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These Two Games are 9 Years Apart - Assassins Creed: Mirage VS Unity
Assassins Creed Mirage was released in October 2023 and Assassins Creed Unity was released in November 2014, in this Video I wanted to show you how well a 9 year Game holds up compared to the new AAA Games.
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#acmirage
Пікірлер: 3 700
Which one is better in your opinion?
@coffee7180
10 ай бұрын
Are you really comparing a game that came out and couldn't even keep the 30frames target to a game that still has to run on those same consoles with that same 30 frames target???
@MikeTheGreek
10 ай бұрын
Unity imo and the only good Mirage has is the music from OneRepublic. But i get it it was supposed to be a DLC from Valhalla but it is what it is
@nicandrocarminedisilvio6904
10 ай бұрын
Mirage
@EpicUnit
10 ай бұрын
ac unity
@dinamo7485
10 ай бұрын
Mirage destroys that boring unity who gets carried by parkour and gameplay
Crazy that early 8th gen games like AC Unity and Arkham Knight still hold up well almost 10 years later
@Jet_Set_Go
10 ай бұрын
Today, I lived in the era where people complained about AC Unity and the Arkham games, let time pass and you'll see what I mean.
@larion2336
10 ай бұрын
It's more crazy that games haven't gotten any better. Like at all. Most are worse now.
@fantasmacstrp9239
10 ай бұрын
It's quite funny that they were both hated at launch but years later people love them.
@Jet_Set_Go
10 ай бұрын
@@larion2336 Step 1: Buy a PC Step 2: Try indie games You welcome.
@NikTek
10 ай бұрын
I was honestly surprised when I found out AC: Unity was released 9 years ago
I love how Unity improved everything Mirage had. They really made the series better in 9 years.
@lianus8724
10 ай бұрын
really feels like it LOL
@lirich0
10 ай бұрын
edit: where did i claim mirage had better parkour system? you tripping @mohammedsarker5756 _____ Mirage had better graphics and environment. Unity had larger crowds. Mirage had way less bugs and wasn’t broken on release. Unity had a dumber story. Unity had better assassination animations. Mirage had better character models and realism. Mirage had better level design, ie more complex and sprawling parkour city. It’s not black and white. Both had their flaws.
@emperortime2356
10 ай бұрын
Is like tenet
@mohammedsarker5756
10 ай бұрын
@@lirich0 bro anyone claiming mirage had better parkour then unity is tripping, there was such depth to that system
@mttrashcan-bg1ro
10 ай бұрын
It's purely because graphics haven't improved much since, Battlefront 2015 still looks better than a lot of newly released games, which is insane because Unreal 5 demos have shown us that Graphics still have a lot further to go, it's just games releasing aren't reflecting any of this. It boggles my mind how some newer games like Cyberpunk can be so lacking in detail and basically just spent their entire graphics budget on lighting while the rest of the game looks comparable to some games from 2014, while Battlefield 1 runs at well over around 90fps at 8k on my 4090
I can definitely feel the 9 years difference. Mirage back then was so cluncky, and parkour was so basic, animations also. With the launch of Unity, the series are on a whole new level for sure! Cant wait to see what comes after Unity 🙏 Edit: wow so many likes! also, my condolences who dont know a thing about sarcasm as humour
@abictor3312
10 ай бұрын
Kindly exchange the titles
@ariyannnnedits
10 ай бұрын
@@abictor3312 bro get some humor from any nearby store
@zoro5483
10 ай бұрын
@@abictor3312 he said what he said lmfao
@birbyonyt
10 ай бұрын
@@abictor3312 Did he stutter?
@AlkimiusGaming
10 ай бұрын
@@abictor3312 whoooosh
They actually delivered on their promotional material. Mirage is a real return to the roots as in it reverted everything the series has improved over 16 years
@Kalbo..
10 ай бұрын
I love when developers go back to their roots. Just look at MWIII's beta - so much different that the advanced graphics of MW19.
@scylla4342
10 ай бұрын
Going back to the root is using a new or at least a continuation of Unity/Syndicate engine instead of using the same clunky rigid engine from those typical RPG engine they used since Origins
@Kalbo..
10 ай бұрын
@@scylla4342 The root is AC1, they went back to 2007 with these mechanics.
@mont9150
10 ай бұрын
bro playing mirage the graphic is like gta sa like tf
@BautistLOD
10 ай бұрын
@@Kalbo..exactly
It's honestly astonishing how many features and polish they managed to delete in 9 years
@mobarakjama5570
10 ай бұрын
Remember how broken Unity was at launch, at least this game is well optimized.
@LUCAS420BLZ
10 ай бұрын
Let's not lie to ourselves both were broken at launch
@erisium6988
10 ай бұрын
@@mobarakjama5570 its not its 2017 (gtx 10xx era) engine game that runs okay on 2023 hardware.
@bnbnism
10 ай бұрын
@@mobarakjama5570the game looks the same visually as unity but with less dense environments and complex animations but maybe higher quality shadows, yet it takes far better hardware to run than unity which ran bad already
@dermond
10 ай бұрын
@@mobarakjama5570 well, still janky
Still remember the state in which unity was released like it was yesterday, at that time didn't thought that this game would hold up even to this day and be compared to current AAA games
@NikTek
10 ай бұрын
If Ubisoft gave devs more time to make Unity better, I think that it would’ve been one of the greatest games of all time, its sad to see that it is forgotten today, the game had potential
@RlVlN
10 ай бұрын
@@NikTek I've been seeing people start recognizing how ahead of its time Unity was so I'd say people are starting to remember it now
@coffee7180
10 ай бұрын
@@RlVlN it was too much and the code was a mess over 600 people where working on that game, every bug was a insane amount of work to get rid of it. Even today those bucks are mission breaking and most of the multiplayer is just unplayable, i tried with a friend and we couldn't even pass 2 missions.
@reubenpx1809
10 ай бұрын
Only if they fixed the texture randomly glitching out and getting stuck at someplaces... The game would hv been sooo good. Man I miss the time when I played AC3 and Black flag on my GT610 but it was optimized enough to run at 25 to 30 fps.
@InfinityNo0b
10 ай бұрын
@@reubenpx1809 the devs said that they were limited due to the engine they used at the time, which is why there were so many "falling through the soil" bugs alongside many others. If only they used a good engine, this game would've been one hell of a gem.
I like how in Unity all the takedowns make you feel fluid and like a real assassin killing people on the go, while Mirage has the exact same run up, jump on top, and stab animation for every takedown haha
@verbalthinker2466
10 ай бұрын
“Return to roots” old games weren’t fluid at all lol.
