The New Cinema 4D Update is FIRE! 🔥 | Getting Started with Pyro Fire Simulation

🎁 Download the FREE project files here!
som.bz/c4dpyro
Cinema 4D 2023.1 introduces Pyro, the new fire simulation system that allows you to create fire and smoke simulations easily in C4D! That’s right, the new C4D particle based simulation system now has the ability to generate fire simulations and you can finally unleash your inner pyromaniac natively inside of C4D. In this video, EJ walks you through how to use Pyro, how to render with Redshift and how to create more stylized smoke and fire along with his thoughts on Pyro.
🏔 Cinema 4D Basecamp
schoolofmotion.com/cinema-4d-...
🛰 Cinema 4D Ascent
schoolofmotion.com/cinema-4d-...
00:00 Intro
01:18 How to Add Pyro Fire Simulation to Object
02:42 C4D Pyro Settings Overview
08:40 Setting Up Pyro to Interact with Objects
09:47 Smoke Color Options
12:25 Using Field Forces and Force Objects with Pyro
16:01 The Key to More Stylized Pyro Looks
17:58 Pyro Voxels and Voxel Size
23:05 Using Pyro with Volume Mesher to Create Liquid Sims
27:13 How to Render Pyro Simulation with Redshift
33:10 Pyro Volume Material Settings Overview
36:32 How to Create Stylized Pyro Flame Colors
39:27 How to Create Stylized Pyro Smoke Colors
44:47 Wrap Up

Пікірлер: 68

  • @nicole-ruggiero
    @nicole-ruggiero12 күн бұрын

    Was trying to just do a really simple stylized flame. Your bookmarks helped a ton and all my questions were answered in a short amount of time. Thank you!!!

  • @ghsnyc
    @ghsnyc Жыл бұрын

    Awesome stuff as always. Helped me get up to speed on a few things. Thanks

  • @GamingSpaceboy
    @GamingSpaceboy Жыл бұрын

    Great intro :) Thanks! Also, how amazing to finally be able to easily mesh a volume, was a hazzle with turbulenceFD.

  • @andersonaalmeida
    @andersonaalmeida Жыл бұрын

    Haduken!!!! Ej is the best, thanks!!

  • @mphillipsphotography7013
    @mphillipsphotography7013 Жыл бұрын

    Great tutorial! New to volumes, wanted to know every time you build a volume simulation do you keep the .vdb files you cached since they are so large or do you delete them? Just trying to get my head around workflow.

  • @iamYork_
    @iamYork_ Жыл бұрын

    Ive been pushing off Red Shift for years now and Pyro finally lured me in... Great video EJ...

  • @JonathanWinbush
    @JonathanWinbush Жыл бұрын

    This tutorial is on 🔥🔥🔥🔥

  • @6zoin9

    @6zoin9

    Жыл бұрын

    Oh you silver tongued devil.

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    What up what up!!!!

  • @JoshPurple
    @JoshPurple Жыл бұрын

    Excellent, Thank You 🏆 😁👍!

  • @TheSummarizer
    @TheSummarizer Жыл бұрын

    Cant wait to watch this!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    hope you dig it!

  • @cemgulpunk
    @cemgulpunk Жыл бұрын

    25:25 thanks for this hidden gem. Great presentation of new pyro.

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Glad you found it helpful!

  • @polly_kole
    @polly_kole9 ай бұрын

    thank you!!

  • @volttema
    @volttema Жыл бұрын

    To get such results in Houdini you need like 15 nodes and some Vex coding, while here it's just one tag, crazy. Of course you can't get every imaginable setup with this but speed and efficiency of the system beats all the rest

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    I could only imagine! I'm happy that C4D added the pyro sim system and retained the 'easy to set up but also easy to get lost in settings' vibe!

  • @yinon_tal
    @yinon_tal Жыл бұрын

    Great presentation!

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Glad you liked it!

