This Minecraft Feature Is RUINING Servers...

Ойындар

There is a specific minecraft feature, which is providing more information then minecraft players should be able to get. Pieray as its known, is leading to devastating consequences on many SMPs...
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snowcoal - • A sad and relaxing tri...
OlasBanan - • Video
0:00 - Intro
1:02 - How Does Pieray Work?
2:35 - The Problem With Pieray & How It’s Used
4:59 - Pierays Destruction
6:59 - How To Avoid Pieray
Music Used:
1. Scott Buckley - Legacy
2. DBadge - Nuke ( • DBadge - Nuke )
3. DBadge - Drop ( • Beats You Can Only Lis... )
4. C418 - Taswell
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#minecraft #minecraftsmp #minecraftserver

Пікірлер: 1 500

  • @TheMisterEpic
    @TheMisterEpic Жыл бұрын

    Join my minecraft server to be in future vids! og-network.net Bedrock Port: 19132 Server Discord: discord.gg/G7zq6NPZnM

  • @liamtgreat

    @liamtgreat

    Жыл бұрын

    PIE

  • @msbereny6092

    @msbereny6092

    Жыл бұрын

    will join

  • @WILLATRONIX

    @WILLATRONIX

    Жыл бұрын

    maybe add an epilepsy warning at 4:36

  • @deccyhuh

    @deccyhuh

    Жыл бұрын

    There is so many free Robux scams in your comments, act fast it can really harm channels

  • @liamtgreat

    @liamtgreat

    Жыл бұрын

    @@deccyhuh shush he already knows

  • @nobodyimportant8148
    @nobodyimportant8148 Жыл бұрын

    As a server owner this could be avoided by simply sending the client a large amount of random fake tile entities for the pi chart to detect at all times, essentially drowning out any real detections in the noise. I know something similar is used to prevent x-ray on some servers.

  • @Squilly4

    @Squilly4

    Жыл бұрын

    I'd imagine it's just a client-side measurement, if there was something to do with the server then there would probably already be a fix for it

  • @anonymouscheesepie3768

    @anonymouscheesepie3768

    Жыл бұрын

    yeah, the anti-xray generates fake ores to throw off would-be x-rayers

  • @kennyholmes5196

    @kennyholmes5196

    Жыл бұрын

    This is actually the main concept behind the "Decoy post" technique I just came up with. Place player-produced tile entities one chunk apart in a large area to the point where it becomes a hassle to figure out just where a base is.

  • @kanbekan

    @kanbekan

    Жыл бұрын

    Sounds like anti-xray can be repurposed for anti-pieray but I haven't try it

  • @AveryChow

    @AveryChow

    Жыл бұрын

    @@Shrecked what part of the config?

  • @theburger_king
    @theburger_king Жыл бұрын

    “There are no circles in Minecraft” Circles in Minecraft:

  • @TheMisterEpic

    @TheMisterEpic

    Жыл бұрын

    Hahahahaha

  • @O5MO

    @O5MO

    Жыл бұрын

    Technically its a cylinder with low height.

  • @crocky_wy

    @crocky_wy

    Жыл бұрын

    a cylinder has two circular faces

  • @theburger_king

    @theburger_king

    Жыл бұрын

    @@O5MO cylinders have 2 circular faces so it would technically your wrong

  • @tornado100able

    @tornado100able

    Жыл бұрын

    Also, there are no circles in real life... They're just regular polygons with infinite sides...

  • @Gaming32i
    @Gaming32i Жыл бұрын

    For those who are curious: Barrels are block entities. However, they're only block entities on the server because, unlike chests, they have no special block entity rendering. This means the client never knows about their presence besides as a simple block, making them unfindable with pie-ray.

  • @JmKrokY

    @JmKrokY

    Жыл бұрын

    Interesting

  • @redknight07_

    @redknight07_

    Жыл бұрын

    Do stuff like dispensers and droppers also work as they got no special rendering

  • @redknight07_

    @redknight07_

    Жыл бұрын

    Also barrels are cheaper than chests to make as chests cost 8 planks whipe barrels cost 6 planks and 2 slabs which is 7 planks in total

  • @D0qy

    @D0qy

    Жыл бұрын

    Undetectable is a better word to use

  • @Gaming32i

    @Gaming32i

    Жыл бұрын

    @@redknight07_ Dispensers, droppers, and hoppers would work, but they don't store that much.

  • @bigbadcuff
    @bigbadcuff Жыл бұрын

    RIP Architect base, that base lasted an entire year and it drastically outperformed our expectations. Thanks for the huge shout-out!

  • @TheMisterEpic

    @TheMisterEpic

    Жыл бұрын

    It was an awesome base

  • @terenx5
    @terenx5 Жыл бұрын

    keep it, but add a plug-in that randomly spawns shulker boxes, enchantment tables, and other such player-placed tile entities underground and removes them when a player gets close just to mess with people

  • @WoolyCow

    @WoolyCow

    Жыл бұрын

    this. the anti x-ray plugin pieray edition

  • @kennyholmes5196

    @kennyholmes5196

    Жыл бұрын

    This is basically the concept behind my "decoy post" technique that I came up with: Use player-made tile-entities that act as a smokescreen.

  • @MichaelRBaron

    @MichaelRBaron

    Жыл бұрын

    Change the lowest block in the world to y -65 and pepper the area under bedrock with those items.

  • @applmango

    @applmango

    Жыл бұрын

    This wouldn't even be hard to code I think. Such an easy fix to a huge problem.

  • @herobrine8763og

    @herobrine8763og

    Жыл бұрын

    @@MichaelRBaron bedrock breaking glitches

  • @SashaMasonVR
    @SashaMasonVR Жыл бұрын

    This is why I like just being on friends server where we all build stuff where ever we want without needing to worry about griefing Seems like a headache to deal with otherwise

  • @bendze

    @bendze

    Жыл бұрын

    Yea, honestly.. Why would anyone like to play on a public server with griefers. You can do also with friends server politics, clans and etc

  • @klagenfurter_ori_sandla74

    @klagenfurter_ori_sandla74

    Жыл бұрын

    @@bendze bc its funny to have a risk of getting griefed and grief other players ;D

  • @velocity9OOOYT

    @velocity9OOOYT

    Жыл бұрын

    @@bendze Well what if I don't have friends |:

  • @bendze

    @bendze

    Жыл бұрын

    @@klagenfurter_ori_sandla74 and then if you get griefed, you will end up raging anyways. Or if they force ban you or trap you infinite..

