The ULTIMATE Guide to Industry in Manor Lords
Ойындар
Unlock the secrets of the industry in Manor Lords with this ultimate guide. Learn how to optimize your production chains and economy for success! The Manor Lords Early Access has been described to me as a puzzle, so let this video help you unlock it!
Catch the previous Tips here: • 10 Tips to MASTER Mano...
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Timestamps:
00:00 - Intro
00:41 - Opening Moves
03:55 - Timber & Logging
05:25 - Tanning
06:31 - Farming
08:45 - Trade
09:29 - Brewing
10:40 - Weaving
11:03 - Ironworking
11:47 - Final Tricks
12:51 - Outro
*****************************************************************
I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman's World.
Пікірлер: 437
Need more tips? Check out the previous Tip Video! kzread.info/dash/bejne/Y6CVksuiepzento.html
@deivorous-3592
29 күн бұрын
Gunning for that free copy!
@Talinoth
29 күн бұрын
Thank you for the emphasis on logistics and pathfinding especially.
@fernsaquastudio9471
29 күн бұрын
Thanks for the tips!
@Burkiej321
28 күн бұрын
Midge robs from the manor lords to give to poors!
@robinluxen2669
28 күн бұрын
i discovered your channel with yours Manor Lord video. You gave really great tips ! Keep the good content coming. ( a copy would be awesome to use these tips :D )
I'm not trying to run min-maxed meta builds or anything, but it's great to hear a bit more about how things function. Good luck getting the numbers you're after!
@Midgeman
29 күн бұрын
Honestly, nor am I, I far more enjoy just... building - but I think you can extrapolate info and get something that sits neatly in the best of both worlds!
@MateusVIII
29 күн бұрын
Same here, though it is nice to understand how some of the stuff works, I have been bogged down quite a few times because my supply chains weren't working despite it looking like all made sense.
@brendenramsey3989
29 күн бұрын
Yeah the info here is just crazy helpful since the game is so unfinished and not easy to understand right away.
@Midgeman
29 күн бұрын
Same 😂
@Kidraver555
29 күн бұрын
Thank god for Midgeman, the other experts spend hours obsessing about economy and you need a slide rule to help understand, some are 4 hours long ffs.
My Lord, we have run out of shoes and our currency is now worthless.
@Midgeman
29 күн бұрын
Cobblesocks! WE NEED MORE!
@OnyxSoul
25 күн бұрын
Just stop exporting shoes for a little while, meanwhile you could also just send them to a new town with a mule to get back something you lack
Very important for ale. Currently granary workers will take the ale out of the tavern. You can guess what happens. In my town i had a roundabout of granary workers and tavern workers moving barrels around. The trick is to remove ale from the granaries and just move the ale directly from the brewery
@Midgeman
28 күн бұрын
That's a huge tip
@abseits_ger7274
27 күн бұрын
The same applies for selling food. Gtannery workers will take the food back out from the trading post if you want to export food.
@thedude9461
26 күн бұрын
Thank you. God I can fix this.
@samdumaquis2033
20 күн бұрын
Wow, thanks for the info
@anthonyfoote3178
18 күн бұрын
F me so that's my problem. Spent an army's cost on importing ale and it didn't work.
Your info and editing are that of someone with millions of subscribers and who has been doing this professionally for year! great stuff i love to see it! subbed
@Midgeman
27 күн бұрын
Thank you for the kind words! This is year 9 of the channel, safe to say I've learnt a thing or two along the way 🫡
@turboz6477
3 күн бұрын
Yeh, also just found you, love Manor Lords and your advice is great. 👍
simple, well edited video that explains things perfectly!
@Midgeman
29 күн бұрын
Glad it helped!
Glad to see more of this. Always fun!
@Midgeman
29 күн бұрын
Hope you learnt something!
been percolating specialized storage and how to untangle logistics, and it was as simple as keeping it linear to accommodate the pathing. great vid!
@Midgeman
29 күн бұрын
You're welcome! It took me hours to work it out myself but the moment I did I felt like I could cry 😭
Great video! Love the visuals you did, simple labels but smoothly animated.