@TheCapitalWanderer
9 ай бұрын
they going back to 2007 on this one
@charliekala9990
9 ай бұрын
Mirage was made on the Valhalla engine and was originally supposed to just be a DLC. They outsourced the work to another studio and with limited time and budget they made Mirage, which given the circumstances is pretty amazing still. AC lost it's touch and just became another money cow in 2014. They switched to RPG to piggyback on the popularity of that genre at the time and hopefully they realized their mistake.
@verbalthinker2466
9 ай бұрын
@@charliekala9990 so was rogue. But people call it underrated. And liberation. The reuse the same engine all the time. And it was never “developed” as a dlc. Sure they reused assets but that’s nothing new. It’s more assassins creed than we’ve gotten in a while.
@lokifrostpaw2976
9 ай бұрын
I've always thought the hidden blade assassination sound effects in the old games were a bit exaggerating. But when I heard the one in Mirage... now that's just way over the top
As far as I know Unity was a massive jump in engine tech for AC games and they haven't done an overhaul like that since. Also Unity still holds up because the effort and attention to detail they put into Paris was off the charts. I was mesmerized by that game back in the day, couldn't give a shit about all the bugs because the recreation of Paris was so damn good.
@VisionsOfSpy
10 ай бұрын
They spent I think it was 2 years making just the Notre Dame for Unity.
@stonergee420
10 ай бұрын
Yeah now they’re using unity to recreate the real notre dame
@freshnesbro3792
10 ай бұрын
@@VisionsOfSpydon't believe that marketing crap bro.
@VisionsOfSpy
10 ай бұрын
@@freshnesbro3792 That's not marketing crap that's a confirmed and verified fact.
@freshnesbro3792
10 ай бұрын
@@VisionsOfSpy send me a source then pls.
Unity was just so fluid. If it didn't have such a rough launch, I think it'd be the best. The movement system was overhauled and the customization was really nice. Such a good game.
@triopical6884
10 ай бұрын
Hi princess
@categorialimperative4182
10 ай бұрын
Such a good game that dgenerate gamers “fairly appreciated” and are now reaping the consequences
@Navin4061
10 ай бұрын
@@categorialimperative4182Lol, what? Do you blame gamers for Unity's failure? You're delusional.
@coolestonions990
10 ай бұрын
@@categorialimperative4182low quality bait, try harder next time, troll😏
@juanchitaro5380
10 ай бұрын
So story doesn't matter? AC Revelations was the last good AC.
Unity was way ahead of its time, but it was one of the first games that encouraged developers to make releasing broken games a normal practice. Cyberpunk, Starfield, and Jedi Survivor are a few examples.
@NikTek
10 ай бұрын
I think Unity was met with such a backlash that it didn’t really start there, the trend started with Cyberpunk 2077
@fantasmacstrp9239
10 ай бұрын
Unity was mostly a rushed team trying to do a 3 years work in months, this time we can say it's not the devs fault.
@MueedVI
10 ай бұрын
Yeah, Cyberpunk is definitely the one considering how much earned in just few days, but Unity was such a mess when it released, but as time passed it became one of the best AAA game out there. If Unity were to release today in 2023, it would easily be one of the most successful game out there despite of its bugs and poor performance. How times have changed, I agree with the rushed project as well. Had they given a few more months or maybe a year, it would have been great release. They bashed it so much that Ubisoft never used its engine again. But now, worse games are being released and no-one points out their rigorous flaws. You are one of the most dedicated journalist (if i can you one) out there. All they care about is ray-tracing and facny graphics these days. @@NikTek
@chebil_y4967
10 ай бұрын
@@NikTek How did it start with Cyberpunk 2077 ? buggy releases where common 10+ years ago; remember Skyrim and even fallout games released buggy, also The Witcher 3 was barely unplayable on console with below 30fps and glitches everywhere it had to receive special performance patches to get the game running right and those game never received a backlash as Cyberpunk 2077 where it was even removed from ps store.
@Kyo-kf6jf
10 ай бұрын
@@NikTek The trend absolutely did NOT start with Cyberpunk 2077, it had been going on for years already (No Man's Sky, Mass Effect: Andromeda, Fallout 76, Watch Dogs), CP77 was just so overhyped that it automatically got pushed to the forefront of the controversy, this is an example of your brain filling the gaps in it's memory with the most readily accessible information and taking that bias as a fact, which is a common behavior seen in psychology (and as some people on the internet would like to describe as "gamers having the memory of a goldfish"). It's like saying Overwatch or Battlefront 2 are responsible for lootboxes, forgetting it was Valve who pioneered them and that lootboxes had been a cancer in gaming for years already by the point those games released and made headlines, if anything the only thing CP77 did was helping normalize broken releases, reassuring AAA devs they can release broken things and people will gladly pay, praise and defend them.
The stealth kills are just incredible in the Unity. Fluid, smooth and varies, unlike in Mirage it seems.
@spaceman742
9 ай бұрын
Honestly i really liked mirage's stealth. One of the best in the franchise in my opinion
@Ish7923
7 ай бұрын
@@spaceman742yeah but the stealth kills are the same every time for running you just jump on the dude and stab him and for walking there’s only like 2 different animations and for crouching there’s only like 2 also
@spaceman742
7 ай бұрын
@@Ish7923 True, the animations are definitely a weak point. But I still think that the stealth gameplay overall is pretty solid
@chrisstucker1813
7 ай бұрын
Mirage animations suck man. One of the most satisfying things in AC is using the hidden blade and Mirage even made that boring. You can’t even double assassinate enemies too
@Marquis-Sade
6 ай бұрын
Animations are smooth in Mirage.
Damn Mirage looked really good considering it was made 9 years ago and it really shows how Ubisoft improved and nurtured their franchise over the years and giving us AC Unity, this gem of a game thats up with todays standards technology
@samashserv5558
10 ай бұрын
Ac mirage was released this year only
@hassanxd8468
10 ай бұрын
@@samashserv5558r/whoosh
@I3lackI3lock
10 ай бұрын
no shit sherlock@@samashserv5558
@abeldeleonpina5253
9 ай бұрын
@@samashserv5558did you’re brain just stop working when you read this coment😂😂😂😂
@Marquis-Sade
6 ай бұрын
@@abeldeleonpina5253 Did your brain just stop working? His comment is obviously wrong! Mirage is not 9 years old and I cant fathom how anyone can be so stupid to believe it is.
It's evolving. But backwards. Literally a Ubisoft moment
@asterion2499
10 ай бұрын
mirage looks great though
@YousefMohamedAbdulMoniem
10 ай бұрын
mirage looks good, you blind?
@Puffle573
10 ай бұрын
Just because they're comparing the games, doesn't mean that Mirage looks worse
@no-hadaceur
10 ай бұрын
It's Always has been for Ubisoft
@mahendrap1960
10 ай бұрын
@@asterion2499 have you watched full video, it's bit backward from their foundation ?