  • @bendze

    @bendze

    Жыл бұрын

    @@velocity9OOOYT I mean, neither do I have trustworthy friends, but if you want minecraft friends, it's maybe better getting them from Hypixel from team games, but it's up to you, so feel free to get them from an anarchy server if you feel so. It was only a tip from me.

  • @keagaming9837
    @keagaming9837 Жыл бұрын

    This is a better tutorial on how to use the pie chart than most of the videos that try to explain it!

  • @Skotoseme

    @Skotoseme

    Жыл бұрын

    yeah I wonder why

  • @maxinac

    @maxinac

    Жыл бұрын

    The secret to getting help fixing a problem is step 1: make it louder and more obvious / widespread.

  • @tjb3171

    @tjb3171

    Жыл бұрын

    @@Skotoseme really do. btw I just went and edited _my_ pieray tut’s description after re-watching urs.

  • @_Killkor
    @_Killkor Жыл бұрын

    I can see how Minecraft speedrunning community might be the unintended culprit for popularizing pie-raying, as it exposed this method to the broader public last year. Every tool can become a double-edged sword. A blessing for speedrunners, a curse for those SMPs.

  • @nitroglycerin_3455

    @nitroglycerin_3455

    Жыл бұрын

    MC "speedrunning" killed a lot of good things in the wider game. I say "speedrunning" as they now use calculators to do things from outside the game. I know the "community" accepted it, but the main people wanting to accept it were people with a large following, thus allowing for the main runners at the time get better times, and ruining the actual skill for dimension travel.

  • @Max128ping

    @Max128ping

    Жыл бұрын

    @@nitroglycerin_3455 From what I can tell, It's just a calculator, it doesn't stop from speedrunners having a poster with bunch of pre-made calculation ready to go. What next? we need eye tracking software so we can stop that too?

  • @murican3004
    @murican3004 Жыл бұрын

    I actually was playing on your server a year ago, and my first base was raided and destroyed because of the chests I had. I moved to a separate location, and my storage room was obliterated. I had no idea until a mod told me that pie ray was the likely culprit for my bases being found. So I implemented the very strategies you talked about in this video when dealing with what blocks to place and how to store enchantment tables.

  • @CatDevz
    @CatDevz Жыл бұрын

    I hope Mojang doesn't get rid of this, it's a really useful feature for finding out why you're lagging.

  • @Quackra

    @Quackra

    Жыл бұрын

    I think there should be a way to disable it on servers at the very least since it makes hiding your base significantly harder

  • @pumkin610

    @pumkin610

    Жыл бұрын

    @@Quackra yeah there should be a way to toggle

  • @Saikkimus

    @Saikkimus

    Жыл бұрын

    they could make it only avavaible if you have command permissions

  • @bluesillybeard

    @bluesillybeard

    Жыл бұрын

    Agreed, there are a ton of legitimate reasons to use it. Plus, waiting forever for Mojang to implement anything is too slow anyway, a better solution imo would be for the server to implement something to fix it, which would also reduce the advantage of hacked clients as well.

  • @cootai

    @cootai

    Жыл бұрын

    Nah bro just get a 10,000 dollar pc

  • @Pirlo926
    @Pirlo926 Жыл бұрын

    You could definitely patch out use of pieray by making tile entities not within a certain radius of the player simply be replaced with air on the client side, with the real block appearing once they get close enough. For entities, you could make them non-existant until the player gets closer, which then they will appear. Another way would be making sure the player has to be able to directly see said entity/tile entity before the server shows it to them. These ideas could be costly on server performance though.

  • @JmKrokY

    @JmKrokY

    Жыл бұрын

    @@Jokypond what

  • @DavidJCobb

    @DavidJCobb

    Жыл бұрын

    @@JmKrokY it's a Splatoon meme and OP has a Splatoon profile pic

  • @Ormodius3751

    @Ormodius3751

    Жыл бұрын

    @@DavidJCobb wdym, could you explain more

  • @haxalicious

    @haxalicious

    Жыл бұрын

    This would only slightly nerf it, lol. And checking if a player can see a block would require raytracing for every player and chest, which is the exact function that causes TNT being laggy, to say the least.

  • @RoGamer97

    @RoGamer97

    Жыл бұрын

    Nice idea

  • @kemytz
    @kemytz Жыл бұрын

    Hey, I am the guy who discovered Pie Ray. The story how I found it is a bit hillarious. I was reading the minecraft wiki about the debug screen like three times to find something cool that could be used as an advantage. The first two attempts were a failure because I was concerned there is nothing new about the F3. After each time I read the wikipedia I gave up and I had a break from reading it for a few months. When I read the wikipedia for the third time thinking there is nothing new to be found, I scrolled down to the pie chart information. When I noticed the wikipedia says that it is possible to navigate through it using 0-9 numbers I instantly got a brainwave. I hopped on minecraft and found the path that showed the blockentities. After I realised how it works, I instantly knew that it can be used in speedrunning to find nether fortresses, villages and that it can be used in base hunting. I shared the discovery with the speedrun community and they loved it. Speedrunners started to learn it and almost everyone use it now. They started to experiment with it. One of the speedrunners - TheTalkingMime found a path in Pie Ray that can be used to find buried treasure without the map. The strategy is called mapless. This is definitely the best use of Pie Ray in modern speedrunning as the buried treasure can be found fast and it contains food, iron and sometimes tnt for the blocks. I was so surprised mapless was a thing, I would probably never discover it on my own. I am really proud that discovering the Pie Ray, helped the speedrunners to beat the game faster and gave them opportunity to experiment with it further to find more. It is so cool to see every speedrunner in the world using your strategy. Thanks for making this video, since I had no idea if it is widely used in base hunting and people should be aware that something like this exists, so they can hide their bases better.

  • @wio1

    @wio1

    Жыл бұрын

    That's pretty interesting

  • @edgarhilbert4797

    @edgarhilbert4797

    Жыл бұрын

    Fun Fact: I know of pie chart at least since 1.8 snapshots but never give it relevance.

  • @The_immortal_snooty
    @The_immortal_snooty Жыл бұрын

    And they say there's no circle in Minecraft

  • @TheMisterEpic

    @TheMisterEpic

    Жыл бұрын

    Lmao

  • @VintageToiletsRock
    @VintageToiletsRock Жыл бұрын

    Pieray is very similar to how entity lists or block search functionalities work in hacked clients, just a bit harder to use. The problem is that the server sends the client the entire chunk, whether or not you can see a feature in the chunk or not. I'd rather implement an anti-pi ray more like how anti-xray currently works on servers.