@Midgeman
28 күн бұрын
Thank you so much!
best set up explanation video by far plus clear presentation, easy to digest. you got my sub👍🏻
@Midgeman
28 күн бұрын
Thank you! I'm glad it helped!!
This was the guide I been looking for, thank you!
@Midgeman
29 күн бұрын
Glad I could help!
Beautifully done video - thank you for all the tips!
@Midgeman
18 күн бұрын
You are so welcome!
Love the freaking edit and love the contents so much! Hope you get more subscribers man!
@Midgeman
23 күн бұрын
Thanks a ton!
This will be a superior channel based on what I’ve seen out there. New subscriber and look forward to more detailed vids. ⭐️
@Midgeman
29 күн бұрын
Welcome aboard!
Great video content, and well presented. Will definitely be checking out more videos!
@Midgeman
29 күн бұрын
Thanks!
Getting to know the proper work-flow to a game like this is always Helpful, Thank you!
@Midgeman
28 күн бұрын
You're welcome!
Best video hands down on this topic. I was building one central location for storage and markets, then industry building around there and artisans around there too. It seemed clunky but I thought have them all close together. Don’t realise you could limit what’s stored and then locally store products close to the source. Do you still have a granary and storage house near market accepting everything or do you untick products that are being stored at the start of the supply chain?
@Midgeman
29 күн бұрын
By the time the late game hits absolutely, yes I do keep storage near the market
Really nice video. I can see now all the mistakes i did. Especially in termes of logistic form raw products to final goods in markets stalls.
@Midgeman
29 күн бұрын
Glad you learnt something!
I like min-maxing, but holy crap! This felt like a thesis and I'm loving it.
Wow! More great tips from a very clever boy!
@Midgeman
29 күн бұрын
I'm a clever boy
@anthonylulham3473
29 күн бұрын
@@Midgeman Yes you are! Such a clever boy!
One thing i've learned for sure playing Manor Lords is that it needs more time. I'll come back to it in 4-6 months , fun game but for now it is a bit too buggy currently ,things resetting etc. Amazing work for one solo developer. A bit pricy for a solo developer game to be honest , but people are thirsty for promising medieval games and are ready to pay.
@Midgeman
29 күн бұрын
That's a fair comment. I can really feel the passion for it so I know this time next year it's going to feel so good
@HadrienLBB
27 күн бұрын
Fully agreed with you. Really expensive given the game is realistically not even 50% done. Also the developer is reluctant to hiring help so I'm worried the game evolution, quality of life updates and balancing will take time.
@tonygarcia2591
27 күн бұрын
Theres mods for it that fixed some of the bugs btw.
@HadrienLBB
27 күн бұрын
@@tonygarcia2591 I haven't looked into it yet but yes I think I'll rely on the community if I want to keep playing it for now
@carloswinchester2623
27 күн бұрын
Too pricy? Are u dumb?
You have a nice calm voice and a good way to explain how game mecanics works. Good job
@Midgeman
21 күн бұрын
Thanks! My dulcet nasally English tones come in handy sometimes!
Very helpful. Thanks!
@Midgeman
27 күн бұрын
You're welcome!
This was the video ive been waiting for ty
@Midgeman
29 күн бұрын
Nice glad to hear it
Already have a copy but thank you for the video was super helpful! You deserve the views/subs!
@Midgeman
26 күн бұрын
Glad you enjoyed it!
Sweet, thanks for creating this gem
@Midgeman
29 күн бұрын
No problem!
This game had a steep learning curve for me, so I really appreciate these videos. Just subscribed! Slide me one of those game keys whenever you're ready, lol
@Midgeman
21 күн бұрын
Welcome aboard! Check the pinned comment for the giveaway! :P
Playing Manor Lords and enjoying your tutorial videos. Thx and greetings from Ukraine!
Great vid. Entertaining and enlightening. :)
@Midgeman
8 күн бұрын
Much appreciated!
Gonna try some of these tips in my next play through!😊
@Midgeman
29 күн бұрын
Please do!
Excellent tips!
@Midgeman
21 күн бұрын
Thank you so much! I'm glad you found the tips helpful.
Great video lots of great tips
@Midgeman
20 күн бұрын
Glad it was helpful!
Great content, Midgetman!
