Top 10 Most Influential Board Games Ever

Ойындар

What has impacted the board game industry the most? We answer this question for all tabletop games except TTRPGs through the lens of game mechanics. Although Euros like Catan have had amazing cultural impact, it isn’t necessarily at the top of this list! We take a trip down board game history in seeing classics like Chess and Monopoly and how they affect the way we view and play games. And don’t count out the TCG originator: Magic the Gathering, which not only spun off LCGS but also board games with their own drafting mechanisms and free for all play akin to commander! A huge range of mechanics are covered like auctioning and deckbuilding, but we don’t get to cover everything like worker placement which may require a follow up video some day!
Notable games mentioned: Eclipse 2nd edition, Dominion, Gloomhaven, Heroquest, Human Punishment: The Beginning, Deliverance, Cuba Libre, Dungeons and Dragons Starter Set, Cosmic Encounter, Among Us, Werewolf, Mafia, Battlestar Galactica, Shadows over Camelot, Lost Ruins of Arnark, Dune Imperium, 7 Wonders, Blood Rage, Chess, Monopoly, Oathsworn, Pandemic, Pandemic Legacy, Risk Legacy, Betrayal Legacy, Go, Cards Against Humanity, Forbidden Island, Spirit Island, Eldritch Horror, For Sale, Ghost Stories, Smallworld, Flash Point, Munchkin, Cutthroat Caverns, Catan, Kemet
Table of Contents:
Intro & Rules - (0:00)
Honorable Mentions - (1:03)
10 -(3:00)
9 - (3:48)
8 - (5:37)
7- (6:38)
6- (7:15)
5- (8:18)
4- (9:27)
3- (10:49)
2 - (12:09)
1- (14:19)
Support us on Patreon:
/ shelfside
Our Website!
www.shelfside.co/
Purchase Games We’ve Reviewed! (Paid Link)
amazon.com/shop/shelfside
Shelfside Social Media:
/ shelfsideyt
/ shelfsideyt
/ shelfsideyt
/ discord
Links to our other stuff:
Ashton's Channel: / ashtonwu
Daniel's Channel: / doyduh2
Stuff Used:
Grand Archive Photos: www.flickr.com/photos/1992861...
How to Play - Magic: The Gathering
• How to Play - Magic: T...
the greatest Among Us IMPOSTOR game ever...
• the greatest Among Us ...
MTG - The New Player's Guide To Drafting Magic: The Gathering Cards
• MTG - The New Player's...
The Complete Guide to Commander | EDH | How to Play | Magic the Gathering | Commander
• The Complete Guide to ...
Ben Brode is compensating with a GIANT Commander! | Ep 37 feat Joey Schultz | Magic the Gathering
• Ben Brode is compensat...
#boardgames #tabletop #tabletopgames

Пікірлер: 100

  • @Shelfside
    @Shelfside11 күн бұрын

    As commenters pointed out below, Risk Legacy did come before Pandemic legacy! I still stand by Pandemic Legacy being the one to propel the "legacy" thing up, and Risk Legacy didn't sell nearly as well anyways. As Daniel corrects me, Deliverance does not have a monster AI deck, you roll from preset actions. -Ashton

  • @toaofpi
    @toaofpi21 сағат бұрын

    As soon as I saw the video title, I knew Dominion was going to be on there. I haven't played it myself, but I can't deny how important it is to the deckbuilding genre as a whole. Thanks for the video!

  • @Edu-qv4lq
    @Edu-qv4lq11 күн бұрын

    Interesting that you didn’t mention an influential game for one of the most common and popular mechanisms: worker placement. I always describe worker placement to non board gamers as picking options from a menu.

  • @Shelfside

    @Shelfside

    11 күн бұрын

    That one was top of mind when thinking of mechanics that didn't make it. But what would be the game- agricola, Lords of waterdeep, stone age? None of these particularly stand out as much as this top 10 list games haha. Cheers! -Ashton

  • @Edu-qv4lq

    @Edu-qv4lq

    11 күн бұрын

    @@Shelfsideprobably Agricola. Worker placement is a weird mechanic. It only works because of the limitation into how many workers you can place and who places them first. Moves conflict away from direct confrontation to passive aggressively limiting your opponents options.

