This AI Stuntman Just Keeps Getting Better! 🏃

Ғылым және технология

❤️ Train a neural network and track your experiments with Weights & Biases here: wandb.me/paperintro
📝 The paper "Learning a family of motor skills from a single motion clip" is available here:
mrl.snu.ac.kr/research/Project...
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#gamedev

Пікірлер: 611

  • @looksintolasers
    @looksintolasers2 жыл бұрын

    Two Minute Papers has taught me that when humanoid robots come for us, they won't be clunky C-3POs with stiff movements, they'll be terrifying masters of parkour.

  • @stevetennispro

    @stevetennispro

    2 жыл бұрын

    @Train of Taught Great idea! I even have a name for it... ParkourMON

  • @champion3433

    @champion3433

    2 жыл бұрын

    Boston dynamics has made me genuinely fear robots

  • @flashstick

    @flashstick

    2 жыл бұрын

    @Train of Taught m.kzread.info/dash/bejne/k2dkrZhymLiwqdI.html

  • @blissweb

    @blissweb

    2 жыл бұрын

    And there will be nowhere for us to hide (open ai hide & seek)

  • @96dragonhunter

    @96dragonhunter

    2 жыл бұрын

    Just like Elon Musk said "AI is the true threat of humanity".

  • @b3nsu
    @b3nsu2 жыл бұрын

    Something like this implemented in a game engine would be insane. Completely procedural animations for characters and nps would take immersion to whole new level

  • @R2Bl3nd

    @R2Bl3nd

    2 жыл бұрын

    I'm imagining a fully physics based game where your character can actually trip over stuff like pebbles, or slip on things, and it would use completely realistic physics to simulate that. Might be annoying sometimes, but certainly more realistic.

  • @ArunNairOne

    @ArunNairOne

    2 жыл бұрын

    @@R2Bl3nd Or perhaps even allow users to set the degree of physics realism if it gets annoying

  • @nerobernardino88

    @nerobernardino88

    2 жыл бұрын

    Imagine that but in Mount & Blade.

  • @PolishProgrammer

    @PolishProgrammer

    2 жыл бұрын

    @@R2Bl3nd exanima

  • @mfmr200

    @mfmr200

    2 жыл бұрын

    @@R2Bl3nd death stranding

  • @kappascopezz5122
    @kappascopezz51222 жыл бұрын

    It's hard to believe that this is an actual physics simulation and not a motion-capture animation

  • @cw9249

    @cw9249

    2 ай бұрын

    Yeah seriously, what physics simulator is this? I’ve never seen it before. This is definitely not open source I would assume

  • @kappascopezz5122

    @kappascopezz5122

    2 ай бұрын

    @@cw9249 I don't think the physics simulation itself is that extraordinary, the reason why I think it's incredible that they put it in a physics sim is that modeling and controlling a human in a way that looks like realistic human movement becomes much harder when you're constrained by the laws of physics, and can't just record a movement that is just played back without being integrated into the world.

  • @Nawmps
    @Nawmps2 жыл бұрын

    I absolutely love how confidently the agent fails, full commitment to breaking their spine on the ground!

  • @bitbraindev
    @bitbraindev2 жыл бұрын

    Imagine, Boston Dynamics roboters with this technology. What a time to be alive (for now)

  • @user-ik8vy1rg8f

    @user-ik8vy1rg8f

    2 жыл бұрын

    I think it is the same technology. It's machine learning right? Neural network based training?

  • @xxbatman69xx98

    @xxbatman69xx98

    2 жыл бұрын

    @@user-ik8vy1rg8f yea it’s the same thing. They also use machine learning, so they will do something like show them how to do a course and it will do it. But it needs to learn how to keep its balance and everything else which it will learn through trial and error.

  • @huracanrdgz3956

    @huracanrdgz3956

    2 жыл бұрын

    (For now) XD

  • @TheHeavenman88

    @TheHeavenman88

    2 жыл бұрын

    Tesla bot will try this before them .

