The Surprisingly Complex Music of Wii Play's Tanks!
Музыка
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Wii Play (2006) had a great assortment of little games, each with a little gem of adaptive music, but none got as intricate as the final one, Tanks!, in which you battle with little toy tanks on a hardwood floor. Check out how much variety you can get out of a few measures of music and some clever game design parameters.
Special thanks to DavoGato and Wolfgang for helping me with this video!
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Пікірлер: 2 500
Here's an essay with more detail than what I said a few weeks ago: docs.google.com/document/d/1PEgtGINjW5WUMZV9kv2-LopSZuR6UBVbP_E2dRRuEro/edit
@ScruffyMusic
2 жыл бұрын
The Google document linked in this comment goes over some inaccuracies with the chart I created in this video! Like ISaveNewspapers mentions in the document, I did research this video by ear, studying how the game's soundtrack changed as I played it over and over. I tried to corroborate my findings with other playthroughs listed online, but still this method wasn't immune to error, especially with so many possible permutations of enemy tank groups. So, thank you for writing this and correcting what I missed!
@isavenewspapers8890
2 жыл бұрын
@@ScruffyMusic omg :D
@Solbeez
2 жыл бұрын
@@ScruffyMusic L
@Solbeez
2 жыл бұрын
@@isavenewspapers8890 W
@isavenewspapers8890
2 жыл бұрын
@@Solbeez :(
There is now probably a music composer out there who is now very happy that they have received some sort of recognition for their very hard work on a small game years ago.
@Definitely_a_Fox
2 жыл бұрын
According to google, Wii Play's soundtrack was composed by both Ryo Nagamatsu and Shinobu Nagata. Now, I have no idea what one of them composed this track or if it was a combined effort. If anyone knows, that'd be something I'd like to know.
@flimksi
2 жыл бұрын
just use they
@VerbDoesStuff
2 жыл бұрын
They probably are Japanese and don’t know this video exists
@doyi984
2 жыл бұрын
We also mustappreciate the game designers. It's normally a joint effort between composers and them how to incorporate this sound work into the game. Such stellar collabs! wowow.
@erinashlee2690
2 жыл бұрын
@@flimksi cry
Fun Fact: The levels actually change in layout slightly whether your playing in 4:3 or 16:9 to suit the play space.
@thecelestialstarship
Жыл бұрын
That's honestly sick
@ImmaSpam__________________Can
Жыл бұрын
That is amazing because most games would just stretch the screen
@cloudtaker633
Жыл бұрын
Which aspect ratio is easier?
@rhylinzux
Жыл бұрын
That's such a fun fact, I found a video on it: kzread.info/dash/bejne/qmSp2KeilNCXdag.html The first example may not be obvious at first, but the brown tank is actually closer to the player in 4:3. Second example in the video is more obvious, where the 2 spaces North and South in 4:3 become 3 spaces in 16:9, literally squishing the whole playing field.
@bertorrrr
Жыл бұрын
@@ImmaSpam__________________Can or have blank space
Wii music to this day is the only music that consistently manages to wedge itself in my brain and stays there for the rest of my life
@CaT-pv5ki
2 жыл бұрын
minecraft flashbacks
@BertJonesSon
2 жыл бұрын
Nintendo games in general, breath of the wild had so much weird music
@juanrodriguez9971
2 жыл бұрын
Man, the only songs that get stuck like that in my head are meme songs I end up hating.
@DarkLink1996.
2 жыл бұрын
Wii music, but not Wii Music, right?
@bananakinghaze8283
2 жыл бұрын
You must not listen to much music.
I literally never knew there were more than 20 stages. Me and my sister spent months even getting to the white tank level.
@lifinale
Жыл бұрын
well, gotta go back and beat the 100th level for that platinum medal, then!
@thecrusader6429
Жыл бұрын
All I knew was 10 because I always died
@jymmykill1611
Жыл бұрын
@@lifinale wait there's something higher than gold?
@lifinale
Жыл бұрын
@@jymmykill1611 Yup! Platinum requires you to rebeat a couple of games
@Boi_819
Жыл бұрын
Yeah i managed to get platinum. i think i did it twice
I remembered spending MONTHS on the Wii Play Tanks level trying to complete it in one setting. Got so bad that the music was engrained into my head and I memorized what song matched what tank. Been years since, and you talking about it kinda gave me a sorta Vietnam Flashback making me feel like I had unfinished business. Thanks for that mate.