  • @rheokalyke367

    @rheokalyke367

    Жыл бұрын

    Yeah lots of drama over hot air. Pieray can't do anything that can't alread be done by good old X-Ray mods, Hacked clients or heck, even a simple X-Ray texture packs. The brainwormed "solutions" for pieray everyone has already exist for Xray too and the reason most server owners don't use them is because they *severely* cripple server and client performance (To a degree they can be the #1 source of lag on an otherwise perfectly fine set up server)

  • @Akab

    @Akab

    Жыл бұрын

    Technically, modifying the chunk packet before it is sent to the player works, although at the cost of server performance (which is a small cost for that tbh)

  • @rheokalyke367

    @rheokalyke367

    Жыл бұрын

    @@Akab Interesting that nobody ever thinks of THAT solution. See that would actually be a good solution instead of creating a bunch of garbage data bloat

  • @OorakanaGleb
    @OorakanaGleb Жыл бұрын

    Moral: Be ready for losses if you play on anarchy servers or do not play on them at all. Even if Mojang ever decide to remove pieray from the game, hacks are always here.

  • @clothieredward5248
    @clothieredward5248 Жыл бұрын

    Of all the things I expected people to use to find bases, I did not expect the pie in the F3 menu to be one of them. Actually surprising.

  • @Evine29

    @Evine29

    Жыл бұрын

    Back when I used to love factions, I would use f3 on a very low end laptop. When half my frames dropped, it meant a mega base was nearby. There was also an entity counter that was extremely helpful for faction servers with custom spawners.

  • @tsquitz

    @tsquitz

    Жыл бұрын

    Iirc pieray is used in speedruns to find bastions of nether fortresses

  • @SemiHypercube
    @SemiHypercube Жыл бұрын

    dang and I thought the only people who used this were like speedrunners when searching for buried treasure (at least from my experience) though I guess that's one thing bedrock servers have over java servers (since the debug screen isn't usable on Bedrock unless you have some developer version)

  • @SimplySuperior
    @SimplySuperior Жыл бұрын

    It's called a Piechart and not Pieray, just the method used to find stuff with it is called Pieray. The Piechart is a useful feature and whoever can't handle it shouldn't play on servers where griefing is allowed. Edit: And you can find underground base way easier by using the composter glitch (no antixray does not help against that, unlike you said in the "Gamebreaking" client desync glitch you found in another video)

  • @bluesillybeard
    @bluesillybeard Жыл бұрын

    Here's a good way (I think) to render it useless: Always have such blocks present, for example the worldgen could be changed so there are randomly ender chests and other blocks hidden inside the bedrock at the bottom of the world, so weather you're detecting a base or just a random hidden block is impossible to tell.

  • @luutuankiet9941

    @luutuankiet9941

    Жыл бұрын

    problem : if there is a lot of chest , it would still spike up a little and secondly , tile entities cause lag

  • @squishmellow3

    @squishmellow3

    Жыл бұрын

    @@luutuankiet9941 solution: run it like an anti xray program, there are tile entities placed which are removed when a player gets near

  • @kairon5249

    @kairon5249

    Жыл бұрын

    you dont need to have the blocks present, just send the client the info of them being there, which will register on the pie chart

  • @luutuankiet9941

    @luutuankiet9941

    Жыл бұрын

    @@kairon5249 and this is the decently better solution

  • @alexgamingyz5346

    @alexgamingyz5346

    Жыл бұрын

    @@squishmellow3 that will actually lag it even more i think

  • @ozthebeeman
    @ozthebeeman Жыл бұрын

    It should ABSOLUTELY be up to the server owner, whether pie-ray is enabled or not

  • @pierrotA

    @pierrotA

    Жыл бұрын

    It's not possible... It's handle client-side. Well, it's technicaly possible to add an option to not show it, but it would be so easy to activate it anyway by changing the value of the option in the client files. Tbh, I think you can cheat so easily on Minecraft because it was made as a PvE exploration game, where cheat do not matter, but most people play it as a PvP combat game...

  • @fosminclorin

    @fosminclorin

    Жыл бұрын

    @@pierrotA minecraft is much more than just a basic pvp game

  • @ozthebeeman

    @ozthebeeman

    Жыл бұрын

    @@pierrotA i know thats my point, there should be a way to disable it

  • @Katniss218

    @Katniss218

    Жыл бұрын

    @@pierrotA you can send fake non-existent tile entities, that's how orebfuscator works.

  • @moddable6921

    @moddable6921

    Жыл бұрын

    There are dozens of different ways to discover bases through the F3 menu if you know where to look. At that point, servers would have to find a way to disable F3 entirely. No, this is a stupid thing to complain about.

  • @FutureDC00
    @FutureDC00 Жыл бұрын

    It's like a built-in hack client feature.

  • @RamiSlicer
    @RamiSlicer Жыл бұрын

    Keep it in, it's a vanilla feature and it honestly made OGSMP more interesting. Plus trying to find people's bases can be fun

  • @CatDevz

    @CatDevz

    Жыл бұрын

    It's also useful for finding out why you're lagging

  • @graluvack9760

    @graluvack9760

    Жыл бұрын

    What are your thoughts on X-ray resource packs as changing resource packs is also a vanilla feature that can make finding people’s bases fun

  • @imprincesswolfy2565

    @imprincesswolfy2565

    Жыл бұрын

    @@graluvack9760 does minecraft come out of the box with texture packs and more specifically X-ray texture packs? No? Then it’s not vanilla

  • @Bowlore

    @Bowlore

    Жыл бұрын

    Yeah it's fun to destroy someones base. 😄

  • @yetidoesstuff228

    @yetidoesstuff228

    Жыл бұрын

    @@graluvack9760 no, it involves changing the textures of blocks. Edit: textures not data

  • @guncolony
    @guncolony Жыл бұрын

    The real issue in vanilla-like SMPs is that once bases are found, it is inevitable that they will be griefed. And you can't really stop people from using any of the 5-10 Xray methods that are in vanilla. IMO to actually stop the x ray issue there need to be features in the game that allow you to defend bases even if they are found.

  • @player400_official

    @player400_official

    Жыл бұрын

    Yea, those are called cuboids. This way you can only grief by tnt cannons until you punch your way to the ,,heart" of the cuboid.

