Top 5 New DM Mistakes (Episode

Ойындар

Professor DungeonMaster identifies the top mistakes new DMs make when running for the first time. Maria, one of PDM's players, guest hosts this very special 300th episodes of Dungeon Craft!
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Пікірлер: 487

  • @mariatsoukalas9826
    @mariatsoukalas98263 жыл бұрын

    That was so much fun!! Thanks for letting me interview you for 200! Your fans rock!

  • @noisereaper5465

    @noisereaper5465

    3 жыл бұрын

    Good luck on your game-mastering journey. It’s tough sometimes, but oh-so worth it.

  • @Andonios88

    @Andonios88

    3 жыл бұрын

    Player to DM transition is a tough one, I had to do it when my dad didn’t want to do it anymore. Good thing professor Dungeon Master is a good mentor to us all.

  • @Frederic_S

    @Frederic_S

    3 жыл бұрын

    Come back for episode 250 maybe ☺️ and tell us how your DMing went so far. But dont forget to give the professor a week off duty. He just cant stop talking when there is a camara pointed at him. You have to give him a break from time to time.

  • @mariatsoukalas9826

    @mariatsoukalas9826

    3 жыл бұрын

    @@Frederic_S haha he just wants to share his knowledge with you! He’s overflowing with it!

  • @Frederic_S

    @Frederic_S

    3 жыл бұрын

    @@mariatsoukalas9826 I know, I know. And I am a thankfull viewer. As a kind of forever DM I have very few people I can talk to about DMing. Most of them are players or they don’t know much about the theorie of DMing. Best wishes for your DMing. It’s a very satisfying although stressfull hobby ☺️

  • @BobWorldBuilder
    @BobWorldBuilder3 жыл бұрын

    “Dungeons are your friend” loved that! Dungeons are really a great exercise for laying out a good framework for adventure.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks! More on that topic to come!

  • @knghtbrd

    @knghtbrd

    3 жыл бұрын

    Dungeons are great, and good modules will teach you yow to make them even better. There's a secret video game designers know (and it will relate to dungeons I promise): Early 3D games (Quake, Duke Nukem 3D, even the venerable Half Life 2, etc) were literally always "inside" even if it looked like you weren't. "Cave crawlers." They usually had an A → B → C → D linear design as a result. Works for Shooty McShootFace, but D&D players (and modern video game players) expect more choice. The opposite of this is the "sandbox game", a game in which the player can do anything, any time. The D&D equivalent must be a nightmare for DMs, right? Well, it's funny, because from a data security perspective, a sandbox restricts what a program can do. And from the games programmer's perspective … it's both! We define a finite number of things a player can do, and we make them all seemingly available from the start or very near it. But really, we've connected a set of choices to each other in a way that makes it look like you have near infinite options. But really, at any given moment, you probably have at most four options that make sense. You could do any of the others that don't make sense, but if you do, what happens won't make sense, or will spell doom for you or other people where you should have been instead. You really only had between two and four choices, really, and each of those would take you to between two and four choices. Some of these would loop back into each other. Some would give you advantages over the others and some of the advantages are mutually exclusive. Good modules are written this way, and if you start thinking about them in terms of a flowchart, it'll help you see the non-linear "open world" structure that isn't really, not that your players will know the difference.

  • @BigCowProductions

    @BigCowProductions

    3 жыл бұрын

    @@knghtbrd Articy Draft would be a good story writing program for this.

  • @Bryon1187

    @Bryon1187

    3 жыл бұрын

    When we first started playing in the early 80s dungeons were used to get enough experience to survive out in the wilderness - that is where the real challenge and treasure was.

  • @m_d1905

    @m_d1905

    3 жыл бұрын

    @@knghtbrd That's a really good, precise explanation. Thank you.

  • @DungeonMasterpiece
    @DungeonMasterpiece3 жыл бұрын

    Hi Maria!! Welcome to show!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    I'll let her know you liked the video.

  • @davidmoseley1082

    @davidmoseley1082

    3 жыл бұрын

    Blood oath paladin isnt a thing i dont think also it is called hexblood for the race

  • @DungeonMasterpiece

    @DungeonMasterpiece

    3 жыл бұрын

    @@davidmoseley1082 lol that's not the point....

  • @dangerdelw
    @dangerdelw3 жыл бұрын

    I feel like 12-15 mins are the perfect episode length for my weekly dungeon craft fix. Not too long. Not too short! Congrats on 200!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you. My IRL players tell me that: "Keep it under 15. Anything longer than that is too long."

