Tim Follin - "Ghouls 'n' Ghosts (C64)" Soundtrack [Oscilloscope View]
Музыка
Tracks:
00:00 / Title
04:21 / Alternate Theme
05:20 / Stage One
08:18 / Stage Two
10:52 / Stage Three
13:17 / Stage Four
15:17 / Stage Five
18:14 / Ending
20:22 / High Score
Oscilloscope visuals created with Rolf R. Bakke and Rushjet1's SidWiz2 program.
Пікірлер: 317
This didn't even feel like the soundtrack for a game, I felt like I was listening to a fully fledged album. Tim made me gain a whole new level of respect for the C64's chip.
@FukiMakai
2 жыл бұрын
Tim's whole catalog sounds like prog rock albums or demos for movie animated soundtracks
@DMARtunes
2 жыл бұрын
More like an EP, but still correct. It slams.
@zenithquasar9623
Жыл бұрын
Probably the best C64 soundtrack!
@poudink5791
10 ай бұрын
You're getting the wrong idea. The C64 sound chip is utter trash and deserves no respect. Folllin deserves respect for managing to make it sound good.
@traumatizedgeworth
9 ай бұрын
@@poudink5791 hey guys i found a non-chiptunist
Instruments and sounds he tries to emulate: Rain, Heavy Wind, Dripping, Detuned Triangle, Tuned Drum (I don't know which), Harpsichord, Woman Screaming, Bass Drum, Kalimba, Wolf Howling, Upright Bass, Low Triangle, Heavy Breathing, Heart Beat, Electric Bass, Unknown Plucked String #1, Penny Whistle, High Triangle, Metal Sheet, Unknown Plucked String #2, Flute, Harmonica, Bells, Vibraphone, Organ, Strings, Violin, Muffled Bass Drum, and Many Synths.
@Frog_Puppet
4 жыл бұрын
Theremin
@Contrarian-C
4 жыл бұрын
And he did all of them right.
@planetxsurveillance.dinkwi5766
4 жыл бұрын
@@Contrarian-C he sure did.
@cleverhardy5230
4 жыл бұрын
The title music reminds me of the BBC Radiophonic Workshop in its heyday, especially the works of Delia Derbyshire. I imagine that could be done with tape loops of glass bottles, piano strings, the wobbulator, hit lampshades and the gun emulator (white noise machine). And real instruments of course, including harpsichord and early synthesisers.
@Mnnvint
3 жыл бұрын
Detuned Triangle, Low Triangle and High Triangle are hardly emulated, they're as real as they come. In general it isn't emulating synth noises... it IS a synth, and a fine one!
Only Tim Follin can make a C64 play like an orchestra.
@dava_arvarabi
4 жыл бұрын
Martin Galway says hi
@mypkamax
3 жыл бұрын
@@dava_arvarabi So does Jeroen Tel.
@dava_arvarabi
3 жыл бұрын
@@mypkamax well, every popular SID composer back in 80s had their signature style. Both Tel and Tim seems to more replicate real instruments and made a three members progrock band. Martin Galway, Matt Gray, and some others, instead focuses on more synthetic sound, replicating orchestrated and synthesised soundtrack of 70s movie. Like John Carpenter, Gershon Kingsley, etc. It's just that in this soundtrack, Tim drifts away from his usual style. He looked for more orchestrated sounds while also imitating real sounds.
@LunaTheStars
3 жыл бұрын
@@mypkamax don’t forget Rob Hubbard
@fogvarious2478
3 жыл бұрын
i would say JT's "supremacy" does a better trick at making you hear instruments that aren't there.. follin is decent obviously.. but his brother mike.. legend.. and polite to boot... don't forget Ste Ruddy did the music driver being used also :)
The stage one music makes me think Tim Follin definitely loved progressive rock.
@ImperatorGrausam
Жыл бұрын
@Aleksandar Milović Especially the title screen to Solstice he did; that was definitely inspired by symphonic prog bands like Yes, Camel and Genesis. A beautiful neoclassical kind of feel and a ton of time signature changes.