  • @StuffandThings_
    @StuffandThings_ Жыл бұрын

    I think the biggest reason why Minecraft might get out competed (either by Hytale or some other game in the same genre) is that it is so, so poorly optimized for servers, which is one of its main attractions. Its like every handy little feature or weird quirk somehow has the ability to cause chaos in a multiplayer environment, and many multiplayer features that would be very useful just... don't exist. I can see why the Hypixel team got frustrated enough to go ahead and just decide to make their own game from scratch.

  • @fosminclorin

    @fosminclorin

    Жыл бұрын

    I don't think Hytale will become famous than Minecraft (maybe only when Minecraft officially dies, but not while there are still people playing it)

  • @StuffandThings_

    @StuffandThings_

    Жыл бұрын

    @@fosminclorin Well, I what makes me think that is how many people are prepared to jump ship. Micro$oft has slowly been turning up the heat with strongly disliked changes, and for now people are disgruntled yet tolerate them with various workarounds because there isn't much in the way of competition. Plus, the KZread scene will quite dramatically shift to the shiny new game as people try to get in on the hype. It really is the perfect storm, and the incredibly unoptimized Minecraft just doesn't have a whole lot to compete with.

  • @fosminclorin

    @fosminclorin

    Жыл бұрын

    @@StuffandThings_ and when is that fan game even coming out? Lol

  • @StuffandThings_

    @StuffandThings_

    Жыл бұрын

    @@fosminclorin They'll take their time, and the patient members of the community will be rewarded. I'm glad that they're making sure the game is polished from the start, instead of hastily releasing a mediocre game and riding the hype. The patient members of the community will be greatly rewarded, and the strong foundations will be a godsend for modding, servers, and updates. A sloppy start is one of the things plaguing Minecraft (granted, it is understandable considering how organically Minecraft grew and how unique it was).

  • @fosminclorin

    @fosminclorin

    Жыл бұрын

    @@StuffandThings_ yeah, Minecraft was unique, Hytale is not. It just feels like a fan game or a copy cat. People are overhyping the game before being released. If Minecraft is dying, then people won't be as interested to play another block game to the point of making it more popular than the original. Everyone knows about Minecraft, not everyone knows about Hytale and I don't think it will have the same hype as Minecraft once did. Especially if it's too complex.

  • @entropic-decay
    @entropic-decay Жыл бұрын

    I feel like a probable solution for this if Mojang were to care enough to do something would be to give server owners the ability to block use of it. It's useful for bugfixing, especially in singleplayer and/or modded, so I don't think it should be outright deleted, but having a way to prevent its use on servers would be good.

  • @GamerX-2000
    @GamerX-2000 Жыл бұрын

    There is a setting in the server that restricts the debug menu. With this setting on, I believe players can’t see their coordinates, but it also disables the debug pie.

  • @sxlect6414

    @sxlect6414

    Жыл бұрын

    you can easily prevent it, since it looks for those blocks, there is an anti xray plugin that changes the blocks around players to fake ore blocks to throw them off + make it impossible to xray. You can just add all the blocks that pie ray detects in the same way. So basically there are always shulker boxes, echests, enchant tables etc in the chunks that players are loading so their pie ray will always show that those blocks are appearing in the chunks and makes it impossible to use pie ray.

  • @GamerX-2000

    @GamerX-2000

    Жыл бұрын

    @@sxlect6414 but that’s entirely unnecessary and complicated if you just disable the debug pi all together. If there isn’t a way to disable the debug pi without disabling choords, then it makes sense, and it would be funny wasting people’s time like this. But if you can just disable it, then you don’t need to go through that effort.

  • @sxlect6414

    @sxlect6414

    Жыл бұрын

    @@GamerX-2000 its not possible to disable pie ray cuz its in every client

  • @Wadusher

    @Wadusher

    Жыл бұрын

    I don't think there would be an issue disabling coords from the vanilla debug menu since that could potentially be replaced by a server plugin anyway.

  • @GamerX-2000

    @GamerX-2000

    Жыл бұрын

    @@Wadusher and there’s a setting for it. It’s what disables the coords in rl craft.

  • @Asisdesu
    @Asisdesu Жыл бұрын

    I think a good solution to this is placing a chest and enchantment table in every chunk near your base or even more like 1k-20k block radius, it will confuse the hunter so the hunter won't know where exactly your base is.

  • @joshuahudson2170

    @joshuahudson2170

    Жыл бұрын

    Better: lay out a 1k grid; put some jitter into it, then lay out about 200 enchanting tables the jittered grid. He'll have to search that 30k x 30k area for the base. It'll take awhile.

  • @potatoskunk5981

    @potatoskunk5981

    Жыл бұрын

    Decoys are the solution. The bigger the network of decoys, the longer it will take to search it. For a big important base with a lot of builders, it should be possible to have the decoys extend thousands of blocks in every direction. But don't put the real base in the exact center... And don't have the real base have a huge concentration of chests, etc. It should show up like it might plausibly be just another decoy. Bonus points for booby-trapping some decoys with TNT...

  • @Flegz1
    @Flegz1 Жыл бұрын

    I didn't know that the pie chart is very useful in MC servers. Thanks for the video!

  • @DanityTV

    @DanityTV

    Жыл бұрын

    Bro used a “How this is ruining Minecraft” video to learn how to pie-ray 💀

  • @maxpoppe
    @maxpoppe Жыл бұрын

    you could also set a lot of decoy items around your base, also finding the exact position of the base is a lot faster if you use gamerenderer instead of tick, you should use tick to find it and gamerenderer to find the exact position (just look at a mapless burried treassure guide for speedrunning 1.16+)

  • @LilacMonarch
    @LilacMonarch Жыл бұрын

    Whether or not certain debug options are available to players should absolutely be something that can be configured in a server's settings. Just add some lines in there like "allow-all-debug", "allow-coordinates", "allow-reload", etc. With maybe admins exempted from these restrictions.

  • @TheaPeanut_69old

    @TheaPeanut_69old

    Жыл бұрын

    Not allowing chunk reload? Are you MENTAL? RELOADING CHUNKS CAN FIX RENDERING ISSUES, THAT OTHERS COULD ABUSE AGAINST YOU.

  • @LilacMonarch

    @LilacMonarch

    Жыл бұрын

    @@TheaPeanut_69old bedrock says hi

  • @arekkrol9758

    @arekkrol9758

    Жыл бұрын

    yea, just like in the past they took away our ability to lookup world seed

  • @Demopans5990

    @Demopans5990

    Жыл бұрын

    Also, mods exist. Just the ability to see the area around you too down has major implications, and the server has no way of checking. I always have Xaero's minimap installed. Very helpful when cave diving

  • @arekkrol9758

    @arekkrol9758

    Жыл бұрын

    @@Demopans5990 doesnt that minimap mod disable cave mode to people who lack OP privileges?

