These 8 Minecraft BUGS Became FEATURES?
Ойындар
With an entire website dedicated to reporting minecraft bugs to mojang, there have been many weird or strange glitches over the years. But most interestingly, are the bugs which became features of the game...
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Creeper Dev Versions Recreation - / method64
TheMittagg - • Minecraft | Flying Squ...
cmasupra - • Minecraft: Milking a S...
iaitsu - • Flying Squid
u/Finndoes69 - / i_did_not_notice_the_r...
SmoothMarky - • Best Water Village AT ...
NarcolepticFrog - • [Bug] The Best Helmets...
0:00 - Intro
1:01 - Creepers
1:50 - Squid Flying & Milking
3:25 - Quasi-Connectivity
4:29 - Naturally Generated Floating Sand/Gravel
5:42 - Pigmen Dropping XP While Aggro
7:51 - Water Villages
8:25 - Lower Sneak & Crawling
10:39 - God Armour
Music Used:
1. DBadge - Ashtray ( • Beats From The Cloud )
2. Scott Buckley - Terminus
3. Scott Buckley - Signal to Noise
4. C418 - Taswell
5. C418 - Aria Math
6. Scott Buckley - Inflection
#minecraft #minecraftbugs #minecraftglitches
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@oneboxboi1091
2 жыл бұрын
I hit day 100 in my Minecraft world 💪 I got full Netherite god armor and 2 god picks iron farm 1 full beacon creeper farm and iron farm and a maxed riptide trident
@Stratiis
2 жыл бұрын
Noice
@qwertyjklz8823
2 жыл бұрын
Flying in beta
@darkgreyavenger
2 жыл бұрын
TheMisterEpic : the shitty channel that SHULKERCRAFT is copied your video without giving you any credit. Worse than that, their stupid audience is now coming on your (by the way very good and interesting) video saying that *you* copied *them*. This channel is honestly making me sick.
@swarajtilekar3836
2 жыл бұрын
Ur profile pic has a cute doggo
"We'll call it a feature" -The Minecraft Devs whenever the community grows attached to a bug
@TheMisterEpic
2 жыл бұрын
Hahahaha
@witherstormbro5677
2 жыл бұрын
@@TheMisterEpic ikr
@Miss_Trillium
2 жыл бұрын
Unless you're on bedrock
@xunsuu
2 жыл бұрын
roblox does the exact opposite (corner clip)
@brinettevalorie4554
2 жыл бұрын
C:
"We both know it's a bug, but if keeping it in the game will make you happy we can call it a feature" - Mojang, probably.
@nvpyscho8118
2 жыл бұрын
Just in Java apparently😞
@zordonelite
2 жыл бұрын
You just describes skyrim
@Slantt
2 жыл бұрын
Not for bedrock though-
@Pulimer
2 жыл бұрын
@@Slantt Until trident killers and soft inversion, but mostly yeah.
@nvpyscho8118
2 жыл бұрын
@@Pulimer they actually said that they not gonna remove or replace trident killer.man” if they really bring trident killer to i would never play bedrock again lol
This isn't really one, but when the elytra was first added, we would propel ourselves up with punch bows, which was what inspired the firework implementation with elytra.
@R1p
2 жыл бұрын
Ik that
@vistaman1
2 жыл бұрын
@@R1p and?
@leonsteinmetz5671
2 жыл бұрын
@@R1p bro you need to work on your anger problems…
@R1p
2 жыл бұрын
Simple anger can be fixed with better wifi
@vistaman1
2 жыл бұрын
@@R1p bruh no one cares that you know it and also somebody might not
Quasi-Connectivity was because they just reused the door code when implementing pistons, and they didn't remove the code that checked for the top half.
@khiemgom
2 жыл бұрын
Or as they say: The piston think they are iron door
@niceowl
2 жыл бұрын
You saw cubicmetre's beacon video too?