@Midgeman
18 күн бұрын
Thanks!
So what I'm hearing is, you gotta get ya farmin' on. 11/10 thank you for the indepth guide, we do love to see OG Midgeman uploads!
@Midgeman
29 күн бұрын
Tldr pathing is everything
@breese50
29 күн бұрын
That's something I learned as well. Bartering is not really powerful right now (or I haven't figured it out) so strong farming in your starting region is so critical in getting everything you need. This is especially true as a hard trading city as your first doesn't work as high demand means the prices of the goods you're importing without farming (ex. malt) becomes prohibitively expensive.
@viaze3622
29 күн бұрын
@@breese50wtf are you talking about. most of areas i start in have bad yield. played a few runs and often got rich iron deposit. focused on that. sold tools, weapons for good price in mid game and bought everything i need.
@breese50
29 күн бұрын
@@viaze3622 I rolled until I found a single rich resource deposit area (which means you get good yield). My second run I went heavy smithing and I certainly made great money but damn malt and other resources (like food) gets real expensive when you're importing a lot of it.? I'm not saying it's not viable, but I am saying that I've found a mix agriculture method to work well.
@Rweda255
29 күн бұрын
it's me or @foxtea_ so cute
Great guide!!
@Midgeman
20 күн бұрын
Thank you!
You pretty much do what i do (incl the two vege plots and the extra ox at the start) so im glad im vindicated by you in your videos,explains alot why i watch them also,i think you go over board on some supply as start game mechanics its hard to plan for such large endeavors later on and have that space to expand,the start is so hard as you have to spend time mapping and roading out your new town,btw appreciate the time you take to make these fantastic instructional videos.
Great content, thanks!
@Midgeman
29 күн бұрын
Glad you liked it!
@JansenTT
29 күн бұрын
@@Midgeman You've been doing, frankly, the best Manor Lords coverage I've seen so far!
Great tips!
@Midgeman
21 күн бұрын
Glad you think so!
Nice video, good job!
@Midgeman
21 күн бұрын
Thanks!
Thanks for the tipps
@Midgeman
26 күн бұрын
You're welcome! I'm glad you found the tips helpful.
Well done!😀
@Midgeman
26 күн бұрын
Thankyou
This is the first video I'm saving to my Manor Lords education list
@Midgeman
19 күн бұрын
Eyyy! lets go!
Focusing basically only on Vegetable farms feels slightly OP. I’ve limited myself to 100 families and have 140 Months of food storage right now…….lol Pro tip, if your food stores ever get out of hand, just go to the Tithe option in your Manor and set it to 100%. This will send away ALL of your food lol. Super worth it to free up Granary space.
@Midgeman
28 күн бұрын
Great tip about the tithing
Good job!
@Midgeman
21 күн бұрын
Thank you! Cheers!
Just playing this yesterday and already fall in love with it.. I will try the shoe economy.. by the way how to achive maximum population?
Really great video. Really great game. Enjoying it so much so far even with the bugs.
@Midgeman
29 күн бұрын
So am I! Honestly its like a dream come true for me
hell yeah Midgeman! Jolly splendid eyeball content if i do say so myself. Take care old chap!
@Midgeman
15 күн бұрын
thank you old bean!
About farms. Get Oxen upgraid. Build as many farm houses as you have fields that you work in a year. Once a year when its plawing time. Add to each farmhouse dedicated ox. Wait Untill plowing is done. Remove oxes. Add max amount familyes you can(remove from logging or mining) To plant. Remove after planting is done. Add families back for gathering. leave 2 familyes to "craft" grain. get mill full. untill they mill all the stuff. Or get multiple full mills. You dont need have families doing stuff there for long. It is SEASONAL work. So get as much people to do job as fast as poccible and forget about it for the year.
@Midgeman
20 күн бұрын
Helpful tips!
Brand new to the game, would love a free copy to keep(using gamepass version for now) & loving it! This video is broken down very well, thanks!
@Midgeman
26 күн бұрын
Good luck!
earned a sub my dude.
Thanks for this vids😊
@Midgeman
20 күн бұрын
My pleasure!
well done!
@Midgeman
15 күн бұрын
Thanks!
thanks. your farming tips were spot on... I adjusted my brewing chain and its finally flowing.. what a bunch of pissheads medeival peeps were...