  • @maestro3676

    @maestro3676

    2 жыл бұрын

    @@xxbatman69xx98 I've heard that they mostly don't use machine learning, and not much is known at all Although they may be working on that at the moment

  • @DoodleChaos
    @DoodleChaos2 жыл бұрын

    3:07 I wish I was cursed with that crazy configuration 😏

  • @7Dimensi0ns

    @7Dimensi0ns

    2 жыл бұрын

    Haha hey there DoodleChaos! Love your vids =D

  • @decodedbunny101

    @decodedbunny101

    2 жыл бұрын

    god

  • @PhillipAmthor

    @PhillipAmthor

    2 жыл бұрын

    乇乂ㄒ尺卂ㄒ卄丨匚匚 configuration

  • @Grocel512

    @Grocel512

    2 жыл бұрын

    I had that long leg / long arm configuration too. But my motor skills were buggy as hell and it had strength issues too. Fortunately there was a patch that increased the thickness of legs / arms too. That fixed the strength issues and my body runs much better now. But my motor skills are still shitting the bed during sports. 😂

  • @sackboy1665

    @sackboy1665

    2 жыл бұрын

    pixar moms

  • @scproinc
    @scproinc2 жыл бұрын

    Can't believe how Freeza got beaten so easily. WOW!

  • @user-ik8vy1rg8f

    @user-ik8vy1rg8f

    2 жыл бұрын

    Video games with next gen AI are gonna be fire!

  • @badjano

    @badjano

    2 жыл бұрын

    That’s because they took off his tail

  • @Wakish0069

    @Wakish0069

    2 жыл бұрын

    You must have missed Trunks' intro in the Cell Saga

  • @MasterVertex
    @MasterVertex2 жыл бұрын

    This is taunting me as I learn body mechanics in animation. By the time I can do it well, we'll have the 'animate' button

  • @jfk_the_second

    @jfk_the_second

    2 жыл бұрын

    Switch "well" for "we'll" so that you don't confuse even people who don't care about grammar.

  • @jfk_the_second

    @jfk_the_second

    2 жыл бұрын

    If you want to level it up again, put a comma right after "it". That will be even less confusing.

  • @akaakaakaak5779

    @akaakaakaak5779

    2 жыл бұрын

    i suspect you said this as a joke but i think it should be a genuine concern tbh. make sure youre not investing your efforts into an industry thats going to vanish in a decade

  • @Ogaitnas900

    @Ogaitnas900

    2 жыл бұрын

    There's no replacement for personal expression! :) no machine can animate like you personally animate, or even you in a particular mood or day. I'm sure you know that, just wanted to say it, keep it up animation is awesome, it's really cool that you're doing it.

  • @senritsujumpsuit6021

    @senritsujumpsuit6021

    2 жыл бұрын

    P3ople have said that stuff years ago sooo

  • @yugen3968
    @yugen39682 жыл бұрын

    Trivia - The first sport to be incorporated into the AI-lympics was the high jump.

  • @DEEPANJANBISWAS

    @DEEPANJANBISWAS

    2 жыл бұрын

    😄👍👍

  • @emperorsascharoni9577

    @emperorsascharoni9577

    2 жыл бұрын

    The day it figures out the Fosbury Flop by itself is the day I believe AI can do anything.

  • @yugen3968

    @yugen3968

    2 жыл бұрын

    ​@@emperorsascharoni9577 That was the first thing that came to my mind when the wall was raised! Either it hasn't figured it out yet, which is kind of weird as there have been papers earlier where virtual agents adjust their limb & joint configurations to most efficiently tread a terrain - OR - it's possible there's some sort of rule in place for it to preserve the vertical orientation throughout the movement. But, yeah, figuring out the fosbury flop will make it a lot easier for it! That'd be so dope!

  • @LNYuiko
    @LNYuiko2 жыл бұрын

    Holy crap, I've never seen such an explosive punch animated before. Not even motion capture can quite get to that level because the animation often does not translate to the physics of the game.

  • @Z0MBUSTER
    @Z0MBUSTER2 жыл бұрын

    This paper keeps jumping all over the place, lovin' it !