  • @holgerchristiansen4003

    @holgerchristiansen4003

    10 күн бұрын

    @@Shelfside I would chose Caylus as the one that made Worker Placement a big thing. It was also earlier than Agricola, Village or Lords of Waterdeep

  • @legolasegb

    @legolasegb

    7 күн бұрын

    When I saw worker placement, I immediately thought Stone Age. That was my first WP, anyways. Agricola is a gamer's game, and I feel like it really explored and opened a big horizon for the endless possibilities...of ways to feed your family. ;-)

  • @liquiddude9855

    @liquiddude9855

    7 күн бұрын

    @@Shelfside Puarto Rico is THE definition of a worker placement game. Agricola is just more casual and better know.

  • @highfovguy6791
    @highfovguy679111 күн бұрын

    I'd argue Risk Legacy inspired legacy games the most, but I also find the mention of Pandemic inspiring Eldritch Horror when Arkham Horror 2e was a hugely popular co-op game in 2005 and even first came out in 1987; so I'd argue Eldritch Horror's predecessor was likely more of a an inspiration on itself.

  • @igelkott255

    @igelkott255

    11 күн бұрын

    I agree, Arkham Horror should have been the popularization/inspiration of the coop game. It's also weird to mention Ghost Stories when it came out THE SAME YEAR as Pandemic. There 's no way that Pandemic could have inspired Ghost Stories.

  • @jvomkrieg

    @jvomkrieg

    6 күн бұрын

    @@igelkott255 The first Arkham horror came out in 1989. The remake was 2005 and was a mega hit, 3 years before pandemic. Yep. Pandemic stealing some glory again

  • @Crovax75
    @Crovax7510 күн бұрын

    Great stuff! Really informative and fun to see influences. There are way too many mechanics now to hit in a top 10 I suspect, but this was just a really enjoyable watch. Cheers!

  • @manseekingmeeple
    @manseekingmeeple11 күн бұрын

    Great list. I am surprised catan was just an honourable mention. Resource management and/or trading are in… virtually every euro and I think it’s safe to say that virtually every board game designer in the west has been inspired by it. I’d put it really high. But, that said, you had some great picks. I’m tempted to make my own list and see how it would differ from yours. Like would I put parcheesi instead of monopoly; or add trivial pursuit. Maybe I’d just stick to “modern” games. Anyway, great video!

  • @ParlorPunch
    @ParlorPunch10 күн бұрын

    Great content, thanks for all the hard work!

  • @jdogbemple1
    @jdogbemple110 күн бұрын

    Poker, Ticket to Ride, D&D, Love Letter, Yahtzee would be one’s I would add. But most of these are on my list too.

  • @Unattended_Elk
    @Unattended_Elk11 күн бұрын

    Surprising to not see Worker Placement represented, I was expecting a tie in to your previous video around every corner of this one

  • @Shelfside

    @Shelfside

    11 күн бұрын

    I was surprised too!

  • @johnjones6115
    @johnjones611511 күн бұрын

    "1900s board games." *cries in GenX*

  • @TheSchaef47
    @TheSchaef474 күн бұрын

    I love trick-taking games, which is why Cat in the Box and Skull King were instant buys for me after one play.

  • @AdvayBasavaraju
    @AdvayBasavaraju11 күн бұрын

    Great list! Interested to see how your list might change in the future depending on what genres the mainstream scene drifts towards.

  • @mateuszkiszlo1059
    @mateuszkiszlo105911 күн бұрын

    Great list ❤

  • @wheresmymumy
    @wheresmymumy11 күн бұрын

    I would say MtG as a lasting effect on boardgames regarding key words and mechanical things like , tapping a card to use it's effect , when it enters the battlefield effects , the concept of a turn structure ( this one may be a stretch). I am the annoying person in my game group that says a lot while playing board games " that rule works like in magic ".