@tomc.5704
2 жыл бұрын
Man, I've put so much time into this game. My brothers and I would compete (and sometimes kill each other), and a couple of us also made pushes into the late game. I probably made it into the 80's and 90's half a dozen times, but I only ever beat level 100 once. I can still hear the music, and the click of the green tank's missiles as they bounce off the wall to come get me. The death music, the next level music, the level up sound, mines activating....it's all burned into my head
@littlechickeyhudak
2 жыл бұрын
It's a sign, you've gotta dust off the ol' wii and finish what you started
@Eliza-hb1nc
2 жыл бұрын
the 20 level fake or the chad 100?
@MadGameBoy
2 жыл бұрын
WE GOTTA GO BACK BACK TO VIETNA- I mean WII PLAY'S TANKS
@virtuousthing9070
2 жыл бұрын
literal war trauma from all the tanks😭😭
Can we talk about how intelligent that ai was for that mini game as well? Good god that mini game got tough.
@Attaxalotl
Жыл бұрын
Tank Dark Souls
@MersuneLiku
Жыл бұрын
i never managed to get past level 10
@cringe2293
10 ай бұрын
@@MersuneLikuI used to play with my older brother , sometimes we got to lvl 17 or sometimes we both die to lvl 5
@EagleScout2019
9 ай бұрын
Seriously, I remember struggling in it as a kid but I loved it
@sungear
9 ай бұрын
I LOVED this game. Played hard core but never defeated it.
I think what they had in mind was to turn the enemy tanks into “characters” that the player can feel more in touch with. It talks to our subconscious to give us a hint in what to expect from these foes with familiar musical language, adding to the actual gameplay. The composer definitely has a thing for games.
@necro_nova
Жыл бұрын
at the very least it makes the ai feel more human, which is always a great way to impress people
i’d like to think that the people in charge of this “mini” game were having a lot of fun programming and designing it
@romanmay2867
2 ай бұрын
i hope most games are like that for their makers at least part of the time
I hold so much nostalgia for this game, and the soundtrack. It is one of those memories I completely forget until something brings it back up. Thank you for bringing it back up.
@PatientPete
2 жыл бұрын
Me too, this is beautiful
@lolymop333
2 жыл бұрын
Bro, I remember waking up early on Saturdays to play the fishing game as a kid right when we first got our Wii
@binoodle511
2 жыл бұрын
This game brings back so many happy memories
@themoocow7718
2 жыл бұрын
I loved this game when I was younger. The green tanks shooting rockets always got me.
@onyxrafle8066
2 жыл бұрын
I actually forgot what the tanks looked like and If I ever played it until I heard the music again.
YESSSS Wii play is one of those forgotten gems of the Wii era. Finally gets the love it deserves
@Oyebadumn
2 жыл бұрын
It's not fully forgotten thankfully. Tons of games try to recreate this, like Toy Tanks on Switch and Tank Hero on mobile.
@RiahGreen
2 жыл бұрын
you should watch silokhawk's video on it! it's a classic.
@WhoEvenIsAndr
2 жыл бұрын
Tanks alone is worth owning the game. For me, the others are just extras.
@camo6465
2 жыл бұрын
Wii Play is one of the biggest running gags for Scott the Woz, so I don’t think it’s as forgotten as you might think lol
@Che8t
2 жыл бұрын
@@WhoEvenIsAndr the tank game was the only reason to buy this game
Awesome video, loved that nostalgia. At 1:18, there’s a code at the bottom: “SMM2:KNV-T2M-N0G” It’s a Super Mario Maker 2 level, made by Scruffy called “Advancing Tanks” Fun level, fun video. Keep it up Scruffy!
@sheepcommander_
2 жыл бұрын
Woah cool
@amongsussyballs
2 жыл бұрын
was about to point this out before i realised this video is like 3 weeks old or something
@ralek592
2 жыл бұрын
@@amongsussyballs Any video can get trendy more than once, not uncommon
@Hacker1MC
Жыл бұрын
@@ralek592 true
@mihailmilev9909
Жыл бұрын
Oh that's so cool, y didn't he say it lol
The Wii era was really something special. Not as popular in the grand scheme of things, but the foundation of a lot of our childhoods
@isavenewspapers8890
Жыл бұрын
The Wii sold 101 million units.
