10 Tips to MASTER Manor Lords
Ойындар
Manor Lords is a new medieval city builder created by Slavic Magic. Its early access has captured the hearts of many. I've had the utmost joy of putting 50+ hours into this game prior to the Early Access launch, So in this video, we'll share 10 must-know tips to help you succeed in the game during early access. Whether you're a beginner or experienced player, these tips will enhance your gameplay.
Thank you to Hooded Horse for the Early Access!
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Timecodes:
00:00 - Intro
00:54 - Tip 1: Burgage Plots
01:53 - Tip 2: Specialize Your Settlements
02:41 - Tip 3: Logging Zones
03:31 - Tip 4: Dedicated Logistics Workers
04:13 - Tip 5: Crop Rotation and Fertility
04:55 - Tip 6: Armed Units
05:18 - Tip 7: Bartering Between Regions
06:08 - Tip 8: When to buy Oxen
06:36 - Tip 9: Manor Construction Tips
07:18 - Tip 10: Resetting Menus
07:43 - Outro
*****************************************************************
I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman's World.
#maorlords #hoodedhorse #manorlordstips
Пікірлер: 574
NEW MANOR LORDS GUIDE VIDEO: kzread.info/dash/bejne/rIhnudFwaZu1mpM.html Also to say a huge thank you for supporting the channel and this video, i'm dropping an early give away for a copy of Manor Lords! Winner will be drawn May 31st gleam.io/KoaYA/manor-lords-100k-giveaway
@lucky-lu6tc
Ай бұрын
thanks for your great videos man! they are well edited and explain everything in an orderly manner :)
@SorenRingholm
Ай бұрын
Appreciate the tips and the humour, really well done
@tagdat7247
Ай бұрын
no way dude, my birthday is on 25th, i hope im the lucky one!! thanks for the content tho, even not having the game those videos help me a lot to understand the gameflow and when i get the game ill be prepared! really short on money atm but its like the rts i always wanted to play lol
#10 isn't a glitch, it's people not noticing they have their construction menu open - it changes the resources displayed dynamically
@starfuryms582
Ай бұрын
Yup. And quickest way to reset it is....a simple right click XD
followed manor lords devolopment since forever, instantly bought the game, right now its far from finished of course, but I can already feel how immense its potential is.
@Midgeman
Ай бұрын
I'm the exact same. I'm slightly disappointed in the fact the developer was swayed a little too hard by press feedback and put out a weaker build on release compared to the press build we had, but it's still wonderful
@TheAns51
Ай бұрын
I like this game sooo much! I am a huge fan of Dawn of Man and this tops that. My only fear with this is if dev doesn't get more people to develope this, it's gonna take many many years before this is truly ready as in 1.0. And by that time many people has already moved on to other games. That is the biggest problem with early access games. By the time it's complete, it has already lost majority of it's players.
All I want for christmas is a new job and Manor Lords content.
@Midgeman
Ай бұрын
oh god not christmas music in MAY
@mikeyredmond5898
Ай бұрын
@@Midgeman Sorry, couldnt help it.
@Midgeman
Ай бұрын
MAY
@mikeyredmond5898
Ай бұрын
@@Midgeman ITS GONNA, GONNA, GONNA.... ITS GONNA BE MAY
Tip#1: build your first and second houses as a long and thin(enough to allow living extension) strip of land and assign it to produce. Carrots. You'll have food stock and variety with hunt and berries.
@Midgeman
Ай бұрын
Another awesome tip
@Kennyancat
Ай бұрын
Very useful thanks!
@BoogersAndMilk
Ай бұрын
It should also be wide enough to have another family on the plot - this will allow for more people to work the field
@thelesls
Ай бұрын
@@BoogersAndMilk thanks! I forgot to add this info.
@aikk.3933
Ай бұрын
How big area of vegetable garden should and can be, so 2 families can manage it on 100%?
You absolutely CAN destroy manor when it's built. The trick is to get it into construction mode, for example by adding wall, then while it is in construction mode it acts like there are no families inside and you can destroy it. That helps if you accidentaly blocked some of your buildings - overlaying them with manor place
According Tip 10: I dont think its a bug/glitch/whatever. Dont know if I got you right, but the item counter bar at the top changes when you enter building menu. So in Building menu it lists up all bulding related ressources and if you change back to kind of "general town management" it resets to a more overall view of your items in storage. I find it quite helpful. Your Map workaround works because youre leaving building menu by that.