  • @Shelfside

    @Shelfside

    11 күн бұрын

    oh, tapping is a really good one I didn't remember. Also maybe stuff like battlecry? Thanks for sharing :D -Ashton

  • @felixfifeauthor
    @felixfifeauthor5 күн бұрын

    Great list! I agree bout Bridge being most influential card game. I think Poker takes the top in us culture, including the betting/gambling mechanic which adds a unique element since the stakes can change hand to hand. Bizrre you can win big on a worthless hand, and lose big on a powerful one. Incredible game. Another important influential game mechanic is the 'race' game: Sorry, Pachisi, and Backgammon still played by millions in the Middle East. Monopoly is probably a variation of this with the added commerce/trade element. Racing to Purchase the most properties.

  • @scramsby
    @scramsby9 күн бұрын

    Per your comment about Go, I think many agree that Reiner Knizia's "Through the Desert" is essentially a multiplayer Go variant. Not top of the charts these days, but it's somewhat of an evergreen.

  • @robertthurman9866
    @robertthurman986611 күн бұрын

    Great video. I can't really argue with any of it. Worker placement is represented in a lot of the games. Worker placement seems to be a mechanic that was added to other types of games more than being a mechanic unto itself. I think Carcassonne was the first use of a "meeple" and gave bonus for placement, but it was primarily a tile placement game.

  • @TheSchaef47

    @TheSchaef47

    4 күн бұрын

    Imo the original worker placement game was Caylus, but compared to more modern games, I don't care if I never play Caylus again. Uwe Rosenberg did it so much better, and I love when it's mixed in with multiple mechanisms, like in Dune: Imperium.

  • @tobyr21
    @tobyr218 күн бұрын

    Monopoly might even be more influential than you imagine. Many years ago it inspired many knock offs (improvements!) that have been lost to history. In the 1950s, I remember enjoying Boom or Bust and Easy Money.-Toby

  • @Peter-ht7mb
    @Peter-ht7mb11 күн бұрын

    Risk legacy came out several years before Pandemic Legacy, so that was the game that didn't Influence anything 😅 I would actually disagree to some extent though - IMO every game that has a campaign mode (doesn't have to be legacy) is influenced by those games, especially games not typically campaign - specifically the rules changing from game to game and secret envelopes for campaign mode.

  • @silvermknight

    @silvermknight

    11 күн бұрын

    Wanted to say that as well.

  • @robertthurman9866

    @robertthurman9866

    11 күн бұрын

    Risk Legacy was not a big seller, or was Seafall that followed. Pandemic Legacy shot to #1 and stayed there for a log time. It was the Pandemic Legacy that was the influence, not the prior games.

  • @Shelfside

    @Shelfside

    11 күн бұрын

    Well snap. Time to make a pinned comment about that Pandemic legacy not being first. But Pandemic legacy was the one that really shot off this whole legacy thing into massive appeal! -Ashton

  • @jcw59able

    @jcw59able

    10 күн бұрын

    Risk Legacy and Pandemic Legacy both have Rob Daviau as a designer too

  • @wmarclocher
    @wmarclocher11 күн бұрын

    6:02 I was wondering if Volko Ruhnke's COIN (Counterinsurgency) mechanic (like in Cuba Libre) was going to make it into this list. (BTW C.L. rule book is only 20 pp w/only 11 for rules not counting the "playbook" which is just guided playthroughs of the games.) 😍

  • @PsychicLord
    @PsychicLord11 күн бұрын

    For 18xx, it has to be the late Francis Tresham's 1974 title 1829. This was over 10 years in the making and way ahead of its time. Francis's games were the inspiration for many other titles including Civilisation.