  • @turtley25
    @turtley25 Жыл бұрын

    "this feature ruins servers" explains in grave detail how to use it

  • @volcanhacks

    @volcanhacks

    Жыл бұрын

    At least someone points it out

  • @sxlect6414
    @sxlect6414 Жыл бұрын

    You can easily prevent it, since it looks for those blocks, there is an anti xray plugin that changes the blocks around players to fake ore blocks to throw them off + make it impossible to xray. You can just add all the blocks that pie ray detects in the same way. So basically there are always shulker boxes, echests, enchant tables etc in the chunks that players are loading so their pie ray will always show that those blocks are appearing in the chunks and makes it impossible to use pie ray.

  • @idiotically-everything
    @idiotically-everything Жыл бұрын

    As soon as you mentioned pieray I knew and serverd that allow raiding i knew what was up. I use it regularly to find all sorts of cool things like spawners to set up my base near them, so I can see why it would be a problem.

  • @brehbreh2780
    @brehbreh2780 Жыл бұрын

    on some servers there are plugins that block x-ray by mkaing it seem like there is a huge amount of ores and stuff below you, stooping people from x-raying effectively. there could be a plugin that always keeps enderchest, etc around at all times to make it harder to detect.

  • @ianhubble9973
    @ianhubble9973 Жыл бұрын

    This might be a bit of a stretch, but I do know that in a modpack I play in called Vault Hunters, the dimension called "The Vault" actually disables coords on the F3 screen. Maybe it's possible to delete the pie ray through similar means?

  • @LinuxinaBit
    @LinuxinaBit Жыл бұрын

    There are anti x-ray plugins that send garbled block data in areas out of view of the player... Just add one of those plugins (I've used Orebfuscator in the past) set the blocks to be ender chests, enchanting tables, etc. This effectively stops this, and multiple other exploits, at the expense of some lag...

  • @rheokalyke367

    @rheokalyke367

    Жыл бұрын

    Orebfuscator is honestly one of the worst solutions to the problems, as it is one of the most lag intensive plugins one could add to the server. For a small server (say, maximum of 10 players) it is fine but for any large server it is unmaintainable without impacting performance. Any and all optimisation one might have done before to the server before, goes out of the window. And this is in an enviroment where server resources, are of high value. Does everyone forget that idle serverload doubled ever since 1.16, and became *much* worse since 1.19?

  • @waveluke5390
    @waveluke5390 Жыл бұрын

    Or just simply expand the world border on your server. You still need to load the chunks for pie ray to work. If world border of OG-Network was raised from the current 55,000 blocks to 200,000+ blocks, pie ray would be less an issue.

  • @mooing_cowmilk
    @mooing_cowmilk Жыл бұрын

    Simple, place a random amount of chests, etc in every chunk, so the f3 pie is always filled with bad noise

  • @igameidoresearchtoo6511

    @igameidoresearchtoo6511

    Жыл бұрын

    very simple indeed... no lag involved 100% or any chunk errors would happen 100% guaranteed

  • @luminescentlion
    @luminescentlion Жыл бұрын

    "allow debugging" with the options of All, OP, and None should be added as a setting for servers

  • @nanopi

    @nanopi

    Жыл бұрын

    make the server send gamerule reducedDebugInfo to certain players?

  • @luminescentlion

    @luminescentlion

    Жыл бұрын

    @@nanopi I assume the debug info is calculated client side but it would be best if you had to get an enable to use it on servers.... Plenty of clients that would cause issues though

  • @nanopi

    @nanopi

    Жыл бұрын

    Turns out that reducedDebugInfo removes coordinates but not the pie

  • @cyinic
    @cyinic Жыл бұрын

    You're so close to 500k! You deserve it man, early congrats 🎉

  • @Miclee
    @Miclee Жыл бұрын

    Congrats on 500k! Keep the quality content up.

  • @shadowrobot77
    @shadowrobot77 Жыл бұрын

    minecraft experts to people in hidden bases: Hey wanna see something cool? *wrecks them with the pie chart*

  • @heroslippy6666
    @heroslippy6666 Жыл бұрын

    I remember that there were anti-xray plugins that manipulated the world data sent to the players like spamming underground with random ores making it impossible to see through. I think a similar thing could be done by showing players beneath there feet a random quantity of these things that varies in greatly. Only downside would be potential lag if too much is spammed around.

  • @greenstonegecko
    @greenstonegecko Жыл бұрын

    The pie chart is client side. Server send the chunk info, piechart tells you what's in the info. Only way to remove it is by magically not sending info about those blocks, however it would be really inconvenient for the base-owners who wouldn't even see their chests anymore.

  • @Akab

    @Akab

    Жыл бұрын

    Plugins/server mods could do that, although youre right that players would so not see tbeir chests anymore by default... 2 midground solutions would be: A: players can oy see their own chests B: those blockentities wjll only be rendered if the player is close enough

  • @Max128ping

    @Max128ping

    Жыл бұрын

    @@Akab Option B can be eliminated if server implament a sort of Entity Culling server side, but you then get performence issue

  • @graluvack9760
    @graluvack9760 Жыл бұрын

    To me this seems the exact same as X-ray texture packs and while being a client side feature completely accessible to all players, it should not be allowed on servers

  • @MasterCWG
    @MasterCWG Жыл бұрын

    Congrats on 500k my dude! can't believe you got here so fast, but i am (slowly) following your footsteps! ;D

  • @xadok
    @xadok Жыл бұрын

    I've known about pie raying for over a year now, the best way to go undetected from block entities is to not use the blocks that show up on it (keep in mind, on some versions, jukeboxes also show up on pieray so consider not using those either) you don't have to worry much about the entities section since most pie rayers don't use it, however if they look at the E counter and notice a sudden spike in it they might find your base that way as well, so keep farms with tons of mobs away from your base

  • @tomh6010
    @tomh6010 Жыл бұрын

    As a counter-point, I think tools like pie-ray keep base hunting methods on a level playing field, even though it's a bit like a tactical nuke in terms of power. Without it however, players would simply find other methods, which some players might not have access to, or it may go too far and take things into the real world with hacking/social engineering. I don't like that this is a problem, but at the same time I don't think it's anywhere near the worst version of what this problem could be.