@Midgeman
Ай бұрын
Yeah basically in the press build there was a bug where the top bar would get stuck, a glitch I actually couldn't replicate for the video but it happened on plenty of my streams. But it's still a good way to get a fast reset none the less!
@AugustusMcCrae_LD
Ай бұрын
Click the icon next to the items. One is for surplus, and the other is for total goods.
@Sergiblacklist
Ай бұрын
Mine gets stuck on other regions resource bar I just save & reload to fix it
@damanicrunz7979
Ай бұрын
guys just press C to close build menu, so you can see resources!
@AC-hj9tv
Ай бұрын
@@damanicrunz7979just found this out the other day. Super useful
Excellent suggestions, thank you. There are a couple there that I have not heard yet, plus well examined, and I will absolutely implement in my next playthrough
The info about lot sizes was really helpful, thanks man ^^
@Midgeman
Ай бұрын
No problem!
@jimmyjigz
Ай бұрын
Does size really affect artisans? Does the cobbler benefit from a big backyard?
Such a nice edited, helpful Video 👍 Keep up that good work!!
@Midgeman
Ай бұрын
Thank you! - You should check out the second video!
Thank you! I'm obsessed with Manor Lords now, but it has been a long learning curve with all the amount of things that aren't explained in the tutorial. Amazing content cheers!!
@Midgeman
Ай бұрын
Glad to hear you share the obsession
Thx for useful tips, i have waited long for game like this :D
@Midgeman
Ай бұрын
You're welcome!
WOW! Now I know how to play Manor Lords™, thanks Mr Midgeman! 😍
@Midgeman
Ай бұрын
Wowie thats fantastic!
Slowly becoming addicted to your Manor Lords tips/tutorial videos! Great concise info, very much appreciated! 🙂Cheers!
@Midgeman
Ай бұрын
Glad you like them! Time to work on a third one :P
As a reminder; this tips video was created using an early version of the early access - so tips may have evolved since! Let me know what your go to tip is down bellow!
@PuppetierMaster
Ай бұрын
hi I have a question, I used the livestock trader to get me a horse and now _Jorg_ is now simply not going to the small stable or being active when I bought him for my trader post, I've placed the small stable right beside both the trading post on the kings road and a stone's throw away from the livestock trader post. I simply want to wrangle any and all animals that maybe standing still, in a constant state of _waiting._ I'd go into 3rd person mode and do it if I could so far, no one seems to understand or relate to the issue and I'm getting concerned.
@damanicrunz7979
Ай бұрын
Hey, theres a better way or lets say a more balanced way to trade between your settlements, just do it in the trade post! as soon as you export something you import it in another settlement, you can set the desired surplus and it will automatically trade it until that surplus is met, you need some money for that but its basically just moving "monopoly" money around...
@Koda-ud9jj
Ай бұрын
I have another tip that I’ve started to use when you start a new world. If you don’t like where the animals zone is you can forcefully move them and hope they scatter to an area of the map you like by just placing a hunting tent in the red area and demolishing it, I keep doing it until I get the animals on the berry spawns to help keep it close to each other I’ve only just used this on normal animal zones btw.
@MichaelGray-nt3wk
Ай бұрын
You can destroy the manor but you first have to wait after you click the demolish button you're retinue will leave the building you have to give them time to leave after that you can destroy it
More great content from Midge. Nice to see.
@Midgeman
Ай бұрын
We love to see it
If you use the move feature in the logging camp it will just leave all the inventory stacked on the ground and the ox will pull of of it.
@Midgeman
Ай бұрын
That's very true
Thx for useful tips, i have waited long for game like this 😀
@Midgeman
26 күн бұрын
No problem 👍
Thanks for the tips, hopefully i can try this game soon
@Midgeman
Ай бұрын
Very soon.
@slevinsleven2775
Ай бұрын
It's already available now, been playing it for 2 days 😅
NIce Tips, nice editing thanks for that!
Great video dude!
Thank you for the video!
@Midgeman
Ай бұрын
No worries!
Great tips so helpful for my early game!