  • @burningwp

    @burningwp

    3 жыл бұрын

    I agree with this. I love power gaming build videos, but when they start pushing 30 minutes, I basically drop them (and the fact that they all go to level 20 is also irksome)

  • @megasquidd
    @megasquidd3 жыл бұрын

    Some of the best sessions I ever ran were with 2 or 3 players. The action was fast and everyone was involved. I invite 4 and am not disappointed when only 3 show up.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Good advice.

  • @johnathanrhoades7751

    @johnathanrhoades7751

    3 жыл бұрын

    My max is 5. If I had super good players (selfless, story focused, good active listening and improv skills, confident in the rules) I could see going to 6-7, but that is highly unlikely to happen. My preference is 3-4, but I will do 5.

  • @megasquidd

    @megasquidd

    3 жыл бұрын

    @@johnathanrhoades7751 What rules system do you use normally? Do you think it helps or hinders with this many players? I"m in the process of experimenting trying to find the "perfect" system for how I want to run games.

  • @johnathanrhoades7751

    @johnathanrhoades7751

    3 жыл бұрын

    @@megasquidd I run D&D and have yet to run anything else, though I'd like to. I'm sure rules systems can help or hurt (it's easier to pace simpler rule sets), but I think a lot of it is players sharing the spotlight as well as feeling like each of them has a chance to contribute to the story regularly, which takes longer with more people. I've heard of running large groups having turns to react and such even out of combat (just going clockwise around the table) but I've never tried it...

  • @xdevantx5870
    @xdevantx58703 жыл бұрын

    Congrats on 200. Even as a long time DM you've really helped me out.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you for watching!

  • @sleepnt992
    @sleepnt9923 жыл бұрын

    Mistake a few DMs I know had made: Not learning from their mistakes or even not asking for specific feedback. You will make mistakes! But then learn from these!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    True, true.

  • @legionarybooks13

    @legionarybooks13

    3 жыл бұрын

    A friend of mine is running Tyranny of Dragons as his first outing as DM. Nice thing is, he specifically asks us for feedback between sessions. In the last few months he has grown leaps and bounds as a DM, in part because we do give constructive feedback and he runs with it (unless he thinks it's total bollocks, which can happen).

  • @sleepnt992

    @sleepnt992

    3 жыл бұрын

    @@legionarybooks13 That is great! It has really a high value when everyone is on board with feedback.

  • @harmonicaman79
    @harmonicaman792 жыл бұрын

    That point about needing a time limit is wonderful. It's insightful, easy, impactful, and practical. The rest of the points were also good. Thank you.

  • @JesseJoudrey
    @JesseJoudrey3 жыл бұрын

    When I started watching DC I figured out that I disagree with a whole lot of what you have to say. Now that I've watched all 200 episodes I'd say that is still the case - but it's still great to hear different points of view on rules a lot of people take for granted. Thanks for making me think! Even when I don't come around to your point of view I feel like I'm learning - and I too have been doing this a long time.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    That's cool. I appreciate your viewership.

  • @Kudagraz

    @Kudagraz

    2 жыл бұрын

    Curious what perspectives you have that you think are different from DC?

  • @JesseJoudrey

    @JesseJoudrey

    2 жыл бұрын

    @@Kudagraz I agree that things like low HP and group initiative (two very recurring themes) speed up the game. Me and my crew still like individual initiative (with dex bonus) and levelled hp (with con bonus) are integral parts of the DND experience. We play many different systems and when we want more lethality or speed we play something else for a while and go back to DND when we're looking for low lethality and some crunch. What I've gotten from @DungeonCraft is a more nuanced view of game speed (some advice I'm def going to roll in), a renewed interest in painting figs, the adventure flow-chart system, the one page summaries and there are parts of the "everything in this room has the same DC" system that I think I can work in for non-monster elements without breaking the crunch my players are looking for.

  • @shaunhall960
    @shaunhall960 Жыл бұрын

    This is why I love channels like this is because people can find out what they need to know to do something right.

  • @scottturner3831
    @scottturner38313 жыл бұрын

    Agreed on 3 players. More than that and it seems like people in my group don't get enough weight in decisionmaking or role playing. It alsoakes combat way better when we don't have to cycle though 5 or 6 players.

  • @nightfall89z62

    @nightfall89z62

    3 жыл бұрын

    For a new dm yes 3 is the perfect number. I'm fairly experienced, and I won't run more than 6, nothing gets done otherwise. At least that's what I've found.

