын

    This is the best free software Ive seen. Respect.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    😂😂😂😂😂

  • @colouredmusic1888
    @colouredmusic1888 Жыл бұрын

    That intro was hilarious 😂😂😂😂

  • @imrenagy8122
    @imrenagy8122 Жыл бұрын

    Amazing.

  • @BigAl444
    @BigAl444 Жыл бұрын

    Amazing update to cloth. I am surprised you didn’t address one of the biggest fails of the previous cloth… using on characters. That was always a problem that forced people to find workarounds.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Didn’t have time!!! Definitely so much more to explore!!! 🙌

  • @muser7935
    @muser79352 ай бұрын

    thank you

  • @TheCameraProject
    @TheCameraProject Жыл бұрын

    Is there an easy way to pull the fabric. Like a hand grabs a sheet at one corner and tugs it forcefully? I realize I could probably rig something with forces, but is that the best way?

  • @vincentschwenk
    @vincentschwenk Жыл бұрын

    I loved the intro😅

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Coming from someone who uses Houdini and C4D, it's nice to see someone not take so much offense to it 😂

  • @keko1174
    @keko1174 Жыл бұрын

    Amazing

  • @armena2866
    @armena2866 Жыл бұрын

    Thanks so much for this! Would you be able to make updated versions of your abstract inflated cloth tutorials using the new C4D?

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Definitely planning on redoing a lot of my older tuts! :)

  • @SeraphsWitness
    @SeraphsWitness Жыл бұрын

    Looks awesome, I'm really excited for fluids though. I get occasional client requests for liquid simulations, but not enough to justify buying and learning X-Particles.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    I’m hoping in the near future you can do everything XP can with this new particle system! 🎉

  • @harun3Ddigitalartist
    @harun3Ddigitalartist Жыл бұрын

    love it

  • @terrywatkins-cz4bp
    @terrywatkins-cz4bp Жыл бұрын

    awesome.

  • @walterderosa1009
    @walterderosa1009 Жыл бұрын

    Love your introduction

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks 😂😂😂😂

  • @cemgulpunk
    @cemgulpunk Жыл бұрын

    30:47 this is so stressfully beautiful. Awesome video thank you.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Stressfully? 🤣

  • @cemgulpunk

    @cemgulpunk

    Жыл бұрын

    @@eyedesyn It was almost about to explode or crash, but it didn't. 😁👍

  • @marcus_ohreallyus
    @marcus_ohreallyus Жыл бұрын

    I always hear to turn up the substeps and iterations when things aren't looking good, but I find that things get worse when those numbers go up. The cloth sticks to itself more and jitters around. It seems like low numbers are what gives the best results, but then the cloth is very bouncy and stretchy.

  • @MUDHD
    @MUDHD Жыл бұрын

    🔥🔥🔥

  • @BootsyMcSwain
    @BootsyMcSwain Жыл бұрын

    Great video! Does anyone know if it is possible to set an initial state on a rope object? Can't seem to find that option.

  • @benmunyemana9154
    @benmunyemana9154 Жыл бұрын

    it's awsome

  • @eladbari
    @eladbari Жыл бұрын

    What tut could complete this one and cover material texturing + rendering process? 🤔

  • @ccidgfx
    @ccidgfx Жыл бұрын

    The offset frames in the cache tab no longer offsets in order to loop these animations. Any idea how to loop these now?

  • @racacodi
    @racacodi Жыл бұрын

    beautifull

  • @minvata797
    @minvata7978 ай бұрын

    🔥🔥🔥🔥🔥🔥

  • @Mimr3D
    @Mimr3D Жыл бұрын

    the fact thats its realtime is insane

  • @user-nv2jn8vo2i
    @user-nv2jn8vo2i10 ай бұрын

    Hi! Thanks for Tutorial! But one question is! How Can I Drop some solid object at the cloth with new simulation but without any keyframes in collider object?

  • @delta_shift
    @delta_shift Жыл бұрын

    Great video, thanks! One question I do have is when I run the simulation, it works fine for a little bit, but then the cloth suddenly darts off into oblivion. I've tried changing the simulation in various ways, but it always goes crazy eventually. Does anyone know how to solve this?

  • @carlosyasik
    @carlosyasik Жыл бұрын

    When I add fixed points in my dress to attach it to a pole it stretches a lot. I played with the iterations and scale, but seems to just stretch to much. I want to make a “drag-race” wave flag passing close the camera.

  • @sylphmw
    @sylphmw Жыл бұрын

    "Donuts are free in some applications" 😂 Don't mind me, just here for the jokes. The tutorial is rad too.