Damn, the studio lost to its own game. I can excuse the lighting since Unity used baked lighting to provide an artistic imagery. However, what about the stealth mechanics, parkour, assassinations and general animation quality, why did those downgrade?
@riven4121
10 ай бұрын
Because they basically do not exist in Valhalla. ACM is legit DLC for Valhalla Ubisoft decided to release as a standalone game. Stealth, parkour and assassinations basically were nonexistent in Valhalla.
@Deliveredmean42
10 ай бұрын
I guess you can add story in that field too.
@themadtitan728
10 ай бұрын
also the ai generated dialogues
@medimeb
10 ай бұрын
It's not the same studio, Mirage was made by ubisoft bordeaux which is a new studio formed in 2017 i think.
@Lord_ofcinder
10 ай бұрын
Parkour they did what they could with the rpg engine. Stealth is still there and it’s pretty good infact I would say it’s better than unity.
Man, running around in Unity was awesome, every little nook and cranny felt hand-crafted.
Unity has 3 or 4 times of day lightning. Morning, noon, evening, and night and switches between these high quality baked in lighting for the whole map. They take up a good amount of the file storage size, but it is the reason why unity looks so good, without being too hard to run. I never noticed until someone told me but it would be nice to see something like this come back. Like I don’t care if the sun is constantly moving through the sky, especially if it looks that good. Plus I’d prefer that making game file sizes bigger than poorly lit 4K textures.
@Krampus6-1-6
10 ай бұрын
Have you played UE5 games? They have the best lighting by far.
@DantesInferno96
7 ай бұрын
Fr and it wasn't bigger than Odyssey despite all those things
Fun fact. Having a static time of day (something which was criticised on its release) was what allowed AC Unity to have such amazing lightning.
@dermond
10 ай бұрын
Baking the light and shadows allow to make those calculations beforehand so it is also not GPU demanding.
@DRPenha
10 ай бұрын
Great choice
@jaylenjames364
10 ай бұрын
So fake ray tracing
@zayteer1657
10 ай бұрын
@@dermondlook at Mirrors Edge 2008 still looks amazing because of baked shadows, lighting.
It's amazing how far new games like Unity have come since Mirage. The tech in the new title is insane, just seeing the amount of NPCs on screen at once is astounding, Mirage is really showing its age in many areas now. Can't wait for what the future brings with games.
@Theendman42
10 ай бұрын
Lmao.
@soramatsu1
10 ай бұрын
Don’t know if your making a joke or not. 😂 being sarcastic or not. Hard to tell through a screen 😅 BUT, If you aren’t then Unity is 10 years old and Mirage just came out(like a few days old in 2023)
@zhonglikun2924
10 ай бұрын
@@soramatsu1 wdym its hard to tell bruh, obv its sarcasm
@S3verance
10 ай бұрын
lmaoo
@xpaulrh2731
10 ай бұрын
@@soramatsu1you are so dump man
Playing both, the most stunning difference is the lack of animations and climbable objects in Mirage compared to Unity. Also, Unity's crowd density is still unique to this day.
Unity still feels "next-gen" to me 9 years later. It was seriously ahead of its time imo. It had a pretty rough launch but at the time you could tell they really cared about making AC fresh in 2014.
We can all agree that Unity made the biggest game leap in the franchise despite the backlash it received during its release and now comparing it to the sequels,it’s wonderful it’s getting the recognition it deserves.
@categorialimperative4182
10 ай бұрын
That admission makes no sense now. The entire fate of the franchise was turned upside down by the Unity debacle. And not only Assassins Creed was a casualty, but basically everything that Ubisoft released. So a little mental experiment (it's really not hard): If Ubisoft created a breakthrough Unity, which really was a great game, but which was subjected to severe "criticism" of gamers that all plans for further development of the series were changed and Unity was thrown overboard. Now ten years later, when Unity receives long-deserved praise, the question arises whether the same people who ten years ago it was ridiculed and now praise and do not understand what is the matter.
@FruktuOzO
10 ай бұрын
@@categorialimperative4182 Most people are stupid in general... I bought Unity one month after launch and played it all, experienced no bug, maybe one place had stutter for some reason, loved the experience. Later on I discussed the game with my friend who is also AC fan and he also loved it, and then I found out people hate it because of poor optimization ;D Had I never looked on reddit I would never know people dont like it.
@FruktuOzO
10 ай бұрын
@@categorialimperative4182 There is also contrasting situation where people praise game that is blatant shit (starfield) and hold no standards at all, once again people are mostly stupid
@JackycakesV2
10 ай бұрын
@@categorialimperative4182well deserved praise? It’s one of the worst ACs lol
@JackycakesV2
10 ай бұрын
@@FruktuOzOyeah people seem to love the perfect combat, story, protagonist, parkour as well. No complaints about those at allll
Simply sprinting, and turning right and left while sprinting is the best of every assassin's creed in Unity and syndicate. It feels so realistic and fluid the way he waves his body to turn 2:40 for example, while in new gen AC the whole body simply turns 2:51
@ashcraft257
10 ай бұрын
Here is the thing is that it is janky and and hides the fact the animations are not great. What people like is the fluid movements of unity. Like that all it is the feel of being fluid and not heavy or just not fast enough. But again with Unity most of the animations are not even great to do parkour. Also note that Mirage and the RPG games are on the same engine.
@YanlucasxD
10 ай бұрын
Damn, well noticed
@gothamgymnast4638
10 ай бұрын
your comparing sprinting animation to a walking one 💀
@brolydz5400
10 ай бұрын
@@gothamgymnast4638 2:51 then.
@brolydz5400
10 ай бұрын
@@ashcraft257 Yes I know, this is why I really hope next AC to be on a brand new engine that will provide us proper parkour as we used to have with fluid and realistic movements.
I never played any AC, but seeing 1:08 blows me away - the way that the characters is able to use the trees in this way shows how much care and love the parcour system received
@MizuNoDoukeshi
10 ай бұрын
unity has so much effort put into it that its insane. the team really put their all into it. sad that we never got anything like it in 9 years since it came out
@ynsan3
10 ай бұрын
climbing trees was added in ac3.
@sigmaoperator1688
10 ай бұрын
@@ynsan3 wouldn't be surprised if they removed it for some reason in mirage
@JackycakesV2
10 ай бұрын
@@MizuNoDoukeshiput their all? They dumbed down the parkour system, wrote a boring story and protagonist. And made the combat lame. And also didn’t bother to properly optimize it
@JackycakesV2
10 ай бұрын
@@sigmaoperator1688why would it be removed
I've been saying this since 2014, but louder since 2015 when Syndicate came out. Unity has been the peak of animations. When I played AC2 one of the little things I loved the most doing were trying out new weapons and finding new execution animations. I remember you couldn't get a spear in the game, but you could pick one up if you killed an enemy that had one, and they had their own animations for execution. Those little details were really fun, and unity was the best. You had animations and executions depending on your weapon, speed, targets, how close the targets were to a wall or surface, if there was any character to show off elaborate and graceful executions that almost look like dancing it was the frenchman. I really wish they went back to that attention to detail, but I guess this new engine just doesn't allow for that because I wouldn't imagine they just scrapped it for no reason.