  • @sleepnt992

    @sleepnt992

    3 жыл бұрын

    3 is a great number. I run for 6 and more. But you have to have rules/agreements to get smooth combats. 3 is still a great number - whenever we are only 3 players everything works so fast, that they can really far into the narrative, whereever they took it XD

  • @theravenousrabbit3671

    @theravenousrabbit3671

    3 жыл бұрын

    I think 3-4 players is absolutely optimal for DnD.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks for the comments!

  • @Bryon1187

    @Bryon1187

    3 жыл бұрын

    I go with 3-4 and will go up to 6, but no more. I actually ran a Runequest game at GenCon that was double booked I had 10 players and RQG is crunchy combat. It was an hysterical mess - they didn't even get the gem from the temple which was the quest, instead attacking the baracks expecting them to attack when their backs were turned. A bunch of Marines from Camp Lejune!

  • @markhill3858
    @markhill38583 жыл бұрын

    not a terrible watch for experienced old farts either :)

  • @Dyundu

    @Dyundu

    3 жыл бұрын

    Hear hear!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks for saying so!

  • @markhill3858

    @markhill3858

    3 жыл бұрын

    @@DUNGEONCRAFT1 Prof, at least half your vids have expanded my vision and I been doin this since about 1979 :)

  • @RogueScholarMDC
    @RogueScholarMDC3 жыл бұрын

    When I was newer I *had* a timed conflict, but for some reason it was a time limit that only I knew about. I didn't always make it clear to the players that if they don't finish in time then the bad thing would happen.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    We all make those errors. Me most of all! Thanks for taking the time to comment.

  • @paulofrota3958
    @paulofrota39583 жыл бұрын

    Happy 200th! Bring Maria back in the future to share her experience as a new GM!

  • @Junooooo142
    @Junooooo1423 жыл бұрын

    Congratulations on 200 Professor and thank you for all your great advice. As I new DM I can vouch for the 3 player start. Big enough for interesting dynamics, small enough to manage the table. Godspeed to Maria on her new campaign!

  • @Hyozon
    @Hyozon3 жыл бұрын

    Welcome Maria!

  • @josephmatlockjr7005
    @josephmatlockjr7005 Жыл бұрын

    DeadAlive was an awesome movie, and I have never looked at mowing the lawn the same way again.

  • @mtsuchor
    @mtsuchor3 жыл бұрын

    Congrats, professor! Just played with a new DM yesterday and 100% agree with playing with players with a beginner's mind. Nice to practice being supportive and collaborative with the new DMs out there to help them run their show and learn their dungeon-craft! ;-)

  • @tartinm
    @tartinm3 жыл бұрын

    Great video! I wish I'd had something like this when I started DM'ing my first game ~20 years ago, especially tip #1. I spent way too much time crafting this elaborate epic plot and not enough time on the small details and session-by-session encounters. Watching DungeonCraft has greatly improved my skills so the new game I'm running for my daughter & her friends has been a blast.

  • @greyd.99xsome
    @greyd.99xsome3 жыл бұрын

    Splendid! I watch this channel for over two years now and follow about 90% of the adivices. The gaming experience for our entire table has changed drastically for the better. Dungeon Craft is by far my favourite channel on YT!

  • @zachcarpenter3903
    @zachcarpenter39033 жыл бұрын

    Hi Maria! Good to see ya again! :D

  • @r7erickson
    @r7erickson3 жыл бұрын

    When I start with new players who want to play spell casters I have them pick an attack that is their main attack just like a fight has a main attack with a sword or axe. I have them write it in their character sheet weapon attack area. That way they always have a go to attack to help things move along.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Great idea.

  • @anthonynorman7545

    @anthonynorman7545

    3 жыл бұрын

    Wait, that's not the standard? I always have put my main damage cantrip in the attack slot

  • @r7erickson

    @r7erickson

    3 жыл бұрын

    @@anthonynorman7545 I wish it was explained in the starter kit. I haven’t heard anyone else talk about it.

  • @FlatOnHisFace

    @FlatOnHisFace

    2 жыл бұрын

    It is clearly labelled Attacks & Spellcasting.

  • @JamesEck9095
    @JamesEck90953 жыл бұрын

    It's very gratifying when you have inspired one of your players to run a game. Congrats: on 200 episodes, on inspiring one of your players to DM, on inspiring thousands of viewers, and on providing the thoughtful programming that you put out!