@cy-bernet-ix
2 ай бұрын
he was actually primarily a prog rock musician before he did chiptune
An absolute masterpiece of chiptune. The sound design, the melodies, the harmonies, the counterpoint, the ambience, the sound effects, how Tim expands the original tunes in ways that seem so natural yet so new, the ways in wich he develops his own new themes, everything is just out of this world. Tim truly is one of the very few people that actually deserve to be called a genius.
@vappyenjoyer24
3 жыл бұрын
IT ISNT EVEN CHIPTUNE AT THIS POINT
everybody talking about tim follin’s work on this but nobody mentioning tamayo kawamoto who also worked on the music for this game
@jamiewilliamson9829
3 ай бұрын
She did work on the original Arcade version and not the C64 version, but yeah, some of the compositions are SID arrangement from her work and Follin did his thing also.
Watching the music is so entertaining
@santiagoiurissevich6618
4 жыл бұрын
yeah, it's kinda hypnotic
@dukdukproductions6294
3 жыл бұрын
waves
The original SID chip, the 6581 has, on it's die a couple interesting things inscribed, including "MOS" for the company, and "B.Y." for Bob Yannes, the designer of the chip, but it also has "TIM" inscribed as well, and no one seems to know why. I used to joke that it was for me (my name is Tim) But I think I am the wrong Tim, Mr. Follin, is arguably one of the most capable SID musicians ever, and the chip quite literally has his name on it.
Ghouls n Ghosts is arguably Tim's best work all around. Solstice is good, his work on Plok is excellent but god damn there's not a single miss here. It fits the mood, sounds amazing, just all around amazing work.
@Sh-hg8kf
5 жыл бұрын
You haven't seen rock and roll racing, or Ecco dream cast, or equinox boss theme.
@kosmokat111
4 жыл бұрын
Or Time trax, holy fuck Time trax was incredible
@inphanta
4 жыл бұрын
Nah, that would be Bionic Commando. :)
@mattwo7
4 жыл бұрын
@@Sh-hg8kf Ecco DotF isn't fair, it was one of the few disc-based games he did music for.
@Plasmariel
3 жыл бұрын
@@inphanta As much as I love Spider Man X Men Arcade Revenge I agree with this statement
5:52 When you are so excited to use the P-Wing in Super Mario Bros. 3 as soon as you get it
The bass tones in this game are absolutely superb. I'm always impressed by Follin's work. He makes the music breathe personality in every track.
Tim Follin always makes songs that are absolutely amazing on games that don't deserve them. This is Ghouls 'n Ghosts, not... Honestly I can't think of any really good scary video game that isn't heavily reliant on jump scares worthy of this, it's that good!
@matthewcannon9699
6 жыл бұрын
I'm confident that Tim didn't mind at all. I worked with him in the early 90s during which his MO was "Music and laughs first, game ...somewhere over there!". Happy days.
@Delta225
5 жыл бұрын
I wonder how he feels about people who managed to replicate his style on programs like Famitracker, which let you make music on the NES
@ancientapparition1638
5 жыл бұрын
What a cool dude
@joao6688
5 жыл бұрын
@@matthewcannon9699 That's a very interesting information, thanks for sharing
@doodledangernoodle2517
4 жыл бұрын
@@Delta225 I would think he wouldn't really give a shit. He doesn't care about composing video games anymore
The stage 2 theme is amazing, i like the fact that there’s a slight bit of recomposition that makes it sound much better than the theme on the arcade game.
Tim Follin is a mastermind when it comes to utilizing these primitive sound chips to their fullest. Oddly, the C64 has less channels to work with than the NES, but he produced such a more amazing variety of sounds and textures on it (much of that attribution, though, is to each of the C64's channels' capability to change type. The NES had 3 fixed wave form channels, a noise channel, and a PCM sample channel). I love his NES work as well (Terminator 2, Target Renegade, Indiana Jones and the Last Crusade, Silver Surfer, Pictionary, Treasure Master, & Solstice, to name a few). Shoot, he and Geoff did amazing work on the SNES as well (Spider-man and the X-Men, Plok, Super Off Road). I agree that his music, more often than not, was insurmountably better than the garbage games they were for. I'm a video game chip-tune composer nerd and Tim (and Geoff) are in my top 5 if not in the #1 slot.