@Deez927
Жыл бұрын
Wii was a good product. I think gaming just got shit because of activision
@cc3
Жыл бұрын
@@Deez927 I mean Nintendo are greedy as hell too.
@allypearlman5569
Жыл бұрын
The Wii was like the 5th most bought console of all time it was hugely popular
@gustavoaraujopenha8463
Жыл бұрын
@@cc3 I prefer greedy and creative than greedy and... ahn... just greedy.
You know it’s going to be a good day when Scruffy uploads.
@ze_glitchy_gamer7629
2 жыл бұрын
FACTS
@dvgames3091
2 жыл бұрын
AGREED
@caio7208
2 жыл бұрын
true
@enkephalin3
2 жыл бұрын
yup yup
@vivmi01
2 жыл бұрын
TRUE
I never would've imagined how badly i wanted this video to exist
@memele4991
2 жыл бұрын
THIS
@gamingmarci.002
2 жыл бұрын
Same!
@morgboat744
2 жыл бұрын
that’s Scruffy’s channel in a nutshell haha
I love how each tanks effect on the music kind of corresponds with what they do. Example: the red tank fires a ricochet pattern, resulting in two lines of travel for the bullet, and adds two instruments. Yellow tank has mines and adds the bass drum, simulating the explosive sounds in the music
@isavenewspapers8890
Жыл бұрын
6 of the 9 enemy tank types fire once-ricocheting shells, so that isn't anything special. Plus, the pink tank adds anywhere from 1 to 3 instruments depending on the number of enemy tanks.
This was my childhood and it's also my dad's favorite minigame, but I didn't even know there were black/white tanks and the fact there were 80 frkn stages to it?! Such an interesting video, thank you for this breakdown
@MoaoAyt
2 жыл бұрын
It’s an additional 80, making a max round of 100 stages total. :)
@Anquilis
2 жыл бұрын
Exactly, like how did they fit that much content into a minigame
@isavenewspapers8890
2 жыл бұрын
@@Anquilis It’s incredible what video game consoles started being able to do in the 21st century.
@hf7578v5
2 жыл бұрын
my dad also spammed wii play tanks lol. he never really played video games before besides poker simulators so this was kinda a big deal!
@Merip1214
Жыл бұрын
Congrats, you win! Now play again and... there's more?!
I broke out my Wii to play some a while back, and I thought I was just kinda hearing things when noticing the changes, but I didn't really get to appreciate it, so this is interesting insight into what's really going on!
@Its_JustJae
2 жыл бұрын
crazy bc I never even got passed level 15... after so many years
@og_dumpster_fire4482
2 жыл бұрын
Yeah tbh I just thought the music was static and changed based on what level you were on
Over 100 levels for what could be considered a “WiiMote Demo” mini game, including wildly varying adaptive music… Amazing! And, as always, I find the ingenuity of your character’s design and the fluidity of how they’re animated, absolutely charming~
@coded8527
2 жыл бұрын
Compare that to the Nintendo switch demo games lmao. Like one two switch
@nubmyr
2 жыл бұрын
The levels after 20 are kind of randomly generated while using the level layouts of 1-20
@Beancent_
2 жыл бұрын
@@coded8527 which cost 50 bucks btw
@MakenaForest
2 жыл бұрын
@@Beancent_ so did wiiplay
@Beancent_
2 жыл бұрын
@@MakenaForest at least that came with a wiimote most of the time
one thing I found interesting is that the trumpet fanfare heard at the start of every level is actually in a different key then the rest of the music. It's in Eb major, closer to the trumpets natural key signature and thus sounds more open and vibrant. Unless it's in C minor, which changes to C major for the main piece.
@soupcangaming662
Жыл бұрын
69 likes, nice.
Dynamic music that changes with the gameplay requires not just good musical skills, but also good programming knowledge. Honestly, this is amazing.
this is so damn cool. they could easily have gotten away with a completely static track, but no they went the extra mile and it's awesome that you've documented it, and so well too
@BassBanj0
2 жыл бұрын
Good ol' Nintendo does that too ya
@fihyrulesmonado7659
2 жыл бұрын
This is definitely the work of a developer who had ambitions far beyond Wii Play and put way more heart into the game than Nintendo expected.