@khiemgom
2 жыл бұрын
@@niceowl yes
@want-diversecontent3887
Жыл бұрын
So that's why
@m4rt_
Жыл бұрын
@@want-diversecontent3887 indeed
I believe they're patching out the zombie pigman XP bug, as the devs have added a way to effectively AFK farm XP, in the form of sculk blocks (since they sometimes leave bugs in until they add a feature that serves the same purpose, that's why trident killers are a thing on bedrock because there's no sweeping edge)
@Thymed
2 жыл бұрын
Doubt it though
@johnpellegrinoconnors3843
2 жыл бұрын
But I like the zombie pigman farms better
@TheMisterEpic
2 жыл бұрын
Interesting, that's a good point
@branard5748
2 жыл бұрын
If I remember correctly the devs have stated this to be true but I can't remember where
@snailymitch
2 жыл бұрын
@@Thymed The reason passive pigman farms have stayed in the game for so long is because there's no other way to passively farm xp, skulk was literally designed with the purpose of replacing it.
3:26 Quasi connectivity is by far the most frustrating “mechanic” in redstone. You’ll think you have a working mechanism, but then suddenly a piston refuses to retract and you have to start all over again.
@itsClaptrap
Жыл бұрын
I think it's frustrating when you cant predict it for the longest time I hated doing redstone, but after making some machines myself without following a tutorial. I grew around the quasi-connections and I can effectively plan around it in most cases its even the basis for my flying machines to give a piston an update and begin flying forward but I totally get why itd frustrate someone
@yoshidude64595
Жыл бұрын
@@itsClaptrap the main issue is that it makes super compact designs that would work on paper impossible. It really should have been patched when they added observers
@KidPrarchord95
Жыл бұрын
@@yoshidude64595 Removing it would be a mistake. It would make so many past inventions just break instantly. It's one of those features that needs to be kept intact for the sake of future-proofing. It's a bit annoying to work around if you don't know about it, but it can be done. I might even argue that it does more good than bad.
@yoshidude64595
Жыл бұрын
@@KidPrarchord95 it's not the worst bug ever, but it's extremely counterintuitive and beginner unfriendly. Even after fully understanding the mechanics, I just stay away from pistons as a general rule at this point to avoid mistakes. I generally don't *need* them for my purposes, so I just spare the frustration.
@thalassaer4137
Жыл бұрын
@@yoshidude64595 play bedrock redstone here is logical and will randomize if redstone finds 2 or more paths and no quirky connectivity so everything will run smoothly
I wanna clarify something: when a pigman is mad at a player and dies from an environmental cause, it technically actually counts as the player's kill, and that's why they drop xp. But it's not just xp, the player's statistics increment, advancements trigger, and basically whatever is based on player kills happens.
@railedb0x503
2 жыл бұрын
1:20 there is what i think is protogen XD
@GumSkyloard
2 жыл бұрын
@@railedb0x503 how the hell is that related to the comment
Tnt dupers are also a known bug, but mojang said they want to keep it until they add a moveable method to place tnt
@MrOrzech1
2 жыл бұрын
Just make dispensers (and thus furnaces, chests etc.) movable. Win-win solution
@cuntpoopoo8927
2 жыл бұрын
I am sueing you for that C profile picture
@maverickdarkrath4780
2 жыл бұрын
Although these are currently non functional in bedrock
@arthurex5897
Жыл бұрын
@@MrOrzech1 no that would ruin redstone mechines
@cheddarsunchipsyes8144
Жыл бұрын
@@arthurex5897 how?
I remember when I first discovered god armour when playing in 1.14 and I was so confused about how protection enchantments were no longer mutually exclusive. I wonder if it also worked for enchanting swords and axes with sharpness, smite and bane of arthropods too. The changes to the player's hitbox when sneaking or crawling have to be my favorites on this list. It opened up so many new movement options (e.g. crawl-mining) and methods of creating entrances to bases or hidden pathways. And it's probably only going to get better with Swift Sneak.
@badpiggies988
2 жыл бұрын
But crawl mining is very dangerous if you do it at y-58 (the new diamond level) since that’s also directly below the lava lakes. They made the game more difficult, I like that.