@leonr1985
9 ай бұрын
shut up boy
@elysium_xvx6569
8 ай бұрын
i play unity to this day and i still discover new animations almost everytime i play when im next to a wall or when i do a double assassination next to a duo
Unity had the best assassination animations, i mean look at them, the style, the movement, it was so fluent....
@HeartOfAdel1
10 ай бұрын
I think Unity despite its insane graphics and lighting still has slightly buggy, floaty and clumsy parkour animations just as in Mirage. So I'd not idealize any game, as f.e. Syndicate felt more polished in that regard. Killing animations look way better in Mirage though.
@lexiconprime7211
10 ай бұрын
I think the word you meant was "fluid".
@imhoXD
10 ай бұрын
I would play unity today if we got 60 fps on ps5
@lordmaerd2808
10 ай бұрын
@@imhoXD you can if you have the disk version of unity and don’t auto update the game when you install simply disable online and auto updates (play offline) there its 60 fps but yeah I don’t know why Ubisoft won’t Allow it as an official update.
@edykrb1533
10 ай бұрын
@@HeartOfAdel1 Killing animation* theres literally 1 high profile assassination....
The thing that has always stood out about Unity to me is the crowds. Paris just feels so much more alive than any of the other settings (Syndicate might be better but, idk, I'm currently playing through the series and I'm avoiding spoilers.) But my point still stands, the people are people and not just obstacles that get in your way when you're trying to tackle couriers or pickpockets or catch Charles Lee.
@KM-lc6hj
10 ай бұрын
Which assassin's creed are you playing currently?
@lucassantosgoudinho1005
10 ай бұрын
odyssey feels the most alive ac, Athens and other cities are so full of vibrant life.
@godzillazfriction
10 ай бұрын
i think @lutherffs is forgetting that there was life all the way since AC1
@TheGodFather15199
10 ай бұрын
The density of NPC has to do with the fact that you can’t compate 3rd century bagdad with Paris during the 18 century. Paris was the center of europe and probably the most crowned city.
@lutherffs
10 ай бұрын
@@godzillazfriction Yeah, but Paris has more density for one. And also because of the impending French revolution, it's a lot more... Charged?
The art direction of unity is just unmatched.
The body movements had such real time realism and momentum in unity (and syndicate). The later titles' movements just feel like a bunch of predone animations stitched together with a seam.
@elysium_xvx6569
8 ай бұрын
Yep its because syndicate actually used the same parkour system as unity and i think the same engine (not 100% sure tho)
@3to4characters
7 ай бұрын
@@elysium_xvx6569no, not the same parkour
Parkour in unity is actually better than what is shown in the video. You can just look it up. Going up and down is entirely different in unity and can be utilized more effectively in the gameplay. No other ac game has included a better parkour system so far.
@timvine4910
10 ай бұрын
i personally thought mirages parkour felt like a mix of valhalla's and Unity's.
@ReikiMaulana
10 ай бұрын
And it's crazy to think that they instead chose to change the whole parkour mechanics instead of improving it..
@grantusthighs9417
10 ай бұрын
It's the closest to the original concept of the very first game.
@exgamer5073
10 ай бұрын
and also slow and sluggish as hell in unity
@fillezzo
10 ай бұрын
@@exgamer5073 if you know what you're doing it's one of the fastest parkour
The best thing about unity is it lets a skilled player express themselves in amazing and sometimes mind-blowing parkour sequences..the murder mystries are actually satisfying to solve, the stealth is really good with a decent open combat gameplay. Compared to unity, mirage feels like a slow paced turtle with posture defects....I had low expectations, and they met those....
@skyranger4335
10 ай бұрын
You said my words, but posture defects😂😂😂
@landfillao4193
10 ай бұрын
I was just talking about the murder mysteries side quests. Easily the best side quest in an AC game. Unity is still peak AC.
@R3TR0J4N
10 ай бұрын
"lets a skilled player express themselves in amazing and sometimes mind-blowing parkour sequences" hella accurate. getting to learn is frustrating, but executing the patterns is satisfying and rewarding.
@ashcraft257
10 ай бұрын
Not really it looks good, but it is too flashy because they had to hide the animations most of what Arno does isn’t what a parkour expert would do. I mean take syndicate for that they polished it way more also the engine for the RPG games is the same as Unity.
@landfillao4193
10 ай бұрын
@@ashcraft257 syndicate doesn't allow for the same level of control though. There's a whole video on KZread that breaks down the park our in unity well.
The fact that the franchise has been at a standstill for several years is unbelievable
If I go back to 2015 and tell gamers that Unity will become the benchmark for good AC games, they would probably set me on fire.
These days all games look barely any better than their prequels . It's an art honestly, how lazy can you go.
@The92Waffles
10 ай бұрын
We've just reached a point where generational leaps in graphics just can't happen anymore is all. So devs should make up for that by going for huge improvements to character animations, features, more things going on on screen at one time, etc. And when you look at Unity and Mirage that way, Mirage is at worst a step back from Unity strangely
@incrediLance
10 ай бұрын
It's not lazy, its people complaining "uNoPtImIzEd" .. when you look closely to it - it looks "old" - almost no volumetric lights, no onscreen effects as if they reused old models and and just slapped current-gen textures on it. Ambient-Occulusion is absent.. that is ALL the reason it runs smooth, it has no "current-gen" effects. and thats the reason it even runs on a gt1060@60fps
@dudebro484
10 ай бұрын
It's not laziness, this is what happens when you chase realism instead of an art style, I've been looking at real life for 22 years now and I'm sick of it tyvm.
@themadtitan728
10 ай бұрын
@@dudebro484 graphics arent realistic either lmao.. ac mirage looks cartoonish, rdr2 has realistic graphics
@erso_returned2530
10 ай бұрын
@@dudebro484 Yeah real life sucks
Ubisoft never fails to disappoint
@flawless_cowboy1
10 ай бұрын
What is so disappointing about that game?
@fran991213
10 ай бұрын
@@flawless_cowboy1the environment, the gameplay, the parkour, basically the whole game
@flawless_cowboy1
10 ай бұрын
@@fran991213 I nearly bought it on launch because I thought I might have as much fun as I had in assassin's Creed 2. I am glad I didn't by what you are saying, I might buy on sale when it'll be 20-30 bucks one day
@resvoire5650
10 ай бұрын
@@fran991213 tell me you haven't played the game without telling me you haven't played the game. You just blabbering here on what you see in this and other video without experiencing it yourself. I've been playing both and I enjoyed it
@fran991213
10 ай бұрын
@@resvoire5650 good for you please continue enjoying it.
