This Game Jam Entry is AMAZING! ( Game Design Analysis )

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I do a game design analysis of Toy Cavers, a solo Game Jam entry, so good it was even featured by Kotaku.

Пікірлер: 61

  • @derkoi
    @derkoi Жыл бұрын

    An interview with the developer of this game would be great. 😉😉

  • @RockyMulletGamedev

    @RockyMulletGamedev

    Жыл бұрын

    Yeah, would be interesting, from what I see they made a commercial game on steam with a similar rope mechanic "Below The Ocean", would be interesting to hear about their experience.

  • @OnurKalkan

    @OnurKalkan

    Жыл бұрын

    @@RockyMulletGamedev that game also from the same guy as i understand

  • @omniclause4986

    @omniclause4986

    Жыл бұрын

    @@RockyMulletGamedev I actually checked the guys game out based on this comment and ended up buying it. It’s super stellar and worth every penny of its low price. This guy has a real nack for coming up with really unique and interesting mechanics for platformers. I’d def recommend i.

  • @MatthewDadoun
    @MatthewDadoun Жыл бұрын

    I played this game which ranked just one spot above my game and was absolutely blown away as to what was accomplished, especially by just one developer, he really outdid himself and it's a great case study in game design. Happy to hear he's been featured on Kotaku and your channel and is deserving all the success he's been having, it's a great game! It's inspired me to shoot higher for next jam :)

  • @Noqtis

    @Noqtis

    6 ай бұрын

    I just randomly came across your comment and was wondering what the name of your game entry was.

  • @hamzzashaffi
    @hamzzashaffi Жыл бұрын

    This kind of design really gives me that one of a kind feeling you get from DS and similar extremely well designed games. Well Done!

  • @jroseme
    @jroseme Жыл бұрын

    Freakin cool. So much character.

  • @charleslamb6500
    @charleslamb6500 Жыл бұрын

    That's a 10 / 10 game, simple co - op, elegant, and, has a serene quality . . Art - style is, also just . . phenomenal . .

  • @ginfizz111
    @ginfizz111 Жыл бұрын

    "My game designer tingles are.... uhhh..." - Lost Relic Games @19:42 😂

  • @LostRelicGames

    @LostRelicGames

    Жыл бұрын

    Lol, I had to go back and watch. 😆

  • @royerraul
    @royerraul Жыл бұрын

    👏👏👏 admirable

  • @LostRelicGames
    @LostRelicGames Жыл бұрын

    I hope you enjoyed the Analysis! What do you think of Toy Cavers? ismaelrodriguez.itch.io/toy-cavers

  • @CasualDoomer897

    @CasualDoomer897

    Жыл бұрын

    It reminds me of how game dev's back in the NES era had to be creative with the limited tools they had. It feels right at home in that era, back when creativity in game development was key to pulling off an engaging and lucrative product. Plus it's fun.

  • @HomeGameCoder
    @HomeGameCoder Жыл бұрын

    Definitely a very well thought out game with a very detailed map design! I had difficulties getting used to the controls but is indeed a new and different experience!

  • @justteresiah

    @justteresiah

    Жыл бұрын

    I also had difficulty getting the hang of the controls. But it was really enjoyable

  • @magnuswootton6181
    @magnuswootton6181 Жыл бұрын

    excellent game, would be fun 2 player version?

  • @lgtwzrd
    @lgtwzrd Жыл бұрын

    Is it just me, or does such graphic minimalism inspire you to make similar games?

  • @LoggyDev

    @LoggyDev

    Жыл бұрын

    Just you, you could change the art and have the same underlying game. Or change the game but have the same graphics.

  • @drbuni

    @drbuni

    Жыл бұрын

    @@LoggyDev "Just you". Please don't speak for everyone else, thank you.

  • @LoggyDev

    @LoggyDev

    Жыл бұрын

    @Dr. Büni tf..., "Just you" means I don't feel the way Igtwzrd feels. My opinion, thank you.

  • @FabiulousGames
    @FabiulousGames Жыл бұрын

    Wow this really was an amazing entry

  • @cbuckley5697
    @cbuckley5697 Жыл бұрын

    I could see this on the Famicom/Nes

  • @cbuckley5697

    @cbuckley5697

    Жыл бұрын

    I would love to see a full version of this

  • @renaudmarshall9903
    @renaudmarshall9903 Жыл бұрын

    This is the same dev that made Below The Ocean. It is nice to see his second take on the tether mechanic in a platformer!