Fun Fact - You can fit 2 mines on each resource so with deep mines you can have 2x ore production for Clay/Iron
@duende29
17 күн бұрын
I have seen 3
@Midgeman
15 күн бұрын
Ive tested for 3 - can confirm it works
@BiglerSakura
10 күн бұрын
@@Midgeman Logically, it should be 4, as you can physically place up to 4 large square objects over a round spot.
Good video, earned a sub
@Midgeman
21 күн бұрын
Welcome aboard!
Outstanding.
@Midgeman
29 күн бұрын
Standouting!
Great video and even better commentary😂
@Midgeman
20 күн бұрын
Thanks 😅
How does designating work area for a warehouse (granary) work? Does it limit the area from which they collect products, or to which they are distributed, or both?
Geat vid, thanks! You mentioned specializing trade posts for imports and exports. I tried that, but all trade posts seem fully linked. Enabling import of a resource on one also enables it on all of them. Am I missing something?
@Midgeman
21 күн бұрын
Sadly not, but if you're lucky enough to get a region with two import export locations, the game naturally assigns one for import one for exxport if you place one at each of the locations
To anyone struggling with ale, How i do it is is first i make and buy a decent ammount and then only put someone in the tavern when i want to upgrade some houses.
@Midgeman
29 күн бұрын
Good tip tbh - Set opening and closing times manually ;)
I have a question. My specialty houses like the brewhouse, also need goods from the market. Setting them in the industry area puts them too far away from the market. If I create a market nearby and move stalls there, sometimes those stalls are just abandoned, and then I cannot upgrade those houses to become artisan houses. How do I handle this?
@Midgeman
18 күн бұрын
Make sure your specialty buildings are around you main, central market
ive found its quite easy to just start importing all the barley flax and even adding some malt once you have some profitable exports like wood shields beer, major shoutout to flour, you can import grain for two a single family can easily refine couple hundred threshed grain into flour for a 50% markup!
@Midgeman
21 күн бұрын
~Thats a cool little economy youve got there!
I haven't taken the dive into this one yet. Just watching a lot of vids to see if it's my type of game. Really looks like it is!
@Midgeman
29 күн бұрын
Report back if you decide to pick it up!
@julilla1
29 күн бұрын
@@Midgeman Oh for sure!
thank you!
@Midgeman
29 күн бұрын
Youre Welcome
I have two hiccups. How to convince people that harvesting berries is more important than manning an empty stall. And how to tell the tradesman to stop hoarding all the stuff I bought. Everyone's starving and the trading post has a bajillion foodstuffs.
@LeoPlaysYT
29 күн бұрын
You need to fill your storehouse with workers because they carry more shit than the workers you assign for you wood and everything else also about your stall problem just destroy their stalls or tell your workers to fk themselves command them
@silsternensand
29 күн бұрын
Sounds like a logistic problem. You need a lot of stores and storeworkers near the trading post if you trade heavily. But this doesnt solve the problem allways. My storage workers refuse to fetch the carots from the houses. Even stores full of workers and only for carots - nope, they handle carots like hot stones: never touch it.
@Midgeman
29 күн бұрын
Yeah prep your logisitics!
@thecurrentmoment
29 күн бұрын
@@silsternensanddo you mean a storehouse or granary?
@silsternensand
29 күн бұрын
@@thecurrentmoment for your food imports you need granery buildings near your trading post. The granery workers should fetch the food from the trading post and store it in the granery. Then they should build automatically some market stalls on your market. With a "normal" granery near your market for your food from own food production and a "trading post" granery you double the amount of offered food on the market. But there is a point: the trading post granery workers also fetch food from your own food production. So make sure to set the working area for the trading post granery over the trading post. This shoud avoid that workers run from one side of the map to the other.
Thank you.
@Midgeman
19 күн бұрын
You're welcome!
thanks for the video minge man
@Midgeman
29 күн бұрын
More like mingeless man
thank you, very helpfull
@Midgeman
29 күн бұрын
Glad it was helpful!