@raphaelnej8387
2 жыл бұрын
or maybe they did put a way overkill budget into music and so the music team had nothing to do but to add more and more features to the already existing ones
@gamerboy0499
2 жыл бұрын
@@raphaelnej8387 thats great since the music team at Nintendo is impeccable and has ideas of music that no other game company can even dream about making
I've always loved this bit of the game, but nobody else ever seemed to notice! the entire game was so underrated, with how surprisingly in-depth and creative it was!
@Grane1234
2 жыл бұрын
To be fair, it's kinda hard to notice a tiny change in the music while focusing on not dying. It becomes harder when you are playing with other people and everyone is talking over each other
@keylimepie3143
2 жыл бұрын
Man, It took me until the tubular bells to really notice it when I played the game.
@noct8225
2 жыл бұрын
yes i used to play it sm when I was younger 😌
@geli95us
2 жыл бұрын
I wouldn't be surprised if a lot of people that didn't even realize the music was changing still got the intended effects out of it (increased tension against certain tanks, for example)
I used to play this game a lot growing up, and multiplayer is fun too. But I never knew there were stages after 20.
@codyfarkas7673
2 жыл бұрын
SAME!! When he showed that there were 80 levels after you finished the first twelve I gasped. Like what the FUCK
@isavenewspapers8890
2 жыл бұрын
@@codyfarkas7673 twenty*
Not only I'd the music composer very talented, but the programmer who creates the code for what music plays when each tank is added or removed is very clever. There are probably a lot of overlapping loops and conditional statements
A couple years ago, I was able to beat all 100 levels and I still love this game. I had always noticed the changing music but never thought it was this complex.
@aydenegan8507
2 жыл бұрын
Liar no one has beat this game
@chizknowsdabizyeet7609
2 жыл бұрын
CAP
@theknightikins9397
2 жыл бұрын
@@aydenegan8507 I’m pretty sure I did. Maybe I’m misremembering, it was a while ago, but I feel like I’ve beaten it.
@SpikyBlade
2 жыл бұрын
WAIT THERE'S 100 LEVELS ??? Bro I got to like 19 and thought I almost Beat the game
@calebp6114
2 жыл бұрын
No when you beat level 20 you unlock the rest of the levels (you have to start over). I remember being so happy beating them all at 8 years old :)
it's not often a video make me feel like "WHAT THERE IS ANOTHER TANK? AND HE DO SYNTHETIZER?! AMAZING!"
@NuiYabuko
2 жыл бұрын
I chuckled.
@squiddesauce9589
2 жыл бұрын
It's a very similar experience when playing the game, after you see the green tanks' absolute bullshit aimbot and ricochets, dying to them many times, and then slowly adapting to their shooting pattern, every time you see a new tank after that, it's terrifying. I remember getting to stage 20 on 1 life, seeing the white tank disappear and just metaphorically shitting my pants. Luckily it was pretty easy by looking at the tank treads. I never got to the black tank haha
The idea of live, adaptive, MIDI instruments is absolutely blowing my mind; that possibility has never ever occurred to me… And in a game from 2006!! That’s so awesome.
@tjtheknowledgeseeker7878
9 ай бұрын
Rock Band has this. It's a PS2 game.
Nintendo is almost notorious for having very interesting music, as well as having the music being added in for other parts with many patterns for different stages, I first figured this out in a classic Wii Fit/U minigame called "Obstacle Cource" from many years ago, and each stage added a new part, but I never expected to see anything that took a very long time of thinking
Very interesting, I didn’t know Wii tanks was this complex with it’s background music! Amazing how each tank has their own priority and rank with the music instruments.
@crazydragy4233
2 жыл бұрын
Indeed very cool! It's nice that you can find such awesome tid bits of music in such humble places haha
I love the tone when explaining how to get to the black tank. You can tell scruffy definitly didn’t enjoy that process.