  • @ParallaxOfTheVoid
    @ParallaxOfTheVoid Жыл бұрын

    You cant really expect this to not be what keeps many servers going strong for years, but yes it does have some big downsides

  • @fractal6929
    @fractal6929 Жыл бұрын

    the best way to combat this issue would be to make some form on orebfuscator type plugin, making like a grid of random blocks that would appear on the pie ray, essentially rendering the pie useless because it would always be saying that there is a special block nearby

  • @arekkrol9758

    @arekkrol9758

    Жыл бұрын

    it would be quite performance intensive, but i think we could go the OTHER way, enchanting tables and ender chests for example can be replaced on clientside by obsidian blocks, anvils with iron blocks and chests with planks/wood, shulkers maybe with purpur or concrete and only turn into the real blocks when player is nearby (ex. within 16 blocks) it would break some chest/hopper systems, but its simple fix by just using barrels

  • @fractal6929

    @fractal6929

    Жыл бұрын

    @@arekkrol9758 yeah I'm not surprised if it would but you could use the blocks a lot more sparingly as opposed to orebfuscator which spawn in on every block around you

  • @gordlby_v2.0
    @gordlby_v2.0 Жыл бұрын

    There is for save a way to block does blocks from placing with a Plugin so if you place a shulker it would turn into a Barrel with NBT Data so it would behave in that case like a shulker. to make it look nice you could also add a resource pack to make that Barrel look like a shulker, chest, enchantmenttable, etc. maybe in the future someone would try to program something like a anti-pie-ray plugin

  • @MagnificentMaimonides9797
    @MagnificentMaimonides9797 Жыл бұрын

    Its called anarchy (Semi) for a reason, if a base isn't found eventually, then there is less risk....

  • @michaelminer137
    @michaelminer137 Жыл бұрын

    How is pi-ray any different than using xray/esp? The server sends information about the world to the client and pi-ray/xray/esp abuses the data that is received. If you aren't able to enforce a ban of pi-ray then how could you expect to enforce a ban of xray/esp.

  • @volcanhacks

    @volcanhacks

    Жыл бұрын

    The thing is you don't. I am a hack client developer and ESP, Tracers, Nametags etc. are basically unstoppable unless you don't run a server as it uses the data the server sends. there is no way to patch it

  • @arftrooper2057
    @arftrooper2057 Жыл бұрын

    I’m sure you could probably counter it by altering world gen to randomly spawn those blocks underground, and if possible, at the bottom layer of bedrock to make it not interfere with mining.

  • @beauvoirferril
    @beauvoirferril Жыл бұрын

    Can't servers be able to detect when someone is using the pie-ray? And maybe instead of having a plugin constantly generating fake entities, it could generate one or a few at a time at random intervals to throw off base hunters? It may not be perfect, but it'd make them waste substantially more time.

  • @kevaplanks5457
    @kevaplanks5457 Жыл бұрын

    -Replace chests with barrels -Store your shulkers and enchant tables in barrels until you have to use them. This might be a lot of work, but it’s worth it to avoid base griefing

  • @SStarlight9614

    @SStarlight9614

    Жыл бұрын

    Rather just play offline or own my own server than to deal with all that work, tbh

  • @Nikkstein
    @Nikkstein Жыл бұрын

    Could you please put an epilepsy warning for parts like 4:36 in the future? It would be much appreciated as parts like that could cause a seizure

  • @SomeKittyCat
    @SomeKittyCat Жыл бұрын

    I wonder if something similar to the anti Xray plugging could be used. Something that adds stuff like, chests, ender chests, and other entities shown in the pieray method to the scrambled fake ore data send by servers to the client.

  • @Derply
    @Derply Жыл бұрын

    another strat could be to spam the items used around the local area in patches to make it a really big area needed to be searched but then again it would be easier to find

  • @Hellski
    @Hellski Жыл бұрын

    Perfect timing

  • @iskeptical5698
    @iskeptical5698 Жыл бұрын

    4:40 seizure warning would've been nice.

  • @iDSG.
    @iDSG. Жыл бұрын

    It’s funny how players starting to make barrel vaults to fight against pieray is just like the solution players came up with to mitigate xrayers back when I played factions where players made dropper vaults instead since they aren’t usually detected

  • @austinmajeski9427
    @austinmajeski9427 Жыл бұрын

    "My server has had an influx of players' bases being found by an unpatchable exploit. Come join today!" lol

  • @masoncarter7583
    @masoncarter7583 Жыл бұрын

    YOOO HOWS IT GOING

  • @GSFigure
    @GSFigure Жыл бұрын

    Griefers are going to have a field day using this.

  • @PhantomGato-v-

    @PhantomGato-v-

    Жыл бұрын

    They already have… some of us hermits lost our bases due to some people doing this.

  • @nathanlakeland2953

    @nathanlakeland2953

    Жыл бұрын

    any xray can do this better, the solution, just like with xray, is any antixray / orebufscator plugin

  • @lassipulkkinen273
    @lassipulkkinen273 Жыл бұрын

    I don't really get the fuss over pieray specifically; xray resource packs have been around for ages, and even a simple freecam mod allowing you to look undergound would be undetectable, since nothing changes from the server's point of view (without client-side anticheat (i.e. a mandatory rootkit) that is, but that's a whole separate can of worms). Anti-xray server mods that limit what parts of the world are sent to the client are the way to go. I suspect these could help reduce clientbound traffic as well by making chunk data packets smaller, although server-side cpu load could increase.

  • @AlmostHunter
    @AlmostHunter Жыл бұрын

    congrats on 500k! glad to have been following since about 70k!

  • @musikid_official
    @musikid_official Жыл бұрын

    SO CLOSE TO 500K SUBS!!!

  • @Flegz1
    @Flegz1 Жыл бұрын

    1k subs to go! Nice

  • @isXanderDev
    @isXanderDev Жыл бұрын

    All you need is to send a single packet every time a player traverses a chunk spawning in a chest somewhere out of site in the chunk. This makes it always appear in the pie chart. Alternatively, just replace tile entities with air until you get within a certain distance from them.

  • @bagaboiebailey
    @bagaboiebailey Жыл бұрын

    It shouldn't be removed, but more access to disabling it server side should be provided

  • @vitorvena
    @vitorvena Жыл бұрын

    They just need to add a server option that completely removes any debug tools and options so people cannot access any of it, including coordinates... As to not upset some of the more sensitive players that desperately need to know their coords, they should also add a option to display coordinates like in Bedrock but nothing more.

  • @Brawaru

    @Brawaru

    Жыл бұрын

    It already exists. It's called reducedDebugInfo. The problem is that modded clients can ignore it with one simple mixin.