Glad AC Unity is finally getting the praise it deserves. It still has the best parkour to this day.
The thing i miss the most about unity was the multiplayer, correct me if there are other AC games that have this feature, but I remember how incredibly hype i was when i see the trailer and how you and 3 of your friends coordinate to infiltrate the Versailles Palace while the crown it out there in pure havok, and that you can provoke the crown to assault the palace if you kill the Liutenant at front, and you you merge with the horde, it's just something I really wish other games would have included.
@freshnesbro3792
10 ай бұрын
even ac3 had fun multiplayer, should have always included that, so dumb they cut it out.
@JackycakesV2
10 ай бұрын
AC2 - Blackflag had multiplayer and Unity had Co-Op. they removed it because it was insanely buggy and no one played it
@vinykuku
9 ай бұрын
AC Brotherhood Multiplayer is the best in the series IMO
It's so sad to see that ubisoft just completely gave up on ambition after they messed up the launch of unity. I feel like they've managed listen to their fans in the worst ways possible. If they had just taken the foundation they built in unity and improved on that, the next games would have been amazing 😢
@heisenberg8764
10 ай бұрын
Stndicate was alright and origins was great (story wise only) but every game since then is shit. Unity was fun to play but the story was shit, arno being the crybaby hand holding the whole time.. unity waas the first shitty game and ik not including bugs and shit when first launch im strictly talking story and gameplay (in general) unity having a shit story and somewhat ok gameplay, almost enough to redeem the game but gameplay can carry so much..
@Zlittlepenguin
10 ай бұрын
The issue is that AC fans are divided like a million different ways about the franchise. - some care about just gameplay - some care about the story -some don’t care about overarching story and only care about whoever the new assassin is in the animus’ story - some literally only care about parkour - some literally only care about stealth And you have all of these people - who do not agree - giving Ubisoft feedback as to how the next game should be like. Tbh I sympathise with them. It’s an impossible situation to be in. But at the same time, if they just took their time and delivered a product that catered to everyone instead of churning these out once every 1 or 2 years, it would be great. Or better yet, screw what the fans think and just try to improve on what came before.
@pasalasaga
9 ай бұрын
@@ZlittlepenguinJust let the original creators reboot the series and make the story they always wanted instead of trying so hard to please people that are not the objective target.
AC Mirage may be newer but at least 90% of the points go to AC Unity, but we do have to appreciate the effort of ubisoft in bringing back the old school game type and optimizing the game 😄
@anonymous_dot_com2326
10 ай бұрын
Yeah, but wtf, they couldve just done unity and skinned it as mirage, would've been leagues better... i think they used a different engine, the engine they normally use to make Far Cry games
@erisium6988
10 ай бұрын
2017 engine that was designed for GTX 10xx runs okay on 2023 hardware that isnt called optimizing its called selling same game 4th time in 6 years.
@godzillazfriction
10 ай бұрын
how tf did Ubisoft bring back the 'old school game type' for Mirage... if you only were able to comprehend how much of a piece of sh1t that is Mirage
@andrewortiz1370
10 ай бұрын
Is this effort you speak of in the room with us right now???
@yoelchristian6332
10 ай бұрын
Yeah its a shame that people always complain about it. This is the time that they actually listen to their fans. Bring back the old system, leave the RPG concept. It doesn't perfect, but doesn't mean its objectively bad or pure trash.
Unity is looking amazing honestly can’t wait to pre order.
@JustFlor19
7 ай бұрын
LOL
Putting bugs (as if Unity didn't have those) and intended things as bad is just arguing in bad faith. Not being able to climb that is intended because you have to find the correct path. That was indirectly requested by the community complaining bc in other AC you can climb everything right up.
This game looks like a dlc for AC: Origins
@riven4121
10 ай бұрын
the funny thing is you aren't entirely wrong this was dlc for valhalla.
@YRO.
10 ай бұрын
@@riven4121 That's interesting. I didn't come across this information despite reading a whole article prior to launch.
@Legion849
10 ай бұрын
That's the funny thing the studio admitted it themselves. It was supposed to be a DLC for Valhalla or better known as Vikings Creed.
@riven4121
10 ай бұрын
@YRO. yeah. Basim was originally Eivor in the Middle East. They just decided to release it as a standalone game
Unity has a big emphasis on architecture and parkour which what made the game a 9/10 in my book
@R3TR0J4N
10 ай бұрын
mine was, i appreciate each take AC did for each country. heard mirage took inspiration from unity seeing the density of a dense city or slums offers a playground for parkour since its back to being an action adventure with stealth approach reliving the ""assassins" creed" name.
@categorialimperative4182
10 ай бұрын
And why did adequate gamers not give it a 9/10, but ridiculed it as much as they could, and now whine that they're getting their feet wiped off?
@ReikiMaulana
10 ай бұрын
@@R3TR0J4N Unity was so fun to explore because of the landmarks and historical places and since i know nothing of Baghdad i don't know if it would feel as enjoyable to me.. i'd probably give it a try after they drop the price for the game
I like how games are now going back to their roots like literally starting from 0 or deleted all their files. How is a game from almost a decade ago got more animations from today when we have more powerful hardwares now. It baffles the mind. Games before got details and crowds, all of the sudden it takes too much power and energy to make. This is not just an Ubisoft problem.
Using footage of Mirage with a freerunning bug & showing the most polished version of Unity acting like that wasn't the most broken garbage at launch is kind of rich & shows a truckload of bias (even if I agree with the general sentiment of the video)
Take it from a guy who played all AC titles. Unity really was something fresh and new so much fun after the patches it runs nice. For what you get nowadays Unity should have been where they could have perfected the parkour even more throughout the years that's when Origins released many of us were with question marks of how different AC has changed. Playing ACM now and honestly what the heck the parkour is not close to Unity or even Syndicate honestly hope they can incorporate Unity's parkour which is amazing and make it even better. Plus bring back the modern day story like AC3 did .
@TheMightySilverback_
10 ай бұрын
Origin is a great game, just shouldn't have been a mainline AC entry.