@TheMaplestrip
2 жыл бұрын
Weird because I *loved* that process! It was kinda terrifying to suddenly make it through a lot of levels, knowing I could lose it all at any time, but damn I was in the *zone* ^_^
@Sp3ctralI
2 жыл бұрын
@@TheMaplestrip that’s what happened when I finally beat Mission 20 and tried to meet black tanks but died on Mission 43 (RNG caused a lot of purples with some others, can’t remember)
OH SCRUFFY!!! There’s another few games… from none other than Wii Fit/Plus/U that have their music change based on progress, though not nearly as complex as TANKS! Table Tilt Hula Hoop Rhythm Parade (Wii Fit Plus Only) (Especially Advanced) Big Top Juggling…maybe (Wii Fit Plus Only) Obstacle Course Perfect 10
0:44 - dude. This music is literally in the rithim of the bounces... the beats aling exactly when the ball hits the table and the rackets. With more beats in between to try tricking your ears. I find it really cool
@carsextendedwarranty
Жыл бұрын
rithim isn't a word lol u mean rhythm
@abartel6
Жыл бұрын
it's not tho
@StratophonicDubstep
Жыл бұрын
I think they purposely didn’t do that for whatever reason. But it’s definitely not on beat
I think one more rule that applies is that regardless of the tank's metronome condition, the metronome will always be active if there are three or more tanks present (Mission 12 is an example), as if to say "You got tanks to destroy, let's get going!"
Didn't expect to get a shot of wii nostalgia. This brought back so many old memories of playing with my sibling. Also I realize I must have gotten to a stage with green tanks because I remember hearing all the double plonks of the ricocheting rockets and also that I didn't make it very far past those levels because I never heard the themes of the more advanced tanks. Think it's kinda strange how my brain held onto the music and sound effects but not that much of the gameplay itself.
@codyplayzgamez3874
2 жыл бұрын
Same, I used to play this with my sibling all of the time back in the day. We ended up beating Mission 20 and abandoning it though... I never knew it went up to 100. Time to bring the old Wii back out...
@yoshifan2334
2 жыл бұрын
That seems likely yeah, since there's a certain stage where you're up against like 5 green tanks in a claustrophobic set of walls and its just generally a wall of a stage, because yknow, green tanks are the devil
@mywither7878
2 жыл бұрын
I have heard that the brain remembers music and tunes the best and when one is suffering from dementia, that's one of the last types of memory to go away, so if this is true, that would explain why you remember the sound patterns after all this time.
@IgnatRemizov
2 жыл бұрын
*_plink_* *_plink_* *BOOM* restart...
The last time I saw my grandpa, about 5-ish years ago, I played this game with him. The last time I played this game was also then. I haven't heard that tune since then. My heart actually fluttered when that tune came on. Thank you so much for this improvement to my day
It's great to know that little me wasn't stupid for genuinely thinking the Wii play tanks theme was a bop
This “mini” game was always my favorite and i spent so many hours trying to get to high levels. really interesting how dynamic the music gets and it felt so much more stressful at later levels with all the parts. awesome video!
@foxface16s58
2 жыл бұрын
We should play sometime bro
@JaharNarishma
2 жыл бұрын
We were 4 (+1 uninterested) that played this a lot for a while. We weren't particularily good, but we enjoyed it a lot. Had it not been for one of the friends losing vision due to a genetic illness, we would probably have continued playing and beat stage 13. Fun game! Liked the music too.
@BurgoYT
2 жыл бұрын
@@JaharNarishma I think 13 was the one I got stuck on as a kid lmao
@brr4519
2 жыл бұрын
@@JaharNarishma you can get it for free on PC and try to run it back.
@Green_Bean_Machine
Жыл бұрын
same
6:22 Me, a percussionist: *Badass sobbing *
This production is next level. Wii Play is a great game! Good stuff.
I’ve seen a handful of other Wii play “Tanks” music rundowns, and i think i learned more from this one than from the others combined. The attention to detail this guy has is beyond that of any other KZreadr I’ve come across. I’m very impressed!
@kyarumomochi5146
2 жыл бұрын
Where are the other videos about it?
@dandischinosvarietyhour1655
2 жыл бұрын
Yeah, that's par for the course with scruffy. I've watched a lot of KZread explanations, and it's pretty hard to find someone in the same stratosphere as them.
@isavenewspapers8890
2 жыл бұрын
@@kyarumomochi5146 Ditto.
I don't get it. Every time Scruffy does a video about dynamic music in video games, I simply can not let the video wait in my to watch list. It's way too interesting, and way too greatly made. Thank you Scruffy for making these.
As a kid I did notice the music changing, but never realized how complex it actually was. Tanks was definitely my favorite game from Wii Play, and one of my favorites of the Wii, period.