  • @vitorvena

    @vitorvena

    Жыл бұрын

    @@Brawaru Then it doesnt exist since it doesnt stop people from using it lol

  • @Brawaru

    @Brawaru

    Жыл бұрын

    @@vitorvena I mean there's nothing you can do apart from faking entities and such, but this approach also has drawbacks: it won't work with a lot of entities, and it kills performance.

  • @vitorvena

    @vitorvena

    Жыл бұрын

    @@Brawaru yeah thats why they need to properly deal with the monster that they created themselves, they need to make a option that completely deletes that functionality from those who wish to prevent the constant info abuse...

  • @trisarahtops1092
    @trisarahtops1092 Жыл бұрын

    Genuine question because I’m having trouble understanding: why are people upset that others are finding ways to to grief and raid, when they specifically chose to join a server where griefing and raiding is allowed? Why not join a server where it’s not allowed, or that has the ability to claim chunks?

  • @pablopinedo2799

    @pablopinedo2799

    Жыл бұрын

    Because it is unbalanced and has no counterplay

  • @TechBlade9000

    @TechBlade9000

    Жыл бұрын

    Unlike real life x raying there's nothing a player can do to counteract besides not playing in the first place

  • @fosminclorin

    @fosminclorin

    Жыл бұрын

    @@pablopinedo2799 how is it unbalanced if everyone has it? If people choose to play anarchy, then they should be on high alert at all times or try to grief others, if not they should play on safer servers

  • @dovisdambrauskas6840

    @dovisdambrauskas6840

    Жыл бұрын

    Because this feature wasn't made to be used as a normal gameplay feature. The F-button menus are supposed to be for research and experimentation, not for an advantage in a server. The only exception that is here is coordinates, which were made to be used as a normal gameplay feature. If you want to raid and grief a base in servers, including specific ones like these, then maybe you should actually use effort. Listen to the noises in-game around you. Look out for any suspicious unnatural blocks. Also my last point is a bit irrevelant and maybe sounds stupid, but I think there should be a law, with a small fine, that basically is meant to stop cheaters.

  • @Logandg1
    @Logandg1 Жыл бұрын

    This is actually scary that a base can be found that easy also good job on 500k subs

  • @NovemberOrWhatever
    @NovemberOrWhatever Жыл бұрын

    Huh, I only heard about it for speedrunning (you can find buried treasures without a map), but I see how it can be used for base hunting

  • @InoriVoid
    @InoriVoid Жыл бұрын

    So just use furnaces and dispensers to store your items? Not too hard. It has been done on most anarchy servers ive been in, and is a cheap and easy way to prevent sloppy storage-esp users and this

  • @pumkin610

    @pumkin610

    Жыл бұрын

    And maybe don't use torches just in case lol

  • @riverlake4642

    @riverlake4642

    Жыл бұрын

    Then people would just search for furnaces and dispensers with pieray, both only occur naturally in villages or jungle temples, if the player doesn't see either it becomes pretty obvious what's happening. Storage isn't an issue, people can still use chests for storage, but it's annoying and often hard to remember to always break your block entities as soon as you use them.

  • @duimaurisfootball8134

    @duimaurisfootball8134

    Жыл бұрын

    @@riverlake4642 pieray doesn't work on furnaces or dispensers. there's no entity attached to them.

  • @PhoenixAce

    @PhoenixAce

    Жыл бұрын

    Or barrels

  • @slimeistdev

    @slimeistdev

    Жыл бұрын

    @@riverlake4642 yeah, PieRay only works for stuff that has a block entity renderer attached - think smoothly animated blocks like chests or shulkers, or campfires because you can place items on them. Barrels store extra data, but just render as a normal block, so are protected from pieray

  • @walkerfamily2672
    @walkerfamily2672 Жыл бұрын

    Congrats on 500k 🎊🎊🎉🎉

  • @ProtoFinn
    @ProtoFinn Жыл бұрын

    Congrats man! You reached 500K well deserved :D

  • @ParallaxOfTheVoid
    @ParallaxOfTheVoid Жыл бұрын

    Gongrats on 500k! road to 1 million by the end of the year

  • @Shugunou
    @Shugunou Жыл бұрын

    I think there should be a gamerule to disable the F3 menu. That would allow servers to easily disable it. Then they could just use a plugin that lets people see their coordinates. The other information on the debug is relatively useless from 1.18 forward because the only other useful data was the light level to make sure mobs didn't spawn. In 1.18, they changed it so mobs only spawned when the light level was 0 which you can easily tell just by looking at it. The gamerule could still allow the F3+*Key* keybinds though because those are actually useful.

  • @montyfatcat8871

    @montyfatcat8871

    Жыл бұрын

    It's still good for debugging clientside issues like lag, as well as giving co-ords to friends and doing measurements without spending ages punching blocks and counting.

  • @Shugunou

    @Shugunou

    Жыл бұрын

    @@montyfatcat8871 Well, you can copy the coords using the same plugin that displays them. Not sure what you would need to debug clientside on a server that you need the F3 menu for (and not the keybinds that use F3) but feel free to tell me. As for the measurements, I don't see how anything in it besides the pie chart could actually help with that and getting rid of pieray would require getting rid of the pie chart at the minimum anyway. You could probably do length and width using the chunk borders which are a keybind. I don't know how anything is going to help you with the height.

  • @mik11112

    @mik11112

    Жыл бұрын

    Prety sure a simple mod could easly re-enable it.

  • @Shugunou

    @Shugunou

    Жыл бұрын

    @@mik11112 Mods cannot override gamerules on servers because the gamerules are serverside and mods on servers can only change things clientside. Otherwise, we would have hacked clients that just automatically made you opped and the owner of the server by pressing a single button. Because that is serverside, hacked clients need to brute force the password to get you opped.

  • @mik11112

    @mik11112

    Жыл бұрын

    @@Shugunou It's not serverside same as xray. Xray cannot be diabled by a server it can only be obfuscated. Same with this, you can't stop it. All you can do is place w whole bunch of decoys around the world to make it useless.

  • @PineappleWappleMinecraftVids
    @PineappleWappleMinecraftVids Жыл бұрын

    Speedrunners also use pie-raying strats to perform help locate features faster, such as buried treasures, piglin bastions, nether fortresses, and end portal rooms.

  • @waveluke5390

    @waveluke5390

    Жыл бұрын

    Yeah, it's a shame Mr. Epic failed to mention this use of pie ray. Like he wanted to demonize it, when it's just a vanilla gameplay mechanic.