@alienxotic5028
Жыл бұрын
@@badpiggies988 just patch the ceiling or turn another direction
@MyUsersDark
Жыл бұрын
@@badpiggies988 But people would usually mine at Y 10 or 11 (yes I know some would mine at 12 but this doesn't apply to them), which would be mining straight through the lava lakes. So it was already quite dangerous
Great selection! By the way, congratulations on that "Verified" badge, your efforts have definitely paid off!
@TheMisterEpic
2 жыл бұрын
Wait, which verified badge lol
@yeetandskeet
2 жыл бұрын
@@TheMisterEpic ^
@shoeboi4596
2 жыл бұрын
@@TheMisterEpic ^^
@Jacob0ne
2 жыл бұрын
@@TheMisterEpic that one
@limeedhot
Жыл бұрын
@@shoeboi4596 ^^^
I'm surprised you didn't mention another redstone bug that became a corner stone of the game, 1 tick pistons spitting out their block. It was originally unintentional, and in 1 snapshot, it was removed. And similar to the zombie piglin xp, the community backlash made them readd the bug in the next snapshot. Another cool fact, another important redstone bug was piston translocation, which the devs promised as a feature, but removed it for some reason.
@badpiggies988
2 жыл бұрын
In 1.12.2 there was a bug that allows extended piston heads to be separated from pistons and become ghost blocks if blown up with an end crystal after certain interactions; on 2b2t, being 2b2t, they used it to make a magical disappearing base entirely out of block-imitating maparts
@G.A.C_Preserve
Жыл бұрын
@@badpiggies988 that block kinda don't exist anymore
@lifeai1889
9 ай бұрын
@@G.A.C_Preserve it still exist its block 34 u need to use command to get
@icantthinkofaname4723
7 ай бұрын
I believe they didn't even mean to patch it, it just happened accidentally while trying to fix bedrock breaking.
If I remember correctly the first instances where you could crawl in 1 block tall spaces had to do with the Elytra. I remember seeing and making hidden 1 block piston doors where you could go through with an Elytra.
@Qoobon_
2 жыл бұрын
same! i rember like 3 or 4 years ago that me with my friend were making 1 block tall bases on his ps3. too bad that we still need to do it in 1.18... (of course bedrock)
@celestia277
Жыл бұрын
@@Qoobon_ holy shit, elytra on ps3??
@Qoobon_
Жыл бұрын
@@celestia277 yes, even tridents
Observers are technically shape update detectors, block update detectors (BUDs) still have their own uses apart from observers.
devs when they like a bug: Yea.. let’s just pretend we don’t know about the bug because we can use it in our world
@leadharsh0616
2 жыл бұрын
When the community likes a bug and threatens Devs when they announce that they're gonna fix it*
@conejitorosada2326
2 жыл бұрын
@@leadharsh0616 ah yes, threaten the Devs because they removed a bug you liked despite them giving you a more proper way that serves the same purpose
@leadharsh0616
2 жыл бұрын
@@conejitorosada2326 well that's just the reality of the minecraft community. But sometimes they don't provide a alternative especially in case of bedrock.
3:17 Reading the bug report (it's MC-936), it HAS been patched. It's just that they don't know if the patch worked or not. There have been more reports of flying squids, but they aren't sure if they're due to THIS bug, or different, unrelated bugs that are confirmed to be still open (such as MC-58294, MC-89883 or MC-134626).
@TheMisterEpic
2 жыл бұрын
Ah interesting
1.19 would be a good time to fix the zombie pigman xp bug, since sculk catalysts could replace it. I knew crawling was originally a bug, but I thought the lower sneaking change was just to make sneaking have more of a use
@fangier0
2 жыл бұрын
Same, I thought lower sneaking is a feature
1:20 at the bottom left I see a protogen.
@thermz
2 жыл бұрын
So I wasn't the only one to see a fluffy toaster
@snekodawg
2 жыл бұрын
Cultured gang
I knew about most of these Minecraft bugs turned features except for crouching and crawling! I never actually knew about that it was originally a bug. I also have witnessed the flying squid bug on your server when the server was in 1.17.1! Great video as always.