Have you played around with berry harvest timing? I have found if I put 4 families on the forager hut at the start of March and take all but one off at the start of June I can gather +350 plus berries a season. When the berries are growing and with 4 families the berries never run out until they stop growing. That and three big veg plots are enough to get me to level three. Then it’s apples or farming. Apples are so easy if you invest early. No micromanaging.
@Midgeman
29 күн бұрын
Thats insane. Ill look into it! I havent touched apples since the press build as there was a bug where noone would eat them!
@chrisp.3614
29 күн бұрын
@@Midgeman Ill have to pay more attention to the apples and see if they actually eat them. Thanks!
Can't wait for the full release of the game. Been a long time I have been invested in any type of building simulator.
@Midgeman
26 күн бұрын
Honestly same
I have picked up a few tricks from you and going to try them out before my $1 2 week access runs out to manor lords.
@Midgeman
29 күн бұрын
Solid plan
Only thing I'll add is that the market stalls actually need to be as close to the granary & storehouse as possible in this current build as our citizens do not actually go shopping. The distance from the burgage plots does not matter. The ability to refill the stalls quickly, however, does.
@Midgeman
20 күн бұрын
Ive done some testing between market and storage location. The most important thing ive noticed is making sure the market is populated by families running logistics rather than those on an industry itself, placement is neither here nor there atm
On normal difficulty the upgraded tent doesn´t affect approval if you do it asap when you start the game, furthermore those 5 families only eat 1 food per month, they will work normally. That means you can have your first family in April moving in and doing .... important stuff.
@Midgeman
29 күн бұрын
Good tip
What settings do u use to be able to use the trade option.? No matter what i do, the game says it's blocked for me, because of the settings. 😢
@Midgeman
21 күн бұрын
Huh... interesting i'm not sure what you mean!
loved the video any tips on what to trade for maximum $$
@Midgeman
29 күн бұрын
Trade is in need of a balance right now, due to an overactive global supply - but my go to currently is leather and linen!
Great Tips !~ smash that like
@Midgeman
23 күн бұрын
SMASH IT
Banished was my game. I hope this one is just as good when finished.
@Midgeman
21 күн бұрын
See I sadly missed out on Banished because I was way too deep into my RimWorld fixation
In the currently state of the game, the issue with dedicated storage is that you can really really mess with your market in a way that you have tons of food, clothing and fuel "reserved" not being placed in the damn market stalls!
@williams.k4399
11 күн бұрын
Just heard that new patch maybe fixed this issue. I'm looking forward to test it out!
I have gotten more Manor Lords content. Now what I want is a drink. Its five o clock somewhere.
@Midgeman
29 күн бұрын
What you gunna drink?
@mikeyredmond5898
29 күн бұрын
@@Midgeman Haven't decided yet. We shall see
We absolutely need mutton and chicken added at some point for a stable source of meat. I completely gave up with my hunters as the perk points spent on a tiny amount of meat and hides that can come from goats felt completely wasted. Goats milk could also be an interesting food chain supplying milk and later cheese. Food variety seems to be the biggest problem I run into once my town reaches a certain population.
@silsternensand
29 күн бұрын
At the moment neither chicken nor goats generate meat. Chicken produce eggs. Goats produce hide.
@2KXMKR
29 күн бұрын
@@silsternensand Yeah they both need to produce a second resource to support the food variety demand. Hunting / meat alone is not enough.
@Midgeman
29 күн бұрын
Yeah I agree!
Ive probably watched 10 hours of Manor Lords YT videos, but still haven't pulled the trigger on getting it :D
@Midgeman
29 күн бұрын
I respect a sensible buyer
@tiestofalljays
28 күн бұрын
If you have access to PC Game Pass, it’s available on there as part of the subscription. Worth it for just a month (especially if you can get a Promotional price for the subscription).
@sheppycider123
28 күн бұрын
Honestly worth it, it’s a very chill town builder and good when you don’t know what to play or don’t want to play a reaction focussed game. But it is a bit empty rn
Still figuring out the logistics side of things. A big problem was with my trade post not emptying its raw imported goods out soon enough. Even when I had granary and storehouse workers assigned nearby, they wouldn't go in!
@Midgeman
20 күн бұрын
That sounds rough!