  • @oldacc264
    @oldacc264 Жыл бұрын

    ive heard about this like over a year ago when i watched some video about a vanilla anarchy server, surprised to see that your server's players have only started using it just now

  • @joveaaron-real
    @joveaaron-real Жыл бұрын

    CONGRATS ON 500K! Can't wait for 1M!!

  • @sawiszcze3878
    @sawiszcze3878 Жыл бұрын

    I really would like you to change your titles to less clickbaity ones, although they are not technically false, it leave a sour taste after watching whole video.

  • @arttukettunen5757
    @arttukettunen5757 Жыл бұрын

    Idea for survival servers: soft land claim A claimed area can have effects put on it that at least significantly slow down griefing and stealing. Effects such as disabling or nerfing explosions, mining fatigue or even a discord notification for the base owners and buffs for defending the base. These could be bought with materials or smth or are there by default. This wouldn't outright block griefing but make it harder. And it could be applied in 3D so that you could still hide the base underground without suspicious effects on the surface.

  • @forgedrealms
    @forgedrealms Жыл бұрын

    Hey! We also had this issue in our lifestealsmp server. It was difficult to fix, I've asked almost anyone but luckily I found this problem that completely breaks pie-ray! It's called Orebfuscator (Anti X-Ray), it's a spigot plugin. It stopped players in my server from abusing the pie to find bases underground.

  • @nexus4604
    @nexus4604 Жыл бұрын

    Bro, what do you use to edit your videos? I love them!

  • @yetidoesstuff228
    @yetidoesstuff228 Жыл бұрын

    I’m really not sure why people are so upset about this, it’s a very easy thing to counter. For starters, you can use chests all you want. Dungeons and other structures naturally spawn chests, so you can’t really distinguish a base from a normal structure with just chests alone. Most of the pieray blocks are also not necessary to have down all the time,. For instance, enchantment tables, simply put them in a chest when not using them. I think this might be the least threatening exploit to your base if you have half a brain cell.

  • @slimeistdev

    @slimeistdev

    Жыл бұрын

    if you have a chest monster, it is going to show up as a much higher percentage on the pie graph than just a dungeon, so it would be visible probably.

  • @yetidoesstuff228

    @yetidoesstuff228

    Жыл бұрын

    It averages data across the chunks so unless you get super lucky that won’t really work.

  • @masterdash5223
    @masterdash5223 Жыл бұрын

    An epilepsy warning at 4:36 would have been greatly appreciated.

  • @steampunkWizardStudios
    @steampunkWizardStudios Жыл бұрын

    Thing is, as long as the tile entities or entities are rendered, they can be known to the player, through pie ray or a simple mod.

  • @philiparnaudov9001
    @philiparnaudov9001 Жыл бұрын

    fr btw you can "magically fix pie ray" with a simple anti-xray with an enchanting table, ender chest, chest and so on, be on the rarest setting, because they get rendered regardless. This makes the enchentment table count about like 300 compared to 1 when you find a base. This makes it hard for ppl to find bases and as a bonus stopps x-rayers

  • @Skotoseme
    @Skotoseme Жыл бұрын

    Actually it can be 'removed' by servers with anti xray plugins etc that basically make it impossible to use properly and you can pretty easily counter it. I explain it in my video that you showed on screen! 3:46

  • @fluffles803

    @fluffles803

    Жыл бұрын

    desperately plugging💀

  • @Skotoseme

    @Skotoseme

    Жыл бұрын

    @@fluffles803 desperately hating 💀

  • @j.bailey133
    @j.bailey133 Жыл бұрын

    I think the easiest solution would be to make the pie chart only show up if you're an operator on the server and/or have an option to toggle such a feature. That way, nothing has to be magically removed or drastically changed.

  • @waveluke5390

    @waveluke5390

    Жыл бұрын

    That would screw with speedrunners to have pie chart needing cheats.

  • @j.bailey133

    @j.bailey133

    Жыл бұрын

    @@waveluke5390 Perhaps the above feature I suggested could only apply to multiplayer servers.

  • @lockl00p27

    @lockl00p27

    Жыл бұрын

    That would require Mojang to release that feature.

  • @waveluke5390

    @waveluke5390

    Жыл бұрын

    @@j.bailey133 Its much easier for server owners to disable it with adding block entities to anti x-ray plugins, without needing overreaching changes to the game. The tech is there with the plugins, it's just server owners have to enable it.

  • @themustachioedfish5988
    @themustachioedfish5988 Жыл бұрын

    Pieray could made so it's disabled when the reducedDebugInfo gamerule is set to true, and then to make of for not having coordinates, the game could get some more immersive methods of knowing your location, and knowing where in the Overworld your current position in the Nether corresponds to. Bedrock edition solves the second part of that by having Overworld maps work in the Nether, showing a red marker in the part of the Overworld your current position would link to.

  • @RRKS_TF

    @RRKS_TF

    Жыл бұрын

    Even a basic modded client can choose to ignore this game rule and the server wouldn't be able to do a thing about it. That pie chart shows the performance impact of different blocks of code that are ran on the client, showing what tile entities and the like is just a side consequence. Remember, you can never trust the client...

  • @shadowstorm657
    @shadowstorm657 Жыл бұрын

    If its vanilla you just have to deal with it, there are ways to send this data to clients though by the servers so that is an option.

  • @cYc1e
    @cYc1e Жыл бұрын

    i think pieray is a healthy feature within vanilla, has some very good uses such as for speedrunning, but like other comments suggest an easy way to counter this is by sending random tile entities so that the pieray is always flooded.

  • @cloudinn.
    @cloudinn. Жыл бұрын

    the mister epic

  • @Claramoo

    @Claramoo

    Жыл бұрын

    congrats for being first

  • @TheMisterEpic

    @TheMisterEpic

    Жыл бұрын

    Winner!

  • @RocketRidge
    @RocketRidge Жыл бұрын

    Certainly an interesting mechanic. Some have suggested using a form of anti-xray to prevent players from using pi-ray, bobviously that'd be extremely laggy given the blocks that are detected, but what if one enderchest, enchant table, item frame, etc were constantly loaded underneath a player in the void as ghost blocks? Probably one of the simplest ways of countering PIray given some plugins already on the server, still, I am curious how this exploit will be resolved.

  • @RawbLV

    @RawbLV

    Жыл бұрын

    That's already a thing

  • @calvinater1
    @calvinater1 Жыл бұрын

    when strongholds were fully added to the game you could use those to find strongholds.

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