  • @davidrose7938
    @davidrose79383 жыл бұрын

    Congratulations on 200! Wonderful advice for new and experienced DMs. 👍 It would be an interesting series if occasionally there were followup episodes with your guidance to questions Maria has had.

  • @baronx1000
    @baronx10003 жыл бұрын

    Congratulations on 200 episodes! Have been here since the start and looking forward to many more. Great content!

  • @lindybeige
    @lindybeige3 жыл бұрын

    "Dead/alive"? Do you mean 'Braindead'? That was an earlier Peter Jackson. It's good, but it's not 'Meet The Feebles'.

  • @chrisbaker77

    @chrisbaker77

    3 жыл бұрын

    Same movie, different name depending on where it was released.

  • @lindybeige

    @lindybeige

    3 жыл бұрын

    @@chrisbaker77 IMDB says that you are right. For some reason, 'Braindead' was deemed inappropriate for the USA release. It was his third film, but not his best. His best is probably Heavenly Creatures.

  • @mattnoel2447

    @mattnoel2447

    3 жыл бұрын

    @@lindybeige I think you'll find it's Bad Taste that is Jackson's masterpiece!

  • @dangerdelw

    @dangerdelw

    3 жыл бұрын

    I think it was even marketed as an Evil Dead movie in some countries. B-movies about zombies were notorious for being released under different names in an attempt to connect them to different franchises.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    It was titled "Dead Alive" in the U.S.

  • @bravesirrobbins4849
    @bravesirrobbins48493 жыл бұрын

    Great stuff. Thanks for making things so clear!

  • @paavohirn3728
    @paavohirn37283 жыл бұрын

    Solid advice as always. Congratulations on 200! 🥳

  • @aaronsomerville2124
    @aaronsomerville21243 жыл бұрын

    I think that it's very advantageous to keep sessions as self-contained as possible, i.e. you always make it back to town between expeditions, etc. That way if someone shows up to sessions 1, 2 and 3 but misses session 4, the game is not derailed. "OK, Grognar the Barbarian is staying in town this time, and you set off for the Tower of Truculence without him."

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Good advice.

  • @MrJerks93

    @MrJerks93

    3 жыл бұрын

    When possible, but overtime I worry about this less and less. We generally acknowledge that the character is there, but they aren't narratively important. They maintain the rear guard, forage, tend to the wounded, etc. Some of favorite games are actually shipboard games. Then like you suggested, they are simply back in the ship.

  • @dutch6857

    @dutch6857

    3 жыл бұрын

    Liked for Tower of Truculence. Through the Portal of Petulance on the shores of the Obstreperous Ocean.

  • @FlatOnHisFace

    @FlatOnHisFace

    2 жыл бұрын

    I mean, what works for each group is going to be specific to that group, but I very much disagree. I'm amongst players that prioritize attendance, so there's little reason to worry about someone missing a session. My preference is to end on a cliffhanger and keep people excited for the next session. Let them worry for a week about what happens next and at some point, inspiration may strike that gives you an awesome idea for how to proceed that just isn't as likely to occur to you in-the-moment. At the start of the next session, everyone is already excited and invested in how the situation evolves or resolves. Nothing takes the wind out of your collective sails as ending a session in the room of a peaceful inn overnight. Then, you need to start building tension to get an emotional connection from a zero state, each and every week.

  • @taylorcampbell4204
    @taylorcampbell42043 жыл бұрын

    This is true for a lot of skills. Someone who masters the basics will come off more like an expert than someone who gets the advanced stuff right some of the time. Fun interview!

  • @RPGmodsFan
    @RPGmodsFan3 жыл бұрын

    Mistakes? A Dungeon Master never makes mistakes. :-P

  • @benvoliothefirst

    @benvoliothefirst

    3 жыл бұрын

    HE ARRIVES PRECISELY WHEN HE MEANS TO!

  • @Grimlore82

    @Grimlore82

    3 жыл бұрын

    We never make mistakes, we make happy accidents ;-)

  • @andrasnagy1512

    @andrasnagy1512

    3 жыл бұрын

    Similarly, players never make mistakes, they just involuntarily introduce additional elements to the narrative (for the DM to exploit)

  • @asthmatickobold7844

    @asthmatickobold7844

    3 жыл бұрын

    A DM is always right. If they correct themselves later, they're just now more right.

  • @daveshif2514

    @daveshif2514

    3 жыл бұрын

    Just happy accidents

  • @ongjt491
    @ongjt4913 жыл бұрын

    Congratulations on 200 episodes been here since the beginning n love the whole vibe! McDeath is awesome btw! Keep up the excellence Professor !