  • @ricardosalazar2095
    @ricardosalazar2095 Жыл бұрын

    thank you! can i render pyro without a 3º party render engine?

  • @petrholusa5855
    @petrholusa5855 Жыл бұрын

    Wow, that's a huge step for maxon. Funny is I don't have smoke at default like here in video. :D

  • @EverydayPancakes
    @EverydayPancakes Жыл бұрын

    This is great! Looks easy enough get into even I'm not a fire man. Quick question does this advect cloth sims? Like using the smoke turbulence to shape the cloth?

  • @Havealot

    @Havealot

    Жыл бұрын

    There is a parameter in the Pyro settings called "Fluid Force Factor". If you increase that, your XPBD simulations (cloth, rope, soft body) will react to the velocities produced by Pyro.

  • @EverydayPancakes

    @EverydayPancakes

    Жыл бұрын

    @@Havealot Wow cool thanks!!

  • @nickpalmen
    @nickpalmen Жыл бұрын

    This is cool!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    🔥🔥🔥🔥🔥

  • @CGI_3D
    @CGI_3D Жыл бұрын

    5:58 Hadouken. Best game ever!

  • @sikliztailbunch
    @sikliztailbunch Жыл бұрын

    I´d like to correct you on what channels are needed in order to render. Velocity is crucial for motion blurred pyro sim

  • @selimsaidi378
    @selimsaidi3788 ай бұрын

    hello nice tutorial as usual !! can you cover how to render pyro buffer? thank you

  • @m4r_art
    @m4r_art Жыл бұрын

    Moment of silence for Hadewken! (it's Hadouken! ha! doh! ken!) There is a tougher one though Ryu's rotating kick tornado is called the Tatsumeki senpukyaku!

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    aw man totally missed out on the Yoga Flame reference!

  • @joshvanover
    @joshvanover7 ай бұрын

    Im trying to select the Pryo volume material but there is no longer an option for a Redshift pryo volume material ? - is the standard Redshift now ??

  • @m4r_art
    @m4r_art Жыл бұрын

    I am so feeling the next HYDRO update. Might as well go full Genshin Impact and call the earthqake sims Geo and the Wind sims Anemo. In Genshin they are as follows: "There are seven elements in Teyvat, which are Pyro, Hydro, Anemo, Electro, Dendro, Cryo, and Geo."

  • @m4r_art

    @m4r_art

    Жыл бұрын

    Dendro aka. Maxon buys Forester and covers nature elements with it. Hydro aka Maxon buys Realflow

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    Hydro! I like the sound of that. Electro I like the sound of even better!!!!

  • @m4r_art

    @m4r_art

    Жыл бұрын

    @Ale nah, Native is gold bruh xD

  • @novaverse543
    @novaverse543 Жыл бұрын

    Great, How could I export the animation to unreal engine?

  • @sachinbs
    @sachinbs Жыл бұрын

    Thanks a lot for sharing powerful Pyro, EJ. May i know your awesome system config & Monitor as well : ) That would be really helpful. Thanks!

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    Sure thing! You can learn more about my setup here: www.schoolofmotion.com/blog/the-ultimate-cinema-4d-machine

  • @Dynamic.32
    @Dynamic.32 Жыл бұрын

    Love the thumbnail 😂

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    EJ should have been a firefighter, looks good in the uniform lol

  • @johanvanheerden1
    @johanvanheerden1 Жыл бұрын

    The pyro menu is not showing when I click on the presets button for the various channels. Definitely cached the temp and density and it's rendering nicely but can't change any channels.

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    When you cache it sort of overrides the channels, to be able to adjust which channels are being rendered/shown you need to disable cache

  • @m4r_art
    @m4r_art Жыл бұрын

    Hell yea! - for lack of a more fiery word pun! xD

  • @eyedesyn

    @eyedesyn

    Жыл бұрын

    i got the terrible puns covered in the video! :)

  • @YoWhat-hs6jf
    @YoWhat-hs6jf Жыл бұрын

    How is your sim so fast?

