This Star Citizen Feature is WORKING AGAIN in 3.23

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Пікірлер: 53

  • @Erad_Prime
    @Erad_PrimeАй бұрын

    Check out my latest song - The Eradicator kzread.info/dash/bejne/oaegm5J-eMLXoJc.html Join the Erad Club here robertsspaceindustries.com/orgs/ERADCLUB

  • @sleepfishl
    @sleepfishlАй бұрын

    I always assumed that the O2 gauge worked. Never knew that it was broken. XD

  • @Britich

    @Britich

    Ай бұрын

    it used to work, I've suffocated in older patches but I cant remember when it was broken.

  • @mayoluck

    @mayoluck

    Ай бұрын

    Its SC of course its broken.

  • @xxxsu8z3r0xxx6

    @xxxsu8z3r0xxx6

    Ай бұрын

    Yeah I noticed when I escaped from Klesher for the first time… All the videos I watched showed people suffocating if they didn’t get to the rover in time. I had no problem running 10k to the closest landing pad when the rovers didn’t spawn…

  • @Storm-Cleaver
    @Storm-CleaverАй бұрын

    I remember when O2 was a consideration, but like you said, it's been years. I can't remember the last time I ran out. It'll be interesting to see how it goes in 3.23.

  • @alexpetrov8871
    @alexpetrov8871Ай бұрын

    Last time I went out to stroll on Magda - I used my health level instead of oxygen. About 50% of gauge for 5 sec. FIgured out that light helmet doesn't work well with medium armor suit.

  • @aguspuig6615
    @aguspuig6615Ай бұрын

    What i dont get is why it doesnt seem to recharge when you get back into an area with atmosphere

  • @Nommicus

    @Nommicus

    Ай бұрын

    This mate. It'll come in time, but ye agree should have been integral. Edit: although being devils advocate you can't fill pressurized cylinders just by opening them to atmo, you need a compressor irl. 😂

  • @ttk-timetokill8392

    @ttk-timetokill8392

    Ай бұрын

    @@Nommicus Wouldn't count on it. I mean it's been 3 years and the grim hex elevators are still borked half the time.

  • @Nommicus

    @Nommicus

    Ай бұрын

    @@ttk-timetokill8392 ye that'll.get fixed eventually too. Soon come soon come is all we can and have said since levski got vanished... XD

  • @haze.x3342

    @haze.x3342

    Ай бұрын

    Interesting, thanks for the update

  • @Draco_Arcane
    @Draco_ArcaneАй бұрын

    Long ago the oxypen was used to refill your oxygen. However the oxygen didn't refill in ships or in atmosphere so it was removed.

  • @Acadea
    @AcadeaАй бұрын

    I noticed it working when i again started to die from being inside a single seater ship XD

  • @Power5
    @Power5Ай бұрын

    Last I saw it working was like 3.8. Got the new character status icons and stuff for food and drink and O2 came with that same style icon. Before that it was 2 lines. A tank O2 line and a suit O2 line. Back then I am pretty sure it refilled O2 anytime inside a place with O2 to breathe. I am not sure where the O2 reservoir is on our space suits but it is odd that the oxypen is an injection and not a small replaceable canister we put into a slot on our gear. Would make sense as a fluid canister that filters our CO2 we exhale and turns it into breathable air. This would make it a depletable resource much like ammo. Stash them in your backpack or on your belt for quick access.

  • @Erad_Prime

    @Erad_Prime

    Ай бұрын

    omg power5 long time no see!

  • @Power5

    @Power5

    Ай бұрын

    Yeah, been away from SC for a few years. Finally got a 7800x3d and 4070s new computer so getting back into it. Been watching mostly gameplay and machinima SC vids for a while.

  • @parkerxgps8101
    @parkerxgps8101Ай бұрын

    Ahhh, I didn't know about that one, cool. (started in 3.8) I wonder if Yela will refill I noticed the o2 depletion but not the gauge. The verse is going to feel much bigger, without changing size at all. 👍

  • @VonSpud
    @VonSpudАй бұрын

    A few evenings ago...I noticed my oxygen running out while wearing a helmet in Port Tressler. I thought it was a bug.

  • @tynrova9639
    @tynrova9639Ай бұрын

    There's a keybind for attaching helmet to hip that would work, too. I think it is alt + H by default.

  • @imushavem4061
    @imushavem4061Ай бұрын

    So the Mule will become a exploration vehicle now. Mule, Ursa (and variants) and I think one of the x-1 hoverbikes is enclosed. Maybe a huge new Centurion or Ballista exploration version, but few ships can carry those. This will probably come when they release the G12 Tesla like truck to incentivize sales.

  • @reni6968
    @reni6968Ай бұрын

    It was always working, oxy have been depleting in non breathable environments, from time to time there were bugs like no air in specific ship cockpit or turret, so you had to not spen too long in such places, tho it was replenishing automatically in breathable spaces without taking off your helmet or oxy pens, maybe that's why you didn't notice it

  • @therandom802
    @therandom802Ай бұрын

    Cool, I already can’t eat or drink and 40% of the time I can’t open the door to the med bay to replenish…might as well add o2 to the list of hurdles.

  • @psychotoddler2149
    @psychotoddler2149Ай бұрын

    I noticed it yesterday trekking back to my ship on Lyria and it got down to about 6%, I was panting heavily and barely made it back to my ship, a fighter. In the ship I couldn’t take off my helmet but it did slowly start to go up again. Once I left the ship I started panting heavily despite the higher level and even after getting to med bay and fully recharging O2 the panting didn’t stop so this needs work.