Not sure if you'll read this, but honestly I really appreciated the exaggerated delivery at 7:50. I know that your persona for these videos is much calmer, but that juxtaposition made it a whole lot funnier. wanna hear more voices like that now lol.
Just a reminder: i love the animated avatar, but I also love your content enough on its own that I'm not dependent on it to keep my interest (the sound of your voice is charming enough for me!). So don't be afraid to leave it behind anytime it becomes a burden to your work schedule!
@globin3477
2 жыл бұрын
It might not actually be that much work. That avatar could easily be a 2D rig; If that's the case, it could easily be animated with minimal work from the producers. In fact, a lot of 2D animation these days uses 2D rigs. They don't work for heavy action, or for super detailed animation, but they work very well as time-savers for casual animation where characters are mostly standing and talking.
@caros.6072
2 жыл бұрын
Wait, I don't get ut
@Jamesharveycomics
2 жыл бұрын
Yeah I don't love the animated avatar. It doesn't add much, and if anything, it takes away from my imagined versino fo what Scruffy looks like. Plus, in a series about music, it makes sense to have a presenter who only exists as sound.
I remember back when I was a kid playing this game with my friend and we could never get past level 15. Back then we never even payed attention to the complexity of the music, of course. It is so fascinating how a small game like this has this many layers to it.
Whoa, as someone that does a few of my own KZread videos, I wanna pay respects how incredible this video is. The concept is not only fluid but the combination of animations, understanding the musical layers, and increasing complexity made me literally say wow multiple times. The level of effort for this video is insane. Well done you guys 👏👏👏 immediately subbed forever
I think we also need to acknowledge how surprisingly complex this video was and how well it was done. Massive Kudos!
I had no clue the music in this game was so complicated. Goes to show that Tanks truly is the best Wii Play game
I had a music professor in Videogame Production who said to a classmate "the music of this game isn't complex enought for you to make your essay about it". Oh god, i'm gonna love this video.
@geli95us
2 жыл бұрын
Did he do it in the end?
@jayhips625
2 жыл бұрын
Well it’s not really complex, dynamic would be a better word as it changes through the game based on your actions which is what this video explains. You can make an essay on even the simplest music though it not really the goal to be complex either, it’s very fitting for what it was made for and that’s the thing to appreciate. The composer managed to not make it complicated as to not take away from the gameplay but to enhance it.
@hilalstein4236
2 жыл бұрын
@@geli95us no he didn't, the profesor was a jerk, so we just did what he wanted (just to pass the subject honestly) through the whole year. I can also say that, in a test, he desacredited mine (and other students) examples of videogames because he didn't played them.
@hilalstein4236
2 жыл бұрын
@@jayhips625 i mean, i bet i could fill a 4 pages (which he asked for) essay about the music of this game, saying "it's not complex enough" it's just so... arrogant and mediocre.
@jayhips625
2 жыл бұрын
@@hilalstein4236 well you can right 4 pages on literally anything. To be fair he might not have known how it changes with the gameplay and thought of it simply as a game soundtrack. But obviously you said he never played them so sadly he just brushed it off from his lack of knowledge. It was probably his goal to get people away from video games and into a frame of mind when he was younger learning about it but most people younger would not care about his experience just as he doesn’t understand theirs.
The original tank loop song made me. That was the ONLY Wii game my sister would ever play with me, we played for hours and it really symbolized our relationship at the time. That music brought me back to those times! Awesome video
@wetube6513
Жыл бұрын
Ew.
@isavenewspapers8890
Жыл бұрын
@@wetube6513 Oh, get your head out of the gutter.
@tacothedank
Жыл бұрын
@@wetube6513 saying ew says a lot more about you than it does them lol
I love how they use two high instruments in the main melody with no additions, flute and piccolo and the piccolo is used for the melody and the flute is used as the bass to the melody which is so unique
I actually love this game. Used to play it all the time. Thanks for making this video
Scruffy’s “hello” is one of the closest things to instant happy I’ve found in my 23 years of living..
@AdeneTzr
2 жыл бұрын
Kinda sad life ye got tbh
@clyde-or-monty
2 жыл бұрын
@@AdeneTzr so do you
1:48 holy crap the wave of nostalgia that hit me when I heard this. Tanks used to be one of my absolute favorites on the Wii.