@doodoostickstain
3 жыл бұрын
oh he did Solstice? enough said.
@OriruBastard
3 жыл бұрын
Less channels yes, however C64 sound channels are more versatile than what NES allows to do, which made more complex sounding themes possible and even make it sound like there's more instruments than there actually are.
@bangerbangerbro
3 жыл бұрын
The SID isn't exactly "primitive".
@porcorosso81
2 жыл бұрын
@@bangerbangerbro From architecture POV, the SID is actually a faithful recreation of a typical subtractive synthesizer architecture of the 70's. It's practically a minimoog put inside a single chip. This puts it in a different cathegory than other contemporary sound chips (AY-3-8910, SN76489...), which were designed primarily as tone and SFX generators, not really as a musical instrument.
@asdaf3397
2 жыл бұрын
can't believe you forgot plok's sond track! the beach track in particular is pretty great
Just here to say that while his work on this game was excellent and I actually like his renditions more, the original composer for the stage 2 and 4 theme songs was Tamayo Kawamoto, and Tim simply adapted these songs from the orignal arcade version while adding his own flair. Had to precise that cause those two tracks are my favourite tracks for this game. Along with Stage 1, the alternative main theme, and the high score song.
@NEStalgia
5 ай бұрын
The "adapted songs" are what we call a musical arrangement
@LucasTigy2
Ай бұрын
yeah, i was super happy to hear those 2 songs remade for this soundtrack
This is some serious wizardry. Some of the sounds he creates work really well within the dark theme of G&G. It's also fun to see how a song comes alive through an oscilloscope. ^^
To anyone who really wants to know who composed what, here's a music credits list: Title Screen - Composer: Tim Follin Alternate Theme (Unreleased) - Composer: Tim Follin The Haunted Graveyard (Stage One) - Composer: Tim Follin The Village of Decay (Stage Two) - Composer: Tamayo Kawamoto, Arranger: Tim Follin Baron Rankle's Tower (Stage Three) - Composer: Tim Follin The Crystal Forest (Stage Four) - Composer: Tamayo Kawamoto, Arranger: Tim Follin Lucifer's Castle (Stage Five) - Composer: Tim Follin Ending - Composer: Tim Follin Name Entry - Composer: Tim Follin
jaw-dropping skill. I love how personal he gets with his music.
the songs are just as beautiful visually
That breathing sound effect is amazing...
I haven't seen so many triangle waves in my whole life.
@negative1up
3 жыл бұрын
That's good old Triangle Tim for ya
This is a revelation to me, this particular soundtrack and the visualisation too. I'm lost for words.
This whole OST is a masterpiece and perfect for Halloween.
All-time best C64 soundtrack, for my money (and it did indeed get my money back in the day). I love that there are levels where Tim just made an entirely new tune, rather than recreating the original; the levels where he does adhere to the arcade's music, he makes changes that improve the song. In every way, I prefer this soundtrack to the arcade original.
@FukiMakai
5 жыл бұрын
This and the Amiga version are beautiful pieces. I like to think about it as "Conceptual prog albums inspired in the videogame"
@tommyeastwood4393
Жыл бұрын
@@FukiMakaithe ST version is good too.
@FukiMakai
Жыл бұрын
@@tommyeastwood4393 Isn't it a conversion from the C64 version?
This is Tubular Bells levels of creativity.
4:23 I'm watching how smooth the waves are... How calming... then... JUMP SCARE! LOL!
I have been trying to replicate those waves at 1:48 for ages. What is it? Ring modulation? Sync? Both? How exactly? I can't figure it out. I think it has something to do with a triangle wave, and then at 1:20 it is sawtooth? Help please. EDIT: nevermind, I found the answer in the comments of kzread.info/dash/bejne/eKOrxM2PYda9d7A.html. Apparently, you can enable multiple waveforms at the same time and this is the result... Quote from the datasheet: NOTE: The oscillator output waveforms are NOT additive. If more than one output waveform is selected simultaneously, the result will be a logical ANDing of the waveforms. Although this technique can be used to generate additional waveforms beyond the four listed above, it must be used with care. If any other waveform is selected while Noise is on, the Noise output can “lock up” . If this occurs, the Noise output will remain silent until reset by the TEST bit or by bringing RES (pin 5) low.