  • @andrewbyrnes6389
    @andrewbyrnes6389 Жыл бұрын

    Very cool game

  • @arturitoproductions
    @arturitoproductions Жыл бұрын

    Nice video!.. suggestion: your face is not adding anything and it is covering important part of the action :)

  • @Rivershield
    @Rivershield Жыл бұрын

    Being quoted by Kotaku isn't exactly compliment nowadays. I would be offended if my game was praised there

  • @geargetente3689
    @geargetente3689 Жыл бұрын

    Whats the song you play at the start

  • @JuanTorres-zo5xs

    @JuanTorres-zo5xs

    Жыл бұрын

    Mega Man 2 - Dr. Wily's Castle

  • @manikandanu2317
    @manikandanu2317 Жыл бұрын

    It seems so awesome. I am gonna play tonight

  • @tomthebot6567
    @tomthebot6567 Жыл бұрын

    I recommend you give your character a Viking mead mug (hope you know what I mean) hanging from his waist and then make the checkpoints mead kegs or barrels that he fills up his mug with and then drinks to show a new checkpoint this would also add in the ‘mead aspect better’ or you could make the mead kegs at the end of levels

  • @clapostrophy

    @clapostrophy

    Жыл бұрын

    Now that sounds as if it would improve a lot of games!

  • @CasualDoomer897

    @CasualDoomer897

    Жыл бұрын

    I agree, that sounds good.

  • @Baekstrom
    @Baekstrom Жыл бұрын

    I like the ZX Spectrum aesthetics. It is a good decision when you have very limited time to finish the game and want to focus on making the gameplay as good as possible and not spend time on color coordinating a lot of pixels.

  • @imastupidmoronwithabigbutt4212
    @imastupidmoronwithabigbutt4212 Жыл бұрын

    Hey John, did you see the news regarding the unity acquisition? I'm new to game dev, thinking about unity as my engine but lots of people on Twitter advocating for jumping ship to godot or unreal...

  • @LostRelicGames

    @LostRelicGames

    Жыл бұрын

    A lot of dust in the air, and people love to panic. Unity will be solid choice for a long time to come (LTS is always an option). Godot and Unreal are also not without their own challenges. But my general rule is, stay technologically agnostic - the future is never certain.

  • @Nebulaoblivion

    @Nebulaoblivion

    Жыл бұрын

    Thanks for answering. I was also curious about your thoughts on this.

  • @klaudialustig3259

    @klaudialustig3259

    Жыл бұрын

    It was a merger, not an acquisition!

  • @HomeGameCoder

    @HomeGameCoder

    Жыл бұрын

    Linus and Luke talked about that in the last wan show. I'm not sure abut it but sounds like a bad thing... Only time will tell

  • @AvectaInteractive
    @AvectaInteractive Жыл бұрын

    This was also one of my favorites from the jam, took me a while to get used to the swing but really fun

  • @FlatThumb
    @FlatThumb Жыл бұрын

    Lost Relic Games got a mention in Kotaku? No way! Congrats to both you folks!

  • @shanemccartney5027
    @shanemccartney5027 Жыл бұрын

    Is it bad form though to leverage so much of another published game as a jam entry? IMO no wonder this game shined among others. Maybe it’s just me, but I feel this approach goes against the spirit of what it’s all about. When I’ve done this I’ve preferred using jams as a unique opportunity to try something I’ve never tried before.

  • @seamusoblainn4603
    @seamusoblainn4603 Жыл бұрын

    It looks like a beautiful little game, with an immediately engaging mechanic.

  • @Andrew-wm7kk
    @Andrew-wm7kk Жыл бұрын

    Jon did you cut your hair!?

  • @Ninthusiast
    @Ninthusiast Жыл бұрын

    Very reminiscent of Knuckles in Chaotix for the Sega 32X! But with much better & intuitive controls!

  • @AwataraGame
    @AwataraGame Жыл бұрын

    Hahaha, that's so fun game!

  • @inspectorsteve2287
    @inspectorsteve2287 Жыл бұрын

    This reminds me a lot of the game Heave Ho.

  • @skippythemagnificent8103
    @skippythemagnificent8103 Жыл бұрын

    Regardless of he interesting game mechanics, I find it amazing to see peoples interest in this spectrum style dithered graphics, lighting and color scheme. It just reminds me of those rubbery looking keys, and the 80's 🙃

  • @klaudialustig3259
    @klaudialustig3259 Жыл бұрын

    Has someone already speedrunned this game?

  • @kokorospirit5006
    @kokorospirit5006 Жыл бұрын

    Playability/mechanics wise it reminds me computer 8 bits games from 80s

  • @KoltPenny
    @KoltPenny Жыл бұрын

    This is Knuckles' Chaotix done right.

  • @scififan698
    @scififan698 Жыл бұрын

    dude, you put your face right where the action is. lol

  • @SayedSafwan
    @SayedSafwan Жыл бұрын

    Debug.log("First");

  • @k.a.8799

    @k.a.8799

    Жыл бұрын

    error CS0117: 'Debug' does not contain a definition for 'log'

  • @SayedSafwan

    @SayedSafwan

    Жыл бұрын

    @@k.a.8799 Ah!Shit!Gotta restart my 5 year old project.

  • @clapostrophy

    @clapostrophy

    Жыл бұрын

    Okay KZread, how long do we have to wait until you finally add a COMPILE button to your comment section? Is that really too much to ask?

  • @SayedSafwan

    @SayedSafwan

    Жыл бұрын

    @@clapostrophy Time to kidnap KZread CEO or something.

  • @n.talbert

    @n.talbert

    Жыл бұрын

    @@SayedSafwan and now you're on a watch list, lol.