  • @Siofragames
    @Siofragames3 жыл бұрын

    Yup I've made all these mistakes as a new DM. Probably all in the same first game XD

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Lol. I think all of us have!

  • @joshuatheawesome9440
    @joshuatheawesome94403 жыл бұрын

    I would love to see a dungeoncraft discord if there isn’t already one. I think it would be a great way to engage with the community, especially younger members, since nobody I know really uses Facebook. On top of that, discord is already a great tool for online dnd, so community members could become player groups very easily.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    DungeonCraft Discord is available on Patreon for just $2 per month. It's very active, with very nice people.

  • @knghtbrd

    @knghtbrd

    3 жыл бұрын

    @@DUNGEONCRAFT1 The extended version of this video on Patreon was very worthwhile as well.

  • @matthewmcguigan4293
    @matthewmcguigan4293 Жыл бұрын

    Late to the party on this video. Very helpful tips. Your channel has really helped me understand that at my table it's my game. As long as everyone at the table is getting their fair shot, it's no harm done if the rules are ignored or modified to make the game run more smoothly.

  • @alexandramaclachlan7597
    @alexandramaclachlan75973 жыл бұрын

    I'll be DMing for the first time in a couple weeks! Perfect timing for this video xx You've got me even more excited! :D

  • @klausdalgaard
    @klausdalgaard3 жыл бұрын

    Fantastic advice! I'll revisit this video, and many others by the Professor, when my kids are old enough to play and enjoy RPGs

  • @adamjchafe
    @adamjchafe3 жыл бұрын

    Congrats on 200, and good luck to Maria running a game! I am sending this video to some novice dungeon masters I know (and making some notes for myself)

  • @AlanSmithandgambit
    @AlanSmithandgambit3 жыл бұрын

    Great vid as always...and nice plug for the channel. Congrats on 200 episodes!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you!

  • @christophersievers2518
    @christophersievers25183 жыл бұрын

    Happy 200! Keeps getting better!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks! Glad you think so. I keep working harder!

  • @ogrestamp
    @ogrestamp3 жыл бұрын

    Happy 200th! One bit of advice for experienced players who are going to be in a game with a new GM: Be very careful when handing out "advice". What may seem to you as handy and timely advice may seem to the DM, and possibly other players, as you trying to take over or run things. I play in a group of nerds. They can cite and source arcane feats and rules without missing a beat. But one of them wanted to DM for the first time. He was stumbling around like a first timer would. I took notes. After the game I got together with him and talked about some of the decisions he made as well as go over what he did rather well (so it wouldn't be just a blamefest). Still, one of our players got rather upset with me thinking I was trying to "run his game". So take care with that advice.

  • @DeltreeZero
    @DeltreeZero3 жыл бұрын

    Great Episode! Happy 200!

  • @marlinperkins6910
    @marlinperkins69102 жыл бұрын

    I’m blown away by the fact there are “celebrity“ game masters.

  • @tinywarfare9109
    @tinywarfare91093 жыл бұрын

    I've DMd over 30 years and I will swear by pre-written modules to my dying breath. I can't write my own adventures, I don't have the creativity or the time. But what I CAN do is steal everything. A map from here, a story from there, maybe re-skin some monsters. I can't get enough old Dungeon magazines for this reason and try to get print copies wherever I can. I love running the older 1e & B/X modules so I love the Goodman updates too. For players, 3 or 4 seems to be my magic number.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    What's really interesting is many DMs are the exact opposite: they HATE pre-published stuff. I always run pre-written CoC stuff.

  • @ndowroccus4168

    @ndowroccus4168

    3 жыл бұрын

    I steal things from modules. I make a collage of rooms from different modules and craft an ending while things happen. Maybe it’s just me

  • @Eisenwulf666

    @Eisenwulf666

    3 жыл бұрын

    I totally agree. There's also the fact that a good module often has a simpler, more linear story with a beginning, an end and a time limit. I used to write elaborate stories with many subplots,morally grey characters with tragic backstories, epic NPCs with interesting pasts and so on. Then I realised I was writing that mostly for myself, the PCs didn't care about any of that. Nowadays after 20 odd years of mastering for friends and random people I always go for a simple story with a clear objective, not at all subtle plots and cheesy bad guys. Players love it. They want to eat chips, have a fun adventure and pass some time with friends away from the real world. They don't want to think too much, just the right amount and be like the heroes from 80's movies.