Would you recommend playing Furthest Frontier or Ostriv in the meantime waiting for ML updates?
@Midgeman
26 күн бұрын
I've not played either, so I can't help you there!
Yes. Please give me a copied. Tried many city building simulations, this one seems more intriguing than the others.
that outro was funny as!
@Midgeman
21 күн бұрын
Wait to you see the intro for todays video!
@4:37 you say 3 Oxen but, the graphic shows 4. Which one is correct? (Asking for a friend 😉)
@Midgeman
29 күн бұрын
3, the 4th symbolized any oxen that aren't being utilized!
@wizlon6757
29 күн бұрын
@@Midgeman Got it, btw first time that I've seen your vids, will definitely be checking out more.
This game is amazing 😍
@Midgeman
28 күн бұрын
It's a joy to play
Anyone know about the victory screen and then it will not play in sandbox bug?
@Midgeman
28 күн бұрын
Its a known bug and is being looked into!
@amber88565
28 күн бұрын
Be sure that when you create your sandbox in the settings, go into customize it and change the end goal to endless/none instead of town growth or whatever the option for your goal is. It should be the first option when you go to customize that particular game. If you change it to endless or no goal then the victory screen won’t come up and you can play sandbox indefinitely
bandits keep stealing my hides.
@Midgeman
20 күн бұрын
Better go stop them
ive found out you can build two iron mines on the same nod(same with clay) no idea if that means you get double the iron(clay) or not
@Midgeman
28 күн бұрын
Interesting! I'll test it!
Im always super short on workers. I even started making houses without back yards just to get more workers and I rarely can have more than one person in a site.
@Midgeman
21 күн бұрын
You'll have to make smaller plots just for this reason some of the time! Rememeber double plots and tier 3 plots also add more living space
How does this factor in travel time from burbage to working space?
@Midgeman
21 күн бұрын
It doesnt, the there will always be some level of walking required, but ive noticed the resting cycles are few and far between compared to work so its better to worry about the production itself
Dear Lords, is it possible to just focus on one type of industry and sustain it and expand your city and all that? i.e. just building clothes or military stuff and live from that?
@Midgeman
20 күн бұрын
If you tech into the trade branch, absolutely
I don't know if it's just my save, but setting Storehouse or Granary to only allow certain goods doesn't seem to actually work. I'm on the Gamepass build though so maybe it's behind
@Midgeman
29 күн бұрын
Interesting! Id recommend heading over to the ML discord and reporting that because that sounds like a frustrating bug
@silsternensand
29 күн бұрын
@@MidgemanI tried to fetch my carots from houses with granary only for carots. Didnt work. They refused to empty house pantries.
nice voice, keep up the good work
@Midgeman
21 күн бұрын
Thank you for the compliment!
You can set a work area for farm houses. So you can split what fields your farm houses focus on.
@Midgeman
29 күн бұрын
Have I been blind this whole time, I was looking for that! LEGITIMATELY Ive been sat there making guides like "theres got to be a way"
@mattlievens3573
29 күн бұрын
@@Midgeman Just double checked, because I wasn't sure if that was something that had changed. In the advanced section there is a work area on the farm house
@Midgeman
29 күн бұрын
@@mattlievens3573 legend. Certified legend. I think it wasn't in a previous build and my brain has avoided looking since
Don't let your storehouses take malt, or your granary ale. I noticed those are on by default, but kindof messes up the supply chain. and has people walking back and forth.
@Midgeman
29 күн бұрын
Thats why I have a dedicated store right next to the inn itself
It's best to get two huts for the berries, full of families. And harvesting during the "growing" period. You have infinite berries like that.
@Midgeman
26 күн бұрын
Really? Will have to test this out!
@Sombre____
26 күн бұрын
@@Midgeman Yes. When the berries are growing, you can charge them with a lot of workers. It never go down under 10. With a "standard" berry bushes, i don't know the max number of workers you can put. I never tested when the workers are living nearby (and don't have task on the side who slow them down, like plowing vegetables and stuff).
They should add some kind of pvp somehow like everyone gets one area and can alliance or go to war and stuff
Please send a copy. Ive been waiting for this game for soo loonnnggg.
@Midgeman
20 күн бұрын
Pinned comment!