  • @Yourbestfriendsebastian
    @Yourbestfriendsebastian Жыл бұрын

    Great video EJ! I am getting an alert on one of my setups that says ‘Collisions limit exceeded’, although it’s not all that complex of a scene. Cannot find any explanations online as to what causes it or how to solve it. Any ideas?

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    It means that you may have too strong a force on cloth so it's causing too many collisions so either remove subdivisions or turn down your force settings to try to troubleshoot!

  • @MotionDesigner009
    @MotionDesigner009 Жыл бұрын

    bro I just love this guy, please ask him to make cinema4D beginner series for c4d 23

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    already did one!

  • @skrkr7741
    @skrkr77418 ай бұрын

    Hello, can you teach me a method on how to sew lace on the edge of the fabric using Cinema 4D? thank you in advance

  • @benhanbury
    @benhanbury Жыл бұрын

    How dare you throw shade on the Heart Planateer, he was the life and soul of the group. Great tutorial though, thanks EJ

  • @1augh0utL0UD
    @1augh0utL0UD Жыл бұрын

    For some reason my interface is slightly different. I have R25 but I don't have that simulation tab under projects, hmm. Maybe Mac is different?

  • @1augh0utL0UD

    @1augh0utL0UD

    Жыл бұрын

    or am I watching beta software for 2023 haha. Sorry, this is literally my first tutorial after buying it today.

  • @AmritSingh-sc7fr
    @AmritSingh-sc7fr Жыл бұрын

    Hi Teacher, I am using "Create Nulls from paths". I have a problem when I am applying them and they don't lie precisely in that place. Could you please help me with that? Thanks Amrit

  • @saintjames9
    @saintjames9 Жыл бұрын

    Really cool tut, thanks for sharing this. I was wondering - any reason why when I follow along with the exact same settings (object size, number of cuts, subdivisions, etc.) my cloth sim ends up looking completely different? I need to really crank the turbulence values before I see anything stronger than minor oscillations. I'm still getting really cool results I'm happy with, just wondering what our differences might be?

  • @hudhayfajohansson866

    @hudhayfajohansson866

    Жыл бұрын

    He talked about it, but make sure your scale is right

  • @kasperrubin9078
    @kasperrubin9078 Жыл бұрын

    EJ forseeing the future one months ahead

  • @bigporch
    @bigporch Жыл бұрын

    Great stuff, though I'm running into a problem when you get to rotational fields, mine isn't doing it at all when I put the spherical field.... I've rewatched the whole thing up to then 4 times now even putting in the exact numbers you are and it's still not doing it for me so I'm stopping there.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    I've actually run into this same issue during my one Siggraph presentation... It may be a bug? have you tried in a new project or adding a turbulence force as well?

  • @slackdave
    @slackdave Жыл бұрын

    I find it confusing about scene size / scale and simulations, since the standard cube is 2m big! would be better to come in at 20cm.. But I guess I can change that myself!

  • @sleepingonthecouch95
    @sleepingonthecouch95 Жыл бұрын

    Does this new system take advantage of multiple GPUs with NVlink sir? I'm on the edge of purchasing 4090 or 2 3090 right now with NVLINK so this could be a deal breaker.

  • @cd_core
    @cd_core Жыл бұрын

    my pc would explode if I try this 0_0

  • @lazyloser678
    @lazyloser678 Жыл бұрын

    Next Video: How to use After effect in UI/UX

  • @kanohane
    @kanohane Жыл бұрын

    How do I make curtains blow in the wind?

  • @jaemsardine
    @jaemsardine Жыл бұрын

    I need help! How do you export Cloth animations?

  • @nucknick
    @nucknick Жыл бұрын

    Hey EJ, The title says S26, I think you mean R2023 ?! Anyways awesome video!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Thanks for the heads up! Fixed!!!

  • @jennychou9196
    @jennychou9196 Жыл бұрын

    Is it possible to export the motion as abc and put it in the game engine such as Unreal engine?

  • @GoliZeka
    @GoliZeka10 ай бұрын

    When you have Harry (like yourself), every software becomes Houdini!

  • @Nighscreach
    @Nighscreach Жыл бұрын

    Que chulada

  • @ujjwalparekh433
    @ujjwalparekh433 Жыл бұрын

    Thanks for the amazing tutorial ! Just one thing - for some reason my field force isn’t working. I create the spherical field and nothing happens, I followed all the steps ! Every other force works perfectly. Any idea what I could be doing wrong ?

  • @mpekris

    @mpekris

    Жыл бұрын

    hey same here, did you figure it out?