  • @theolddm

    @theolddm

    3 жыл бұрын

    Having been a DM since the late 1970s, I've accumulated pretty much every published TSR module over the years, along with some 3.5e modules and the 5e modules. Like you, I don't have time to create my own adventures from scratch. What I can do is take an existing module, tweak and update it as needed (we run on FG, so that conversion is time consuming enough), and run it as part of the campaign. There's enough ideas, maps, NPCs, and storylines in all those 100+ modules to keep campaigns going for years if needed. I never have to worry about not being prepped for a session. I am lucky with using these older modules (which I don't balance btw, balance is for the birds) because my players love the older, more deadly and gritty version of D&D and not the super-hero 5e version.

  • @klfdqjmqboiklnkq

    @klfdqjmqboiklnkq

    3 жыл бұрын

    I agree. People think they can write quality adventures but most cannot. Buying an adventure module is better than buying any other book.

  • @rexhazelwood7302
    @rexhazelwood73023 жыл бұрын

    Congratulations Professor, on the 200th episode of Dungeon Craft. I hate to admit it but, I think you just taught this old dog a couple of new tricks. One of my biggest weaknesses as an experienced DM, has always been trying to make some epic campaign for my players before it has even been launched. Most of my players have been new to the game & they don't fully grasp the concept of an epic encounter down the road. Your advice on going to level three and then have a conclusion is just priceless. I think I am going to implement that rule and then do a Q&A with my players & see if we wish to continue, or take a different avenue. It also just occurred to me it will give players a chance to decide if they are happy with their characters & give them the option to re-roll if they wish.

  • @EmeraldVideosNL
    @EmeraldVideosNL Жыл бұрын

    My brother made a few mistakes like these. Created a campaign where we would be dragon riding warriors as part of a massive army, starting us at lv 8. None of us 7 players had any idea what to do with powerful characters like that. And too many books with extra races/classes/spells to deal with. And he also hadn't counted on some of the characters roleplaying not being happy about joining/having been conscripted into an army, so resentful to work together.

  • @minaithlin
    @minaithlin3 жыл бұрын

    Congratulations on the first 200, looking forward to the next 200s !

  • @themakeshop1499
    @themakeshop14993 жыл бұрын

    Excellent advice as usual Prof. Congrats on 200 episodes.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @gstaff1234
    @gstaff12343 жыл бұрын

    Great points and wonderful reminders.

  • @markgregory3213
    @markgregory32133 жыл бұрын

    Congratulations on reaching your 200th episode. Here's to the next 200!

  • @pigactor

    @pigactor

    3 жыл бұрын

    I’m guessing PDM only plans one or two videos in advance! 😉

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @mikemckinney7031
    @mikemckinney70313 жыл бұрын

    Congratulations Professor to the big #200. Perfect video topic since I'm going to DM for the first time with D&D 5E this weekend.

  • @jayday545
    @jayday5452 жыл бұрын

    I agree with starting with beginners. My Dad and his brothers ran games back in the 70s, but the rest of my game is all brand new family members. That made a huge difference since it was my first time being a GM. I run ideas past my Dad for fun, but he played in a completely different system and time, so things don’t match up making him semi new as well. It has been great.

  • @broton69
    @broton693 жыл бұрын

    Congrats on 200 awesome videos!

  • @markjetzer7894
    @markjetzer78943 жыл бұрын

    Episode 200! Congrats! Love the channel.

  • @dannyt503
    @dannyt5033 жыл бұрын

    I'm a new Dungeon Master and I'm breaking almost all the advice you gave lol. I've got a party of almost all veteran players, started at level 3, I've got a character who is a flying race, planning a full epic campaign, playing with feats. The 2 saving graces is that I'm playing a module and I only have 1 spell caster in the group. I'm exhausted at the end of each session 😵

  • @joelg598
    @joelg5983 жыл бұрын

    Congrats on 200 episodes professor! Thanks for building a great community.

  • @douglascolquhoun8502
    @douglascolquhoun85023 жыл бұрын

    Congratulations on the 200th episode. Thanks PDM, for all your work in sharing your insights with us. And thank you Maria for being a part of it.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks! I'll let her know.

  • @douglascolquhoun8502

    @douglascolquhoun8502

    3 жыл бұрын

    @@DUNGEONCRAFT1 Let us know how her 1st game goes, please.

  • @georgegorgievski8564
    @georgegorgievski85643 жыл бұрын

    Congrats on the 200 episodes, PDM. This is a great channel and I always appreciate your insights on RPGs.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Much appreciated!