  • @Shelfside

    @Shelfside

    11 күн бұрын

    ooh, thank you for this. Yep I would have no idea :D -Ashton

  • @icaruspandas
    @icaruspandas11 күн бұрын

    I still love Cosmic. I understand the criticisms, but imo you have to go in with a certain mindset. Cosmic is NOT a game that is perfectly balanced, it was never intended to be, it is a game filled to the brim with complete bullshit, but trying your hardest to play around the bullshit is what makes the game so fun. I don't usually go into a game of Cosmic tryharding to win, I'm there to have fun and create some lasting memories with friends. Cosmic gives you all the tools required to do that, and as such many of my best board gaming memories comes from it. ALSO Jack Reda is the MAN, still creating new expansions to the game (the last expansion was a banger imo, adding a campaign, new mechanics, new aliens, and QOL updates for older aliens), and is still actively creating content for the game as well. I will always cherish Cosmic I'm glad it's getting the respect it deserves :) I feel like Catan probably should have been on the main list. I know mechanically speaking it's a pretty basic euro, but it's the first BIG one to really explode especially outside Europe. I have a hard time imaginging other games come out without Catan's influence.

  • @Sharnoy1
    @Sharnoy110 күн бұрын

    7:36 That's a Finnish Monopoly with marks as currency :D I used to play that with my dad way back in the day and it was pretty much the first board game experience for me.

  • @Makeybussines
    @Makeybussines11 күн бұрын

    School of Sorcery is worth unwrapping! Cool little duel game that could easily have been a Harry Potter IP.

  • @Metroidam11
    @Metroidam116 күн бұрын

    Engine Building and Worker Placement seem to have a bigger impact on modern strategy games. Most games I’ve played have that mechanism somehow. Maybe I’m biased based on the games I play.

  • @douglaspearson4853
    @douglaspearson48539 күн бұрын

    Here are some of mine not on your list, Panzer Blitz because it 1sttook Avalon Hill games from 4 page rules to multi page rules it was a more complex game, 1st time I saw silhouettes instead of Military icons, Box was a shelf box and not a flat, multi Geo-morphic boards and multi situation cards. Squad Leader was the 1st game were you read rules play a Scenario read, more rules play the next Scenario Advanced Squad Leader The most detailed tactical game I ever played. Dungeons & Dragons, The Command & Color Series, Columbia Block games Quebec 1759 for the fog of war & loss management. Legendary Marvel that led to a big series. Shadows Over Camelot I believe 1st to have hidden traitor. We The People 1st Card Assisted Games. BTW Risk was my 1st war game

  • @mename7670
    @mename7670Күн бұрын

    What’s the name of the anime game you mentioned in the mtg section during the “stack” mechanic? Re;ACT - The Arts of War Is that it?

  • @VaultBoy13
    @VaultBoy135 күн бұрын

    Legacy games made the box of unlocked modular content with new rules a popular design even in non-Legacy games. - Mechs vs. Minions - Harry Potter: Hogwarts Battle - Mind MGMT - Gloomhaven (which is a wannabe legacy game) - Oathsworn The influence of Legacy games on the hobby isn't simply more Legacy games.

  • @SK-do5rv
    @SK-do5rv2 күн бұрын

    Suprised no kdm. I feel like its the big gateway game that created the boss battle genre and still relevant to this date

  • @truce11
    @truce117 күн бұрын

    I would smash the like button hard if you guys did video about Netrunner...

  • @batmansmk
    @batmansmk11 күн бұрын

    What about yahtzee like where we need to build a particular suite? Poker, king of tokyo, dice thrones, too many bones, …

  • @Mateilenberg
    @Mateilenberg9 күн бұрын

    Caylus defenitely should have been there. Worker placement is just a core element of soooo many games! Also Yahtzee should have been there :) The whole idea of dice rolling and trying to hit sets of something is used in a lot of games (King of Tokyo, Dice Throne to just name a few)

  • @schirmed
    @schirmed6 күн бұрын

    I feel like 1829/1830 for economic and stock games and Agricola, or something else, for modern euros should've been on there. One of either Gloomhaven, Magic, or heroquest could go I think. I don't think your choices are bad, but just have knid of a crimped view of the whole genre. An adventure game, a tricktaker, area control, roll & move/trading, TCG, deckbuilding, stock game, modern euro, party/social game, one more? i feel like delineating the important subgenres or most prominent mechanics first would help.