  • @Robert_McGarry_Poems

    @Robert_McGarry_Poems

    2 жыл бұрын

    😋 Narf!

  • @stevetennispro

    @stevetennispro

    2 жыл бұрын

    Too true! I would have to classify the paper as a "technological leap". ;)

  • @Nobddy
    @Nobddy2 жыл бұрын

    I would love to have a video game where the character’s movement was determined by this AI so that as you progressed through the game the AI would slowly get better at the characters move set. By the end of the game you would be able to pull off moves that would have been unthinkable at the start of the game.

  • @doomakarn
    @doomakarn2 жыл бұрын

    I feel that in the future, this is how characters will be animated.

  • @pokemasterJAH
    @pokemasterJAH2 жыл бұрын

    I’m loving the pace of AI! I’m just starting off at college and with some influence from your videos I have decided to pursue a career in machine learning! You make such excellent work and I feel so inspired every time you post!

  • @NirousPlayers

    @NirousPlayers

    2 жыл бұрын

    *(Watching two minute papers fills you with determination)

  • @foxmamer
    @foxmamer2 жыл бұрын

    Is no one going to comment about the fact that it looks like the model broke one of its ankles after every running jump?

  • @historyZZ

    @historyZZ

    2 жыл бұрын

    I think that’s it’s “rebalancing” after the jump but it just does it very poorly.

  • @oblivion_2852

    @oblivion_2852

    2 жыл бұрын

    It's because the before and after movement isn't being optimized simply the jump is. If the walking/running action were optimized it would probably get rid of that

  • @mnomadvfx

    @mnomadvfx

    2 жыл бұрын

    It is going for a physically based model after all, though there are limits to how accurately they can specify the physical parameters before the AI gets unwieldy for use for size or speed.

  • @historyZZ

    @historyZZ

    2 жыл бұрын

    @@mnomadvfx honestly I don’t know much about ai. But after seeing ai made in mine craft more complex then this it kinda degrades the fascination. And people’s are comparing this to boston dynamics is hilarious. Boston dynamics, besides for industrial use and military is the best quality you can compare to. And it’s not even there.

  • @bukpuki

    @bukpuki

    2 жыл бұрын

    @@historyZZ you should've stopped after the first sentence lol

  • @ArunNairOne
    @ArunNairOne2 жыл бұрын

    Amazing! I won't be surprised if in a few years we will have AI-based workout apps that suggest highly customized exercises based on your body type and body mechanics. Indeed, what a time to be alive!

  • @kanekaiiishoyo3378

    @kanekaiiishoyo3378

    2 жыл бұрын

    Yes

  • @shipwreck9146

    @shipwreck9146

    2 жыл бұрын

    Woahhh, this would be an incredible use for it. I was also thinking it could be used as a way for Olympic athletes to hone their techniques.

  • @troooooper100

    @troooooper100

    2 жыл бұрын

    Makes no sense

  • @Nobddy

    @Nobddy

    2 жыл бұрын

    Machine: “jump higher” You: “how?” Machine: *plays video of sim jumping over a sky scraper “It is possible” You: *weak, sad, shuddering yes, master.

  • @MushookieMan
    @MushookieMan2 жыл бұрын

    I thought it was going to spontaneously re-invent the Fosbury flop. No such luck.

  • @andrasbiro3007

    @andrasbiro3007

    2 жыл бұрын

    I think here was a previous AI that did it. This one was specifically told to use the same move.

  • @koko969w
    @koko969w2 жыл бұрын

    I love the humor! keep up the amazing work, I've been following for years and I still click on every video!

  • @JordanClark82
    @JordanClark822 жыл бұрын

    Do you notice the walking motion after the jump is very awkward? It seems to be dragging its legs forward with stiff ankles

  • @JoachimSauer1

    @JoachimSauer1

    2 жыл бұрын

    Notably that awkward walking motion was already in the reference! So it probably learned that and had no reason to "unlearn" it (i.e. its presence didn't affect the fitness function).