@basuradobutmelodic
3 жыл бұрын
Another thing to add, this is a mix of the pulse and triangle channel.
That Stage 4 track! Omg, this whole thing is like a film soundtrack!
The beginning of stage five really reminds me of that sound that a lot of those dark synthwave songs go for nowadays
@notNyxiann
9 ай бұрын
yeah
Even the soundwaves look spooky sometimes.
Phenomenal work from Tim as always. The waveforms are so expressive and I can tell he used a lot of crazy techniques like quickly switching out instruments in between notes to add more voices in the same channel! Insane!! Plus it still has this distinct feeling of being a cheery medieval soundtrack while being made up of obviously electronic sounds.
Follin: now I know you made this game, Capcom, and that’s just swell. But Follin is in charge of this here C64 port and there’s gonna be some changes. Capcom: Why are you talking like your from southern USA we thought you were from the north of England. Anyway whatever, we don’t give a shit about the C64, do what you want. Follin: Cool because there’s gonna be some freeform jazz with chromatic scales and Gregorian chords.
the oscilloscope looks so cool on stage 1 x)
7:40 excuse me _what_ This is amazing
I love the alternate theme so much, totally underrated.
I keep coming back to this! Like, if this hasn't won some sort of award, I'd be very disappointed!
Its weird looking at the triangle pulse waveforms.... I like it
Tim Follin was/is an absolute boss! I think I first heard his stuff on a Speccy, Light-Gun game (I wanna say it was called Solar Invasion or something like). Later on, I got an Atari ST and absolutely loved playing Ghouls and Ghosts. The game was ok but the music was absolutely banging; some of his best stuff. Even mediocre games like, I think LED Storm it was, had great soundtracks. Found memories... the pinnacle of chiptune!
Used to load this just to listten to the title and level one tune. Loved it then, love it now.
Insane. What a talent. As the years go by I find it's Follin and Galway's works that really pass the test of time; Tim Follin probably my #1, he was so diverse, intricate and playful with his styles..
Extremely impressive for the sid cip. Imagine all the work to make this.
Triangle waves pushed to their limits :-) Impressive work.
This is one of the best soundtracks ever made. Epic and innovative.
15:02 is magical
Haunting. Beautiful. Genius.
I can't believe this is a PSID! That means he managed to get such sounds out of the SID without using any fancy tricks that only a full C64 could pull off.
This is a unique C64 sound OST, honestly! I love it!
This might not be one of Tim's more listenable albums, but god damn if it isn't one of his most impressive.
Wow, except of a few sequences, this music does *not* sound as if it was from a C64, but from something much more advanced... Usually, you can immediately recognize the typical SID, but here? Awesome!
@vappyenjoyer24
3 жыл бұрын
it sounds straight up OPL
6:54 This eletric guitar is so smooth!
Thank you so much for uploading this. Stage 2's music will always be my favorite.
@ruby_R53
11 ай бұрын
same! for some reason it reminds me of ievan polkka in some parts, mainly the bassline lol
As in the title theme to Solstice, there are riffs lifted from Yes' Tales from Topographic Oceans.
This is so masterful!
WOW, the oscilloscope just after 1:05 is something to behold
man you are amazing Tim Follin is amazing
Such talent, the composition is fantastic
a magical soundtrack.
This is brilliant.
this is so mesmerising
Stage Two is a timeless classic. As in, not just among video games, but among all music.
3 voices can do so much ❤❤❤
A masterpiece
Nice piece. Thanks
Awesome, thank you. He's a genius, imho. btw, nice channel!
Masterpiece
MASTERPIECE !!!
I'm getting some vibes of the Zelda Oracle games for GBC. Methinks the composer for those games had some Follin inspiration.
masterpiece
Probably my favourite game soundtrack of all time if I could ever narrow it down to a single soundtrack. Just awe inspiring.
