The times we DIDN'T Make it - LTI ship Giveaway - Star Citizen Exploration Science Gameplay
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We have a history of breaking into strange places on the channel, but we dont always make it into the place we're trying to get to.
even on failed attempts though interesting things can happen and in this video we'll take a look at some of the failures, and oddities that came up along the way.
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0:00 - Intro
0:35 - The New Babbage Commons
9:37 - IAE Showroom and NB Hospital
15:33 - An Unusual Train ride Sidequest
19:47 - The Lorville Business District
21:53 - Area 18 City Center
23:02 - Area 18 Highway
25:48 - The Area 18 Tunnel
27:51 - Hurston Tower
33:14 - Unusual Consequences
34:15 - Thorough Science at Hurston Tower
40:24 - Some Juvenile fun
43:55 - Conclusion
Music Courtesy of Epidemic Sound
Пікірлер: 446
I imagine that after every one of these videos where Katie gets into places, there's a flurry of angry emails flying all through CIG's offices. She's done it again, lol.
@kaollachan
5 ай бұрын
remind me of danny on KSP XD
I love that people do this not to screw others. Finding cracks in a system is the only way to fix it.
Every time I think that it's impossible to get something somewhere it isn't supposed to be, Star Citizen always surprises me with a Nova tank inside Grimhex lmao
@kaollachan
5 ай бұрын
O.O
The best "putting something where it doesn't belong" I've done is the time where we got a C2 INSIDE the prison to do an escape attempt. And i don't mean in one of the vents... Right down in the mines. Needless to say, the server wasn't very happy. We took the server down to 2fps doing that.
Just like walking up to a ship on the ground, the sense of scale changes dramatically from just flying into a star port.
Given how all players who fly through Hurston have the desire to, and and most try, to at least land on the tower they should add some in game lore where Hurston security is constantly having trouble with hooligans' trying to clime the tower, so they put up posters and psa's all over the city warning against it.
@thekaxmax
5 ай бұрын
and a couple of small stun-gun turrets. :P
After playing for awhile it's real easy to sort of let your eyes slip over the all of these incredibly detailed cityscapes and start seeing them as backdrops.. Nice to see all the ways you can (and can't) interact and visit these places.
I can’t wait until they fully model the buildings in the cities. These giant mega towers could have tons of missions and secrets.
@Rickenbacker69
5 ай бұрын
I imagine package delivery missions where you just fly a tiny ship between mega-buildings in Area 18!
That was James. I've been on to him for some time. Seen him throw a person down the stairs, pushed me onto an empty track in New Babbage, and Lorville. He may be on to you. Carefull.
Damn, those dummy traffic in Area 18 are actually to scale, albeit the older models of the Cutlass and 300i. Really puts into perspective how massive those highways and tunnels are.
Lorville city looks really good from the ground level, when you were train surfing. I wish there comes a time we can explore the city by foot one day.
@anthonysheehy6499
4 ай бұрын
IIRC, they are going to introduce the underground in Lorville where you can travel from the rooftop landing spaces, all the way down the buildings into the working areas underneath and traverse between buildings.
Thank you Citizen Kate. your life aboard the reclaimer series got me to get back into star citizen after bouncing out in super early alpha (only had hangers early). I've been having a blast and am glad your videos inspired me to check in.
I captured one of the Business district guards with my cutter! Lowered the ramp on his path and he walker right in.
I'm always impressed to see people who actually know how to navigate around a Drake Caterpillar.
I always find these "science" videos fascinating. They're a lot of fun 😁
I really like seeing all of the thinking you all put in figuring out ways to get things into places you're not supposed to
Recently I landed on the highway at a18 since when I called my ship, it didn't go into a hanger but instead was upside down on the freeway. So I called another ship and did what you did. But since my main ship was upside down, there was no way to enter it and eventually after trying to clip into it. I was launched into the sky and began free falling lol. I relogged before dying.
Something so weirdly satisfying getting into those places you know you shouldn't. Can't wait till we're able to explore the city more in the future though
Sympathies on not achieving a climb of the Lorville Carbuncle, but an awesome demo of train surfing!! All that was needed was a few surfing cocktails in hand and you'd have set for a while. Thank you for all you do in contribution for Star Citizen Game Science!!
The difference in scale on foot or in ship never ceases to amaze me in SC. It's truly epic to see how large certain buildings are when standing next to them while you've just flown over them.
These out of bounds adventures are my favorite thing to do in open worlds. I love that you all are doing this!
Between the feeling of something akin to mythbusters and serialized documentaries, your videos always entertain. Please keep up the great work!