  • @2101super1012
    @2101super101211 күн бұрын

    Great video as usual! Spoilers for Honorable Mentions below . . . . . . . Risk Legacy was actually the first legacy game! Pandemic Legacy came after, and was a much bigger hit than Risk Legacy. I assume that you meant Pandemic Legacy was the big game to inspire even more legacy games but I wasn't sure since you showed Risk as an "inspired game" right after :)

  • @Aurion254
    @Aurion2548 күн бұрын

    I get why you chose Pandemic, but Matt Leacock has stated many times the reason he got into designing cooperative games was Reiner Knizia's Lord of the Rings. It might not have the same mechanics but if it inspired him to design a host of great cooperative games since, then surely LOTR is the truly influential game.

  • @Shelfside

    @Shelfside

    8 күн бұрын

    Oh that's a good one! Haven't heard of that before -Ashton

  • @anonmisfit
    @anonmisfit11 күн бұрын

    gloomhaven mentioned - good night boys ❤

  • @terencemccormick8178
    @terencemccormick817810 күн бұрын

    Interesting list. Bridge: never played (though parents were fairly avid). Gloomhaven: have played Jaws of the Lion. Cosmic Encounter: owned (and played) original Eon edition plus 2 expansions. Collection lost to a flood. Risk: had standard edition in the 70s. Played Lord of the Rings edition once in the 2000s. Monopoly: never played by the correct rules as a kid. Currently own a "themed" set that has yet to get to the table. Pandemic: have played. Vastly prefer Leacock's inspired variant, Thunderbirds. Werewolf: never played. Recently had an evening of 2 sessions of Blood on the Clocktower, which was enough to determine it is NOT my kind of game. Dominion: never played. Love other deck-builders like Clank! and Legendary. MtG: never played. Tried to get into a now dead CCG (X-Files) back in the day, but never found another interested player. Chess: who hasn't? Own 4 different sets.

  • @rossjaax
    @rossjaax3 күн бұрын

    Great to see you back with your punchy lists

  • @pyrotelekinesis7253
    @pyrotelekinesis725310 күн бұрын

    Risk inspired cosmic encounter too

  • @tobyr21
    @tobyr218 күн бұрын

    I believe you did not consider the entire generation of civilization building games. The grandfather of these games is either Diplomacy or the game: civilization. -Toby

  • @DeadneckL
    @DeadneckL11 күн бұрын

    Oathsworn review incoming?

  • @davidk6269
    @davidk626911 күн бұрын

    Amazingly, Candy Land or Chutes & Ladders should be very high on this list by your own criteria. Roll and move mechanisms are the MOST common board game mechanism IMHO. Every western child learns this mechanism first in their board gaming lives, so roll and move is the most commonly understood mechanism by all western board gamers. Most people in the world do not play board games other than in their childhood or with their own children/grandchildren, so most people do not ever have exposure to more advanced mechanism like deck-building, etc., but they all know roll and move.

  • @Shelfside

    @Shelfside

    11 күн бұрын

    Pretty good suggestions! But I just haven't seen people really playing these to the same extent as Monopoly, that's why Monopoly gets the edge on this list. I'm pretty sure everyone I've met has at least heard of and/or played monopoly, but not so much these 2 (again in the western world). -Ashton

  • @davidk6269

    @davidk6269

    11 күн бұрын

    @@Shelfside Wow, I'm honored to receive a response from you, Ashton! I think that if you ask any western parent, they will almost all have played Candy Land or Chutes & Ladders with their very young children, and that these are the two first board games that most people can remember playing as a small child. That's why I'd put them higher than Monopoly. But it's of course a subjective matter, open to anyone's interpretation. Keep up the great work with your fun content!