@paxarite
2 жыл бұрын
i too but the crawl one i know, the sneak one i remember they added it in 1.15 or 1.14 i dont know
2:31 killed me "connor you're talking crap"
Mojang : what is a bug ? Employee : a feature Mojang :🤝
1:20 I love the protogen haha
@justadragonnamemarcus1751
Жыл бұрын
XD
The infinite water source was a bug but now its a feature
@Qoobon_
2 жыл бұрын
it wasnt a bug... never. Mojang could just not program that two water blocks near each other make another one.
Honestly, I'm really glad they added crawing and lower sneaking. It allow for more diverse movement, and I can't imagine minecraft without it. I hope they add other features to the player like crawing. Also, I think you should do a video on the lost "Human" mob, which looked identical to steve.
@Qoobon_
2 жыл бұрын
you can imagine it! play bedrock edition :(
My favourite is [MC-97803], the ice boat “glitch”. It’s marked “Works as Intended”.
Flying squid looks kind of horrifying ngl
@Donut-im9lk
2 жыл бұрын
It's cuter than an axolotl
@Og_BlueToadFan913
2 жыл бұрын
@@Donut-im9lk true
My favorite bug was one that I found as a kid on the ps3 where you could replace all of the empty blocks inside an end portal with enchantment tables, then activate the portal and the base of the tables would vanish and you'd be left with floating books that take you to the End. I would always make a cool shrine around a single one of these blocks and it made going to the end a lot cooler lol
I feel like tnt duping is pretty core which had been officially recognized, but the devs keep it because it’s kinda cool
Building a design like this in bedrock: Block Water source Open space Flowing water Block Flowing water Can allow you to enter swim mode and crawl in bedrock edition. However, you crawl at much higher speeds than in Java, so that’s proof that though the bedrock setup might be more difficult, it’s superior. but we still can’t crouch under slabs
@stevebrine9657
2 жыл бұрын
Yes using water source can make u crawl in bedrock :v
@TheMisterEpic
2 жыл бұрын
Interesting
@stevebrine9657
2 жыл бұрын
@@TheMisterEpic always has been
@amogussussy.4134
2 жыл бұрын
@@TheMisterEpic yeah, I use it to make smaller houses and strip mining tunnels
@whosfredol5194
2 жыл бұрын
True true
Great vid, I didn’t know about a lot of this stuff! Keep up the great work!
1:20 Lol there’s a protogen
@p-51player13
2 жыл бұрын
Glad I wasent the only person to notice this too lmao
8:26 we used to use this glitch in 1.9 with elytras to make mini bases
#8 - "God Armor" . Was listed on the Mojira official bug tracker as "Working as Intended" by a Mojang developer at some point and then fixed regardless as of 1.14.3 as you said in the video. So it would seem this was more a case of a developer saying it was working and then the team had to re-evaluate if that was the case and revert it based on a very vocal feedback from back around that time on the MCForums and /r/Minecraft .
So the water Village thing is not exclusive to PE at all. Me and some friends have started a server and generated a new world for it in 1.18.1 and a Village generated completely above water. Underneath there is nothing but water and it looks pretty much identical to the one showcased in this video. We are playing Java Edition on PC btw
@TheMisterEpic
2 жыл бұрын
I think that was intended on java though, whereas it as initially a mistake on PE. Could be completely wrong though
@user-bt8xr5si9y
2 жыл бұрын
@@TheMisterEpic I was more reffering to you saying it was PE exclusive ^^
@reuvencooper8170
Жыл бұрын
@@user-bt8xr5si9y I think it started as a bug and then feature on pocket edition and then was later added to Java.
Minecraft community: We like this bug The nice Mojang employees: It's a feature
Torches breaking falling sand and gravel was also a bug, but people liked it so they kept it in.
Everyone: Mojang: It's not a bug ✨ it's a feature✨
This was a good video, in the next part you can mention the most used bugs in the game
"government isn't watching us" flying squids: hi
Bugs on Java: "literally cool mechanics" Bugs on Bedrock: **oh no your world turns pink**
Congrats on the verified! I started watching when u were posting the casino vids lol
I waited for a while for this.