  • @JeyPeyy

    @JeyPeyy

    2 жыл бұрын

    I got sad for the AI hurting its ankle each jump

  • @randomthoughtism

    @randomthoughtism

    2 жыл бұрын

    Yup, to me, the biomechanics seems wrong for humans but adequate for manikins being simulated by AI.

  • @TheJonathankang

    @TheJonathankang

    2 жыл бұрын

    Probably because the bot is devoid of pain sensors and it's bones and joints are indestructible, so there's no need to improve landing posture to minimize negative impact on bone and joint integrity.

  • @JorgetePanete
    @JorgetePanete2 жыл бұрын

    Exploration like this is what could help AIs play games too, refining independent tasks and not just trying to achieve a high score in a long run

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    Not all games even have scores. And the AI that plays old Atari games can finish those, too.

  • @JorgetePanete

    @JorgetePanete

    2 жыл бұрын

    @@davidwuhrer6704 I was referring to the fitness function in neural networks for playing

  • @idontknow8898
    @idontknow88982 жыл бұрын

    Is there a channel dedicated just for this content? It's incredible watching this evolve!

  • @nou4898
    @nou48982 жыл бұрын

    2:04 including phasing through solid blocks

  • @C_Corpze
    @C_Corpze2 жыл бұрын

    I can imagine this being used for movies, animations and even games where characters learn new moves while playing! That sounds like such a amazing thing. I'm excited for the future.

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    A game in which the player character improves movement over time would be amazing. In Assasins' Creed, the player avatar adjusts movement to the environment, but it is pre-captured motions stitched together. In GTA San Andreas, the player avatar can change its body shape depending on food and exercise. This then changes jump height, running speed, lung capacity, and how many hit points a punch subtracts from the target. I'm thinking a game in which the player avatar acquires new ways to adjust movement to the environment and to changing body shape would be quire exciting. A completely different thing would be AI agents learning movements from each other. There are many possible gaits, for example, which could propagate as memes through a population. I'm not sure how to make a game idea out of it, and it would be a lot more computation intensive, but I think the concept has potential.

  • @StephenRayner
    @StephenRayner2 жыл бұрын

    This is really cool, well done guys who made this! Well done!!!

  • @dionyzus2909
    @dionyzus29092 жыл бұрын

    that jump on 0.3 gravity looks so happy.

  • @ShimonD
    @ShimonD2 жыл бұрын

    I'm addicted to your voice. Absolutly amazing.

  • @jcoludar
    @jcoludar2 жыл бұрын

    This is the best thing I've seen in my life! This AI opens so many possibilities!

  • @imjody
    @imjody2 жыл бұрын

    This is honestly so incredible. Very useful for video game devs! Imagine, each pixel used to have to be colored in, per frame, then we got into 3D, but every single move had to be precision placed by an animator, and now and into the future, the AI will just do it all for us. We say do X, AI will do X in 1 trillion different ways. I love it. I absolutely love it all. Thank you yet again for an awesome presentation of what's going on in these fields, Two Minute Papers. :)

  • @eragon_argetlam
    @eragon_argetlam2 жыл бұрын

    Absolutely incredible! What a time to be alive!

  • @emmahendrick147
    @emmahendrick1472 жыл бұрын

    I love your channel so much, I’ve been watching your videos for months and haven’t even started college yet

  • @NyelleUnbroken
    @NyelleUnbroken2 жыл бұрын

    I really love how u present these papers man; idk- don't ask me to describe it u are just amazing sir...in the most geeky (in a good way) one can possibly say ty for capturing the excitement in the most appropriate way- bravo

  • @ronwhitehouse23
    @ronwhitehouse232 жыл бұрын

    I just love this man's voice he is so cool!

  • @FuzzyDunlots
    @FuzzyDunlots2 жыл бұрын

    The perfect quintessential 2 minute paper video I love this channel so muuiuacacajajja!!!!!

  • @AICoffeeBreak
    @AICoffeeBreak2 жыл бұрын

    Is this impressive? Yes. Yes, it is.

  • @PandicMan
    @PandicMan2 жыл бұрын

    Really interesting to see its applications in the future

  • 2 жыл бұрын

    first time me attending your video uploaded 1 minute ago, cheer up Doc!