So insane how he was able to create like a cinematic sound with 3 channels on something less powerful than like a calculator Tim is an actual god
4:27 sounds like playstation 1 startup lol
3 channels only thats i so limited but tim follin make a great track man he is a god of soundchips
@cracklelacquer5602
3 жыл бұрын
the c64 soundchip (sid) isnt that limited actually, it only have 3 voice but you can change waveform on the fly at any time you want, plus it have so many features to offer than nes or other chips that have more voice channels
@chinossynthesizer705
2 жыл бұрын
@@cracklelacquer5602 pc engine huc6280 can make music too it's a modified 8 bit microprocessor
FML. This is sooooo good!
The C64 was such a musical computer...
Tim Follin is honoring the age old Bri'ish tradition of 'porting a game to a microcomputer, but using none of the original music'.
The original compositions are magnificent. The rearrangement of Stage 4 is utter brilliance.
Stage 2 is masterful
I honestly think the game itself doesn't deserve this soundtrack
Wow, very cool.
People can say what they want about the screaming at 0:47 sounding real, but there's something to be said about the pitched down scream at 1:24. It sounds better on a real C64; I went from going from hearing it here/on an emulator to how it sounds on a real SID (which is probably backwards to how most people here went)
Good work 😊😊😊
Stage one theme is a treat
I love the triangle waves in stage 3, especially the pulses and when Tim has the bottom and top waves harmonize, I absolutely want to learn how to do that on the C128.
The literal GOAT
well, the C64 port shares not common music with arcade version which has iconic music tune. However I think the C64 music rendition is quite good on its own as well
The title music is great.
Some of the finest work that Western Culture has offered thus far. Able to be enjoyed by the entire spectrum of conscious beings. From any type of neo-plasmic trivial-brained creature to the socially encumbered and cranially-mutated "nerd" of the current tomorrowyear.
First touches of LIMBO. Still amazing!
The DC offset on each channel keeps thumping
Stage 3 really sounds like an Animal Collective Song to me.Especially in the beginning
Wow, some parts of this soundtrack sounds like FM synthesis and wavetable synthesis(the kind you would hear in arcade games)!
@quadpad_music
5 жыл бұрын
And some of the sound effect on the intro track, like the rain, the heartbeats and the heavy breathing don't even sound like that.
@esiclene
4 жыл бұрын
Actually is just analog not FM. There is a lot of use of triangle wave which could sound as the fm sine.
@quadpad_music
4 жыл бұрын
@@esiclene - AshKirby probably knew that already. I mean, his comment emphasized how surprised he was at the fact that it sounded like FM. If he was surprised it's because he knew it wasn't, and that's obviously impressive.
I'm curious... in a lot of your videos, square/pulse waveforms have a sort of saw-tooth like slope on them. Is this just an artefact in the video, or does the chip emulator do this to mimic how the chip works in reality (as opposed to a theoretical ideal)?
This is the perfect Halloween soundtrack!
The title theme is how I want every Halloween to sound like it
stage 2 is also the title theme for the zx spectrum and amstrad ports, both of which tim also composed for
I can hear a lot of Yes and Genesis in his music
@victorha9923
2 жыл бұрын
lol I was going to say the same, for me, I heard Emerson Lake and Palmer, and early Moog music
@mythenkanacke2105
2 жыл бұрын
@@victorha9923 It isn't that surprising considering the SID chip is similar to a mini moog, but with its own filter quirks and extra waveforms. And the fact that you can change several things and control on the fly. Makes it closer to a "computer controlled semi-modular mini moog" .
Heh, gotta love it how Tim and Capcom had way different ideas how Ghost 'n Goblins should sound like. :)
@talideon
2 жыл бұрын
Tim's ideas were, of course, better 😄
@skunthundler
2 жыл бұрын
@@talideon But in the end, Capcom's were the ones that remained relevant. Funny how things work out. If he'd composed the nes soundtrack, things would be very different.
Stage 2 is the best track
Why didn't they just get Tim to make the Tron soundtrack?!
@Plasmariel
2 жыл бұрын
He did Vectron to be fair
Stage 1 is my fav song