This game deserves it's own release.
Dude, the absolute NOSTALGIA I got from this was astounding. Great vid!
This entire video had me sitting for legit 9:42 straight up thinking about the memories I had playing that game during the hot summers with my brother. Scruffy just single handedly made my week
Remember playing this game a lot when I was little, interesting music composition I never really noticed till now!
Never realised how 'complicated' the music is in Wii Play. Mesmerising and Nostalgic.
I have bizarrely strong memories of going to a friend's house, playing this, and getting stuck on what I now know to be the fifth stage (having forgotten). The teal tanks were a nightmare.
@titan1umtitan
2 жыл бұрын
I don’t remember the stage (could be the one you’re talking about), but you’re left in a small square surrounded by holes with a horde having their sights on you, truly terrifying
@isavenewspapers8890
2 жыл бұрын
@@titan1umtitan That would be Mission 4. I find it interesting to think that there are “Tanks!” players who literally didn’t know that yellow tanks exist until they watched this video
Amazing video, Scruffy! I always thought Tanks was an underappreciated gem when it came to smaller Wii games. All the other games on Wii Play are good, but Tanks was something else, so much so that it would be really nice to see it get some sort of installment in the near future. Though I don't think I even remotely made it close to stage 20 growing up, let alone get through the absolute plethora of stages.
I love it when mini games turn out to not be mini but little thrillers on their own. I really wanna play Wii tanks being a tank enthusiast myself, though while I have an old Wii, I don’t know where to find this game
Thank you. I'm a game dev and have composed all of the music in my games... this is brilliant and I'll be implementing this in my future projects. Seriously, thank you!
duuuude the invisible tank level was so difficult for me i’ve only ever gotten to it once or twice, watching this video is so nostalgic
This is so nostalgic. A few years ago, my brother and I made a spreadsheet of the instruments associated with the tanks, but we missed a lot of the nuances that this video covered.
This game's soundtrack has been living in my head EVERY DAY for years. I love it. It's great.
@isavenewspapers8890
2 жыл бұрын
I thought I was the only one
@isavenewspapers8890
Жыл бұрын
Although it hasn't actually been years
As a 2 year old in 2007, I remember when my father first got the Wii. We had Wii Sports only at that time, but it was my first exposure to video games, and of course the awesome Nintendo music. Once I became a 4-5 year old in 2009-2010, my father got Wii Play for us, and I got a chance to play some of the most nostalgic games for me ever, including the Tanks minigame. Honestly, that little 4 measure ditty has been stuck in my head for over 13 years now, and I swear I will NEVER forget it. It’s so genius, so simple, yet complex as well. The game’s mechanical and simplistic style and audio design are so cool and nostalgic for me, reminding me of the days I did multiplayer Tanks with my dad, only to fail at around level 4 each time. So yeah. This piece has a real connection to me, and actually earlier in 2021, I remembered the track during a nostalgia trip, and looked it up. I remembered that the audio would change based on what tanks were on the screen actually, and it was a really unique concept for me. Anyway, thanks for covering this game man, I absolutely love it, and honestly, it’s definitely genius.
This was my favorite game to play whenever the Wii first came out. I played it with my cousin for hours ti hours on end, trying to beat the final level
@trickytreyperfected1482
2 жыл бұрын
Level 20 or level 100?
@deviantgazer4626
2 жыл бұрын
@@trickytreyperfected1482 we beat level 20, but not level 100. I think we got to 72 but stopped
@azazellon
2 жыл бұрын
Same. He tried for hours trying to get past the final level. Finally did. Never picked up the game again lol.
Wii Tanks will eventually take over every facet of my recommended page and I’m ok with that
Wii play tanks as a game should be preserved and made available for future generations
I am so happy someone is finally talking about this, not only was the tank game pure bliss to play, the music was great as well for almost every mini game and adaptiveness is always 100x better than normal tracks.
me and my cousins spent HOURS beating tanks at my grandparents’ house where the wii was. always wondered how that same tune was not insanity inducing as we played and replayed every level.
Tanks has always been my favourite wii game and is still high in my favourite games list tbh even tho I haven't been able to play it for years, such a cool video thank u
Can’t wait for them to release “Switch Tanks” and have even more colors and variations (with free DLC on the way, too)
@sfogliatelle278
Жыл бұрын
Aren’t the tanks in 51 worldwide games?