  • @dylanjones8433
    @dylanjones84332 жыл бұрын

    Great video. Thank you!

  • @kenosabi
    @kenosabi2 жыл бұрын

    Sometimes the world is too much but this channel always makes me happy to be on the planet regardless of what's falling apart.

  • @TobbyTukaywan
    @TobbyTukaywan2 жыл бұрын

    I wanna see 2 AIs fighting each other. That would be insane.

  • @Aanthanur
    @Aanthanur2 жыл бұрын

    The best statistics channel on YT :D

  • @NonisLuck
    @NonisLuck Жыл бұрын

    I LOVE THESE VIDEOS AAAAAAAH!

  • @carlosedubarreto
    @carlosedubarreto2 жыл бұрын

    Simply amazing 👏

  • @RichardCraig
    @RichardCraig2 жыл бұрын

    2:22 - I would absolutely LOVE to see an AI fail video! It's always so hilarious to see these little failures, pure physical comedy gold!

  • @abderrahimbenmoussa4359
    @abderrahimbenmoussa43592 жыл бұрын

    Congratz on the million followers

  • @josephhansen1598
    @josephhansen15982 жыл бұрын

    ...or go full Mike Tyson on the opponent 😂

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    Bite off an ear?

  • @max4644

    @max4644

    2 жыл бұрын

    That's very similar to what Mike Tyson does actually, look at what it does with its legs and compare it with Mike. Crazy!

  • @rafaxsworld
    @rafaxsworld2 жыл бұрын

    as a 3D artist and animator this papers amaze me so much, what a time to be alive!

  • @t1460bb
    @t1460bb2 жыл бұрын

    Fantastic!

  • @lucas3820
    @lucas38202 жыл бұрын

    thanks for putting subtitles so i can watch your videos.

  • @mahadevovnl
    @mahadevovnl2 жыл бұрын

    It would be very cool if a model would also predict its own risk of failure, and decide "I'm not going to make this jump, so I'm not going to try".

  • @LanceThumping
    @LanceThumping2 жыл бұрын

    I'm gonna have to read about this. Hopefully it's good enough to run in real time because I'd love to see this stuff put to work in making a video game where the main character moves much more fluidly.

  • @ToonedMinecraft

    @ToonedMinecraft

    2 жыл бұрын

    I think it is, they control it with a controller at some point.

  • @shipwreck9146
    @shipwreck91462 жыл бұрын

    It'd be so cool if everything on this channel was somehow implemented into 1 game. Like, a full game with realistic physics, ai optimized graphics, ai character movement. This is a very interesting future we're moving into.

  • @ivaraslakoutakoski3622
    @ivaraslakoutakoski36222 жыл бұрын

    Amazing!

  • @bigdaddy5303
    @bigdaddy53032 жыл бұрын

    Poor guy looks like he did a hammy after the first jump

  • @luca__3044
    @luca__30442 жыл бұрын

    I imagine that being soo cool to have in games.. your character could realistically move as you created him .. and also adapt to the environment, man ..can't wait to see what future games look like :O!

  • @USBEN.

    @USBEN.

    2 жыл бұрын

    Unreal has a system like this. Its already soo advanced.

  • @kubenjoy3888
    @kubenjoy38882 жыл бұрын

    this is what the game Indurstry needs and not fancy graphics! I love these kind of paper!

  • @geli95us

    @geli95us

    2 жыл бұрын

    IMO, it needs neither, games are about entertainment, not realism, it's not like we can't do smarter AI for games, we just decide not to because it wouldn't be fun

  • @BassMaestro

    @BassMaestro

    2 жыл бұрын

    @@geli95us games like gta would 100% be improved by having this because it wouldnt constrain u to just a few ways of hitting and breaking cars you could choose 1000s of different animations or even train the thing yourself you would have more climbing things like that

  • @taureanwooley
    @taureanwooley2 жыл бұрын

    Hopefully they'll be able to compute the failure consequence in the movements to hopefully offshoot some of the damaging effects, but then again that could limit some of the requirements suggested to make a successful climb indefinitely beyond certain generations.