You just made my evening! Thanks for the great content!
@TheMisterEpic
2 жыл бұрын
Np!
You should've mentioned that the skull carylyst is supposed to fix pigmen xp farms. Since it spawns skulk no matter how the mob near it died, and that skulk can be mined for xp (more skulk is made for higher xp mobs) and yes, 1.19has been said to be fixing the current aggro bug but adding this to make it still work, just in an intuitive way.
@TheMisterEpic
2 жыл бұрын
I completely forgot about the skulk blocks tbh
I think a dedicated crawl hotkey would be useful so that we can enter crawl mode without needing to use trapdoors or an elytra. It would also be cool to be able to crawl without needing a low roof above our heads. Would be useful in certain situations such as hiding from mobs behind a 1 block high ledge in a pinch.
Cool video could be covering mods that became features. Or were mods / concepts before they existed. Like ender chests, hoopers and ofc pistons.
Now that you reminded me, I sorta miss floating squids! Though I’m surprised to hear it’s still in the game! Since I haven’t seen it in years… At any rate, I remember when zombies used to drop feathers. I’ve never used the nether farm, but maybe now I will instead of making an incredibly laggy auto smelt farm! Otherwise idk if I’d ever get higher enchants since I hate making smelter farms. Additionally, I didn’t realize they added crawling and crouching under slabs as a feature! I thought it was always a feature since you could always do it!
"It's not a bug, it's a feature." -literally every game developer when they are too lazy to fix a bug
2:12 actually made me laugh! Well done
I did not expect to see a Protogen model in a Minecraft video
I remember playing on a towny server way back in the day and seeing squids occasionally fly into the heavens. Never ceases to amuse me
5:42 lets start with a fact that building above or below bedrock is a bug in itself
@G.A.C_Preserve
Жыл бұрын
They changed the high limit but not the bedrock ceiling so it's a feature
On a server with no resets in mind, 9 years old as of now. 1.14 armour has lead to wars, conflicts and so many bans lmao
Started playing Minecraft with Beta 1.2 before beds were added (Beta 1.3) and I have foggy memories about squids flying. But I guess if we saw that then I with my friends had fun with squids flying.
Mojang employee:how we fix a bug Me:call it feature Mojang employee:you are hired
Just a note the "2 blocks Range" of the redstone components were actually 2 blocks because they just copied the metal door Code(the metal door has 2 blocks the bottom and the top part) into every component making It behave like if they were supposed to be 2 blocks tall so the bug comes from the 2 block ranged redstone signals
2:16 when the squid is SUS
The squid flyinf scene make me shocked and laugh so hard 🤣
You should have a few videos showing us your survival world that you were talking about. I think it would be cool if you showed it to us and I would enjoy watching it. Maybe you can even make a second channel mainly for posting your survival world videos.
Thanks you for uploading!
@TheMisterEpic
2 жыл бұрын
np!
I like how he is so focused for thirty seconds, he doesn't even notice that the lava is not placing.
yay you added one of the mcpe features to it :) also, if you go into the settings of a world you are making and enter the "seeds" menu, Water Village is an option, last time i checked
For the crawling, this could be achieved with elytra before swimming was added. I found this out while playing on legacy console edition many years ago.
@MyUsersDark
Жыл бұрын
Same, I remember finding it on KZread and replicating it myself.
@vitorgabrielgomesrodrigues
Жыл бұрын
tf is up with your pfp lmfao
So, this wasn't mentioned in the video and I saw no comment mentioning this. But, Sneaking under 1.5 block high spaces and crawling doesn't work on Bedrock to this day. I just tried it out and couldn't get it to work. Crawling is possible if your swimming into a tunnel, but doesn't work using pistons or trapdoors. And if it weren't bad enough, using the elytra from the ground is impossible and is much harder to use from the air.