  • @Elysium3D_
    @Elysium3D_10 ай бұрын

    Instead of Pyro option i get Pyro emitter, after i select it instead of having a pyro default tab in giver me a pyro output, could you make a new video as this one is out dated

  • @ellaamba4644
    @ellaamba46448 ай бұрын

    got stuck trying to make it render on redshift.... D:

  • @petrholusa5855
    @petrholusa5855 Жыл бұрын

    Dracarys! Haha poor Bob! :D

  • @timaging
    @timaging Жыл бұрын

    I still get errors when I cache the sim. I have 2 NIVIDIA 3090 cards. Are there any other tips?

  • @SeraphsWitness

    @SeraphsWitness

    Жыл бұрын

    Bigger voxels. Also it can't used multiple GPUs.

  • @scientistpac
    @scientistpac Жыл бұрын

    Rip insidium.

  • @ShinobiProductionsVideo

    @ShinobiProductionsVideo

    Жыл бұрын

    They should at least make it cheaper now, or give free updates at least for fixed licenses

  • @scientistpac

    @scientistpac

    Жыл бұрын

    @@ShinobiProductionsVideo didn't even wanted to give the update for the new c4d architecture even though i bought it 2 years before. So i can't use it anymore. It's scam for for me...

  • @ShinobiProductionsVideo

    @ShinobiProductionsVideo

    Жыл бұрын

    @@scientistpac wait what?! X-particles doenst work from what version? (Im still using C4d R23)

  • @jaiceresoli548

    @jaiceresoli548

    Жыл бұрын

    I find Insydium to be unethical and money grubbing. Their policies on updates, maintenance etc are absolutely ridiculous and expensive. Having a perpetual license means nothing. You still have to 'rent' the software at really costly rates just to be able to continue updating. And you only get a second seat on your license if you have active maintenance. If you're a hobbyist or only work on motion gfx as part of your larger job, it's completely unreasonable and unfeasible to buy into Insydium. I really dislike them as a company. Because none of this was obvious or disclosed when i bought a perpetual license last year. But they're not the only ones. Other gfx companies do similar things. I hate it.

  • @BLSmithFilms
    @BLSmithFilms2 ай бұрын

    Has Pyro improved so it doesn't look like a cartoon?

  • @RaviTomar__
    @RaviTomar__ Жыл бұрын

    U hv bin flawless like always dude!! But i genuinely feel cinema is the lagging far behind in terms of what it offers as against what blender does!! Particle sim natively needs a paradigm shift!! Blender offers great variety to its users and its all free!! Maybe sometime soon we see a great particle sim package like xparticles all inside of cinema itself

  • @michalsulicki5148
    @michalsulicki5148 Жыл бұрын

    It not as fast on my machine ;)

  • @astridman11
    @astridman11 Жыл бұрын

    Redshift integration not great 🤨

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    RS has a dedicated Pyro Volume Material, where do you see it lacking?

  • @astridman11

    @astridman11

    Жыл бұрын

    @@schoolofmotion too many interim steps getting the RS looking like viewport

  • @O3ZN
    @O3ZN Жыл бұрын

    I have already chosen the path to Blender 🙂

  • @schoolofmotion

    @schoolofmotion

    Жыл бұрын

    You know it's free!

  • @HassanGanari
    @HassanGanari Жыл бұрын

    So long TurbulenceFD

  • @Vannellus
    @Vannellus Жыл бұрын

    Viewport looks better than the render...

  • @archy7517
    @archy7517 Жыл бұрын

    hum ! ne pas oublier de dire que Pyro ne fonctionne qu'avec REDSHIFT pour le rendu .. INADMISSIBLE que ce ne soit pas précisé lors de l'achat !!! GRRR 🤬

  • @SeraphsWitness

    @SeraphsWitness

    Жыл бұрын

    merci pour cette information. j'apprends le français depuis un an