  • @ingeonsa
    @ingeonsaАй бұрын

    If they want to make oxygen a usable they need to give us the ability to root our helmets to our suits

  • @megaweasel706
    @megaweasel706Ай бұрын

    I hear ship inventories are getting physicalized this cargo update too, that’s in conjunction with the oxygen is really going to make suit lockers a MUST, we need those working sooner rather than later

  • @coh3877
    @coh3877Ай бұрын

    It used to work in klescher and it made hitting the lower level fun af! Glad it’s back.

  • @jamesbargo7590
    @jamesbargo7590Ай бұрын

    About 6.5-8 hours? As long as the oxygen tank can keep the astronauts breathing for a long time, they can survive in the space suit. At present, the two oxygen tanks and emergency oxygen supply system in the extravehicular space suit (EMU) commonly used by astronauts can provide 6.5-8 hours of oxygen supply. star citizen is Regressing tech wise we have better systems in our space suits Today and we dont have no cutty reds or connies

  • @Anachroschism
    @AnachroschismАй бұрын

    One can assign a keyboard shortcut for helmet removal. It's been a while since I had to worry about oxygen, and from memory, it used to deplete rather quickly. If the ship ramp is open, does it treat that area as depressurised, and is there a wait time until oxygen is returned to the space?

  • @Canadain69Bacon
    @Canadain69BaconАй бұрын

    finally a use for those pens always had one on me just in case but really never need it and just another thing add for med game play

  • @kenp1677
    @kenp1677Ай бұрын

    I think somewhere in the early - mid 3.something patches we still consumed O2 but at a reduced rate. Your video also makes me remember when heat and cold were a bigger worry I remember having to really use the right suit and even then watch the survival timer wonder when that is coming back

  • @Cmdr_V

    @Cmdr_V

    15 күн бұрын

    It's still in go to arial it's hot AF reminds me of the planet from riddick

  • @snaggletoof1927
    @snaggletoof1927Ай бұрын

    This is going to go a long way to give gameplay a touch of realism.

  • @aven1839
    @aven1839Ай бұрын

    In the jail you have to replenish your suit oxygen.

  • @pablofiasco2
    @pablofiasco2Ай бұрын

    *watchs vid* so theres the new looting screen, but for now outposts still also have a separate local inventory still?

  • @Erad_Prime

    @Erad_Prime

    Ай бұрын

    places still have their own inventory yes

  • @gkenny12
    @gkenny12Ай бұрын

    I think it was around 3.8 or 3.9 when it was broken.

  • @sketto1283
    @sketto1283Ай бұрын

    Some good QOL features!

  • @518UN4
    @518UN4Ай бұрын

    Oxypens seem to barely restore any oxygen. Idk if that's a bug

  • @meyatetana2973
    @meyatetana2973Ай бұрын

    It didn't always what you talking about in 3.18 it depleted to 0 :O

  • @nmd68
    @nmd68Ай бұрын

    Wait so did the oxygen stop draining inside caves?

  • @cooperworks8871
    @cooperworks8871Ай бұрын

    O2 so cool!

  • @asiftalpur3758
    @asiftalpur3758Ай бұрын

    it always worked.

  • @SuperRedman76
    @SuperRedman76Ай бұрын

    It seems like the blue stims are going to come in handy. Now that the oxygen prop is going to be working.

  • @thomasfletcher1916
    @thomasfletcher1916Ай бұрын

    Yeah, another deadly game glitch back again.

  • @bearowlsspaceport4617
    @bearowlsspaceport4617Ай бұрын

    o7

  • @scottbroyles2114
    @scottbroyles2114Ай бұрын

    If this function works too quickly it will be the end of star citizen, chris keeps trying to make this game into a survuval game and it sucks, i try to think of tech 900 years into the future and we have functions that don't make sense, food that only sustains us for an hour, we have flashlights that are dimmer than my keychain light i carry today, we have to land our own aircraft, a function that planes do now on their own, and now an O2 system that looks like it bugs out in 5 minutes, with the technology of a space suit, we've apparently forgotten O2 scrubbers that we use today in scuba, and the fact that our current space suits carry hours and hours of O2 .. I swear, Chris has to be Autistic sometimes, focusing on some of the worst buzz kill mechanics in the game

  • @cidhomerimperialpneulemen2107
    @cidhomerimperialpneulemen2107Ай бұрын

    One ugly ship, that cutlass. Yuck

  • @Erad_Prime

    @Erad_Prime

    Ай бұрын

    It's my favourite ship...

  • @kevinm3751
    @kevinm3751Ай бұрын

    Yea the direction this game is headed the majority of the game play is simply going to be trying to stay alive and not starve, go to long without water or air or otherwise some other BS mechanic they are cramming into the game! Next we will probably have to take a dump or die of constipation!

  • @korbentherhino

    @korbentherhino

    Ай бұрын

    Yep. Sounds fun. I'm down.

  • @0Metatron

    @0Metatron

    Ай бұрын

    It’s always been the plan, people are getting way to comfortable with it being to easy because it’s still an alpha and start throwing their toys out of the pram when it gets built properly because the didn’t do their research. I can’t wait for ppl’s reactions when death of a spaceman come in lol

  • @zolmazzoboto6085

    @zolmazzoboto6085

    Ай бұрын

    Sign me up. Plebs want it too easy now, then they will complain it's too easy and not real enough. I want the game to be painful for the stupid and lazy.

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