@Midgeman
Ай бұрын
Glad to hear it!
thank you for the tips keep the amazing work up :D
@Midgeman
21 күн бұрын
Thank you for watching! Let me know if there is anything you'd like to see tips for~! 😁
Clear, concise and good videos on great game. 👍
@Midgeman
Ай бұрын
Glad you think so!
Thanks for the info. Best video yet
Can't wait to play this game!
Very useful tips!
Thanks for the tips, it will really help
@Midgeman
Ай бұрын
I hope so!!
Great vid! This game seems quite unique for the genre, and your tips are very helpful. New subscriber. I'm sure it won't take long to reach your goals 😀
@Midgeman
27 күн бұрын
Thanks! I hope so too! Time to break out as a content creator after 9 years :P
Thanks for the tips!
@Midgeman
Ай бұрын
No problem!
Cheers for the tips 👍
The frozen resource reset was worth the watch. Thank you for that!
@Midgeman
21 күн бұрын
Glad it was helpful!
Looking forward to playing, just bought it.
Thx for the tip about the wood cutter/logging place as well as the dedicated workes on storage. I was asking my self, specially for the storage what a family in there was good for. 👍
@Midgeman
29 күн бұрын
Glad it was helpful!
I hope slavic magic knows how much we love the game & how much potential we seem can't wait forcin depth castke planning. Ive got so much stone 🤣 thanks for thexwood cutter tip I've neen making districts but never thought to make a wood cutters like thst for storage.
Outstanding!
@Midgeman
26 күн бұрын
Thank you kindly!
Thanks for the tips - helping me decide to buy
@Midgeman
Ай бұрын
No problem! Let me know what you think if you do decide to buy?
Thanks for the good tips 😊
@Midgeman
Ай бұрын
Happy to help!
Really enjoyed the video! Hope you do some more tips, I’d like to see some building placement tips
@Midgeman
Ай бұрын
Like section I did with the "logging zone"?
@kayb4490
Ай бұрын
@@Midgeman yeah, I thought the logging zones were a good tip. Be cool to see similar things with home patterns or potentially some farm layouts maybe.
@Midgeman
Ай бұрын
Hmm good idea! I'll do some testing
@kayb4490
Ай бұрын
@@Midgeman Awesome! Either way great videos, looking forward to all your manor lord content 😁
Thanks for the tips 😉
@Midgeman
Ай бұрын
Welcome!
Thank you for this video
@Midgeman
Ай бұрын
My pleasure! Glad you enjoyed it!
Thanks for the tips
@Midgeman
Ай бұрын
Thanks for the comment!
Great video!!!!!
@Midgeman
Ай бұрын
Glad you enjoyed it
Im loving this game great tips! Ive found I can bring the top menue back by just leaving construction tab.
@Midgeman
Ай бұрын
Yeah it normally should, mine just got stuck a lot in the press build
your tips help me out alot 😃
@Midgeman
Ай бұрын
Glad to hear it!
I can't not get in the comments if Brennan tells me to. This was some great content. Thank you kindly.
@Midgeman
Ай бұрын
I'm going to have that clip of Brennan on speed dial now. Also side bar, the bingo episode of game changer was excellent if you watch dropout regularly 😝
Thank you for all the good tips! And here are my tips for the audio in your videos. Give your sound effects a good -5 db, and check your microphone equalizer. It sounds so muffled that it's hard to hear what you say at time. Cut the lows and add some much needed highs and mids. And of course, keep up the good work!
Can't wait for a full release especially curious about the upcoming development point features
@Midgeman
26 күн бұрын
So am I
Great vid.
Thank you!
@Midgeman
27 күн бұрын
You're welcome!
Thank you a lot! As for workers to guide oxen. Usually, a member of an unassigned family would guide an ox. There are 3 people in a family, so 1 unassigned family can guide 3 oxen. Which means it's not very rational to assign a family directly to a single-ox hitching post or even to an upgraded stable accommodating 2 oxen - you'll have workers left idle. It seems better to me just to keep a sufficient number of unassigned families whose headcount would cover all the oxen with a surplus working in construction. BTW, who guides the horses that can be kept in an upgraded stable? Same unassigned families or trade post workers?
Nice tips!
@Midgeman
Ай бұрын
That's what she said
thanks for the video
@Midgeman
Ай бұрын
You're welcome!