  • @DigitalCreations2012
    @DigitalCreations2012 Жыл бұрын

    He has the best teeth in the business

  • @Ricardo-de9ju
    @Ricardo-de9ju Жыл бұрын

    For some reason fabric simulation always feels too soft to me, you don't have control over the creases. In MD we have a property called Buckling and combined with the Stiffness of the material we get better results for harder fabrics. I couldn't get it in C4D.

  • @0zaidi
    @0zaidi Жыл бұрын

    EJ keeps getting better with the jokes with each video 😂

  • @mixergamer3560
    @mixergamer3560 Жыл бұрын

    EJ Hassenfratz. what a content he made 😍😍

  • @minvata797
    @minvata7978 ай бұрын

    👌👌👌👌👌👌

  • @SergioSalloum
    @SergioSalloum Жыл бұрын

    how can I make an object inflating in some places with changing colours just like you showed at first with the alien rock and the cube

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    More tuts to come but that’s mainly driven by animated vertex maps being driven by fields!

  • @SergioSalloum

    @SergioSalloum

    Жыл бұрын

    @@eyedesyn i doodled around with that concept and that approach but didn't really get the result I was opting to have

  • @mrmachine5632

    @mrmachine5632

    Жыл бұрын

    Yea same. We need a tutorial badly

  • @ziqing5370
    @ziqing5370 Жыл бұрын

    hello guys , im facing a problem im currently using a cloth to cover a car but the side mirror that my cloth cover keep jerking ,, i try increase the smooth iterations still doesnt work any one know the solution ?

  • @supertaurus2008
    @supertaurus2008 Жыл бұрын

    You are amazing...you know that ?..

  • @TimandLauren
    @TimandLauren Жыл бұрын

    hey school of motion, you guys ever gonna do a blender bootcamp? that would be awesomeee

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    🤔

  • @TimandLauren

    @TimandLauren

    Жыл бұрын

    @@eyedesyn i think the closest thing we have is the donut tutorials to a beginning to end walkthrough But if you applied the SoM bootcamp outline, like the c4d one It will sell like hot cakes

  • @mrmachine5632

    @mrmachine5632

    Жыл бұрын

    Blender users are too poor. 😄

  • @shaz7286
    @shaz7286 Жыл бұрын

    Hello. I have followed all the steps(cloth tag added to plane and collider tag added to torus), however the plane just falls right through and then disappears when it meets the torus, without draping. I have the latest version of Cinema 4D. Do you have any idea what the problem might be?

  • @skinnyadam

    @skinnyadam

    Жыл бұрын

    you need to add a cloth collider under the sim tag menu, not the collider from the bullet tag. Hope this helps!

  • @Slejdy
    @Slejdy Жыл бұрын

    You are funny man :)

  • @No_Plastic
    @No_Plastic Жыл бұрын

    This is where the Pixologic dev time is going! Instead of releasing new Zbrush version which we have not received for more than a year since they bought out Pixologic, they're stripping Zbrush's features and port them into Cinema 4D. I see!

  • @neoqueto

    @neoqueto

    Жыл бұрын

    The business model and the whole situation with Zbrush after Maxon acquired Pixologic is just dreadful and sad all around. But don't expect Maxon to abandon their flagship product and refrain from introducing new features. C4D already nearly missed being a laughing stock compared to Blender, especially when factoring in value. Only recently it has received some meaningful improvements.

  • @Ricardo-de9ju

    @Ricardo-de9ju

    Жыл бұрын

    @@neoqueto The problem with Blender is usability, the best programmers with the worst experience Designers. The day they get it right goodbye to Cinema 4D. Blender is very light and fast, I hope Maxon is doing their homework because things are getting serious.

  • @dinoscheidt
    @dinoscheidt Жыл бұрын

    Mh, know what the difference between SideFX and Maxon is? SideFX (and community) would never mention C4D. Ever. Why would they? So comparing this to Houdini is simply silly. C4D is extremely convenient for few steps fast turnaround motion graphics… for that it‘s awesome, at least until scrolling through the bug threads on the maxon forums.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    In my Twitter feed there is A LOT of comparing C4D results with Houdini and people getting excited about it. I think knowing that you can get Houdini-ish results in the new C4D cloth is empowering for many people who may not want to learn another app that is as complex and deep as Houdini. I don't see the harm in that or the silliness in showing you can get vellum style looks in C4d cloth?

  • @DinoQiu14
    @DinoQiu1411 ай бұрын

    I get it -- eyeballs getting poked out by polygons

  • @me-jd7mu
    @me-jd7mu Жыл бұрын

    how can i bake that simulation into a object? i want to export this simulation to a different software but when i do it the object is static. please help

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Bake this out as an Alembic by caching the sim first, then right clicking on the object and going to Bake As Alembic

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