  • @DrAndrewJBlack
    @DrAndrewJBlack2 жыл бұрын

    Great interview & information

  • @crested_yeti
    @crested_yeti2 жыл бұрын

    Great advice--love the tips about adding time pressure to conflicts/quests

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    2 жыл бұрын

    Thanks!

  • @peterdickinson4599
    @peterdickinson45993 жыл бұрын

    Congrats on the 200th episode. Good advice. Thanks.

  • @radkins8222
    @radkins82223 жыл бұрын

    Thank you for all the great advice! May the next 200 be as great as the last!

  • @DanFloresII
    @DanFloresII3 жыл бұрын

    This was really cool. I like the interview setup and I like that she's from your group. It would be nice to hear some anecdotes from your players about events from your campaigns. Her looking down at her notes just as Deathbringer began speaking looked like she was "passing the mic" to him, haha.

  • @willmorris9193
    @willmorris91933 жыл бұрын

    I'm a first time DM. Been running my game for a year now and, yeah, have definitely made most of these mistakes. Great video (as usual).

  • @scottburns4458
    @scottburns44583 жыл бұрын

    Congratulations on 200! I cut my DM teeth on Keep of the Boarderlands in the mid 80’s and still a favourite mine today.

  • @ErcisH100
    @ErcisH1003 жыл бұрын

    This is all advice I wish I would've had when I first started and it's a good reminder for my current campaigns - I enthusiastically agree with the "three member party" advice

  • @markhill3858

    @markhill3858

    3 жыл бұрын

    oh HELL yes :) In fact Im gonna follow fanatically it in my very next campaign :)

  • @KeithHarper
    @KeithHarper3 жыл бұрын

    Congrats on 200! Love the content.

  • @Intro2Love
    @Intro2Love3 жыл бұрын

    It was an interesting twist having a guest asking questions 😁👍

  • @doms.6701
    @doms.67013 жыл бұрын

    Congrats on 200 episodes!

  • @herryoung
    @herryoung3 жыл бұрын

    200 episodes, huzzah! I’m glad I audited the Professor's class, lo those many years ago!

  • @m_d1905
    @m_d19053 жыл бұрын

    I'm getting really excited to start my campaign this Friday. I intended no more than 4 players. It's been a long minute since I ran games. Plus it was never a regular thing for me. I didn't want too many because I'm relearning things. One of my players has DMed 2E for a long while. Hopefully I can leverage his knowledge, plus he gets a chance to play for once. These are all great tips. I want everyone to have fun, not get overwhelmed (especially me), or too frustrated.

  • @joshualinley4417
    @joshualinley44173 жыл бұрын

    Like the change up. Keep the good stuff coming Professor!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you for the kind words!

  • @Andonios88
    @Andonios883 жыл бұрын

    Good advice as per the usual! I am playing with new players and I am a new 5e DM. I started at level 1, used published adventures, and also restricted PCs to the PHB. I have one experienced player and told him he had to stick with a PHB class, to keep them on even field with the others.

  • @FlatOnHisFace

    @FlatOnHisFace

    2 жыл бұрын

    Sticking to *Player's Handbook* is actually a really good idea for a new group. There's plenty of great options that even advanced players can have a blast with and be effective. Definitely do not authorize other source material until you know what is in it!

  • @pez5767
    @pez57673 жыл бұрын

    Good tips, and congratulations on 200!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @jsthewolf718
    @jsthewolf7183 жыл бұрын

    Congratulations for the 200🎉🎊🎉, you really have great content....!🤩👍

  • @lilcwa
    @lilcwa3 жыл бұрын

    Superb video. Happy 200th!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you!

  • @OddTitan
    @OddTitan3 жыл бұрын

    Congratulations on 200!

  • @AlbertoRodriguez-zb3iu
    @AlbertoRodriguez-zb3iu3 жыл бұрын

    These are excellent advice. I have to admit, I've done most of the mistakes showcased in this video running games in 3.5.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    I've done them too!

  • @jshud3
    @jshud33 жыл бұрын

    congrats on 200! keep up the fine work.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @rriosl
    @rriosl3 жыл бұрын

    Excellent video, congratulations on 200!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @EdensukoV
    @EdensukoV3 жыл бұрын

    Very good tips. Congrats on 200 episodes.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @rhettburgess8753
    @rhettburgess87533 жыл бұрын

    200 episodes!!! Great work PDM!!!