I loved seeing the perspective of running along the train lines at New Babbage and seeing them whizzing by as you ran. Very fun video!
You guys always seem to have so much fun working together, no matter what the task at hand is.
This is for sure some of my favorite SC content. The game is so much more than just contracts
The visual of riding the Arrow was great
Watching the train ride, the person in the white suit looked like the "Stig" from Top Gear. Awesome video. You do the things I am too paranoid to try in the game.
25:25 Those Cutlass that fly on the highway are the old Cutlass model that was replaced at the end of 2017/beginning of 2018. This is the Cutlass from the commercials. Rear ramp was about the same width as the ramp on Vanguards. The turret was accessed from the cargo bay and there was a docking collar in the floor under the turret. The door to access the cockpit was in the center instead of offset to the left. The was a small set of stairs the led up to the pilot and copilot seats. The seats were offset to the left of the cockpit and could only be accessed by a narrow path to the right of the seats. Once you got in the pilot seat it would slide to the right so that it was centered in the cockpit instead of the elevator seats we have today. There was a small fan on the canopy strut on the right. There was also a door on the left of the cockpit that let you exit onto the wing. The cargo bay had no side doors. There were two small gimbaled thrusters mounted where the side doors are today. The main engines had much more rotation to them and would rotate for ship maneuvers. The old version of the Cutlass is the one in the Cutlass ship commercial.
Always great to see the wild scale of things you usually see from the perspective of a ship.
I know a bug is something coming out of nowhere for no reason, but being teleported to another planet is one hell of a bug. Also your commitment to sneaking in where you shouldn't is amazing!
Hurston tower needs a red box for box deliveries. We all want to land on top of that building just like the spire at A18.
I love seeing the chaos behind trying to get into spaces you aren't supposed to.
Amazing tenacity :). I cannot imagine how many glitches the final PU will have and how much that will affect the gameplay...
These kinds of videos are some of my favourite, they're super unique. Keep it up, Kate!
A lot of really cool scenery in the cities. Hope we get to explore more of them legitimately one day
It seems everyday I learn more on what can and can’t be done on starcitizen. Great vid
Hangars near racing tracks, shopping terminals on top of the buildings - some easy way to allow us to visit more spaces.
I love how you and the crew can come up with the most amazing, unique and intriguing ways to entertain us. I’m at the point where I rather watch you play more than I I play myself.
This was an absolutely lovely video and just the testing to see what works and doesn't work is one of my favorite things to put on in the background while I'm doing homework or cooking or doing anything in life so thank you.
I'm always again amazed by the details you can find all over the cities. Up until now I didn't know in just how many areas you can get where you shouldn't be though, this is amazing :D
Even when just messing about, your such a good storyteller. Love the vids.
The blank expression of your character as she sat on the nose of that arrow gave me a chuckle.
These and your driving around planet videos are some of my favorite ones you do! Keep up the great work!
B&E for Science! Always fun to see where you can get to and how they build up the backgrounds to create the feeling of such a detailed surrounding while saving on the rendering costs of actual geometry.
I love seeing thing like that! getting glimpses behind the scene in general of how a game world works is always exciting, especcialy in multiplayer games
I had always wanted to climb the Hurston tower, now I know it is not easy, thanks for the effort
amazing video i didn’t want it to end! love seeing you guys test the limits of the game
Every video of yours is a blast to watch! That teleport from Lorville to New Babbage was wild 😁
This is so fun to watch. Makes me curious to see what kind of trouble I could get up to in testing some other places.
This kind of videos increase my wills of exploration in this game, cuz you keep showing us even the game being for so long here, it always have something new to do! Also you always bring a good experience to us, even when failing XD. Nice job o7
Loved the train surfing! interesting how collision is on for the hurston Tower all the way up (or appears to ).
The thing about the IAE Showroom floors is though that they are hundrets of meters BELOW the surface. I've been flying around NB in a ship once and watched my friends move down with the elevators to the showroom floors.
So imaginative. I love watching you push around the edges of the Star Citizen universe
Thanks for some of the most wholesome and thoughtful SC content around!
I take the New Babbage train every day and had no idea it was infested by raccoons.
I love it when I find a new space I shouldn't be in. Like when I get sucked into my Corsair's armor lockers.
Definitely gonna try some of these out! Loved your reclaimer series Kate 😊
Honestly just love the determination to see how far you can push the game. Just makes the game so much fun to watch.
Awesome! I always want to try reach random spots on buildings but I am afraid of getting impounded lol. Might try out a few of these tips!
I loved the tram - roof riding sequence. Nicely done.
Your videos are always fun to watch. Great narration and music choice as well. Cheers for providing entertainment!