  • @scene6289
    @scene62892 жыл бұрын

    Ah i always love machine learning and seeing them adapt to different situations

  • @ahmedalshubbar6467
    @ahmedalshubbar64672 жыл бұрын

    Amazing thanks for sharing

  • @shilohv
    @shilohv2 жыл бұрын

    Interesting how the model character slows down before each obstacle. A human would use his/her momentum with anticipation for the next hurdle as soon as the previous one was complete.. The AI bot seems to rely on her muscular structure and close-up evaluation of each block. I would suggest adding to her programming the ability to analyze from more of a distance or to analyze the entire course before she begins her movements.

  • @olegjohnson7366
    @olegjohnson73662 жыл бұрын

    Love this cannnnnnel!!!

  • @SuperlativeCG
    @SuperlativeCG2 жыл бұрын

    They're coming on very strong.

  • @canoafurada1105
    @canoafurada11052 жыл бұрын

    i like how in the first video after the jump it walks like if it had hurted

  • @zeekjones1
    @zeekjones12 жыл бұрын

    Now stick this into Disney's robot aerialist.

  • @mikewashington4188
    @mikewashington41882 жыл бұрын

    Amazing 🤩

  • @pukarkhatri
    @pukarkhatri2 жыл бұрын

    It just keeps Getting Better!

  • @donovan8530
    @donovan85302 жыл бұрын

    One of the best episodes yet, I still have no papers though.

  • @UtraVioletDreams
    @UtraVioletDreams2 жыл бұрын

    Once I played PONG on our TV back in the 70's or so. Who would ever believe back then we could get to this level....................... Supper COOL.

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    Isaac Asimov, that's who. Of course hardly anyone believe him back then.

  • @georgepapdan
    @georgepapdan2 жыл бұрын

    This was excellent!! Dr.Karoly, could this test tell us then a more theoritical upper limit to the 100 sprint and also determine the best body shape to do so? That would be fascinating.

  • @ItzAtlasHD
    @ItzAtlasHD2 жыл бұрын

    Incredible

  • @Stafford674
    @Stafford6742 жыл бұрын

    Would it be possible to develop a bot that boxes like Tyson at his peak, another that boxes like Ali at his peak, and set them against each other to see who would win?

  • @USBEN.

    @USBEN.

    2 жыл бұрын

    I can imagine people actually having boxing matches with different trained AI. Maybe WWE AI as well. Would be dope.

  • @yosha_ykt

    @yosha_ykt

    2 жыл бұрын

    Yeah

  • @agsystems8220

    @agsystems8220

    2 жыл бұрын

    I guess, but you wouldn't know the specific preparation and strategy each would apply, or the plans each would have. There simply isn't enough data to understand that, particularly if you are trying to hit a specific moment in their career.

  • @Bat0541
    @Bat05412 жыл бұрын

    I fuckin love this channel.

  • @inbox0000
    @inbox00002 жыл бұрын

    My favourite paper the AI stuntman!

  • @phpn99
    @phpn992 жыл бұрын

    Next step : Put this class of algorithms in the brain of Boston Dynamics' robots

  • @Marsnarchy
    @Marsnarchy2 жыл бұрын

    Imagine a game similar to this, and with your skill level raises the pa(Procedural animation)'s capabilities. like without a level you can do basic jumps, climb things, etc.. but with a higher level you can do all kinds of different jumps, vaults, and swings.

  • @fortisjann
    @fortisjann Жыл бұрын

    What a time to be alive.

  • @BsktImp
    @BsktImp2 жыл бұрын

    00:54 When he said "hold on to your papers" I was expecting the figure to have demonstrated convergent evolution and used the Fosbury flop!

  • @yoinkthatscotum5145
    @yoinkthatscotum51452 жыл бұрын

    love it

  • @johngarcia4139
    @johngarcia413911 ай бұрын

    It's learns like a human with no physical limits

  • @vectoralphaAI
    @vectoralphaAI2 жыл бұрын

    these videos are so mind blowing. It's amazing how much AI can learn and how human-like it is. Now I see how some people are scared of AI in the future.