  • @clericcabingames
    @clericcabingames4 күн бұрын

    Runequest is a TTRPG, as is Gloomhaven. Just ask Zargon.

  • @BoardGameBlitz
    @BoardGameBlitz10 күн бұрын

    Good video and picks! For 18xx, I think 1830 is the most influential. 1829 was the first, but 1830 was a lot more popular and lots of people use the differences from 1830 to teach a new 18xx game. But in the grand scheme of board gaming as a whole, 18xx isn't that influential compared to other stuff.

  • @gabriellorenzo6589
    @gabriellorenzo658911 күн бұрын

    Time stories for card rpg

  • @mattes939
    @mattes9397 күн бұрын

    Just out of curiosity: What is "this anime boardgame" from 14:05?

  • @S4ltyTar0

    @S4ltyTar0

    3 күн бұрын

    It's called re;act

  • @LoneWolf-zc7nw
    @LoneWolf-zc7nw11 күн бұрын

    I think so many things are omitted in your list. First game with concept of Area control El Grande. More important than that first game which makes scoring track in board game, Heimlich & Co. which a lot games using that. First game which uses Meeple, Carcassonne.

  • @HoganLong

    @HoganLong

    10 күн бұрын

    Meeple is a trademarked game piece design shape. Not a mechanic. Having game pieces represent location on a game board goes back to chess and checkers as a mechanic.

  • @99zxk
    @99zxk10 күн бұрын

    He has card games, but i bet that there's no Battletech, Avalon Hill games, or even Outdoor Survival (important in D&D history.) Yep. Most of these are not even board games. And Monopoly? That's like the OG "board game." Clue could have been here, too.

  • @saveversus
    @saveversus11 күн бұрын

    Wait, wasn't Risk Legacy the first??

  • @otakuofmine
    @otakuofmine10 күн бұрын

    The sad side is that Monopoly put(s) a lot of people off other board game or board games in general for how un-fun it is designed. Together with Risk it did that for me for a decade til I found out about the great diversity there is, that they can be fun. But i still have a natural hate of betting games and areal control because of that.

  • @abandonlife111
    @abandonlife11110 күн бұрын

    bruh...TIC TAC TOE INSPIRED GLOOMHAVEN!

  • @devinreviews192
    @devinreviews19211 күн бұрын

    I think Kingdom Death deserves an honorable or low spot. As far as im aware it invented boss battlers and i dont think its crazy to suggest it inapired the huge campaign games we see today

  • @Shelfside

    @Shelfside

    11 күн бұрын

    That's a good one! Definitely inspired oathsworn. -Ashton

  • @dago6410
    @dago641011 күн бұрын

    Cosmik shpuld be number 1 ;D

  • @jonathanpickles2946
    @jonathanpickles29467 күн бұрын

    Bridge is an odd one, I'd pick another trick taker with a wider player base like Hearts, but "classic trick taker" would do. While you're on cards rummy features set collection of various types that's painfully common in euros. I don't think Gloomhaven is very influential mechanically, a couple of games in exactly the same genre doesn't count. I wouldn't include chess as I think modern games are more likely convergent solutions to simulate the same problem. Same with Risk. CE, magic, Dominion, Pandemic, werewolf absolutely. There's even a werewolf tv show in the UK The Traitors. In wargaming there's a whole different set of influential games, kriegspiel, We The people for card driven games. 1830 is huge for 18xx but it's so niche it's not top 10.

  • @Shelfside

    @Shelfside

    7 күн бұрын

    Hearts is a good one! I played a lot of that. Bridge just seems to have the edge in the trick-taking popularity from my point of view. -Ashton

  • @mortagon1451
    @mortagon145111 күн бұрын

    I personally don't think card games are boardgames TBH, but good list nevertheless. It has three of my least favorite games though (Risk, Dominion and Monopoly) but I can't deny their influence.

  • @victormenchaca2420
    @victormenchaca24208 күн бұрын

    Carcassonne ?

  • @windo508
    @windo50810 күн бұрын

    No mancala?

