Ultimate stack of 10 units PART ONE

This is a video of a stack of 10 units comparing which is strongest.
It is comparing all of the same unit in a stack not mixed stacks.
This is also fighting within cities.
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Пікірлер: 3

  • @nielsgaming4929
    @nielsgaming4929Ай бұрын

    Can you do a anything (tutorial??) About missles and ballistic missle subs??

  • @gerwyntiberius1918
    @gerwyntiberius1918Ай бұрын

    Land forces stack to 10. Naval and Air units stack to 5. Anything above that gives you diminishing returns and decreases your groups speed. Best to make mixed stacks. Nobody is making a stack of 10 tanks or recon. 25000 components. My preferred groupings Land- 1 recon, 1 radar, 4 infantry, 2 SAMs, 2 MLRS Navy- 3 lv4 destroyers, 2 lv4 frigates or 5 destroyers. Cruisers are very expensive, as are Aircraft Carriers. lv4 Destroyers are the same component cost as lv1 Cruisers, same damage and have an extra 25 range. I don't upgrade air or navy to lv4 though until I've researched cruise missiles and have a few ready to use, as upgrading to lv4 increases production costs. I keep them at lv3 and pump out as many as I can b4 upgrading, as it'll only get more expensive afterwards. Carriers are usually a waste and I only get them if I have resources to burn to name a carrier, as a flex on other players. Air- 5 Strikers or 4 strikers/ 1 air superiority. I almost never go gunships due to their short range, but they are great early game against infantry. Strikers are a must have unit to succeed.

  • @Richy.p

    @Richy.p

    Ай бұрын

    @@gerwyntiberius1918 choppers range do suck but can be very useful especially if an enemy only has Sam’s for air defense. Sometimes stacks of the same unit can be used if paired correctly with another 10 stack for example u could have 10 inf stack closely followed behind by a stack of say 5 mobile AA 5 mrls.