Great use of Brennan Lee Mulligan 👌
@Midgeman
Ай бұрын
I'm not sure he'd approve of me using him for somewhat capitalistic gains though
@jamesscott305
Ай бұрын
@@Midgeman I won’t tell him 🤫
@Midgeman
Ай бұрын
😉👍🏻
This game is just sooo in my wheelhouse. I'm very excited to see where it goes. Hoping in the future full version I can have a huge map with nobody else on it but bandit camps randomly emerging. So good for stress relief, I bet.
yea the sharing tip helped, ty :)
@Midgeman
21 күн бұрын
No problem - Glad it did!
These tips are perfect.
@Midgeman
21 күн бұрын
Glad you like them!
THANKS FOR THE TIPS
@Midgeman
Ай бұрын
THANKS FOR THE COMMENT
Great tips.
@Midgeman
Ай бұрын
Glad you think so!
thanks for the tips
@Midgeman
27 күн бұрын
You bet!
Thank you for the concise tips. Great presentation with good info to absorb.
@Midgeman
27 күн бұрын
No problem! Hopefully the other guides are just as good!
Game looks great. City builders delight. Reminds me a lot of an older game called "Banished"
@Midgeman
29 күн бұрын
its banished without the brutality
Great video
@Midgeman
Ай бұрын
Thank you!
ty!
I'm stoked to see what the castle planner will be like when it actually works.
@Midgeman
26 күн бұрын
SAME I will love it if the walls are man-able
thank you 😀
@Midgeman
21 күн бұрын
You're welcome 😊
Many tips 😚 Much help 😍 Thank you Lord Midgeman 💦
@Midgeman
Ай бұрын
I regret asking you to post emotes
@foxtea_
Ай бұрын
@@Midgeman🍆
The waiting time for the full release is killing me. But I know I'tll be worth it. Tips you give are very helpful. I made a great turn around with my first settlement, without any knowledge of the game mechanics beforehand, but these tips will help me make an even better settlement in future playthorughs.
@Midgeman
Ай бұрын
Thanks! I'm aiming to update with more and more tips / guides as new information emerges
Nice tips
@Midgeman
Ай бұрын
Cheers!
Manor lord is such an intricate game, hope it gets completed as quickly as possible
@Midgeman
Ай бұрын
I think we've got a while before it's "done done" but it'll certainly great when it's done
@slevinsleven2775
Ай бұрын
@@Midgeman Not sure, there was above 150k online players playing the game last night just on Steam (On a Monday night i might add). With a 50$ price tag, considering Steam takes a cut around 50% on every sale via Steam, the dev made around $5 000 000 just on Steam, so he now has the means to hire extra devs. Spacebourne 2 dev was making his game at a similar pace, but as soon as his game got top selling position he hired a good team that delivered the game updates at lightspeed (he was already pretty fast alone too update-wise) 😅 Of course, this is all speculations from my part, but let's just hope the dev is as good in business management than he is a top tier dev 😅🤣
actually useful tips
# 2:52 Tip 3; combine a forester with a logging camp. Build multiple and rotate in usage. Cut down trees and leave with you logging camp workers. Let the forester worker reforrest while you use the next logging camp. Repeat until you can use the first one again as the trees have regrown. I quess some 5-6 logging camps should be enough to rotate.
@Midgeman
Ай бұрын
similar to what I do, ive got an industry guide im putting together as we speak, but this is a really good addition to the tip!
Nice job on the dragons trailer for the AGOT mod. Took me a few watches to recognise your voice.
@Midgeman
Ай бұрын
Sometimes I get to flex my acting muscles! Thank you!
Great tips and video, thank you! I have a question tho: Vegetables or Chicken/Eggs in the Burrials? Is any of them way better or do we just go for both of them because of the food variety? Thanks :)
@Midgeman
Ай бұрын
Both for the food variety, but I believe vegetables produce a higher yield over all, but eggs work all year round and aren't dependant on growth seasons
5:22 You can also do this indirectly with the market itself. You pay no extra import cost to purchase things in one region that are being exported from another, which makes that specific development potentially irrelevant.
The resetting the resource bar portion, I've found that right clicking on the screen - or closing the construction tab by hitting the button - usually works and places you back to the default view for resources. Also, there's that button next your resources to change what you're looking at, but I haven't messed with that much yet (only played a little so far). Might be wrong, but I've found this works well for me. Hopefully it works well for you all too. Happy managing friends!