  • @michaelnolan9416
    @michaelnolan941611 күн бұрын

    I’m not sure I agree that cards against humanity is more influential than apples to apples. Cards against humanity is just nsfw Apples. You go to the family game aisle at target and there will be twenty family friendly clones like what do you meme. I think you can only give cards against humanity credit for nsfw versions of popular games

  • @GeorgeVelev0
    @GeorgeVelev09 күн бұрын

    14:00 Do you mean chain and not stack and overall describing combos? And YuGiOh is much more famous for it.

  • @st0ox
    @st0ox11 күн бұрын

    Go influenced Twilight Struggle in two mayor ways. First: Building a structure that will become much more important later in the game and doing all this while reacting to the other player if necessary. Second: Single turns are usually not as important as a good sequence of turns where you try to isolate weak parts of the structure of your enemy and strengthen your own at the same time.

  • @ichdarfdaswirklich5073
    @ichdarfdaswirklich507310 күн бұрын

    As great as Bridge is (my favourite of them all board and dice and card and whatever games), it's not the first trick taking game. Its little brother Whist was the direct influence to Bridge which was developed in the early 20th century. Even before Whist (which you might have stated correctly in the 1600's, too lazy to look it up) there was Karnöffel in the 15th century. Also, on another topic, chess came way after Chinese Chess or the Viking variants, very similar in gameplay, with the Viking variants already being asymmetric (so before Cosmic Encounter). Third topic: To mention Catan, then to mention resources to build different structures and bargaining, both being important mechanical milestones, and after that not to include this game in the top ten is a sad failure. Sorry, but this vid is not approved.

  • @talcat8031
    @talcat80314 күн бұрын

    Tbh I don’t think there are any legit successful board game makers that have not played chess.

  • @dcrbdh
    @dcrbdh11 күн бұрын

    How did ttrpgs not influence Gloomhaven?? For years D&D players asked the question "imagine this without a DM?". Now imagine 4th ed. D&D without a DM and you have Gloomhaven.

  • @liquiddude9855

    @liquiddude9855

    7 күн бұрын

    ttrpgs where inspired by HeroQuest and other older dungeon crawlers. He mentioned HeroQuest.

  • @dcrbdh

    @dcrbdh

    7 күн бұрын

    @liquiddude9855 My dude, D&D circa 1974. Dungeon crawlers came out shortly after, the first being by the same publisher as D&D. I'm not sure if you're saying that Dungeon crawlers gave birth to D&D and ttrpgs. But if you are, that's untrue.

  • @VaultBoy13

    @VaultBoy13

    5 күн бұрын

    While it was probably an influence for the designer, there's nothing about how Gloomhaven plays that feels very TTRPG. It plays more like someone wanted to make a board game version of a CRPG.

  • @iDrinkJuice
    @iDrinkJuice8 күн бұрын

    huh

  • @thefighter6071
    @thefighter60715 күн бұрын

    Kreigsspiel

  • @closedchill5243
    @closedchill524311 күн бұрын

    If Chess is #1, where is Go/Baduk?

  • @beaver_warrior

    @beaver_warrior

    11 күн бұрын

    0:35 didn’t even make the list 😂

  • @Shelfside

    @Shelfside

    11 күн бұрын

    yep, it's discussed early in the vid! -Ashton

  • @wasylwasylson7349
    @wasylwasylson734910 күн бұрын

    Talks about dungeon crawlers, shows computer JRPGs. At least, if you want to show Asian computer dungeon crawlers, show some proper computer dungeon crawlers like one of the many Japanese-made Wizardry-likes. Risk is not a wargame. Wargame != any highly abstract game vaguely about war. It is a strategy game tough some... individuals on BGG might tell you otherwise. Other than that, an ok video.

  • @allyourpie4323
    @allyourpie432310 күн бұрын

    Oh. Oh yes...the term "quarterbacking" came from a boardgame. Ah. Yeah. Nowhere else....

Келесі