  • @greglensink5265
    @greglensink52653 жыл бұрын

    Congrats on 200!

  • @seamusp5991
    @seamusp59913 жыл бұрын

    Congrats on 200 episodes! I’m looking forward to the next 200.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you for the kind words!

  • @geoffreynelson8012
    @geoffreynelson80123 жыл бұрын

    PDM: Props. Word, Bro. The best description of a competent DM I've heard, I think from Ron Blessing: I know what I'm doing, and I'm not afraid to make mistakes.

  • @charlesgriffin9177
    @charlesgriffin91773 жыл бұрын

    Great advice PDM and the Hostess was spectacular.I have been playing since 1982 or so and DMing since 1990 and I still enjoy 3-5 players Lvl 1-3 the most.

  • @baldrage2912
    @baldrage29123 жыл бұрын

    Congrats on 200 episodes! Here's to 200 more!

  • @craigbragg1291
    @craigbragg12913 жыл бұрын

    What a great birthday present this episode was!

  • @steelcaress
    @steelcaress3 жыл бұрын

    I boot up the newest Dungeon Craft, and instead of PDM I see Maria! Nice change-up! And Happy 200th episode!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @neverforged
    @neverforged3 жыл бұрын

    Compounding advice: Spellcasters are not only a time suck, but another compelling reason to start at 1st... they have fewer spells at lower levels, and can get used to them before they get tons of them.

  • @blyatt

    @blyatt

    3 жыл бұрын

    I’m testing just restricting how players learn spells. They don’t get to just “have them once they level.” They need to have someone teach them or find scrolls/tomes. This way I can control their “spell intake.”

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    I wish I had said that. Good point.

  • @liebneraj

    @liebneraj

    3 жыл бұрын

    @@blyatt Shades of 1E and 2E. I like it!

  • @greenvash
    @greenvash3 жыл бұрын

    Congrats on 200 episodes! Love the new Deathbringer.

  • @robcharette1915
    @robcharette19153 жыл бұрын

    Lots of good advice here and well presented as always.

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you kindly!

  • @GregMcNeish
    @GregMcNeish3 жыл бұрын

    Congrats on the milestone, Professor!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thanks!

  • @FuriousWojtek
    @FuriousWojtek2 жыл бұрын

    I'm about to finish my second campaign both of which where hombrewed by me, and everything here I wish I new when I started DMing. I became the de facto DM for my friend group because we all wanted to play, but none of us had ever played before so I stepped up for being the DM and my whole first campaign was one hell of a trail by fire. I not only had to learn how to play 5th edition and teach it to my friends I had to DM it as well. Needless to say mistakes have been made, and I mean a lot of them but I've learned from them and am always looking to improve as both a player and a DM. Thanks for another great video Professor Dungeon Master!

  • @FlatOnHisFace

    @FlatOnHisFace

    2 жыл бұрын

    Hey, way to go, man!

  • @isaactaylor4587
    @isaactaylor45873 жыл бұрын

    My first adventure I ran as a GM was 3rd Edition's "The Sunless Citadel." It was great starting characters at level 1. I think the players valued each other's opinions more, knowing they're all one hit or wrong turn away from needing the whole group's help.

  • @oliveredensanchez
    @oliveredensanchez3 жыл бұрын

    Congratulations on your 200th episode!

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    Thank you for the kind words!

  • @killfear
    @killfear3 жыл бұрын

    8:45 - 3 is sweet! fast decision making, and enough action economy for the team to not get overwhelmed/trapped too quickly.

  • @JKevinCarrier
    @JKevinCarrier3 жыл бұрын

    Congrats on hitting Level 200! :D Yeah, limiting the number of players is a must. I remember back in high school, word started to get around about how much fun we were having in D&D, and suddenly everyone in the class wanted to play. We ended up having sessions with as many as ten players. It was absolutely bonkers. I'm surprised our poor DM didn't have a nervous breakdown. It was ultimately self-correcting, though...as you point out, waiting for your turn at a crowded table gets boring really fast, so the "casuals" gradually dropped out and we ended up with just the 5-6 folks who were really into the game.

  • @derrabbit7289
    @derrabbit72892 жыл бұрын

    Working my way to making my own campaign. So this is a must watch.

  • @RIVERSRPGChannel
    @RIVERSRPGChannel3 жыл бұрын

    Remember to have fun too

  • @DUNGEONCRAFT1

    @DUNGEONCRAFT1

    3 жыл бұрын

    We always do! Thanks for watching.

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