@MyLifesDreamis2WorkWithWolves
10 ай бұрын
I bloody loved syndicates fighting. It was so funny and Keyword Fun Just go to KZread and watch All assassins creed syndicate CANE finishers Their bloody dope asFFF Then it has some crazy wall finishers so advanced And then the multi 3 person kills you can setup Best combat in all games Not even until beat it when you look how many moves syndicate had with the cane and stuff it was mad Seriously go watch it search all finishers syndicate cane Compared to unity the sword bugs out not even touching the people The movies are samey And it didn’t have as many advanced finishers such as on walls Fr you’d be surprised I can’t believe how old the game is too Mental Last words Seriously Go watch the compilation of ALL SYNDICATE Cane combat You’ll love it mirage parkour its so buggy. like it just feels like a choir playing the game constant jumping to the totally wrong place gets stuck every second its so annoying and actually makes me dred doing parkour most times
@manusharma3601
10 ай бұрын
You played assassin’s creed so much that you forgot to go to English classes and learn punctuation
@MyLifesDreamis2WorkWithWolves
10 ай бұрын
@@manusharma3601 I can indeed play games all day as I don't waste my time with education and graduation wasting my life going to a 9-5 job i wouldnt even like as a way to earn money. Even with shit punctuation people can make out what im saying and so thats all i need. basic shitty English. and im probably easily making more money per month than alot of people running my own business. try not to get sucked into society saying you need good education Once you learn basic english like me nothings stopping me going to learn and perfect it. but ive never needed to
@JackycakesV2
10 ай бұрын
Unity perfected parkour? They dumbed the system. Ezio games perfected the parkour all they needed was vaulting, and tree parkour
Just environmentally, I personally think that Mirage looks very good, has lot of detail and really nice color pallet but parkour is way better in Unity, the animations in Unity are so smooth and satisfying in comparison to Mirage.
@ashcraft257
10 ай бұрын
See the thing with Unity is it too flashy and it was too seem like it is smooth and satisfying, but it hides the fact that the animations are bad and not the best. It the fluid movement that people love I agree that it may look good but in detail it doesn’t. The animations themselves wouldn’t work for parkour.
@ashcraft257
10 ай бұрын
The smooth of Unity is the only thing I enjoy, the thing is that people miss the fact that it on the same engine it has been on for years.
@deftdeltron9944
10 ай бұрын
"nice color pallet" everything literally has the color of yellow diarheea
@joey2765
10 ай бұрын
Parkour is not way better in unity😂 it’s literally a buggy cluster mess. It’s more flashy but definitely not better😂
most impressive thing about unity from a technical standpoint is the sheer amount of people rendered on screen at any given time without the pc catching on fire, that's impressive even today
This reminds me so much of the ancient Egyptian civilization. Their oldest works were the greatest and most polished, later architecture and structures were far less polished and in some cases even crude. Almost like their craft and abilities were regressing with time rather then progressing.
Not to mention the anti aliasing back then was far better than the blurry mess we get nowadays
@ReikiMaulana
10 ай бұрын
Tbh TAA looks and runs way better than MSAA.. Especially on 1440p monitors
@londonisforeverblue1022
10 ай бұрын
@@ReikiMaulana well 1080p is still the most common resolution used still, and the modern games which have taa in them implement it horribly.
@wizardd
10 ай бұрын
dlss/dlaa> any gross forced TAA in any of these games nowadays. MSAA is lackluster but TAA is a blurry mess
@guily6669
10 ай бұрын
@@ReikiMaulana TAA is pure garbage for me, I mean it sure is a strong anti-aliasing which doesn't require much performance but the end image is a whole spread of vaseline on the entire screen that I hate so much and it has a lot of motion artifacts too. I'm guessing 4K small monitor and no AA would probably be the way to go if the hardware was there, but sadly not even 4090 can keep ultra 4K 60 on everything without DLSS though DLSS 3.5 is looking damn good.
@kaifchoudhary2448
10 ай бұрын
Look at basim's feet when walking
I think that the teams developing these games should play the old games and see that gameplay and immersion are bigger factors than 4k textures or photo-scanned assets
I never played Unity at launch, it was about a year later for me so I didn't have to deal with the issues. For me that was the best AC game.
These games are 9 years apart * both games are equally good looking *
Unity prioritization of parkour is gameplay-wise for a dense and compact populated city scale of Paris. no mounts with how crowded it is, the pacing of the on-foot traversal made you appreciate the surrounding details and atmosphere more, making it an immersive experience.
I still remember when ac unity released everyone just criticised this game for unsupported hardware and glitches but when i started to play this game it was an instant hit for me & still shining like a gem for me.
Playing unity in 2014 did feel like playing a game from the future, turns out thats what it was. Unity was literally my first ps4 game. Looks better and feels smoother than 2023 ps5 ac
I still remember picking AC Unity on a sale for 15$, like 6 months after release, and I really liked it. The game is veeeery good.
@daymon167
10 ай бұрын
Got the game in the time when ps4 came out, and completed every aspect of it, gosh it was a beautiful era along with Infamous: Second son and every other game made with love in those times...
@roko98332r
10 ай бұрын
at some time the gaem was free on steam. and i have multiple copies on different acc. yes the game runs amazing on older 2017 ish device.
I would pick the AC Unity even today, i love the classics.
@gabrielleraul488
10 ай бұрын
I love you
@3DModelsToys
10 ай бұрын
@@gabrielleraul488 I love you more. 🥰
@dermond
10 ай бұрын
Can believe Unity is considered a classic 😢 I'm so old
@lordfreezer9550
10 ай бұрын
im playing unity right now, been playing it before mirage released, im catching up, next one is syndicate, AC downfall
We're moving backwards
Unity is my favorite AC game Pros: combat, stealth, n Parkour Cons: the story, glitch, no hunting down on shay
Unity is still beautiful after alle these years. But let be honest here : Mirage is amazing too. Lightning, details, atmosphere of the city, architectural assets, crowd. Mirage is really beautiful.
@anastav6915
10 ай бұрын
I feel so sorry for you that you cant comprehend the deep clear differences, instead you function on a more "mediocre" approach. So lets be honest, mirage looks good but being a 9 year old newer game it should be CLEARLY MANY times better, and thankfully 90% of people can CLEARLY see that unity is beating Mirage in every aspect. Parkour mechanics, movement mechanics, aesthetic, atmosphere, story line, character, enviroment details, crowds, lighting, shaders, general graphics and OVERALL ART. So yeah, lets be honest, Mirage is ok, Unity is peak of perfection.
@Ludopoetic
10 ай бұрын
@@anastav6915 I just talk about graphics, not anything else. I'm a huge fan of Unity and even if he is better in many levels, he's far from perfection.Don't need to feel sorry for me, be respectful.
@Michael_the_Drunkard
10 ай бұрын
@@anastav6915you didn't even play mirage, so your opinion is worthless.