@theemeraldking3251
Жыл бұрын
@@sfogliatelle278 Yeah but It's just not as good sadly, but with Switch Sports, let's hope there's Switch Play as well
this is insanely complex LMAO. i hope when you need something simpler to talk about, you do a short (probably less than 5 minute video) about pikmin 2's cave themes and their random measure selection. really well done video and the visuals are super helpful in describing whats going on, i used to love wii play tanks. edit: now that i think about it, have you ever done a video on the just basic overworld themes of pikmin and how they change based on what the pikmin are doing and time of day? its not crazy complex like wii play tanks, but it seems like something you would have covered - maybe i just can't find the video though
the nostalgia hits hard with this one :'D really cool how a few short segments and some simple rules can create such dynamically adapting background music
Wow you just reminded me that as a kid I played this game all the way to level 80
The music just gave me so much nostalgia I loved playing the tanks with my little brother
I'm actually making the soundtrack for an upcoming game, and we're implementing adaptive/dynamic music similar to this!
@Lucheeto2
Жыл бұрын
What game?
@airmanon7213
Жыл бұрын
Good luck!
Damn that's impressive. First off, 14 years after I first played it this is the first time I even knew Tanks had 80 extra levels, let alone music that complicated!
The way you used the short 1 second “stage complete/game over” bit for transitions was the best use of that sound you could’ve possibly had
there's nothing more comforting than hearing you say "Hello! I'm Scruffy"
I never thought the music was actually this fascinating and complicated. But the most mind blowing thing for me is that I thought that stage 20 was the last stage throughout my entire childhood... So whenever I get to that stage I just do a little celebration like yay I finished the entire minigame. But you tell me now after what.. 5 YEARS that YOU CAN CONTINUE TO STAGE 80??? Guess who's going to boot up their wii and finish this once and for all. Edit: typo (said minigames)
@DespOIcito
Жыл бұрын
does it not continue to stage 21 the second time you complete stage 20?
@isavenewspapers8890
Жыл бұрын
You can continue to Mission 100, since 80 more than 20 is 100.
At 0:18, is that the swimming gear from the video on Subnautica I see in the background there? Very nice little easter egg!
@NooNahha
11 ай бұрын
Never noticed until now
Actually, this video contains quite a lot of hints on how to mix instruments to give your video a cinematic feel. I like the approach of Wii Tanks and that's something I'd probably use in my work too! Yay!
I always love it when games do this. Adding more melodies to just one song and removing some when appropriate adds personality to certain situations.
I've always remembered this detail in the tanks game. It literally encourages the player to get better to find out what the next instrument is!
Never thought I'd see Wii Play's Tanks on this channel, but you did a damn good job covering it. Tanks for the Switch maybe?
@luigi64fan
2 жыл бұрын
@Master Shifu That's not really the same. They are both pretty damn different from eachother. There aren't many stages plus you can lob shots over walls. Generally moving is slower, too
I now am in love with this concept
oh my god I hold a special place in my heart for this game..
The amount of effort You, DavoGato and Wolfgang put in these videos are things that I adore and appreciate to the end. You could just pop gameplay footage and I would've been fine with that but I love the extra mile you guys add
Everybody’s known how and why the music changes but seeing it explained in detail is something I never knew I needed
I used to play this game religiously when I was like 5 or 6. This music still gives me anxieties like I have digital war PTSD
As a tank driver I find this video super interesting!
That was a sick video dude. I love how random but surprisingly complex this games music was. Maybe I never noticed because of how bad I was
I'm really impressed that this channel already has 346k subscribers, usually channels like this that are focused on niche topics especially music and sound theory have at most 50k subscribers, it's not all that surprising I suppose, these videos ooze with an unique style that's both minimalistic and bold at the same time that makes it easier to possess information on screen and keep your attention simultaneously. Fantastic work!
Okay that's an amazing video, but has anyone noticed the scuba gear lying on the floor at the beginning ? I was curious so I checked his previous videos and the last one that an analyses of a game was Subnautica! I love the details put in those videos!
Here I am, I know nothing of music but still invested on the video Thank you for coming to this backstreet TED talk
this game is so nostalgic to me. i only get to play it about 1 time a year and seeing somone go in debt of the music makes me very happy :)