Flying squids were in the console version for years, even in single player
I remember a even few years ago with Elytra it was possible to jump next to a 1 block tall hole, and then quickly hit space to go into fly mode, and you could fly into the hole, which would then place your perspective on the floor where your feet would be. However, the crawl animation was not yet added, so your actual head would be in the block above you and in survival you would suffocate. Was still a cool bug though.
At mojang: "how will you fix bugs?" "Call it a feature." "You're hired."
Actually there was a glitch you could make squids fly in singleplayer. It worked on the console version that you got from the disc. I messed around with stuff and found out about it. I don't know about other versions but with that it worked and I think I still have a video of it on my old samsung stupidphone xD
ready to watch this vid
I remember talking about the crawling thing with my friends and was like "I know this is probably a bug but I really hope they don't 'fix' it."
About that last one: infinity mending bows are still droppable. NiftySmith got one on one of his worlds (you can tell it’s a drop and not from the lucky blocks because of its durability.
I'm now shook about how old the swimming mechanic is...
the flying squid bug was by far my most favorite when i was younger
I would actually love flying squids. Adds that charm that we need so much.
Man I wish the creeper was never accidentally invented the amount of shit I lost to that a hole is insane
Creeper: accident Also creeper: One of the most popular mobs
@spookyplaguedoctor5714
2 жыл бұрын
Just because you're an accident doesn't mean you're not loved
@Qoobon_
2 жыл бұрын
@@spookyplaguedoctor5714 unless you are me :)
TheMisterEpic: There’s a bug where the subscribe button is red. Mojang: ‘Works as intended’
I had found an island village pretty recently- on a 1.20 smp server, i no longer have the coords but its still pretty cool
Legends say that squid is still flying today
What about the infinite water glitch? I remember way back when that was a bug and mojang tried to fix, but the outrage was so bad they had to re-implement the bugs behavior
5:20 as shown twice in the video, those could also be applied the other way (upwards / +Y)
2:11 great joke very funny love your stuff
Person: It's not a bug it's a feature Mojang: You're hired.
i like the water villages feel like a coastal village
If you can get hundreds of thousands of resources at a moment's notice there's literally no reason to play Minecraft anymore
I really hope the sneaking and crawling hitbox is a thing in bedrock edition
1:19 I thought I had a stroke when seeing the protogen
The bug I'm most sad to see go was piston translocation. In 1.9 there was a period of time where retracting pistons could pull you through the block. They made crazy easy elevators.
Which texture pack did you use for this video? I assume it’s a combination of “Programmer Art” and a custom skybox resource pack, which looks splendid.
@TheMisterEpic
2 жыл бұрын
Yep it's programmer art and realistic sky by fireeagle
A game isint a game if doesn't have atleast one bug as a feature
8:25 Well of course i remember, because bedrock still does not have crawling for some reason
Love it when you still call them Zombie Pigmen. "Zombified Piglin" is way too mouthful.
Another big bedrock only bug that became a feature was the trident killer. When a trident thrown by a player gets moved by a piston it deals damage to enemies touching it and when they die they still drop xp and the looting III effect also gets applied just like when you shoot using a bow in your offhand and hold a looting III sword in your main hand in java. And since tridents don’t despawn the bedrock community has been building some very overpowered xp and loot farms on bedrock.
Our community is better because you’re in it.
that one random protogen made my day :3
2:11 oh thanks for the info
I feel like the milking squids thing could work if they made it produce a bucket of ink.
I honestly thought the sneaking thing came from a bug with specific versions of minecraft pocket edition where using the name dinnerbone/grumm and hitting yourself in an elytra on water, then switching to 3rd person back, half of your model could clip through the floor allowing you to go through 1 block gaps. This bug was patched when the aquatic update came out. Extra note: when your in a 1 block gap, you take damage as if your suffocating.
I have a feeling that pigman farms will be killed in1.19, because mobs grow skulk even if they don't drop XP, which can then be harvested by the player. They talked about leaving in bugs untill a replacement is found (like tnt duping) that can server the same in-game purpose as the bug. And skulk fits the bill to me.
6:21 “unique mechanic” Wolves: *am I a joke to you?*