  • @USBEN.

    @USBEN.

    2 жыл бұрын

    Git rekt

  • @vectoralphaAI

    @vectoralphaAI

    2 жыл бұрын

    @@USBEN. I don't understand.

  • @hoptanglishalive4156
    @hoptanglishalive41562 жыл бұрын

    Move over, Boston Dynamics Atlas. There's a new kid on the blocks.

  • @Nicoyutub
    @Nicoyutub2 жыл бұрын

    Thanks for the disclaimer. That is ethical. As always awesome videos.

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose58012 жыл бұрын

    i cant wait for future

  • @yash1152
    @yash11522 жыл бұрын

    0:42 1:07 oh gosh, the left leg's limping though 2:17 geez, it's suppper prominent and beyond the scope that i can ignore it

  • @aeebeecee3737
    @aeebeecee37372 жыл бұрын

    amazing

  • @abdullahalqwain3490
    @abdullahalqwain34902 жыл бұрын

    you are a legend ❤❤👍👍

  • @arvindwee4634
    @arvindwee46342 жыл бұрын

    Today I learned that Professor's name is spelled - Károly Zsolnai-Fehér .

  • @gioolioplus
    @gioolioplus2 жыл бұрын

    This is poetry

  • @SP-ny1fk
    @SP-ny1fk2 жыл бұрын

    Wrists of steel

  • @eaaeeeea
    @eaaeeeea2 жыл бұрын

    This is seriously next level for gaming! And T-1000s. Kidding aside, it's so strange of a notion that character movement won't soon be "hard coded", but only a single DL model.

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    Don't you mean T-800s? Huh, now I wonder how a T-1000 or a T-X would fare against a Transformer from Cybertron. Second Variety has nothing on them.

  • @thegeekclub8810
    @thegeekclub88102 жыл бұрын

    This could be super useful for game animation!

  • @briankirkpatrick8888
    @briankirkpatrick88882 жыл бұрын

    Did you guys catch that low gravity jump at 4:26? You could use this to predict realistic motions for people on the Moon or Mars. I'd love to see a sci fi that does this. You could do their everyday motions, sports, ballet, martial arts, really conveying that "this isn't earth anymore" feeling.

  • @landanhoward7208
    @landanhoward72082 жыл бұрын

    this reminds me of the baymax movie where the kid teaches his robot to do things

  • @numero7mojeangering
    @numero7mojeangering2 жыл бұрын

    Now i'm dreaming to 3d print a full body robot in real life and have the IA takes the control of the body ! 👌😆

  • @WhoTouchMyGun
    @WhoTouchMyGun2 жыл бұрын

    I can't wait until this gets implemented into video games.

  • @gokuldas027
    @gokuldas0272 жыл бұрын

    "..but, do you know what else it can deal with?" obviously our sponsor... oh ohh.. "hold on to the paper, squeeze it"

  • @Ratkill
    @Ratkill2 жыл бұрын

    Im very curious what parameters define the muscle. I imagine limb weight and articulation would be easy enough, but how is the strength represented? It does seem very accurate. Its really cool to see what perfect form looks like.

  • @garronfish8227
    @garronfish82272 жыл бұрын

    Two papers down the line and we will be hooked to AI MMA

  • @surajvkothari
    @surajvkothari2 жыл бұрын

    Let's just hope this technology is used for good in video games rather than the real world. What a time to be alive, for now!

  • @davidwuhrer6704

    @davidwuhrer6704

    2 жыл бұрын

    Why shouldn't it be used in the real world? Parkour robots would be amazing. Boston Dynamisc is already doing something similar with robots intended for elderly care, which in an aging demographic is desperately needed.

  • @Y2Kvids
    @Y2Kvids2 жыл бұрын

    Boston Dynamics wants to know your location with Bags of CAsh .

  • @chewycornell
    @chewycornell2 жыл бұрын

    This would be great for npcs in games that don’t have a predetermined path to follow

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