I love these videos, especially getting to see how much fun people have messing about with different bugs and features. Please do keep up the amazing work as you put a smile on so many of our faces :D
Thanks for your work! I love watching you try those things and.. sometimes try some of that stuff on my own.
I love this kind of science and experimenting! Also always good to see fun uses for the cutter :-)
Ha, imagine how cool it would be to have some "building clipping inspector" jumpsuits for you guys - and maybe a Cat paint job too, with a municipal official look to it.
Your creativity and ingenuity is remarkable. I love watching your mischief!
Fantastic fun! I got into this game only a few weeks ago, and I've found that the best fun to be had is just screwing around with your friends - And the friends you make! It's a very social game if you're willing to just say hi and group up with someone in global. I've made a lot of friends that way.
Lol. This was fun. I teally appreciated the "For Science!" That happened here. Reminds me of how a friend and I were goofing off o er that Hurston Tower and he fell off and slide right off and into the spaceport got incaped from the impact yet after the slide he was able to walk, while incapped, to the hospital. We couldn't stop laughing the whole time ^_^
Hurston is such a butiful city, even better looking while riding on this train
The Scale of Star Citizen is a very important part, because you really feel, that you are in a bigger Universe, then in other games. Keyword Immersion
Really nice of you to find problems in the game to then report the problem to CIG! Keep doing that! :)
I've never thought about doing this kinda stuff, but I have to say I'm intrigued and wanna try it now!
Really cool to see all the ways of trying to sneak into places.
The trains dropping people in NB was a pretty common bug during IAE this year, turns out if you just get hit by the train it picks you up and you continue on no problem :)
I encountered the train bit before. What you do is stand on the center rail and start jumping. When a train comes it will scoop you up and you can finish your ride like nothing happened.
I'm impressed with the number of areas you guys have actually gotten into.
Interesting collection of testing circumstances. Love your content always! Keep up the good work!
Great to see, that it's not easy to produce these nice videos. Thank you 😊
What perseverance! We are so small compared to the infrastructure of Lorville.
Absolutely love watching all your videos. Learned so much about the game and where I see myself fitting into Star Citizen in the future... keep up your great work...
This was so cool to see. Imagine if you found some secret place that was fully furnished ha ha. Keep up the good work Kate!
Seeing you riding on top of the train really makes me look forward to a time when wind-in-hair physics are a thing. Granted, that’s likely far in the future, but still … 😊
I love these videos, I do shanagins like this all the time with my friends and I love seeing other people do it. I also love the videos you make so fun and exciting always a blast to watch!
The patience you all have lol great video, always enjoy the "for science" stuff
It was very interessting to see the approach you all take to try to get into places CIG doesn't want us to be xD But the Tunnel was by far the most interessting one. I wouldn't have expected to go that much deeper before actually beeing "closed".
The clip about breaking into New Babbage gave me an idea for a game. Someone gets in a car and people get in all the tractor locations. one grabs the car and flings it over the Cat and the other side tries to grab it before it plummets to its' death ;) Alternatively, I wonder if you could put the car in the front of the Cat and clip the front part through a dome, then just drive out.
Wow, ty for the video, i might try some of the things, who know maybe I discover more stuff into these explorations. The cities is a place i never thought on explore before, might be interesting
The area 18 highway looked so cool. I love these kinds of videos
Your channel is what made me want to take the plunge into SC, even was able to team up with BearOwl early on by accident! Thank you!
Thanks for exploring the parts of Stanton that I don't have the courage to explore myself!
This was a hilarious video. Seeing ships and vehicles where they don't belong is always funny, and hopefully provides CIG info to fix holes.
That train ride was epic and very cool. NICE JOB :P
Great video! Loved the train surfing. Gonna try that myself.
Honestly, you're also showing how much CIG has been thinking ahead and anticipating mischief. In addition to showing the wicked scale of the game, and tricks CIG uses to even make the game playable in the first place. Heck, I'm still running it on a 1050ti, with reasonable framerates.
Detail already is pretty great on so many buildings but like with microtech you have to wonder how much value versus performance it adds to render the insides of all those rooms in such a massive city.
This is beautiful, gotta try to find some of those zones with my group too.
Nice Video! Make me want to try some of these myself. Keep up the good works!
As much as I like these kind of things, if they are successful and be used maliciously(like a car in babbage) is a sad but necessary fix... this was a really fun watch good show!
Nice! I've somehow never hopped on top of a train, but now I need to.
Another fun thing to test would be to drop Storm AA out of a C2 and try to shoot down ships as you fall. It could be a wildcard Jumptown tactic or just do it to see who gets the most.