Just keep one very IMPORTANT thing in MIND that AC Mirage was developed by a very new and small Team
@FalconBellic
10 ай бұрын
And also not using completely new assets
@andrewortiz1370
10 ай бұрын
That makes sense
@unicorntomboy9736
10 ай бұрын
@@FalconBellic There are new assets though
@FalconBellic
10 ай бұрын
@@unicorntomboy9736*completely
@unicorntomboy9736
10 ай бұрын
@@FalconBellic Who cares as long as they are polished and well designed
Unity was the last game Ubisoft made that felt like it had at least an ounce of care put into it
@categorialimperative4182
10 ай бұрын
And why do you think that happened my dear? Maybe because Unity was trashed by the "sensible criticism of gamers"? Look how interesting, the last Ubisoft game with a soul that the fanbase wanted to shit on because they have no soul, and probably no brains either
get this to every higher up in Ubisoft immediately. it’s absolutely baffling how we’re moving backwards in so many ways.
This was actually the first time where it isn’t that bad
@youravghuman5231
10 ай бұрын
@@IX_o_XIatleast it wasn't as bad as the other "next gen" games
@Gordontf2
10 ай бұрын
graphicaly wise? yes, but not in gameplay. Mirage feels clunky and buggy, jumping-running animations always stutter and honestly just feels like dlc to Valhalla
@dermond
10 ай бұрын
@@Gordontf2 unity parkour feels the same. Playing it, not the KZread montages that makes the game looks better
@TheGraysonYT
10 ай бұрын
@@Gordontf2When I played Unity, it was incredibly inconsistent and frustrating to play. Not to mention those meat-shield level 5 enemies that have way too much health.
@fire-typhoon123
10 ай бұрын
@@IX_o_XIno its not same.. anyone with eyes can see its a heavy downgrade
Finally !! someone recognising Assasins Creed Unity. That game was soooo ahead of it's time and severely underrated
@boombalatty2161
10 ай бұрын
AC unity has been appreciated for years now
@Ograws
10 ай бұрын
I think when Unity became free to play in 2019 after the Notre Dame Cathedral fire people finally realised how badass it was. I think it was rushed out the door too quickly especially since it was created for then new hardware so the developers couldn't iron out all the bugs on time for release. The story also needed some more work but apart from that it was a great game 😉
@stijnkulche5932
10 ай бұрын
I mean, not really. Yes it had the lighting and stuff going for it but the LOD's in unity are god awful. Especially on PC. Besides that, npc clothing stuttering and popping and glitches make it less immersive and consistent
@categorialimperative4182
10 ай бұрын
@@boombalatty2161 So do we blame Ubisoft or the cretins who humiliated Unity? The common sense of gamers has failed once again.
@boombalatty2161
10 ай бұрын
@@categorialimperative4182 we blame both like reasonable people
My only issue with Unity was that after completing the story the crowds didn’t disperse. It would’ve felt more immersive and would’ve freed up a lot of processing power. A quieter, cleaned up Paris to still stealth and assassinate through
Even when Unity's movement is unrealistic at times, it STILL looks better than regular movement in Mirage.
4:23 you had to hold the jump button and move up-rightward direction to jump to that brick. Smaller jumps only require directional input, but larger jumps require you to hold the jump button as well.
@dracus17
10 ай бұрын
The game does tutorialize this too, surprisingly enough.
@fireraid9173
10 ай бұрын
Even so I miss cities being a giant jungle gym where even if it doesn't look climbable it actually was x.x
@JackycakesV2
10 ай бұрын
This guy sucks at mirage lmao. Don’t even bother
@thenameislow
10 ай бұрын
I definitely see Mirage's flaws in this video, but people try to tear it down more than it's needed, I agree. He simply didn't know how to perform that jump. Also, many times where he failed jumps it's simply cause of poor camera angling or parkour approaches. The game definitely has its flaws, the animations can be repetitive and there's definitely less freedom, but it's not a terrible parkour, they did their best with what they had. I really hope Bordeaux will be given the chance to make a fully flashed AC, with the same creative freedom they were given in Mirage. I haven't enjoyed a game this much since Origin, at least storytelling-wise.
@enzoamore8971
10 ай бұрын
@@thenameislowthey're starting to treat this game like how Unity did at launch.
I picked up syndicate when it was on sale for a dollar or so last year and was impressed how well that help up; you forget that assassins creed used to be basically the benchmark to compare all other videogame graphics to.
@Ardioss1
10 ай бұрын
That's true for Unity, but not for Syndicate. The Witcher 3 was the benchmark of 2015.
@JackycakesV2
10 ай бұрын
@@Ardioss1Witcher 3 didn’t even have good graphics lol what
Big developers are nowadays more interested for quick money, not a polished product/experience. They ask themselves not «how can we improve» but «what can we get away with». Sad how many IPs now is not what they used to be
I loved Mirage and always knew that it would be hard for Ubisoft to pull off a better AC game, but 9 years later and they have done it with UNITY! Everything feels great - the story line, the combat, the parkour, the stealth, assassinations and my gosh the environment is just beautiful and historical. Great work guys.
Thats one of the interesting things of gaming is we've reached a point where games made 10 years ago or more can still hold up well to modern counterparts.
@priuskiller
10 ай бұрын
Graphics have basically been the same since 2013-2014. I wish 9th gen games did more to distinguish themselves from 8th gen games. Especially with how vastly improved hardware is now.
@themadtitan728
10 ай бұрын
That's not the case with rockstar games tho.
@themadtitan728
10 ай бұрын
That's not the case with rockstar games tho.
@categorialimperative4182
10 ай бұрын
@YouCanCallMeReTro As you rightly note, "we have reached", glad you appreciate the invaluable contributions of gamers to the degradation of the gaming industry, what an honest fellow!
Looking at the video I really can't tell which one is the latest one, I was so confused. How come we made so little graphical advancement in last 10 years ?
@NikTek
10 ай бұрын
This is the point of this Video mostly, AC: Mirage looks great but progress has been very slow
@theunknownchampion9492
10 ай бұрын
I mean we've gotten to the point where in graphics we can only improve so little to make it more realistic really ig.
@thatguy3000
10 ай бұрын
@@theunknownchampion9492 The faces look worse in newer AC titles occasionally.
@MundaneThingsBackwards
10 ай бұрын
Who cares about graphics, dude? Performance, gameplay, story if it's that type of game. That's all that should matter. You stop noticing the graphics no matter how good they look like 2 hours in.
@Vinicantstopcrying
10 ай бұрын
@@MundaneThingsBackwards I agree with that but the games are getting even worse in terms of gameplay and writing. I would happily trade graphics for gameplay but barely anyone giving us the offer nowadays
Unity having multiplayer was so fun. Idk why they never brought it back
The visual fidelity is definitely better with Mirage, closer to real life, well as Unity has this cinematic lighting and film grain to it that is giving people stronger impression here.
Soldier 1: *dies* Soldier 2: "This is bad :( "
AC Unity holds up super well, That same year we got the biggest catfish being Watch Dogs, and we got Ubisoft’s well executed attempts at being indie with Child of Light and Valiant Hearts
Last Assassins Creed game I played was Black Flag. So they have been changing the locations only? Same gameplay, same everything? Like DLC's with new locations but sold as separate games?