Very usefull video
@Midgeman
Ай бұрын
Cheers!
UNDERRATED KZreadR
@Midgeman
Ай бұрын
UNDERATED COMMENTER
Does the additional family increase the yield of vegetables? Or i just need to build just an house with a big garden?
@Midgeman
Ай бұрын
It increases the planting and harvesting speed but not the yield
Thanks
@Midgeman
Ай бұрын
No problem
Such a fun game it seems
@Midgeman
Ай бұрын
It really is
So much potential wit this one.
@Midgeman
Ай бұрын
Thank you Han Solo
How many markets can one family in a granary supply? I am inclined in building houses where the work is and since Ressources are spread out i have multiple small town centers. Is this generally a bad idea since the way to central church or the non available stock at far away markets is not worth the trade off for short commute to workplace? 🤔
@Midgeman
Ай бұрын
I don't think this is a bad idea, however, because families set up market stalls automatically, sometimes families will build a market stall the total opposite side of town to where they live which can slow things down. I often like to build markets close to granaries and storehouses, that way collectively the logistics workers do the running about, but there's a fast transfer to stocking the markets themselves
The game seem very polished... u know Polish hehe. I am just happy to see Grzegorz' work is being appointed a lot around the world not only in slavic countries. It is mind-blowing what 1 dedicated person can do.
any tips how to lower cpu ussage? is killing me no lag but the cpu is mostly over 90
Would love to see information on production chains. I'm never sure how to make it the most optimal and where I should place storehouses in this setup. E.g., is it better to just let the settlers travel long distances to the mine and have all the production in town or is it better to have satellite towns with residential and associated infrastructure. Help 😅
@Midgeman
Ай бұрын
Thanks for the feedback, I think my next video for manor lords is going to be on a topic like that
Does Fence Up increase fertility beyond the baseline starting fertility?
Congrats
@Midgeman
Ай бұрын
No congrats to you 🎉
Thank you, I finally know how to add more than one house on single housing plot other than pure luck.
@Midgeman
Ай бұрын
You're welcome! Though I don't think I completely covered that
@Kevkoss
Ай бұрын
@@Midgeman Somehow in 10h I never noticed that "-" icon when drawing housing plots... Probably because "+" icon is bigger and as it is greyed out and I thought it's just not part of early access 😅
thx bro
@Midgeman
21 күн бұрын
I gotcha man
Careful with assigning an ox to a big field - it seems all the farmhands will decide to wait for the ox to plough the whole field on its own. I found this out when my 20 farmers decided to chill while my one ox tried to plough a like 5 morgen field. Before you say anything - yeah that field was way to big but I’m learning :)
@jacobjohnson1130
Ай бұрын
bro i thought thats how you was supposed to do it, so do i just leave it not locked in, whats the difference
@Midgeman
Ай бұрын
Ah yeah! I'm covering this in my next video
@sheppycider123
24 күн бұрын
@@jacobjohnson1130 if you’re talking about the ox, yeah don’t assign it - break up your fields into lots of small ones then it’s fine the humans will work the rest of the fields. Also use good squares, or rectangles. Apparently ox don’t like bends
Cant wait for the realisim DLC to drop!
@Midgeman
Ай бұрын
LOL
Are there certain types of animals needed for fertilization development? I tried sheep, but they did not fertilize crop fields..
@Midgeman
Ай бұрын
Sheep with the fence up perk should work
I have encountered a bug where purchasing new oxen and horses at a stable does not actually bring a new livestock to the building, but still adds the livestock to the total count. This has left me with a notification on the screen saying my livestock are going to run away without room to store them, even with many stables open for them.
the fastest way to se the resources you have when the swap is the esc key
@Midgeman
Ай бұрын
Top tip
Thanks, Love the game but for now it is a bit hard to navigate. Huge Help!
@Midgeman
Ай бұрын
Glad it helped!
Get him to 20K ASAP boys... so that I can get a copy :)
@Midgeman
Ай бұрын
I only called for 15k, 20 would be wild
For the logging zones, just assign more people to the storehouses and they will pick up the timber. no need for multiple logging camps
I got a question and I'm sure I'm just stupid right now xD When the sawpit got a log to work with, I always get a message that the production line is full even when the planks are not full, only the log is placed. Anyone got that one, too?