@Leo51017
7 ай бұрын
No, they made 3 rpg games
The "This is bad" at 2:30 was perfect, even Basim himself feels ashamed...
The fact that this was a dlc for Valhalla and this is the result is still impressive. Ubisoft Bordeaux is relatively small (from what I've heard) and they never made an ac game. Massive congrats for creating a game like Mirage. Its so close to a masterpiece.
@kevjul100
10 ай бұрын
Yeah!! And we paid $50 for dlc!!
@Michael_the_Drunkard
10 ай бұрын
@@kevjul100not a dlc anymore.
@richardjalakas5190
10 ай бұрын
Mirage was only a concept for a dlc in early Valhalla production. It was decided to be a separate entry even before making of Valhalla, they just found a good use for Basim in a more stealth focused game
@kevingreat875
10 ай бұрын
What drugs are you on bro?
@TheShaquel
10 ай бұрын
It is masterpiece, really loves AC Mirage honestly
It's very simple, games back in the day were made by people who were passionate about making games, now it's made by people who just see it as a job and wannna make money.
Yeah, compare it to 90's and 2000's, where after 1 year so much could change that your gaming rig was already old grandpa. There is clearly some plateau in terms of graphics, but right now we actually start regressing, which is not acceptable.
The crowd rendering in Unity will be unmatched
@TheGraysonYT
10 ай бұрын
Whole lot of pop-ins literally right in front of Arno though.
@DRPenha
10 ай бұрын
@@TheGraysonYThardware limitations tho
@TheGraysonYT
10 ай бұрын
@@DRPenha Doesn’t mean the original commenter can act like there’s nothing wrong
@DRPenha
10 ай бұрын
@@TheGraysonYT but he's not wrong to state that the crowd in unity is something else
@TheGraysonYT
10 ай бұрын
@@DRPenha They we’re talking about rendering
2:32 He said it himself
Assassins creed games back then always looked phenomenal. AC1 still looks pretty damn good, all these years later.
It's crazy that Unity still looks better than many current gen games.
The World and Vibe of Unity as compared to Mirage is Next Level ❤️
@FounderX9
10 ай бұрын
nah Mirage looks better
@theguy3129
10 ай бұрын
@@FounderX9 Not really.
@fillezzo
10 ай бұрын
@@FounderX9 I disagree, but everyone has different tastes. I do think it's an amazing accomplish for unity that we are comparing a new released game with a game that came out 9 years ago. Compare unity with a game that came out in 2005, not one game would get close.
@R3TR0J4N
10 ай бұрын
that really comes subjective, if you dig Paris or Baghdad atmosphere, since Mirage is also inspired by the same large scale dense city of Unity. it still offers the same immersion when walking on-foot and got the time to digest the surroundings and atmosphere as unity or its predecessors.
@Michael_the_Drunkard
10 ай бұрын
@@Sussy6_9Bakait's literally set in a desert location. What did you expect?
I still remember playing this amazing game. I used to think back then that if the current game is this good, how much better the games of the next decade will be. But here we are!
@bryson0206
10 ай бұрын
that's crazy
People were so pissy when unity was released. Fuck em, they wouldn’t know gaming if it hit em with a crowbar
I never went back to Unity after that fiasco launch, in fact, that was the point where I left the series altogether, waching footage of the RPG-like ones I didn't really felt like I was missing out, but maybe now I'll give unity a try after all the patching, lucky to be able to experience the experience of being an cool badass assassin, the new ones lack the flair.
AC games are timeless, they can never change.
@bblunder
10 ай бұрын
AC games suck
@mlloser8318
10 ай бұрын
@@bblunderI acknowledge your opinion but don't share it anyone
I always felt Unity was an extremely underrated game. I mean, sure, it had a bit of a bumpy ride when it first came out but it's still a really fun game to play that is also absolutely beautiful to look at. I may be biased here, but I always liked Unity's late Medieval / early modern setting and aesthetics more than any other Assassin's Creed game and how it mixed the dark, gritty side of Paris with its gorgeous architecture. I even played it with the French audio, which made it even more immersive. The city felt alive and vibrant. The parkour felt smooth and the combat was pretty solid - it didn't feel clunky like in the older games nor did it feel too arcade-ish like in the newer ones. I'll do admit that the story was somewhat uninteresting, but that appears to be the general pattern among modern open world games, where they stitch together a bunch of mini-plots that end up not being very memorable in the end. With better writing and without the awkward, unpolished initial release, this could have easily been considered one of the best games of its era.
@assassin8636
10 ай бұрын
Not all Morden open world games don't have stories like that, just saying
@Zlittlepenguin
10 ай бұрын
Not only was the story uninteresting - it was insultingly pointless. The entire reason you’re reliving Arno’s memories are to find the sage’s remains before the templars do - only to find out in the end that Arno buried him in a catacomb that has collapsed since, and the remains are not recoverable anymore… so never mind. All good. The end. Great story. Totally didn’t just feel like I wasted dozens of hours of my life.
@girbij6743
9 ай бұрын
And now Unity is the most overrated shit in the entire community. People can't shut up about deluding themselves about how good they think this janky shit is.
A person who never played AC will look at this video and have a hard time guessing which one is the 2023 and which one is the 2016
Have this sense that newer games have certain qualities exaggerated for the masses while titles from like 2014-2016 are like perfect blends of everything to mimic true eye candy.
It is worth mentioning that Unity was released too early in Gen 8 and had severe performance issues, it was pretty clear that the studio overshot the capabilities of the consoles it was released on. It would be until the Series X launched and gave the title full FPS Boost support that it ran flawlessly at a full 60fps thanks to the additional operational overhead that the Gen 9 hardware could provide
We really are back at the roots - all the upgrades done to the series over the years are gone now, we're back to the basics.
@Endersoul-tx1of
10 ай бұрын
Man, not even since they removed some stuff from the basics. Where's the catch ledge? Where's the side ejects? Heck, why does Basim only do one animation sequence whenever he does a counter kill when Altaïr was already styling on Templars with at least two or three unique animations for each weapon? Speaking of weapon, how come there's no option to literally fight with JUST the Hidden Blade?
If you think about it, there is no generation leap since ps3 came out. We play the same game all over just with better resolutions and textures. Gameplay mechanics are the same since 2006
Ok, this proves it. Gamers live off nostalgia. Unity was the most bashed game of all time upon release, and now it's being praised as being as good or better than current ones.
@MasterFuckingMer
10 ай бұрын
Seriously, I remember how much people were shitting on the game.
@akl844
10 ай бұрын
everybody knows that, even so, Unity right now is in a pretty good place compared to its launch.
I'm having a harder time believing 2014 was 9 years ago
@crwth1337
10 ай бұрын
Almost 10...